Difference between revisions of "F-5A (China)"

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(Changes in description and the addition of Usage in battles)
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Designed from the N-156 prototype of Northrop Corporation (now Northrop Grumman), F-5A is the first-comer of the long-lasting family of F-5 series lightweight fighter; which is still widely used by various military powers throughout the planet with ROCAF (currently F-5E/F Tiger II) being the largest operator among them.
 
Designed from the N-156 prototype of Northrop Corporation (now Northrop Grumman), F-5A is the first-comer of the long-lasting family of F-5 series lightweight fighter; which is still widely used by various military powers throughout the planet with ROCAF (currently F-5E/F Tiger II) being the largest operator among them.
 
Being a lightweight supersonic jet fighter, due to the limitations on the J85 engines found on it, the acceleration was subpar compare to similar tier jets; but the aerodynamic design and the structure of this fighter are somewhat ingenious that it can sustain high-G maneuver even at 1000-ish kph at around 12G of overloading and at lower speeds, currently only [[J35D]] can outperform F-5A in terms of lower speed maneuverability. With generous amount of rounds (560 rounds) for 20mm M39 cannon and fairly accurate, the directional controllability of this aircraft, along with this gun, can make short work of enemy jet fighters and with AIM-9P as researchable unlocked, those 2 missiles can vastly increase your capability and makes it a small but deadly dogfighter. 
 
  
 
== General info ==
 
== General info ==
Line 16: Line 14:
 
{{Specs-Avia-Flight}}
 
{{Specs-Avia-Flight}}
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
The F-5A is a really manoeuvrable aircraft, easily hitting 13 G turns without losing much energy. Try to stay above 800 km/h, if you go below that your speed starts dropping rapidly. You don't really have to care about ripping your wings. The angle of attack in a turn stays really low, as it does not have delta wings and is really light. However, the aircraft does not have a high top speed and acceleration due to the subpar thrust of the J85 engines.  
+
Being a lightweight supersonic jet fighter, the F-5A is a really manoeuvrable aircraft: the aerodynamic design and the structure of this fighter can sustain high-G manoeuvres even around 1,000 km/h at around 11 G of overloading without losing much energy. Try to stay above 800 km/h, if you go below that your speed starts dropping rapidly. You don't really have to care about ripping your wings. At lower speeds, the F-5A stand amongst the best jets in terms of manoeuvrability. The angle of attack in a turn stays really low, as it does not have delta wings and is really light. However, the aircraft does not have a high top speed and the acceleration is subpar compared to same-tier jets due to the limitations on the J85 engines.
  
 
{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
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{{Specs-Economy}}
 
{{Specs-Economy}}
  
Part of the F-5A's forte in the air is its maneuverability, as such there should be an emphasis towards unlocking the modifications in the ''Flight Performance'' and ''Survivability'' category to boost engine power, flight speed, and turning rate.
+
Part of the F-5A's forte in the air is its manoeuvrability, as such there should be an emphasis towards unlocking the modifications in the ''Flight Performance'' and ''Survivability'' category to boost engine power, flight speed, and turning rate.
  
 
''Weaponry'' can be prioritized depending on the intent of use of the F-5A. IF one requires a more reliable and flexible cannon armament, the ''Offensive 20 mm'' and ''New 20 mm cannons'' should be considered, though the default belt is already sufficient for knocking out both enemy aircraft and ground AI target in Air Realistic battles. If trying to take down enemy aircraft more reliably, the ''AIM-9P'' module should be prioritized, though this requires unlocking the ''LAU-3/A'' and ''AGM-12B Bullpup'' modules to get to. If trying to attack ground targets in Ground Realistic battles, the ''AGM-12B'' is also a good place to go while unlocking the ''AIM-9P'' as it will unlock four Bullpup missiles ready to be mounted on the F-5A.
 
''Weaponry'' can be prioritized depending on the intent of use of the F-5A. IF one requires a more reliable and flexible cannon armament, the ''Offensive 20 mm'' and ''New 20 mm cannons'' should be considered, though the default belt is already sufficient for knocking out both enemy aircraft and ground AI target in Air Realistic battles. If trying to take down enemy aircraft more reliably, the ''AIM-9P'' module should be prioritized, though this requires unlocking the ''LAU-3/A'' and ''AGM-12B Bullpup'' modules to get to. If trying to attack ground targets in Ground Realistic battles, the ''AGM-12B'' is also a good place to go while unlocking the ''AIM-9P'' as it will unlock four Bullpup missiles ready to be mounted on the F-5A.
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* 2 x 20 mm M39A2 cannons, nose-mounted (280 rpg = 560 total)
 
* 2 x 20 mm M39A2 cannons, nose-mounted (280 rpg = 560 total)
  
The two autocannons mounted directly at the nose of the aircraft are not as fast-firing as many of the top-rank vehicles like the [[M61 (20 mm)|M61 Vulcan]] on Phantoms or the [[GSh-23L_(23_mm)|GSh-23L]] on MiG-21s. However, the M39A2 cannon shells are of similar nature to the M61, so the same effect on enemy targets can be expected if the shots land onto target.
+
The F-5 can make short work of enemy jet fighters thanks to its fairly accurate cannons, the generous amount of rounds and the directional controllability of the aircraft. The two nose-mounted autocannons  are not as fast-firing as many of the top-rank vehicles like the [[M61 (20 mm)|M61 Vulcan]] on Phantoms or the [[GSh-23L_(23_mm)|GSh-23L]] on MiG-21s. However, the M39A2 cannon shells are of similar nature to the M61, so the same effect on enemy targets can be expected if the shots land onto target. One benefit of the lower rate of fire is the longer time of firing available to a F-5A pilot. So if the pilot aims carefully, the F-5A can deliver devastating effects with their 20 mm M39A2 for a longer period of time.
 
 
One benefit of the lower-rate of fire is the longer time of firing available to a F-5A pilot. So if the pilot's aim is carefully accounted, the F-5A can deliver devastating effects with their 20 mm M39A2 for a longer period of time.
 
  
 
=== Suspended armament ===
 
=== Suspended armament ===
Line 139: Line 135:
 
* 2 x AIM-9P Sidewinder missiles + 2 x AGM-12B Bullpup missiles + 38 x FFAR Mighty Mouse rockets + 1 x 500 lb LDGP Mk 82 bomb (500 lb total)
 
* 2 x AIM-9P Sidewinder missiles + 2 x AGM-12B Bullpup missiles + 38 x FFAR Mighty Mouse rockets + 1 x 500 lb LDGP Mk 82 bomb (500 lb total)
 
* 2 x AIM-9P Sidewinder missiles + 2 x AGM-12B Bullpup missiles + 38 x FFAR Mighty Mouse rockets + 1 x 1,000 lb LDGP Mk 83 bomb (1,000 lb total)
 
* 2 x AIM-9P Sidewinder missiles + 2 x AGM-12B Bullpup missiles + 38 x FFAR Mighty Mouse rockets + 1 x 1,000 lb LDGP Mk 83 bomb (1,000 lb total)
 +
 +
Once AIM-9P missiles are unlocked, your attack capability is vastly increased and F-5A becomes an effective dogfighter. 
  
 
== Usage in battles ==
 
== Usage in battles ==
Line 144: Line 142:
 
For Air (RB):
 
For Air (RB):
  
F-5A was designed to be a lightweight fighter at the first place, so one thing players may find is the better maneuverability over most jets at the same tier, also another traits of this aircraft is its directional controllability (that is, the nose points to whether your mouse pointed at without much corrections); but you will also suffer from a major drawback of it- the subpar thrust of the pair of J85 on the it, which provides lower-than-average acceleration to fighters of the same tier, unless necessary or 1-on-1 battles, DO NOT have the airspeed lower than 800kph which the speed drops even significantly.
+
F-5A was designed to be a lightweight fighter at the first place, so one thing players may find is the better manoeuvrability over most jets at the same tier, also another traits of this aircraft is its directional controllability (that is, the nose points to whether your mouse pointed at without much corrections); but you will also suffer from a major drawback of it- the subpar thrust of the pair of J85 on the it, which provides lower-than-average acceleration to fighters of the same tier, unless necessary or 1-on-1 battles, DO NOT have the airspeed lower than 800kph which the speed drops even significantly.
  
One way to cope with the lack of acceleration is to use the directional controllability to bait enemies during head-on, with the currently smallest size jet at 10.7, players can dodge devastating cannons with relatively ease and use that maneuverability to turn back on the enemy; or trick their shots then immediately point the nose back onto the enemy during head-on albeit risky.  Another safer option is pick those fighters with lower energy and make quick and short work of them with those pair of M39A2 cannons; until players unlock AIM-9P with exceptional accuracy and long range; with missiles, try to keep the target at around 2km where the missiles can track with more accuracy but keep in mind that you only have 2 chances as F-5A has no underwing pylon for AAMs.
+
One way to cope with the lack of acceleration is to use the directional controllability to bait enemies during head-on, with the currently smallest size jet at 10.7, players can dodge devastating cannons with relatively ease and use that manoeuvrability to turn back on the enemy; or trick their shots then immediately point the nose back onto the enemy during head-on albeit risky.  Another safer option is pick those fighters with lower energy and make quick and short work of them with those pair of M39A2 cannons; until players unlock AIM-9P with exceptional accuracy and long range; with missiles, try to keep the target at around 2km where the missiles can track with more accuracy but keep in mind that you only have 2 chances as F-5A has no underwing pylon for AAMs.
  
 
For Ground(RB):
 
For Ground(RB):
  
One thing that makes F-5A different from most ROCAF and PLAAF aircrafts is the surprising amount of variety of CAS configs ranging from 250-2000 lbs LDGP bombs, FFARs or 4 AGM-12B AGMs that proves lethal to ground vehicles. But lacks of ballistic computers (not even a gyroscope gunsight) makes it struggles on pin-point bombings against your targets, so experience on jet ground-attacks is very essential for this aircraft; alternatively, if you prefer AGMs, these 4 AGM-12B can make really short work to any ground targets.
+
One thing that makes F-5A different from most ROCAF and PLAAF aircraft is the surprising amount of variety of CAS configs ranging from 250-2000 lbs LDGP bombs, FFARs or 4 AGM-12B AGMs that proves lethal to ground vehicles. But lacks of ballistic computers (not even a gyroscope gunsight) makes it struggles on pin-point bombings against your targets, so experience on jet ground-attacks is very essential for this aircraft; alternatively, if you prefer AGMs, these 4 AGM-12B can make really short work to any ground targets.
  
 
The key to ground attack in a F-5A is keep on track of SPAAGs as you don't have a RWR and if necessary, bring 2 extra AIM-9Ps to protect your team from other ground attackers.
 
The key to ground attack in a F-5A is keep on track of SPAAGs as you don't have a RWR and if necessary, bring 2 extra AIM-9Ps to protect your team from other ground attackers.
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* Many payload options
 
* Many payload options
 
* AIM-9P missiles are quite effective
 
* AIM-9P missiles are quite effective
* Highly maneuverable
+
* Highly manoeuvrable
* Amazing energy retention, even in high-G maneuvers
+
* Amazing energy retention, even in high-G manoeuvres
 
* Hard to rip the wings
 
* Hard to rip the wings
 
* Can be used in many roles, such as fighter, attacker and base bomber
 
* Can be used in many roles, such as fighter, attacker and base bomber

Revision as of 10:40, 17 April 2021

Introducing Wiki 3.0
f-5a_china.png
GarageImage F-5A (China).jpg
␗F-5A
AB RB SB
11.3 10.7 10.7
Research:300 000 Specs-Card-Exp.png
Purchase:830 000 Specs-Card-Lion.png

Description

The ␗F-5A Freedom Fighter is a rank VII Chinese jet fighter with a battle rating of 11.3 (AB) and 10.7 (RB/SB). It was introduced in Update "Ixwa Strike".

Designed from the N-156 prototype of Northrop Corporation (now Northrop Grumman), F-5A is the first-comer of the long-lasting family of F-5 series lightweight fighter; which is still widely used by various military powers throughout the planet with ROCAF (currently F-5E/F Tiger II) being the largest operator among them.

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Drogue parachute
Reduces braking distance when landing on any runway
Max speed
at 10 668 m1 444 km/h
Turn time27 s
Max altitude15 240 m
Engine2 х General Electric J85-GE-13
TypeJet
Cooling systemAir
Take-off weight24 t

Being a lightweight supersonic jet fighter, the F-5A is a really manoeuvrable aircraft: the aerodynamic design and the structure of this fighter can sustain high-G manoeuvres even around 1,000 km/h at around 11 G of overloading without losing much energy. Try to stay above 800 km/h, if you go below that your speed starts dropping rapidly. You don't really have to care about ripping your wings. At lower speeds, the F-5A stand amongst the best jets in terms of manoeuvrability. The angle of attack in a turn stays really low, as it does not have delta wings and is really light. However, the aircraft does not have a high top speed and the acceleration is subpar compared to same-tier jets due to the limitations on the J85 engines.

Characteristics Max Speed
(km/h at 10,668 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 1,430 1,422 15240 27.1 28.3 112.5 99.3 850
Upgraded 1,461 1,444 26.9 27.0 160.0 135.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1458 444 926 559 555 ~11 ~4
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 680 < 750 < 700 N/A

Survivability and armour

Flares/Chaff
Aircraft countermeasures to distract IR and radar-guided missiles and also AA radar
Crew1 person
Speed of destruction
Structural1 458 km/h
Gear444 km/h

There is no armour at all on the F-5A. As such, all of the modules, control surfaces, and the pilot are exposed to any projectiles that connect.

The F-5A has two self-sealing fuel tank located in the rear fuselage right besides the engine. While this minimizes fuel strikes to a small portion of the plane, the issue comes in that the fuel tanks are overlapping each other closely. A cannon round or two fired in a volley by an enemy can easily strike both fuel tanks at the same time, leading to both tanks leaking fuels, or worse case both tanks catching on fire which would severely hamper the F-5A's survival chances.

The engines are mounted all the way towards the fuselage rear, contained around the area of the tail. This means the engine are in one of the least likely areas to be hit when attacked by an enemy in a high-deflection attack. This also means that if the enemy aims for the F-5A's rear end via guns or missiles, both the tail control and the engines are liable to be knocked out at the same time, leading to gravity taking over and dooming the aircraft.

Though it is possible to lose a wing and still maintain enough lift to fly back to base, this is a very situational case of the wings tearing off from excessive G-force (also a rare case) and if the enemy shoots it off with their armaments and damaging nothing else. The prevalence of missiles at top-rank jet battles mean this is a very unlikely situation and the F-5A most likely would not survive a direct hit by a cannon round or missile.

Modifications and economy

Repair costBasic → Reference
AB2 949 → 3 984 Sl icon.png
RB9 174 → 12 394 Sl icon.png
SB9 411 → 12 714 Sl icon.png
Total cost of modifications264 000 Rp icon.png
410 000 Sl icon.png
Talisman cost2 900 Ge icon.png
Crew training240 000 Sl icon.png
Experts830 000 Sl icon.png
Aces3 000 Ge icon.png
Research Aces1 140 000 Rp icon.png
Reward for battleAB / RB / SB
100 / 320 / 600 % Sl icon.png
238 / 238 / 238 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
370 Ge icon.png
Mods jet compressor.png
Compressor
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
370 Ge icon.png
Mods booster.png
New boosters
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
410 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
540 Ge icon.png
Mods jet engine.png
Engine
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
540 Ge icon.png
Mods g suit.png
G-suit
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
580 Ge icon.png
Mods armor frame.png
Airframe
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
410 Ge icon.png
Mods armor cover.png
Cover
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
580 Ge icon.png
Mods heli false thermal targets.png
Flares/Chaff
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
370 Ge icon.png
Mods pilon bomb.png
Mk82
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
370 Ge icon.png
Mod arrow 0.png
Mods napalm fire bomb.png
BLU-1
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
370 Ge icon.png
Mods ammo.png
t_160_belt_pack
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
410 Ge icon.png
Mod arrow 1.png
Mods pilon bomb.png
M117
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
410 Ge icon.png
Mod arrow 0.png
Mods pilon block rocket.png
LAU-3/A
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
410 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
Mk83
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
540 Ge icon.png
Mod arrow 0.png
Mods pilon block rocket large.png
LAU-10/A
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
540 Ge icon.png
Mod arrow 0.png
Mods weapon.png
t_160_new_gun
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
580 Ge icon.png
Mods pilon bomb.png
Mk84
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
580 Ge icon.png
Mods agm missile.png
AGM-12B Bullpup
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
580 Ge icon.png

Part of the F-5A's forte in the air is its manoeuvrability, as such there should be an emphasis towards unlocking the modifications in the Flight Performance and Survivability category to boost engine power, flight speed, and turning rate.

Weaponry can be prioritized depending on the intent of use of the F-5A. IF one requires a more reliable and flexible cannon armament, the Offensive 20 mm and New 20 mm cannons should be considered, though the default belt is already sufficient for knocking out both enemy aircraft and ground AI target in Air Realistic battles. If trying to take down enemy aircraft more reliably, the AIM-9P module should be prioritized, though this requires unlocking the LAU-3/A and AGM-12B Bullpup modules to get to. If trying to attack ground targets in Ground Realistic battles, the AGM-12B is also a good place to go while unlocking the AIM-9P as it will unlock four Bullpup missiles ready to be mounted on the F-5A.

The research priority of the bombs is up to the user's preference and ability to skillfully put bombs onto target, as the F-5A does not comes with a ballistic computer to help guide where the bombs will drop. User's intuition and skill are relied upon for an accurate drop, which can be harder to do in Ground Realistic battles due to the likely contested airspace the F-5A would find themselves in when the enemy team begin deploying SPAAs.

Armaments

Offensive armament

The F-5A (China) is armed with:

  • 2 x 20 mm M39A2 cannons, nose-mounted (280 rpg = 560 total)

The F-5 can make short work of enemy jet fighters thanks to its fairly accurate cannons, the generous amount of rounds and the directional controllability of the aircraft. The two nose-mounted autocannons are not as fast-firing as many of the top-rank vehicles like the M61 Vulcan on Phantoms or the GSh-23L on MiG-21s. However, the M39A2 cannon shells are of similar nature to the M61, so the same effect on enemy targets can be expected if the shots land onto target. One benefit of the lower rate of fire is the longer time of firing available to a F-5A pilot. So if the pilot aims carefully, the F-5A can deliver devastating effects with their 20 mm M39A2 for a longer period of time.

Suspended armament

The F-5A (China) can be outfitted with the following ordnance:

  • Without load
  • 18 x 250 lb LDGP Mk 81 bombs (4,500 lb total)
  • 5 x 500 lb LDGP Mk 82 bombs (2,500 lb total)
  • 5 x 750 lb M117 cone 45 bombs (3,750 lb total)
  • 3 x 1,000 lb LDGP Mk 83 bombs (3,000 lb total)
  • 1 x 2,000 lb LDGP Mk 84 bomb (2,000 lb total)
  • 76 x FFAR Mighty Mouse rockets
  • 4 x AGM-12B Bullpup missiles
  • 2 x AIM-9P Sidewinder missiles + 18 x 250 lb LDGP Mk 81 bombs (4,500 lb total)
  • 2 x AIM-9P Sidewinder missiles + 5 x 500 lb LDGP Mk 82 bombs (2,500 lb total)
  • 2 x AIM-9P Sidewinder missiles + 5 x 750 lb M117 cone 45 bombs (3,750 lb total)
  • 2 x AIM-9P Sidewinder missiles + 3 x 1,000 lb LDGP Mk 83 bombs (3,000 lb total)
  • 2 x AIM-9P Sidewinder missiles + 1 x 2,000 lb LDGP Mk 84 bomb (2,000 lb total)
  • 2 x AIM-9P Sidewinder missiles + 76 x FFAR Mighty Mouse rockets
  • 2 x AIM-9P Sidewinder missiles + 2 x AGM-12B Bullpup missiles
  • 2 x AIM-9P Sidewinder missiles
  • 2 x AIM-9P Sidewinder missiles + 76 x FFAR Mighty Mouse rockets + 6 x 250 lb LDGP Mk 81 bombs (1,500 lb total)
  • 2 x AIM-9P Sidewinder missiles + 2 x AGM-12B Bullpup missiles + 3 x 500 lb LDGP Mk 82 bombs (1,500 lb total)
  • 2 x AIM-9P Sidewinder missiles + 2 x AGM-12B Bullpup missiles + 3 x 750 lb M117 cone 45 bombs (2,250 lb total)
  • 2 x AIM-9P Sidewinder missiles + 76 x FFAR Mighty Mouse rockets + 1 x 1,000 lb LDGP Mk 83 bomb (1,000 lb total)
  • 2 x AIM-9P Sidewinder missiles + 76 x FFAR Mighty Mouse rockets + 1 x 750 lb M117 cone 45 bomb (750 lb total)
  • 2 x AIM-9P Sidewinder missiles + 38 x FFAR Mighty Mouse rockets + 3 x 750 lb M117 cone 45 bombs (2,250 lb total)
  • 2 x AIM-9P Sidewinder missiles + 2 x AGM-12B Bullpup missiles + 38 x FFAR Mighty Mouse rockets + 1 x 750 lb M117 cone 45 bomb (750 lb total)
  • 2 x AIM-9P Sidewinder missiles + 2 x AGM-12B Bullpup missiles + 38 x FFAR Mighty Mouse rockets + 1 x 500 lb LDGP Mk 82 bomb (500 lb total)
  • 2 x AIM-9P Sidewinder missiles + 2 x AGM-12B Bullpup missiles + 38 x FFAR Mighty Mouse rockets + 1 x 1,000 lb LDGP Mk 83 bomb (1,000 lb total)

Once AIM-9P missiles are unlocked, your attack capability is vastly increased and F-5A becomes an effective dogfighter.

Usage in battles

For Air (RB):

F-5A was designed to be a lightweight fighter at the first place, so one thing players may find is the better manoeuvrability over most jets at the same tier, also another traits of this aircraft is its directional controllability (that is, the nose points to whether your mouse pointed at without much corrections); but you will also suffer from a major drawback of it- the subpar thrust of the pair of J85 on the it, which provides lower-than-average acceleration to fighters of the same tier, unless necessary or 1-on-1 battles, DO NOT have the airspeed lower than 800kph which the speed drops even significantly.

One way to cope with the lack of acceleration is to use the directional controllability to bait enemies during head-on, with the currently smallest size jet at 10.7, players can dodge devastating cannons with relatively ease and use that manoeuvrability to turn back on the enemy; or trick their shots then immediately point the nose back onto the enemy during head-on albeit risky. Another safer option is pick those fighters with lower energy and make quick and short work of them with those pair of M39A2 cannons; until players unlock AIM-9P with exceptional accuracy and long range; with missiles, try to keep the target at around 2km where the missiles can track with more accuracy but keep in mind that you only have 2 chances as F-5A has no underwing pylon for AAMs.

For Ground(RB):

One thing that makes F-5A different from most ROCAF and PLAAF aircraft is the surprising amount of variety of CAS configs ranging from 250-2000 lbs LDGP bombs, FFARs or 4 AGM-12B AGMs that proves lethal to ground vehicles. But lacks of ballistic computers (not even a gyroscope gunsight) makes it struggles on pin-point bombings against your targets, so experience on jet ground-attacks is very essential for this aircraft; alternatively, if you prefer AGMs, these 4 AGM-12B can make really short work to any ground targets.

The key to ground attack in a F-5A is keep on track of SPAAGs as you don't have a RWR and if necessary, bring 2 extra AIM-9Ps to protect your team from other ground attackers.

(P.S: as of current version, ZTZ-99 is a 10.3 tank so bringing F-5A will be overboard in terms of the matchmaking so the capabilities is yet to be utilize.)

Pros and cons

Pros:

  • Many payload options
  • AIM-9P missiles are quite effective
  • Highly manoeuvrable
  • Amazing energy retention, even in high-G manoeuvres
  • Hard to rip the wings
  • Can be used in many roles, such as fighter, attacker and base bomber
  • Competitive speed at sea level, on par with MiG-21s
  • Reasonable ammo pool for the cannons

Cons:

  • No flares and RWR
  • No radar or rangefinder
  • No extra protection on the aircraft
  • Low top speed, acceleration, and climb rate compared to its counterparts

History

Devblog

In the mid-50's, a group of specialists from the Northrop Corporation began developing a light multi-role short-range support fighter on their own initiative that could take off and land on short runways. The idea did not receive much appreciation from the military authorities, as the main stake was then placed on high-tech expensive fighters, for which the length of the runway did not play a decisive role. However, within Northrop Corporation, the project continued to develop. While research, construction and testing of prototypes were going on, the strengthening of the NATO and SEATO alliances required the United States to supply a cheap multi-role fighter to allies.

This is where the work of the Northrop engineers came in handy. With minor modifications, the experimental aircraft went into production under the designation F-5A. Very easy to assemble and maintain, without modern navigation and guidance systems, the aircraft was able to carry a huge arsenal of suspended weaponry and effectively carry out missions to destroy various types of ground targets, as well as successfully participate in air battles, often against more expensive and advanced enemy aircraft.

The F-5A Freedom Fighter was first put in service by the Norwegian Air Force in 1964, later she was supplied to a large number of US allies and was actively used in many conflicts around the world, including Vietnam, the Iran-Iraq conflict and the War of Ogaden.

Media

Skins
Images

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Northrop Corporation
Fighters  P-61A-11 · P-61C-1
Jet fighters  F-89B · F-89D
  F-5A · F-5C · F-5E
  F-20A
Export  ␗F-5A · ▄F-5E FCU

China jet aircraft
Fighters  J-2 · J-4 · J-6A · J-7II · J-7D · J-7E · J-8B · J-8F · J-10A · J-11 · J-11A
Strike aircraft  Q-5 early · Q-5A · Q-5L · JH-7A
Bombers  H-5
France  ␗Mirage 2000-5Ei
USA  ␗F-84G-21-RE · ␗F-84G-31-RE · ␗F-86F-30 · ␗F-86F-40 · ␗F-100A · ␗F-100F · ␗F-104A · ␗F-104G · ␗F-5A · ␗F-5E · ␗F-16A MLU
USSR  ␗MiG-9 · ␗MiG-9 (l)
North Korea  Shenyang F-5
Pakistan  A-5C · JF-17