Difference between revisions of "Leipzig"

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(Usage in battles)
(Usage in battles)
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== Usage in battles ==
 
== Usage in battles ==
The Leipzig is a dangerous ship in the right hands, possessing good firepower and good protection. Replacing the meagre broadside of the Emden is the nine gun broadside of the Leipzig, in three triple-gunned turrets, giving this ship a huge increase in firepower and accuracy. The strange thing about this ship is the layout of the guns, with two of the three turrets being at the stern of the ship. While this does make the Leipzig very effective during a hostile retreat, it means you have to show broadside to bring a majority of your guns on target. The guns themselves are good, with a good first-stage fire rate and good shell velocity. Once the first stage is depleted, the reload slows to 10 seconds, which is poor for light cruiser guns, so make your shots count. The Leipzig also retains good AA protection, especially at close range.
+
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
 +
The Leipzig is a dangerous ship in the right hands, possessing good firepower and good protection. Replacing the meagre broadside of the [[Emden]] is the nine gun broadside of the Leipzig, in three triple-gunned turrets, giving this ship a huge increase in firepower and accuracy. An unusual aspect of the ship is the layout of the guns, with two of the three turrets being at the stern of the ship. While this does make the Leipzig very effective during a hostile retreat, it means you have to show broadside to bring a majority of your guns on target. The guns themselves are good, with a good first-stage fire rate and good shell velocity. Once the first stage is depleted, the reload slows to 10 seconds, which is poor for light cruiser guns, so make your shots count. The Leipzig also retains good AA protection, especially at close range.
  
The strongest aspect to the Leipzig is it's "turtleback" armor scheme, which gives it fantastic belt armour and 200kg of torpedo protection. This makes the Leipzig a menace for long range snipers, as well as being able to bear a lot of damage at close range. This, combined with its guns fantastic close-range damage potential, make this ship a fantastic brawler. Watch out for your lack of torpedoes, and try not to always show broadside. If needs be, point the rear of your ship at the target.
+
The strongest aspect to the Leipzig is its "turtleback" armour scheme, which gives it fantastic belt armour and 200 kg of torpedo protection. This makes the Leipzig a menace for long range snipers, as well as being able to bear a lot of damage at close range. This, combined with its guns fantastic close-range damage potential, make this ship a fantastic brawler. Watch out for your lack of torpedoes, and try not to always show broadside. If needs be, point the rear of your ship at the target.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
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<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
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* Fantastic armour protection, especially against torpedoes
 
* Fantastic armour protection, especially against torpedoes
 
* Adequate AA protection at close range
 
* Adequate AA protection at close range
* Much faster than the Emden that precedes it
+
* Much faster than the [[Emden]] that precedes it
 
 
*
 
  
 
'''Cons:'''
 
'''Cons:'''
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* Long-range AA is pretty weak
 
* Long-range AA is pretty weak
 
* Secondary guns do little damage even to destroyers, let alone cruisers
 
* Secondary guns do little damage even to destroyers, let alone cruisers
 
*
 
  
 
== History ==
 
== History ==

Revision as of 18:49, 24 February 2021

Introducing Wiki 3.0
Leipzig
germ_cruiser_leipzig.png
GarageImage Leipzig.jpg
Leipzig
AB RB SB
5.3 5.3 5.3
Research:61 000 Specs-Card-Exp.png
Purchase:230 000 Specs-Card-Lion.png

Description

The Leipzig-class, Leipzig, 1944 is a rank IV German light cruiser with a battle rating of 5.3 (AB/RB/SB). It was introduced in Update 1.97 "Viking Fury".

General info

Survivability and armour

Armourfront / side / back
Citadel15 / 50 / 25 mm
Main fire tower30 / 20 / 20 mm
Hull25 mm (steel)
Superstructure8 mm (steel)
Number of section9
Displacement8 515 t
Crew884 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB69 / 25 km/h
RB59 / 22 km/h

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 69 25
RB/SB Stock ___ ___
Upgraded 59 22

Modifications and economy

Repair costBasic → Reference
AB8 172 → 10 599 Sl icon.png
RB8 551 → 11 090 Sl icon.png
Total cost of modifications55 900 Rp icon.png
108 600 Sl icon.png
Talisman cost1 400 Ge icon.png
Crew training65 000 Sl icon.png
Experts230 000 Sl icon.png
Aces820 Ge icon.png
Research Aces440 000 Rp icon.png
Reward for battleAB / RB / SB
400 / 600 / 100 % Sl icon.png
160 / 160 / 160 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
2 800 Rp icon.png
Cost:
5 400 Sl icon.png
210 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
2 100 Rp icon.png
Cost:
4 100 Sl icon.png
155 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
2 300 Rp icon.png
Cost:
4 400 Sl icon.png
170 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
6 100 Rp icon.png
Cost:
12 000 Sl icon.png
450 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
2 800 Rp icon.png
Cost:
5 400 Sl icon.png
210 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
2 100 Rp icon.png
Cost:
4 100 Sl icon.png
155 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
2 100 Rp icon.png
Cost:
4 100 Sl icon.png
155 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
2 300 Rp icon.png
Cost:
4 400 Sl icon.png
170 Ge icon.png
Mods ship venting.png
Ventilation
Research:
2 300 Rp icon.png
Cost:
4 400 Sl icon.png
170 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
6 100 Rp icon.png
Cost:
12 000 Sl icon.png
450 Ge icon.png
Mods ship ammo wetting.png
Ammo Wetting
Research:
6 100 Rp icon.png
Cost:
12 000 Sl icon.png
450 Ge icon.png
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Research:
2 800 Rp icon.png
Cost:
5 400 Sl icon.png
210 Ge icon.png
Mods tank ammo.png
150mm_ger_c36_naval_he_base_fuse_ammo_pack
Research:
2 800 Rp icon.png
Cost:
5 400 Sl icon.png
210 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
2 100 Rp icon.png
Cost:
4 100 Sl icon.png
155 Ge icon.png
Mods he frag dist fuse ship.png
88 mm HE (remote fuze)
Research:
2 100 Rp icon.png
Cost:
4 100 Sl icon.png
155 Ge icon.png
Mods he frag dist fuse ship.png
150mm_ger_c36_naval_he_dist_fuse_ammo_pack
Research:
2 100 Rp icon.png
Cost:
4 100 Sl icon.png
155 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
2 300 Rp icon.png
Cost:
4 400 Sl icon.png
170 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
2 300 Rp icon.png
Cost:
4 400 Sl icon.png
170 Ge icon.png
Mods tank ammo.png
150mm_ger_c36_naval_apc_ammo_pack
Research:
2 300 Rp icon.png
Cost:
4 400 Sl icon.png
170 Ge icon.png

Armament

Primary armament

3 х Turret3 x 15 cm/60 SK C/25 cannon
Ammunition360 rounds
Vertical guidance-10° / 40°

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Secondary armament

3 х Turret2 x 8.8 cm/76 SK C/32 anti-air cannon
Ammunition800 rounds

Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.

Anti-aircraft armament

4 х Turret2 x 3.7 cm SK C/30 mounting
Ammunition4000 rounds
7 х Turret2 cm/65 C/30 automatic cannon
Ammunition2000 rounds
Belt capacity20 rounds
Fire rate276 shots/min
2 х Turret4 x 2 cm/65 Flakvierling 38 automatic cannon
Ammunition8000 rounds
Belt capacity40 rounds
Fire rate480 shots/min

An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.

Usage in battles

The Leipzig is a dangerous ship in the right hands, possessing good firepower and good protection. Replacing the meagre broadside of the Emden is the nine gun broadside of the Leipzig, in three triple-gunned turrets, giving this ship a huge increase in firepower and accuracy. An unusual aspect of the ship is the layout of the guns, with two of the three turrets being at the stern of the ship. While this does make the Leipzig very effective during a hostile retreat, it means you have to show broadside to bring a majority of your guns on target. The guns themselves are good, with a good first-stage fire rate and good shell velocity. Once the first stage is depleted, the reload slows to 10 seconds, which is poor for light cruiser guns, so make your shots count. The Leipzig also retains good AA protection, especially at close range.

The strongest aspect to the Leipzig is its "turtleback" armour scheme, which gives it fantastic belt armour and 200 kg of torpedo protection. This makes the Leipzig a menace for long range snipers, as well as being able to bear a lot of damage at close range. This, combined with its guns fantastic close-range damage potential, make this ship a fantastic brawler. Watch out for your lack of torpedoes, and try not to always show broadside. If needs be, point the rear of your ship at the target.

Pros and cons

Pros:

  • Accurate broadside can be devastating at all ranges
  • Fantastic armour protection, especially against torpedoes
  • Adequate AA protection at close range
  • Much faster than the Emden that precedes it

Cons:

  • No torpedoes limits its effectiveness at close quarters
  • Awkward gun placement forces you to show broadside
  • Long-range AA is pretty weak
  • Secondary guns do little damage even to destroyers, let alone cruisers

History

Leipzig was the lead ship of the two Leipzig-class cruisers, built as a follow-up to the Könisberg-class.[1] The ship carried a main armament of nine 15 cm SK C/25 guns, as well as two torpedo tubes and a variety of anti-aircraft defences. She was launched in 1929, and saw plenty of service including a visit to the UK and non-intervention patrols near spain. She was tasked with escort duties at the start of the Second World War, but was badly damaged by a Royal Navy submarine in 1941. She was repaired, and subsequently converted to a training ship. In 1944, she collided with the Prinz Eugen; the damage was so severe that she was never completely repaired. Used as a barracks ship following the end of the war, she was scuttled in 1946.

Design and construction

The Leipzig, being a further development of the Könisberg-class of light cruisers, inherited many characteristics of its predecessors. The ship was 177 metres long and displaced 8,380 tons full.[1] Powered by twin steam turbines, she could reach a maximum speed of 32 knots, and had an endurance of 10,550 km.[1] Main armament consisted of nine 15 cm SK C/25 naval guns in three triple turrets; one was located forward of the superstructure while the others were located in a superfiring arrangement in the rear.[1] The ship also initially carried four triple torpedo launchers, though all of them were removed during WWII. The ship's anti-aircraft armament was sparse, and wasn't refitted to the same extent as her sister ship Nürnberg.[1]

The Leipzig was laid down in 1928 at Kiel, and was launched in October of 1929. The ship was formally commissioned into the Kriegsmarine in late 1931.[1]

Operational History

German Cruiser Leipzig in 1936.

After her commissioning, Leipzig participated in training exercises in the Baltic, and in 1934, sailed with Königsberg on the first goodwill visit to the UK since the First World War. She later participated in training exercises in the Atlantic (with Nürnberg and Köln), as well as non-intervention patrols off the coast of Spain.[2] Prior to the start of the Second World War, she participated in additional training cruises in the Baltic and joined the Gneisenau and Deutschland for exercises in the Atlantic.[2]

Following the outbreak of war, the Leipzig was one of the ships tasked with blocking the Polish navy from escaping; they were unsuccessful, and several destroyers and submarines managed to escape. Later on, she participated in mine-laying duties, and escorted the Scharnhorst and Gneisenau to the Baltic. On December 13th 1939, the Leipzig was torpedoed by HMS Salmon as she escorted a flotilla of destroyers through the Skagerrak. The torpedo did severe damage to the ship's central section and flooded it with 1,700 tons of water.[1] Her sister ship Nürnberg was also torpedoed. As a result, two destroyers were tasked with escorting the damaged cruisers back to port; on their trip home, one of the destroyers was torpedoed as well. The RAF also organized an air attack against the Leipzig and Nürnberg; however, the twenty Vickers Wellington bombers failed to do significant damage, and seven were shot down.

The Leipzig was decommissioned while under repair at Kiel and reclassified as a training ship.[2] In the years of 1942 and 1943, she mainly served training roles, though she also escorted several capital ships on various excursions. She became the flagship of the training fleet in 1942. In October of 1944, Leipzig had a serious collision with the heavy cruiser Prinz Eugen.[1] The collision almost cut Leipzig in half, did serious damage to the ship's engine compartment, and killed 39 crewmen. She was so badly damaged that no full repairs were ever made, due to the ever-worsening economic situation in Nazi Germany. The ship only received enough repairs to keep her afloat.

In 1945, Leipzig provided fire support to German forces defending against the advancing Soviets. During this time, she was repeatedly attacked by sea and by air. She also moved refugees, but was limited to a speed of just 6 knots (11 km/h) due to the damage sustained during the Prinz Eugen collision. Following the end of hostilities, she was used by the newly-formed German Mine Sweeping Administration as a barracks ship; eventually, in 1946, she was towed out to sea with a load of unused WWII-era gas shells and scuttled.[2]

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Chen, C. (2009)
  2. 2.0 2.1 2.2 2.3 Bacter, S. (n.d.)

Works Cited

  • Chen, C. (2009, November). Light Cruiser Leipzig. Retrieved November 16, 2020, from https://ww2db.com/ship_spec.php?ship_id=512
  • Bacter, S. (n.d.). Leipzig. Retrieved November 16, 2020, from http://steelnavy.com/PM58Leipzig.htm


Germany light cruisers
Pillau-class  SMS Elbing
  Emden*
Königsberg-class  Karlsruhe · Köln
Leipzig-class  Leipzig · Nürnberg
  * Unique ship