Difference between revisions of "Challenger 2 TES"

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(Added to Survivability and Armour, adjusted table values.)
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== Description ==
 
The '''Challenger 2 TES (2008)''' is a rank VII British medium tank with a battle rating of 11.0. It was introduced in [[Update "Winged Lions"]].
 
  
== General info ==
 
=== Survivability and armour ===
 
{{Specs-Tank-Armour}}
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' The text within these arrows are not to be deleted -->
 
The Challenger 2 TES has the armour that would be expected of the name (TES - Theatre Entry Standard). The tank has been updated to meet the modern theatres of war, including streetfighting, more effective chemical munitions and kinetic weapons. The ERA on the sides displays this exact line of thought. The tank now boasts some of the most effective ERA in the game, beating the T-90A's frontal chemical protection by over 500mm.
 
 
Equipped with the iconic jammer plate mounted to the roof, this tank will be easy to spot and identify, so one should take care to cover their weak points with extra care, as many will know where the weaknesses are, and feel pressured to shoot them due to the increased armor elsewhere. The tank retains the same weakspots; the gun mantlet, driver's port and the lower frontal plate, though it is less vulnerable to chemical munitions now. The gun breech will most likely block any penetrating round spalling, allowing TES players to retreat and repair their breech, should they be far enough away from danger.
 
 
When opposing enemy tanks, commanders should attempt to angle their tank slightly, as the composite side screens can take most of the brunt of lower power kinetic rounds (M111, DM33) on an angle. Chemical rounds will also fail to penetrate when hitting any ERA on the side. Angling has the added bonus of making the driver's port less effective as a means of knocking out the tank's crew.
 
 
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations -->
 
<!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)
 
* Cast homogeneous armour (Turret, Transmission area) -->
 
 
{| class="wikitable"
 
|-
 
! Armour !! Front !! Sides !! Rear !! Roof
 
|-
 
| Hull || 38-50 mm (56-83°) ''Upper Plate''
 
70 mm (31-34°) ''Lower Glacis'' 60 mm (0-80°) ''Driver's Port''
 
| 25 mm Top (70°)
 
25 mm Middle (0°) 38 mm ''Bottom'' (0°)
 
| 25 mm (32°) || 10-20 mm
 
|-
 
| Turret || 38 - 50 mm (56-82°) ''Turret Front'' <br>30 mm (3-82°) ''Gun Mantlet'' || 20-25 mm (8-10°) || 20 mm (18°) || 10-38 mm
 
|-
 
| Cupola || 8 mm (3-78°) || 8 mm (9-60°) || 8 mm (1-80°) || 44-60 mm
 
|-
 
!Composite Armour
 
!Front
 
! colspan="3" |Sides
 
|-
 
|Hull
 
|'''Upper'''<br>Kinetic: 420-700 mm<br>Chemical: 800-1100 mm<br>'''Lower'''<br>Kinetic: 100-270 mm<br>Chemical: 130-800 mm
 
| colspan="3" |'''Ext. Composite Screen with ERA:'''<br>Kinetic: 88 mm<br>Chemical: 1900 mm
 
|-
 
|Turret
 
|'''Turret Cheeks'''<br>Kinetic: 440-720 mm<br>Chemical: 780-1000 mm
 
| colspan="3" |'''Internal Composite'''<br>Kinetic: 190-740 mm<br>Chemical: 300-1000 mm
 
'''Ext. ERA''':
 
 
Kinetic: 30 mm
 
 
Chemical: 222 mm
 
|-
 
|}
 
 
'''Notes:'''
 
 
* ''Upper Frontal Plate'' has additional 6.35mm external structural steel plate.
 
* ''Lower Frontal Plate'' has additional Composite with NERA Elements, which is very effective against chemical munitions.
 
 
=== Mobility ===
 
{{Specs-Tank-Mobility}}
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' The text within these arrows are not to be deleted -->
 
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''
 
 
{{tankMobility|abMinHp=1076|rbMinHp=1886|weight=74.8}}
 
 
=== Modifications and economy ===
 
{{Specs-Economy}}
 
 
== Armaments ==
 
{{Specs-Tank-Armaments}}
 
=== Main armament ===
 
{{Specs-Tank-Weapon|1}}
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|L30A1 (120 mm)}}
 
 
{| class="wikitable" style="text-align:center" width="100%"
 
|-
 
! colspan="5" | [[L30A1 (120 mm)|120 mm L30A1]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 
|-
 
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
 
! Stock !! Upgraded !! Full !! Expert !! Aced
 
! Stock !! Full !! Expert !! Aced
 
|-
 
! ''Arcade''
 
| rowspan="2" | 50 || rowspan="2" | -10°/+20° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 29.5 || 40.8 || 49.6 || 54.8 || 58.4 || rowspan="2" | 6.50 || rowspan="2" | 5.75 || rowspan="2" | 5.30 || rowspan="2" | 5.00
 
|-
 
! ''Realistic''
 
| 18.4 || 21.7 || 26.4 || 29.1 || 31.0
 
|-
 
|}
 
 
==== Ammunition ====
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! colspan="6" | Penetration @ 0° Angle of Attack (mm)
 
|-
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
| Shot L23A1 || APFSDS || 396 || 394 || 387 || 376 || 367 || 357
 
|-
 
| Shell L31A7 || HESH || 152 || 152 || 152 || 152 || 152 || 152
 
|-
 
| L26 || APFSDS || 493 || 491 || 487 || 481 || 474 || 468
 
|-
 
| L27A1 || APFSDS || 564 || 562 || 557 || 551 || 545 || 538
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="10" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>Mass (kg)
 
! rowspan="2" | Fuse delay<br>(m)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 
! colspan="3" | Ricochet
 
|-
 
! 0% !! 50% !! 100%
 
|-
 
| Shot L23A1 || APFSDS || 1,535 || 3.89 || N/A || N/A || N/A || 78° || 80° || 81°
 
|-
 
| Shell L31A7 || HESH || 670 || 17.1 || 0.1 || 4 || 6,560 || 73° || 77° || 80°
 
|-
 
| L26 || APFSDS || 1,650 || 4.1 || N/A || N/A || N/A || 78° || 80° || 81°
 
|-
 
| L27A1 || APFSDS || 1,650 || 4.1 || N/A || N/A || N/A || 78° || 80° || 81°
 
|-
 
|}
 
{| class="wikitable" style="text-align:center"
 
! colspan="7" | Smoke shell characteristics
 
|-
 
! Ammunition
 
! Velocity<br>(m/s)
 
! Projectile<br>Mass (kg)
 
! Screen radius<br>(m)
 
! Screen deploy time<br>(s)
 
! Screen hold time<br>(s)
 
! Explosive Mass<br>(TNT equivalent) (g)
 
|-
 
| L34 || 670 || 17.1 || 20 || 5 || 25 || 50
 
|-
 
|}
 
 
==== [[Ammo racks]] ====
 
<!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] -->
 
<!-- '''Last updated:''' -->
 
{| class="wikitable" style="text-align:center"
 
|-
 
! Full<br>ammo
 
! 1st<br>rack empty
 
! 2nd<br>rack empty
 
! 3rd<br>rack empty
 
! 4th<br>rack empty
 
! 5th<br>rack empty
 
! 6th<br>rack empty
 
! Visual<br>discrepancy
 
|-
 
| '''__''' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __
 
|-
 
|}
 
 
=== Machine guns ===
 
{{Specs-Tank-Weapon|3}}
 
{{Specs-Tank-Weapon|2}}
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
{{main|L37A2 (7.62 mm)|L94A1 (7.62 mm)}}
 
 
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
! colspan="5" | [[L37A2 (7.62 mm)|7.62 mm L37A2]]
 
|-
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
| Pintle || 1,700 (100) || 650 || -10°/+50° || ±180°
 
|-
 
|}
 
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
! colspan="5" | [[L94A1 (7.62 mm)|7.62 mm L94A1]]
 
|-
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
| Coaxial || 2,300 (2,000) || 600 || N/A || N/A
 
|-
 
|}
 
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' The text within these arrows are not to be deleted -->
 
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' The text within these arrows are not to be deleted -->
 
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
 
'''Pros:'''
 
 
* Impressive chemical protection on the front and sides.
 
* Maintains the kinetic protection from previous variants, with improvements in places.
 
* Very accurate L30A1 120 mm gun.
 
* Fast reload.
 
 
*
 
 
'''Cons:'''
 
 
* Maintains the same weakspots from previous variants.
 
* No CITV (Commander Independent Thermal Viewer).
 
* L27A1 has low penetration compared to other top rank NATO ammunition.
 
 
*
 
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
 
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 
 
== See also ==
 
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
 
== External links ==
 
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''other literature.'' -->
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
 
[[Category:Design_templates]]
 

Revision as of 11:50, 14 December 2021