Difference between revisions of "Sho't Kal Gimel"

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(General info)
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{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
+
!Armour!!Front (Slope angle)!!Sides!!Rear!!Roof
 
|-
 
|-
| Hull || ___ mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' || ___ mm || ___ - ___ mm
+
|Hull||127.2 mm (57°) ''Upper glacis''
 +
76.2 mm (46°) ''Lower glacis''
 +
|50.8 mm (12°)||38 mm (8°) ''Top''  
 +
20 mm (62°) ''Bottom''
 +
|5 - 29 mm
 
|-
 
|-
| Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm
+
|Turret||89 mm ''Turret front''  
 +
100 - 200 mm ''Gun mantlet''
 +
|89 mm||89 mm||29 - 50.8 mm
 
|-
 
|-
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm
+
|Cupola||152 mm||90 - 152 mm||90 mm||29 mm
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! Full<br>ammo
+
!Full
! 1st<br>rack empty
+
ammo
! 2nd<br>rack empty
+
!1st
! 3rd<br>rack empty
+
rack empty
! 4th<br>rack empty
+
!2nd
! 5th<br>rack empty
+
rack empty
! 6th<br>rack empty
+
!3rd
! Visual<br>discrepancy
+
rack empty
 +
!4th
 +
rack empty
 +
!5th
 +
rack empty
 +
!6th
 +
rack empty
 +
!7th
 +
rack empty
 +
!8th
 +
rack empty
 +
!9th
 +
rack empty
 +
!10th
 +
rack empty
 +
!11th
 +
rack empty
 +
!Visual
 +
discrepancy
 
|-
 
|-
| '''72''' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __
+
|'''72'''||72&nbsp;''(+0)''||69&nbsp;''(+3)''||67&nbsp;''(+5)''||42&nbsp;''(+30)''||29&nbsp;''(+43)''||26&nbsp;''(+46)''||23&nbsp;''(+49)''
 +
|20&nbsp;''(+52)''
 +
|17&nbsp;''(+55)''
 +
|6&nbsp;''(+66)''
 +
|1&nbsp;''(+71)''
 +
|No
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center" width="50%"
 
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | [[M2HB (12.7 mm)|12.7 mm M2HB]]
+
! colspan="5" |[[M2HB (12.7 mm)|12.7 mm M2HB]]
 
|-
 
|-
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
+
!Mount!!Capacity (Belt)!!Fire rate!!Vertical!!Horizontal
 
|-
 
|-
| || ___ (___) || ___ || __° || __°
+
|Coaxial||1,000 (200)||577||N/A||N/A
 
|-
 
|-
 
|}
 
|}
 
{| class="wikitable" style="text-align:center" width="50%"
 
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | [[L3A1 (7.62 mm)|7.62 mm L3A1]]
+
! colspan="5" |[[FN MAG 60-40 (7.62 mm)|7.62 mm FN MAG 60-40]]
 
|-
 
|-
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
+
!Mount!!Capacity (Belt)!!Fire rate!!Vertical!!Horizontal
 
|-
 
|-
| || ___ (___) || ___ || __° || __°
+
|Coaxial||1,200 (200)||600||N/A||N/A
 
|-
 
|-
| || ___ (___) || ___ || __° || __°
+
|Pintle - Left side||1,750 (200)||600||-10°/+50°||±120°
 
|-
 
|-
| || ___ (___) || ___ || __° || __°
+
|Commander's cupola||1,750 (200)||600||-10°/+50°||±120°
 
|-
 
|-
 
|}
 
|}
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'''Pros:'''
 
'''Pros:'''
 +
 
*
 
*
  
 
'''Cons:'''
 
'''Cons:'''
 +
 
*
 
*
  
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* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
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* ''other literature.'' -->
 
* ''other literature.'' -->
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
* ''other literature.''

Revision as of 09:53, 8 June 2022

Introducing Wiki 3.0
This page is about the Israeli medium tank Sho't Kal Gimel. For other versions, see Sho't (Family).
Sho't Kal Gimel
il_centurion_shot_kal_gimel.png
GarageImage Sho't Kal Gimel.jpg
Sho't Kal Gimel
AB RB SB
8.7 8.7 8.7
Class:
Research:135 000 Specs-Card-Exp.png
Purchase:380 000 Specs-Card-Lion.png

Description

The Sho't Kal Gimel is a rank VI Israeli medium tank with a battle rating of 8.7 (AB/RB/SB). It was introduced in Update "Wind of Change".

General info

Survivability and armour

ERA
Effective action against the cumulative ammunition
Smoke grenades
Creation of a smoke screen in front of the vehicle
ESS
Creation of a smoke screen in the direction of movement of the vehicle
Armourfront / side / back
Hull127 / 50 / 38
Turret152 / 89 / 89
Crew4 people
Visibility119 %

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull 127.2 mm (57°) Upper glacis

76.2 mm (46°) Lower glacis

50.8 mm (12°) 38 mm (8°) Top

20 mm (62°) Bottom

5 - 29 mm
Turret 89 mm Turret front

100 - 200 mm Gun mantlet

89 mm 89 mm 29 - 50.8 mm
Cupola 152 mm 90 - 152 mm 90 mm 29 mm

Notes:

Mobility

Speedforward / back
AB53 / 13 km/h
RB and SB48 / 12 km/h
Number of gears6 forward
2 back
Weight54.0 t
Engine power
AB1 431 hp
RB and SB750 hp
Power-to-weight ratio
AB26.5 hp/t
RB and SB13.9 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 53 13 54 1,162 1,431 21.52 26.5
Realistic 48 12 663 750 12.28 13.89

Modifications and economy

Repair costBasic → Reference
AB4 179 → 6 080 Sl icon.png
RB4 536 → 6 599 Sl icon.png
SB5 799 → 8 437 Sl icon.png
Total cost of modifications112 500 Rp icon.png
194 400 Sl icon.png
Talisman cost2 300 Ge icon.png
Crew training110 000 Sl icon.png
Experts380 000 Sl icon.png
Aces1 400 Ge icon.png
Research Aces830 000 Rp icon.png
Reward for battleAB / RB / SB
140 / 200 / 240 % Sl icon.png
208 / 208 / 208 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
6 000 Rp icon.png
Cost:
9 600 Sl icon.png
240 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
5 400 Rp icon.png
Cost:
8 600 Sl icon.png
210 Ge icon.png
Mods new tank break.png
Brake System
Research:
5 400 Rp icon.png
Cost:
8 600 Sl icon.png
210 Ge icon.png
Mods new tank filter.png
Filters
Research:
6 000 Rp icon.png
Cost:
9 600 Sl icon.png
240 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
7 900 Rp icon.png
Cost:
13 000 Sl icon.png
310 Ge icon.png
Mods new tank engine.png
Engine
Research:
7 900 Rp icon.png
Cost:
13 000 Sl icon.png
310 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
1 800 Rp icon.png
Cost:
9 600 Sl icon.png
240 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
1 600 Rp icon.png
Cost:
8 600 Sl icon.png
210 Ge icon.png
Mods tank reinforcement il.png
Crew Replenishment
Research:
6 000 Rp icon.png
Cost:
9 600 Sl icon.png
240 Ge icon.png
Mods engine smoke screen system.png
ESS
Research:
7 900 Rp icon.png
Cost:
13 000 Sl icon.png
310 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
6 000 Rp icon.png
Cost:
9 600 Sl icon.png
240 Ge icon.png
Mods tank ammo.png
105mm_usa_HESH_ammo_pack
Research:
6 000 Rp icon.png
Cost:
9 600 Sl icon.png
240 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
5 400 Rp icon.png
Cost:
8 600 Sl icon.png
210 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
5 400 Rp icon.png
Cost:
8 600 Sl icon.png
210 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
6 000 Rp icon.png
Cost:
9 600 Sl icon.png
240 Ge icon.png
Mods tank ammo.png
105mm_usa_M735_APDS_FS_ammo_pack
Research:
6 000 Rp icon.png
Cost:
9 600 Sl icon.png
240 Ge icon.png
Mods tank ammo.png
105mm_us_M416_Smoke_ammo_pack
Research:
6 000 Rp icon.png
Cost:
9 600 Sl icon.png
240 Ge icon.png
Mods art support.png
Artillery Support
Research:
7 900 Rp icon.png
Cost:
13 000 Sl icon.png
310 Ge icon.png
Mods tank laser rangefinder.png
Laser rangefinder
Research:
7 900 Rp icon.png
Cost:
13 000 Sl icon.png
310 Ge icon.png

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder

Main armament

Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Ammunition72 rounds
First-order11 rounds
Reloadbasic crew → aces
8.7 → 6.7 s
Vertical guidance-10° / 18°
Main article: Sharir (105 mm)
105 mm Sharir Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 72 -10°/+18° ±180° Two-plane 22.8 31.6 38.4 42.5 45.2 8.71 7.70 7.10 6.70
Realistic 14.3 16.8 20.4 22.6 24.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M152 HEATFS 400 400 400 400 400 400
M156 HESH 127 127 127 127 127 127
M111 APFSDS 337 335 330 322 314 306
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
M152 HEATFS 1,173 10.5 0.05 0.1 1,270 65° 72° 77°
M156 HESH 732 14.85 0.1 4 4,310 73° 77° 80°
M111 APFSDS 1,455 3.79 N/A N/A N/A 78° 80° 81°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
Mass (kg)
Screen radius
(m)
Screen deploy time
(s)
Screen hold time
(s)
Explosive Mass
(TNT equivalent) (g)
M416 730 11.4 20 5 25 50

Ammo racks

Full

ammo

1st

rack empty

2nd

rack empty

3rd

rack empty

4th

rack empty

5th

rack empty

6th

rack empty

7th

rack empty

8th

rack empty

9th

rack empty

10th

rack empty

11th

rack empty

Visual

discrepancy

72 72 (+0) 69 (+3) 67 (+5) 42 (+30) 29 (+43) 26 (+46) 23 (+49) 20 (+52) 17 (+55) (+66) (+71) No

Machine guns

Ammunition1 000 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate575 shots/min
Ammunition1 250 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate500 shots/min
Ammunition3 500 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate500 shots/min

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

12.7 mm M2HB
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 1,000 (200) 577 N/A N/A
7.62 mm FN MAG 60-40
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 1,200 (200) 600 N/A N/A
Pintle - Left side 1,750 (200) 600 -10°/+50° ±120°
Commander's cupola 1,750 (200) 600 -10°/+50° ±120°

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Israeli Ordnance Corps (חיל החימוש)
Medium Tanks  M-51 · M-51 (W)
MBTs 
Magach  Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · ▃Magach 3 (ERA) · Magach 5
  Magach 6 · Magach 6A · Magach 6B · Magach 6C · Magach 6R · Magach 6M · Gal Batash
Sho't  Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet · ▄Sho't Kal Dalet
Tiran  Tiran 4 · Tiran 4S
Merkava  ▃Merkava Mk.1 · Merkava Mk.1B · Merkava Mk.2B · ▃Merkava Mk.2B · Merkava Mk.2D
  Merkava Mk.3B · Merkava Mk.3C · ▃Merkava Mk.3D · Merkava Mk.4B · Merkava Mk.4M
Tank destroyers  Zachlam Tager
See Also  Chrysler Defense · Department of Tank Design · Morozov Design Bureau

Israel medium tanks
M-51  M-51 · M-51 (W)
Magach  Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · Magach 5 · Magach 6
  Magach 6A · Magach 6B · Magach 6B Gal · Gal Batash · Magach 6C · Magach 6M · Magach 6R · Magach Hydra · Magach 7C
Tiran  Tiran 4 · Tiran 4S · Tiran 6
Sho't  Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet
Merkava  Merkava Mk.1B · Merkava Mk.2B · Merkava Mk.2D · Merkava Mk.3B · Merkava Mk.3C · Ra'am Sagol
  Merkava Mk.4B · Merkava Mk.4M · Merkava Mk.4 LIC