Difference between revisions of "C. 200 serie 3"

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(Added tables and basic info.)
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{{Specs-Card|code=mc200_serie3_italy}}
 
{{Specs-Card|code=mc200_serie3_italy}}
 
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[C.200_(Disambiguation)|C.200 (Disambiguation)]]''}}
 
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[C.200_(Disambiguation)|C.200 (Disambiguation)]]''}}
 +
 
== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''
+
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
 +
 
 +
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} Italian fighter {{Battle-rating|3}}. It was introduced in [[Update_1.69_"Regia_Aeronautica"|Update 1.69 "Regia Aeronautica"]], but a variant existed in the [[C.200_serie_3_(Germany)|German tech tree]] prior to the update.
 +
 
 +
The Macchi 200 is a standard fighter of the Italian tree. It is moderately armed for its rank, consisting of two 12.7 mm Breda-SAFAT machine guns firing through the propeller arcs. an
 +
 
 +
The M.C 200 is a fairly typical pre-war Italian design, Moderate speed combined with good rates of turning, and high speed tolerance, while maintaining good controls at all speeds. Furthermore, the MC 200 is a capable climber, easily matching a lot of planes that it will regularly meet in its [[BR]] range. Further its fairly though, capable of taking hits and return to the airfield for repairs. However it does have its issues as well, most notably the poor engine power which results in poor acceleration and, much like all Italian designs, it suffers from poor armament as well, although given the lower BR then the [[C.202|Folgore]], this is less of an issue.
 +
Furthermore, as of 1.55, its payload is not modeled, so it doesn't carry bombs, meaning its a poor ground attacker. Being only able to harm soft Ground targets.
  
 +
For the guns, the same applies to all other Italian aircraft, generally you want to use Tracers, Anti-air or Stealth since they are the belts that deal the most damage. They suffer above 300 meters, so fire only at or below that range for best effects. Furthermore, much like the other Italian fighters the armament is woefully inadequate to deal with bombers, hence it is best to avoid them entirely, or focus on taking out the engines. Only exception are the very early biplane bombers, such as [[Swordfish_Mk_I|Swordfish]], [[Po-2]] and the like.
 +
[[File:FighterImage_MC200s7vsP36C.jpg|thumbnail|right|[[M.C.200_series_7|M.C.200]] vs [[P-36C_Hawk|P-36C ''Hawk'']] over industrial zone in Ruhr.]]
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''
+
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="8" | Characteristics
 +
|-
 +
! colspan="8" | ''Stock''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 4,500 m)
 +
! rowspan="2" | Max altitude<br>(meters)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run<br>(meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 482 || 467 || 8,900 || 16.4 || 17.6 || 13.1 || 14.8 || 280
 +
|-
 +
! colspan="8" | ''Upgraded''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 4,500 m)
 +
! rowspan="2" |Max altitude (meters)
 +
! colspan="2" | Turn time (seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run (meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 531 || 504 || 8,900 || 15.2 || 16.0 || 25.0 || 18.0 || 280
 +
|-
 +
|}
 +
 
 +
====Details====
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Features
 +
|-
 +
! Combat flap
 +
! Take-off flap
 +
! Landing flap
 +
! Air brakes
 +
! Arrestor gear
 +
|-
 +
| X || ✓ || X || X || X    <!-- ✓ -->
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Limits
 +
|-
 +
! rowspan="2" | Wing-break speed<br>(km/h)
 +
! rowspan="2" | Gear limit<br>(km/h)
 +
<!--! rowspan="2" | Combat flap<br> (km/h)-->
 +
! colspan="2" | Max Static G
 +
|-
 +
! +
 +
! -
 +
|-
 +
| 805 || 805 <!--|| ??? -->|| ~25 || ~10
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | Optimal velocities
 +
|-
 +
! Ailerons<br>(km/h)
 +
! Rudder<br>(km/h)
 +
! Elevators<br>(km/h)
 +
! Radiator<br>(km/h)
 +
|-
 +
| < 390 || < 400 || < 420 || > 230
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Compressor (RB/SB)
 +
|-
 +
! colspan="3" | Setting 1
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
|  3,800 m || 840 hp || 983 hp
 +
|-
 +
<!--! colspan="3" | Setting 2
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|-
 +
! colspan="3" | Setting 3
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|- -->
 +
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''
+
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
 +
* No armour plating
 +
* No armour glazing
 +
* Critical components located at front of aircraft (fuel, pilot, engine, controls)
 +
* More fuel tanks located in wings near fuselage
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
 +
{{main|Breda-SAFAT da 12.7 mm (12.7 mm)}}
  
=== Suspended armament ===
+
The '''''{{PAGENAME}}''''' is armed with:
 +
 
 +
* 2 x 12.7 mm Breda-SAFAT machine guns, nose-mounted (370 rpg = 740 total)
 +
 
 +
<!--=== Suspended armament ===
 
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
 
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
 +
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]]'''''
  
 
=== Defensive armament ===
 
=== Defensive armament ===
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 +
-->
 +
== Usage in the battles ==
 +
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
Its recommended to climb as much as you can before engaging, a good 4,000 meters is important, for it can be used to get some extra speed when you need it.
  
== Usage in the battles ==
+
For Combat, it can engage in a wide array of moves, the decent energy retention and high speeds it can attain, about 800 kph, before it begins to red-line, means it can be used for Boom & Zoom, or to get away. Furthermore its a good turn-fighter, it out-turns a lot of planes it faces, exception being biplanes and, if you are in arcade, Japanese aircraft. However take care, the engine isn't the most powerful, and accelerating is problematic, so its important to watch your speed carefully in combat. This becomes especially important since the engine is also quite prone to overheat when WEP is engaged, and it cools down slowly.
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
===Manual Engine Control===
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | MEC elements
 +
|-
 +
! rowspan="2" |Mixer
 +
! rowspan="2" |Pitch
 +
! colspan="3" |Radiator
 +
! rowspan="2" |Supercharger
 +
! rowspan="2" |Turbocharger
 +
|-
 +
! Oil
 +
! Water
 +
! Type
 +
|-
 +
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 +
|-
 +
|}
 +
 
 +
===Modules===
 +
{| class="wikitable"
 +
!colspan = "1"| Tier
 +
!colspan = "2"| Flight performance
 +
!colspan = "1"| Survivability
 +
!colspan = "2"| Weaponry
 +
|-
 +
| I
 +
| Fuselage Repair
 +
| Radiator
 +
|
 +
|
 +
|-
 +
| II
 +
|
 +
| Compressor
 +
| Airframe
 +
|
 +
|-
 +
| III
 +
| Wings Repair
 +
| Engine
 +
|
 +
|
 +
|-
 +
| IV
 +
|
 +
| Engine Injection
 +
| Cover
 +
|
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
* Good rate of turn
 +
* Good rate of climb
 +
* Decent energy retention
 +
* Its sturdy
 +
* It has very good cockpit view, lack of canopy means superb view to the sides and above, while the slim head rest ensures a good view to the rear as well
 +
* Good controls at most speeds
 +
* Can dive well
  
'''Cons:'''
+
'''Cons'''
*
+
* Acceleration leaves something to be desired
 +
* The Guns aren't exceptional, low rate of fire and ineffective above 300 meters.
 +
* Engine is prone to overheating
 +
* Its speed in level flight is nothing exceptional.
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
 +
The M.C.200 is a pre-war Italian monoplane manufactured by the Macchi aircraft company, its name is derived from its chief designer, Castoldi, designer of the famous M.C.72 racing plane.
 +
 
 +
The M.C.200 was a design put forward for the Regia Aeronautica's Series 0 tender set in 1934, a specification for a modern mono-wing interceptor. of the Italian aeronautical industry three firms submitted a prototype, the G.50 by Fiat, the Re 2000 by Reggiane and the M.C 200 by Macchi. Of the Three designs, the M.C 200 won the tender, being the fastest and the best aircraft, although it did have issues that needed fixing before it could enter service, most notable its issues with auto-rotation and sudden, violent stalls. For this reason, the [[G.50Frecciaseries2|Fiat G.50]], while inferior to the M.C 200, was chosen for production as well, as it would be able to enter service on short notice, the G.50 went on and served in the Spanish civil war, and for a time, along side the M.C.200.
  
 
== Media ==
 
== Media ==
Line 43: Line 244:
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
''ETC.''
+
<!--''ETC.''-->
  
 
== Sources ==
 
== Sources ==
Line 50: Line 251:
 
* ''page on aircraft encyclopedia;''
 
* ''page on aircraft encyclopedia;''
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{Italian fighters}}

Revision as of 18:44, 13 December 2018

Introducing Wiki 3.0
mc200_serie3_italy.png
C. 200 serie 3
AB RB SB
2.0 2.3 1.7
Class:
Research:7 900 Specs-Card-Exp.png
Purchase:10 000 Specs-Card-Lion.png
Msg-info.png This page is about the aircraft C. 200 serie 3. For other uses, see C.200 (Disambiguation)

Description

GarageImage C. 200 serie 3.jpg


The C. 200 Saetta serie 3 is a Rank II Italian fighter with a battle rating of 2.0 (AB), 2.3 (RB), and 1.7 (SB). It was introduced in Update 1.69 "Regia Aeronautica", but a variant existed in the German tech tree prior to the update.

The Macchi 200 is a standard fighter of the Italian tree. It is moderately armed for its rank, consisting of two 12.7 mm Breda-SAFAT machine guns firing through the propeller arcs. an

The M.C 200 is a fairly typical pre-war Italian design, Moderate speed combined with good rates of turning, and high speed tolerance, while maintaining good controls at all speeds. Furthermore, the MC 200 is a capable climber, easily matching a lot of planes that it will regularly meet in its BR range. Further its fairly though, capable of taking hits and return to the airfield for repairs. However it does have its issues as well, most notably the poor engine power which results in poor acceleration and, much like all Italian designs, it suffers from poor armament as well, although given the lower BR then the Folgore, this is less of an issue. Furthermore, as of 1.55, its payload is not modeled, so it doesn't carry bombs, meaning its a poor ground attacker. Being only able to harm soft Ground targets.

For the guns, the same applies to all other Italian aircraft, generally you want to use Tracers, Anti-air or Stealth since they are the belts that deal the most damage. They suffer above 300 meters, so fire only at or below that range for best effects. Furthermore, much like the other Italian fighters the armament is woefully inadequate to deal with bombers, hence it is best to avoid them entirely, or focus on taking out the engines. Only exception are the very early biplane bombers, such as Swordfish, Po-2 and the like.

M.C.200 vs P-36C Hawk over industrial zone in Ruhr.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 4,500 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
482 467 8,900 16.4 17.6 13.1 14.8 280
Upgraded
Max Speed
(km/h at 4,500 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
531 504 8,900 15.2 16.0 25.0 18.0 280

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Max Static G
+ -
805 805 ~25 ~10
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 390 < 400 < 420 > 230
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
3,800 m 840 hp 983 hp

Survivability and armour

  • No armour plating
  • No armour glazing
  • Critical components located at front of aircraft (fuel, pilot, engine, controls)
  • More fuel tanks located in wings near fuselage

Armaments

Offensive armament

The C. 200 serie 3 is armed with:

  • 2 x 12.7 mm Breda-SAFAT machine guns, nose-mounted (370 rpg = 740 total)

Usage in the battles

Its recommended to climb as much as you can before engaging, a good 4,000 meters is important, for it can be used to get some extra speed when you need it.

For Combat, it can engage in a wide array of moves, the decent energy retention and high speeds it can attain, about 800 kph, before it begins to red-line, means it can be used for Boom & Zoom, or to get away. Furthermore its a good turn-fighter, it out-turns a lot of planes it faces, exception being biplanes and, if you are in arcade, Japanese aircraft. However take care, the engine isn't the most powerful, and accelerating is problematic, so its important to watch your speed carefully in combat. This becomes especially important since the engine is also quite prone to overheat when WEP is engaged, and it cools down slowly.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator
II Compressor Airframe
III Wings Repair Engine
IV Engine Injection Cover

Pros and cons

Pros:

  • Good rate of turn
  • Good rate of climb
  • Decent energy retention
  • Its sturdy
  • It has very good cockpit view, lack of canopy means superb view to the sides and above, while the slim head rest ensures a good view to the rear as well
  • Good controls at most speeds
  • Can dive well

Cons

  • Acceleration leaves something to be desired
  • The Guns aren't exceptional, low rate of fire and ineffective above 300 meters.
  • Engine is prone to overheating
  • Its speed in level flight is nothing exceptional.

History

The M.C.200 is a pre-war Italian monoplane manufactured by the Macchi aircraft company, its name is derived from its chief designer, Castoldi, designer of the famous M.C.72 racing plane.

The M.C.200 was a design put forward for the Regia Aeronautica's Series 0 tender set in 1934, a specification for a modern mono-wing interceptor. of the Italian aeronautical industry three firms submitted a prototype, the G.50 by Fiat, the Re 2000 by Reggiane and the M.C 200 by Macchi. Of the Three designs, the M.C 200 won the tender, being the fastest and the best aircraft, although it did have issues that needed fixing before it could enter service, most notable its issues with auto-rotation and sudden, violent stalls. For this reason, the Fiat G.50, while inferior to the M.C 200, was chosen for production as well, as it would be able to enter service on short notice, the G.50 went on and served in the Spanish civil war, and for a time, along side the M.C.200.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.


Italy fighters
Fiat  CR.32 · CR.32 bis · CR.32 quater · CR.42 · Marcolin's C.R.42 CN
  G.50 serie 2 · G.50 AS serie 7
  G.55 sottoserie 0 · G.55 serie 1 · G.55S · G.56
Reggiane  Re.2000 G.A. · Re.2000 serie 1
  Re.2001 serie 1 · Re.2001 gruppo 22 · Re.2001 CB · Re.2001 CN
  Re.2002 Early
  Re.2005 serie 0
Macchi  C. 200 serie 3 · C. 200 serie 7
  C. 202 · C. 202D · C. 202EC
  C. 205 serie 1 · C. 205 serie 3 · C. 205N2
IMAM  Ro.44
  Foreign:
Germany  ▄Bf 109 G-14/AS
USA  ▄P-47D-30
Britain  ▄Spitfire Mk Vb/trop
Hungary  ◐Bf 109 F-4 · ◐Bf 109 G-2 · ◔Yak-9P
Romania  He 112 B-1/U2 · IAR-81C