Difference between revisions of "BMD-4"

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(the bmd4 new change of atgms)
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! Stock !! Full !! Expert !! Aced
 
! Stock !! Full !! Expert !! Aced
 
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! Visual<br>discrepancy
 
! Visual<br>discrepancy
 
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* Autoloader with a 5-second reload for ATGMs (fastest ATGM reload, reloads faster than most conventional tanks as well)
 
* Autoloader with a 5-second reload for ATGMs (fastest ATGM reload, reloads faster than most conventional tanks as well)
 
* Can fire on the move without restrictions
 
* Can fire on the move without restrictions
* Can carry up to 8 (4  9M117+4  9M117M1) ATGMs
+
* Can carry up to 8 ATGMs
 
* Commander can still fire weapons even if the gunner was shot
 
* Commander can still fire weapons even if the gunner was shot
 
* Also can fire HE at enemy tank roofs by using laser rangefinder or AB aim assist
 
* Also can fire HE at enemy tank roofs by using laser rangefinder or AB aim assist

Revision as of 12:23, 26 August 2021

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BMD-4
ussr_bmd_4.png
GarageImage BMD-4.jpg
BMD-4

Description

The BMD-4 is a gift rank Soviet light tank with a battle rating of (AB), (RB), and (SB). It was introduced during Update "Red Skies" as a reward for the 2021 Summer Landing event.

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull 32 mm 20 mm Top
20 mm Bottom
10 mm 10 - 12 mm
Turret 40 mm Turret front
40 mm Gun mantlet
20 - 40 mm 20 mm 10 - 12 mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade Expression error: Unexpected * operator. 697 Expression error: Unexpected round operator. __.__
Realistic 398 Expression error: Unexpected round operator. __.__

Modifications and economy

Armaments

Main armament

Main article: 2A72 (30 mm)
30 mm 2A72 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 500 (250) 330 -6°/+60° ±180° Vertical __._ __._ __._ __._ __._ __.__ __.__ __.__ __.__
Realistic __._ __._ __._ __._ __._

Ammunition

  • 30 mm HE: HEF-I* · AP-T · HEF-I* · HEF-T*
  • 30 mm APT: AP-T · AP-T · AP-T · HEF-T*
  • 30 mm APDS: APDS · APDS · APDS · APDS · HEF-T*
Penetration statistics
Belt Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
30 mm HE 65 63 54 44 36 30
30 mm APT 65 63 54 44 36 30
30 mm APDS 82 81 79 75 72 69

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
2 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Additional armament

Main article: 2A70 (100 mm)
100 mm 2A70 Reloading rate (seconds)
Capacity Vertical Horizontal Stabilizer Stock Full Expert Aced
8 -6°/+60° ±180° Two-plane 5.00 5.00 5.00 5.00

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
3OF32 HE 31 31 31 31 31 31
3OF70 HE 36 36 36 36 36 36
9M117 ATGM 600 600 600 600 600 600
9M117M1 ATGM (tandem) 750 750 750 750 750 750
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
3OF32 HE 250 15.6 0 0.1 2,600 79° 80° 81°
3OF70 HE 355 13.41 0 0.1 3,540 79° 80° 81°
9M117 ATGM 370 18.8 0.05 0.1 4,620 80° 82° 90°
9M117M1 ATGM (tandem) 370 18.8 0.4 0.1 4,620 80° 82° 90°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
8 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

Main article: PKT (7.62 mm)
7.62 mm PKT
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 2,000 (250) 700 N/A N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Moves quite fast even when stock
  • Autoloader with a 5-second reload for ATGMs (fastest ATGM reload, reloads faster than most conventional tanks as well)
  • Can fire on the move without restrictions
  • Can carry up to 8 ATGMs
  • Commander can still fire weapons even if the gunner was shot
  • Also can fire HE at enemy tank roofs by using laser rangefinder or AB aim assist
  • Also has an autocannon which can be fired along with the main weapon
  • Can act as a scout and also has thermal scope, smoke grenades and ESS, which can be used to scout or fight

Cons:

  • Low armour protection, hull can be penetrated even by a 12.7 MG until movement modules are researched, which will protect BMD-4 from some frontal shots or even block overpressure
  • Only 3 crew members
  • Extremely awkward sight controls for HE - to even access it, user must swap main weapon to "secondary weapon" which disables the autocannon and MG completely

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


USSR light tanks
T-26  T-26 · T-26 (1st Gv.T.Br.) · T-26-4 · T-26E
BT  BT-5 · RBT-5 · BT-7 · BT-7 TD · BT-7M · BT-7A (F-32)
T-50  T-126 · T-50
T-70  T-70 · T-80
PT-76  PT-76B · PT-76-57 · Object 906
BMP  BMP-1 · BMP-2 · BMP-2M · BMP-3
BMD  BMD-4
2S25  2S25 · 2S25M
Wheeled  BA-11 · BTR-80A
Other  T-60 · Object 685 · 2S38
China  ▂Type 62