Difference between revisions of "Spitfire F Mk 24"

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(Added tables and basic info.)
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{{Specs-Card|code=spitfire_f24}}
 
{{Specs-Card|code=spitfire_f24}}
 
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[Spitfire_(Disambiguation)|Spitfire (Disambiguation)]]''}}
 
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[Spitfire_(Disambiguation)|Spitfire (Disambiguation)]]''}}
 +
 
== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''
+
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
  
 +
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} British fighter {{Battle-rating|2}}. It was introduced in update 1.39.
 +
 +
The Spitfire F Mk.24's Rolls-Royce Griffon engine is the fighter's greatest asset, but it is still very agile at medium speeds of around 400-500 kph. When the Mk.24 cannot make use of its Griffon engine it is highly vulnerable, so pilots should take care to avoid situations where speed and acceleration is a non-factor in victory.
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''
+
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="8" | Characteristics
 +
|-
 +
! colspan="8" | ''Stock''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 8,232 m)
 +
! rowspan="2" | Max altitude<br>(meters)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run<br>(meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 715 || 698 || 11,800 || 19.6 || 20.0 || 17.3 || 19.8 || 420
 +
|-
 +
! colspan="8" | ''Upgraded''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 8,232 m)
 +
! rowspan="2" |Max altitude (meters)
 +
! colspan="2" | Turn time (seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run (meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 832 || 777 || 11,800 || 17.7 || 17.6 || 44.1 || 28.3 || 420
 +
|-
 +
|}
 +
 
 +
====Details====
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Features
 +
|-
 +
! Combat flap
 +
! Take-off flap
 +
! Landing flap
 +
! Air brakes
 +
! Arrestor gear
 +
|-
 +
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Limits
 +
|-
 +
! rowspan="2" | Wing-break speed<br>(km/h)
 +
! rowspan="2" | Gear limit<br>(km/h)
 +
! rowspan="2" | Combat flap<br> (km/h)
 +
! colspan="2" | Max Static G
 +
|-
 +
! +
 +
! -
 +
|-
 +
| 875 || 260 || ??? || ~12 || ~7
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | Optimal velocities
 +
|-
 +
! Ailerons<br>(km/h)
 +
! Rudder<br>(km/h)
 +
! Elevators<br>(km/h)
 +
! Radiator<br>(km/h)
 +
|-
 +
| < 482 || < 400 || < 470 || > 250
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Compressor (RB/SB)
 +
|-
 +
! colspan="3" | Setting 1
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| 4,600 m || 1,510 hp || 2,190 hp
 +
|-
 +
! colspan="3" | Setting 2
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| 8,600 m || 1,360 hp || 1,993 hp
 +
|-
 +
<!--! colspan="3" | Setting 3
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|- -->
 +
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''
+
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
 +
* No armour plating
 +
* No armour glazing
 +
* Critical components located at front of aircraft (fuel, pilot, engine, controls)
 +
* More fuel tanks located in wings near fuselage
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
 +
{{main|Hispano Mk.V (20 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is armed with:
 +
 
 +
* 4 x 20 mm Hispano Mk.V cannon, wing-mounted (150 + 175 rpg each wing = 650 total)
  
 
=== Suspended armament ===
 
=== Suspended armament ===
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
+
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 +
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]], [[:Category:Suspended armaments|Rockets]]'''''
 +
 
 +
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance
  
 +
* Without load
 +
* 2 x 250 lb G.P. Mk.IV bombs (500 lb total)
 +
* 3 x 250 lb G.P. Mk.IV bombs (750 lb total)
 +
* 2 x 500 lb G.P. Mk.IV bombs (1,000 lb total)
 +
* 2 x 250 lb G.P. Mk.IV bombs + 1x 500 lb G.P. Mk.IV bombs (1,000 lb total)
 +
* 3 x 500 lb G.P. Mk.IV bombs (1,500 lb total)
 +
* 8 x 76 mm RP-3 rockets
 +
* 4 x 76 mm RP-3 rockets and 2 x 250 lb G.P. Mk.IV bombs (500 lb total)
 +
<!--
 
=== Defensive armament ===
 
=== Defensive armament ===
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 +
-->
 +
== Usage in the battles ==
 +
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
[[File:FighterImage_Spitfire_F_Mk_24.jpg|thumbnail|right|The new wing shape and larger control surfaces of the 22/24 series are a distinctive feature of the aircraft.]]
 +
The Spitfire F Mk.24 is an outstanding plane in realistic battles with few weaknesses, meaning the enemy will have a really hard time either catching the Mk.24 or shaking it off of their tail, and only the most skilled of opponents will stand a chance.
  
== Usage in the battles ==
+
It is very important to avoid hard turning or rolling above 500 kph as the plane risks shearing its wings. It is also very important to monitor your energy state as the Spitfire F Mk.24 is a relatively large fighter aircraft and will be a big target at low speeds.
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
 
 +
The main task for a Mk.24 pilot is to utilize the immense power of the Rolls-Royce Griffon engine, which allows the Spitfire to climb at an insanely high rate. The pilot should always use his climb rate to his advantage in combat, using his altitude to dictate the terms of an engagement. Target altitude should usually be around 5-6 km on smaller maps and 6-7 km on larger maps such as Norway or Spain where the Griffon engine will perform optimally.
 +
 
 +
The Spitfire F Mk.24's main combat tactic is Boom & Zooming due to its outstanding speed, armament, and engine output. Because of the last point, Energy fighting is an option open to the Mk.24 as well, when engaging an enemy separated from his team. The Rolls-Royce Griffon engine is what opens the Spitfire F Mk.24 to both of these tactics. Not only does the Griffon engine bestow the Mk.24 with an incredible top speed, it also causes the fighter to accelerate incredibly fast allowing it to keep its speed for longer even in a sharp climb.
 +
 
 +
Although boom-and-zooming and energy fighting are the main tactics of the Spitfire F Mk.24, the fighter is also able to keep up with most enemies in turn fights with few exceptions (namely Japanese fighters). Try to maintain a speed of between 400-500 kph; this is where the plane maintains a high turn rate. Turning below this velocity against planes such as the [[Bf 109 G-14|Bf 109 G-14]] is not recommended. It is important to note that the Mk.24 should avoid combat at low altitude especially versus Soviet Fighters who excel below 4 km. The Spitfire F Mk.24's strength is at high altitude combat, where it can abuse the power of its Griffon engine.
 +
 
 +
===Manual Engine Control===
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | MEC elements
 +
|-
 +
! rowspan="2" |Mixer
 +
! rowspan="2" |Pitch
 +
! colspan="3" |Radiator
 +
! rowspan="2" |Supercharger
 +
! rowspan="2" |Turbocharger
 +
|-
 +
! Oil
 +
! Water
 +
! Type
 +
|-
 +
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 +
|-
 +
|}
 +
 
 +
===Modules===
 +
{| class="wikitable"
 +
!colspan = "1"| Tier
 +
!colspan = "2"| Flight performance
 +
!colspan = "1"| Survivability
 +
!colspan = "2"| Weaponry
 +
|-
 +
| I
 +
| Fuselage Repair
 +
| Radiator
 +
|
 +
|
 +
|-
 +
| II
 +
|
 +
| Compressor
 +
| Airframe
 +
|
 +
|-
 +
| III
 +
| Wings Repair
 +
| Engine
 +
|
 +
|
 +
|-
 +
| IV
 +
|
 +
| Engine Injection
 +
| Cover
 +
|
 +
|-
 +
|}
  
 +
* The Spitfire F Mk.24's performance relies on its engine and that should thus be the focus of research. It is recommended you progress through your research in the following order.
 +
# Fuselage Repair
 +
# Radiator
 +
# Compressor
 +
# Airframe
 +
# Offensive 20 mm
 +
# Engine
 +
# Engine Injection
 +
# 150 octane fuel
 +
# Wings repair
 +
# Cover
 +
After you have researched all of the above, complete the remaining research in any order. The Offensive 20 mm upgrade is incredibly useful due to the power of Air Targets on Hispano Mk.V cannons, which is why it is prioritized over the Engine upgrade even with the focus on engine-related upgrades.
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
* Powerful engine which provides incredible climb rate, good acceleration and top speed
 +
* Equipped with 4 x 20 mm Hispano Mk.V cannons, which are highly powerful and have a high rate of fire
 +
* Incredible at energy fighting
 +
* Performs extremely well at medium to high altitudes
 +
* Excellent acceleration in a dive
 +
* High turn rate at medium speeds (approximately 500 kph/311 mph)
 +
* Identical to the Mk 22 model with the exception of added 150 octane fuel and chrome paint scheme
 +
* Can pretty much decimate everything it encounters when played properly
 +
* Is an excellent jet killer
 +
* Very good roll rate
 +
* Wing rip speed is 875 kph/544 mph
 +
* Infinite WEP duration
 +
* Works well with manual engine control
 +
 
 +
'''Cons'''
 +
* Armament is mounted on the wings
 +
* Wings are highly susceptible to shearing at higher speeds
 +
* WEP causes the plane to consume fuel at a fast rate
 +
* Suffers at lower altitudes where the engine isn't operating at full potential
 +
* Extremely poor low speed performance
 +
* Under wing radiators create a large amount of drag, especially when open
  
'''Cons:'''
 
*
 
  
 
== History ==
 
== History ==
Line 43: Line 275:
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
''ETC.''
+
<!--''ETC.''-->
  
 
== Sources ==
 
== Sources ==
Line 50: Line 282:
 
* ''page on aircraft encyclopedia;''
 
* ''page on aircraft encyclopedia;''
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{Britain fighters}}

Revision as of 17:45, 6 December 2018

spitfire_f24.png
Spitfire F Mk 24
AB RB SB
6.3 6.7 6.7
Class:
Research:35 000 Specs-Card-Exp.png
Purchase:210 000 Specs-Card-Lion.png
Show in game
Msg-info.png This page is about the aircraft Spitfire F Mk 24. For other uses, see Spitfire (Disambiguation)

Description

GarageImage Spitfire F Mk 24.jpg


The Spitfire F Mk 24 is a Rank IV British fighter with a battle rating of 6.3 (AB) and 6.7 (RB/SB). It was introduced in update 1.39.

The Spitfire F Mk.24's Rolls-Royce Griffon engine is the fighter's greatest asset, but it is still very agile at medium speeds of around 400-500 kph. When the Mk.24 cannot make use of its Griffon engine it is highly vulnerable, so pilots should take care to avoid situations where speed and acceleration is a non-factor in victory.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 8,232 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
715 698 11,800 19.6 20.0 17.3 19.8 420
Upgraded
Max Speed
(km/h at 8,232 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
832 777 11,800 17.7 17.6 44.1 28.3 420

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
875 260  ??? ~12 ~7
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 482 < 400 < 470 > 250
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
4,600 m 1,510 hp 2,190 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
8,600 m 1,360 hp 1,993 hp

Survivability and armour

  • No armour plating
  • No armour glazing
  • Critical components located at front of aircraft (fuel, pilot, engine, controls)
  • More fuel tanks located in wings near fuselage

Armaments

Offensive armament

Main article: Hispano Mk.V (20 mm)

The Spitfire F Mk 24 is armed with:

  • 4 x 20 mm Hispano Mk.V cannon, wing-mounted (150 + 175 rpg each wing = 650 total)

Suspended armament

      Main article: Bombs, Rockets

The Spitfire F Mk 24 can be outfitted with the following ordinance

  • Without load
  • 2 x 250 lb G.P. Mk.IV bombs (500 lb total)
  • 3 x 250 lb G.P. Mk.IV bombs (750 lb total)
  • 2 x 500 lb G.P. Mk.IV bombs (1,000 lb total)
  • 2 x 250 lb G.P. Mk.IV bombs + 1x 500 lb G.P. Mk.IV bombs (1,000 lb total)
  • 3 x 500 lb G.P. Mk.IV bombs (1,500 lb total)
  • 8 x 76 mm RP-3 rockets
  • 4 x 76 mm RP-3 rockets and 2 x 250 lb G.P. Mk.IV bombs (500 lb total)

Usage in the battles

The new wing shape and larger control surfaces of the 22/24 series are a distinctive feature of the aircraft.

The Spitfire F Mk.24 is an outstanding plane in realistic battles with few weaknesses, meaning the enemy will have a really hard time either catching the Mk.24 or shaking it off of their tail, and only the most skilled of opponents will stand a chance.

It is very important to avoid hard turning or rolling above 500 kph as the plane risks shearing its wings. It is also very important to monitor your energy state as the Spitfire F Mk.24 is a relatively large fighter aircraft and will be a big target at low speeds.

The main task for a Mk.24 pilot is to utilize the immense power of the Rolls-Royce Griffon engine, which allows the Spitfire to climb at an insanely high rate. The pilot should always use his climb rate to his advantage in combat, using his altitude to dictate the terms of an engagement. Target altitude should usually be around 5-6 km on smaller maps and 6-7 km on larger maps such as Norway or Spain where the Griffon engine will perform optimally.

The Spitfire F Mk.24's main combat tactic is Boom & Zooming due to its outstanding speed, armament, and engine output. Because of the last point, Energy fighting is an option open to the Mk.24 as well, when engaging an enemy separated from his team. The Rolls-Royce Griffon engine is what opens the Spitfire F Mk.24 to both of these tactics. Not only does the Griffon engine bestow the Mk.24 with an incredible top speed, it also causes the fighter to accelerate incredibly fast allowing it to keep its speed for longer even in a sharp climb.

Although boom-and-zooming and energy fighting are the main tactics of the Spitfire F Mk.24, the fighter is also able to keep up with most enemies in turn fights with few exceptions (namely Japanese fighters). Try to maintain a speed of between 400-500 kph; this is where the plane maintains a high turn rate. Turning below this velocity against planes such as the Bf 109 G-14 is not recommended. It is important to note that the Mk.24 should avoid combat at low altitude especially versus Soviet Fighters who excel below 4 km. The Spitfire F Mk.24's strength is at high altitude combat, where it can abuse the power of its Griffon engine.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator
II Compressor Airframe
III Wings Repair Engine
IV Engine Injection Cover
  • The Spitfire F Mk.24's performance relies on its engine and that should thus be the focus of research. It is recommended you progress through your research in the following order.
  1. Fuselage Repair
  2. Radiator
  3. Compressor
  4. Airframe
  5. Offensive 20 mm
  6. Engine
  7. Engine Injection
  8. 150 octane fuel
  9. Wings repair
  10. Cover

After you have researched all of the above, complete the remaining research in any order. The Offensive 20 mm upgrade is incredibly useful due to the power of Air Targets on Hispano Mk.V cannons, which is why it is prioritized over the Engine upgrade even with the focus on engine-related upgrades.

Pros and cons

Pros:

  • Powerful engine which provides incredible climb rate, good acceleration and top speed
  • Equipped with 4 x 20 mm Hispano Mk.V cannons, which are highly powerful and have a high rate of fire
  • Incredible at energy fighting
  • Performs extremely well at medium to high altitudes
  • Excellent acceleration in a dive
  • High turn rate at medium speeds (approximately 500 kph/311 mph)
  • Identical to the Mk 22 model with the exception of added 150 octane fuel and chrome paint scheme
  • Can pretty much decimate everything it encounters when played properly
  • Is an excellent jet killer
  • Very good roll rate
  • Wing rip speed is 875 kph/544 mph
  • Infinite WEP duration
  • Works well with manual engine control

Cons

  • Armament is mounted on the wings
  • Wings are highly susceptible to shearing at higher speeds
  • WEP causes the plane to consume fuel at a fast rate
  • Suffers at lower altitudes where the engine isn't operating at full potential
  • Extremely poor low speed performance
  • Under wing radiators create a large amount of drag, especially when open


History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.


Britain fighters
Fury  Fury Mk I · Fury Mk II
Nimrod  Nimrod Mk I · Nimrod Mk II
Gladiator  Gladiator Mk II · Tuck's Gladiator Mk II · Gladiator Mk IIF · Gladiator Mk IIS
Sea Gladiator  Sea Gladiator Mk I
Hurricane  Hurricane Mk I/L · Hurricane Mk.I/L FAA M · Hurricane Mk IIB/Trop
Sea Hurricane  Sea Hurricane Mk IB · Sea Hurricane Mk IC
Martin-Baker  MB.5
Spitfire (early-Merlin)  Spitfire Mk Ia · Spitfire Mk IIa · Spitfire Mk.IIa Venture I · Spitfire Mk IIb · Spitfire Mk Vb/trop · Spitfire Mk Vb · Spitfire Mk Vc/trop · Spitfire Mk Vc
Spitfire (late-Merlin)  Spitfire F Mk IX · Spitfire LF Mk IX · Spitfire F Mk IXc · Plagis' Spitfire LF Mk IXc · Spitfire F Mk XVI
Spitfire (Griffon)  Spitfire F Mk XIVc · Spitfire F Mk XIVe · Prendergast's Spitfire FR Mk XIVe · Spitfire F Mk XVIIIe · Spitfire F Mk 22 · Spitfire F Mk 24
Seafire  Seafire LF Mk.III · Seafire F Mk XVII · Seafire FR 47
Typhoon  Typhoon Mk Ia · Typhoon Mk Ib · Typhoon Mk Ib/L
Tempest  Tempest Mk II · Tempest Mk V
Sea Fury  Sea Fury FB 11
Twin-engine fighters  Hornet Mk.I · Hornet Mk.III · Whirlwind Mk I · Whirlwind P.9
  Foreign:
Australia  ▄Boomerang Mk I · ▄Boomerang Mk II
France  ▄D.520 · ▄D.521
USA  ▄Martlet Mk IV · ▄Corsair F Mk II · ▄Hellcat Mk II · ▄Thunderbolt Mk.1 · ▄Mustang Mk IA