Difference between revisions of "HMS Southampton"

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(Usage in battles)
(Usage in battles)
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== Usage in battles ==
 
== Usage in battles ==
Leading on from the Leander at 5.3, the Southampton feels like a huge overall upgrade. The main battery now consists of twelve 6-inch guns, in triple-mounted gun turrets, giving this ship a very accurate and very powerful broadside for a light cruiser. Combined with the rate of fire of 8 rounds a minute, this ship can be deadly to other cruisers when its rear guns are brought around. Even with the front two turrets, six shells will be firing off every 7.5 seconds, and with good velocity and accuracy. The Southampton also has very good armour for a British cruiser, with 114.3mm of armour protecting the ammo racks and citadel, and 63.5mm of armour protecting the citadel from bow-on bombardment. The main fire tower armour also improves, making the ammo on this ship tricky to hit even for 8-inch guns. The ship also upgrades to the Mk. IX torpedoes, which have good speed and great distance, giving it good anti-cruiser screening capabilities.  
+
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
 +
Leading on from the [[HMNZS Leander|Leander]], the Southampton feels like a huge overall upgrade. The main battery now consists of twelve 6-inch guns, in triple-mounted gun turrets, giving this ship a very accurate and very powerful broadside for a light cruiser. Combined with the rate of fire of 8 rounds a minute, this ship can be deadly to other cruisers when its rear guns are brought around. Even with the front two turrets, six shells will be firing off every 7.5 seconds, and with good velocity and accuracy. The Southampton also has very good armour for a British cruiser, with 114.3 mm of armour protecting the ammo racks and citadel, and 63.5 mm of armour protecting the citadel from bow-on bombardment. The main fire tower armour also improves, making the ammo on this ship tricky to hit even for 8-inch guns. The ship also upgrades to the Mk. IX torpedoes, which have good speed and great distance, giving it good anti-cruiser screening capabilities.
  
The Southampton does have noticeable drawbacks. Firstly, it comes in at 5.7, where it can exclusively face heavy cruisers that can still punch through its armour. In return, its 6-inch guns with the SAP can struggle to penetrate the armour of the stronger cruisers it faces, and it can do nothing if it comes up against battleships. The Southampton's AA armament is also pretty poor. While it retains the 4-inch guns of the Leander, it loses the 20mm cannons for close-range fire, and only carries a handfull of 40mm 2pdr guns, and some 12.7mm Vickers. Also, while being much heavier than the Leander, it still carries roundabout the same number of crewmen, making it quite easy to eliminate this ship with fires and flooding.
+
The Southampton does have noticeable drawbacks. Firstly, it can exclusively face heavy cruisers that can still punch through its armour. In return, its 6-inch guns with the SAP can struggle to penetrate the armour of the stronger cruisers it faces, and it can do nothing if it comes up against battleships. The Southampton's AA armament is also pretty poor. While it retains the 4-inch guns of the Leander, it loses the 20 mm cannons for close-range fire, and only carries a handfull of 40 mm 2pdr guns, and some 12.7 mm Vickers. Also, while being much heavier than the Leander, it still carries around the same number of crewmen, making it quite easy to eliminate this ship with fires and flooding.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
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<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
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* Very accurate guns means ranging shots are rarely necessary
 
* Very accurate guns means ranging shots are rarely necessary
 
* Improved armour protection, with a very strong citadel and well protected ammo racks
 
* Improved armour protection, with a very strong citadel and well protected ammo racks
 
*
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* 5.7 BR brings it up against heavy cruisers that can punch through it's armour
+
* Faces heavy cruisers and battleships that can punch through its armour
* Top speed and manouverability are lacking
+
* Top speed and manoeuvrability are lacking
 
* AA armament is pretty poor for a British ship
 
* AA armament is pretty poor for a British ship
 
* Small crew size can mean fires and flooding are a huge danger
 
* Small crew size can mean fires and flooding are a huge danger
 
*
 
  
 
== History ==
 
== History ==

Revision as of 18:36, 24 February 2021

uk_cruiser_southampton.png
GarageImage HMS Southampton.jpg
HMS Southampton
AB RB SB
5.7 5.7 5.7
Research:105 000 Specs-Card-Exp.png
Purchase:310 000 Specs-Card-Lion.png
Show in game

Description

The Town-class, HMS Southampton (C83), 1940 is a rank IV British light cruiser with a battle rating of 5.7 (AB/RB/SB). It was introduced in Update 1.89 "Imperial Navy".

General info

Survivability and armour

Armourfront / side / back
Citadel64 / 114 / 32 mm
Main fire tower25 / 25 / 25 mm
Hull25 mm (steel)
Superstructure8 mm (steel)
Number of section8
Displacement11 350 t
Crew748 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB69 / 24 km/h
RB59 / 21 km/h

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 69 24
RB/SB Stock ___ ___
Upgraded 59 21

Modifications and economy

Repair costBasic → Reference
AB11 374 → 15 423 Sl icon.png
RB11 272 → 15 284 Sl icon.png
Total cost of modifications92 900 Rp icon.png
154 600 Sl icon.png
Talisman cost1 800 Ge icon.png
Crew training90 000 Sl icon.png
Experts310 000 Sl icon.png
Aces1 200 Ge icon.png
Research Aces570 000 Rp icon.png
Reward for battleAB / RB / SB
450 / 600 / 100 % Sl icon.png
178 / 178 / 178 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
3 700 Rp icon.png
Cost:
6 200 Sl icon.png
250 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
3 500 Rp icon.png
Cost:
5 800 Sl icon.png
230 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
3 900 Rp icon.png
Cost:
6 500 Sl icon.png
260 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
5 000 Rp icon.png
Cost:
8 300 Sl icon.png
340 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
3 700 Rp icon.png
Cost:
6 200 Sl icon.png
250 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
3 500 Rp icon.png
Cost:
5 800 Sl icon.png
230 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
3 500 Rp icon.png
Cost:
5 800 Sl icon.png
230 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
3 900 Rp icon.png
Cost:
6 500 Sl icon.png
260 Ge icon.png
Mods ship venting.png
Ventilation
Research:
3 900 Rp icon.png
Cost:
6 500 Sl icon.png
260 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
5 000 Rp icon.png
Cost:
8 300 Sl icon.png
340 Ge icon.png
Mods ship ammo wetting.png
Ammo Wetting
Research:
5 000 Rp icon.png
Cost:
8 300 Sl icon.png
340 Ge icon.png
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Research:
3 700 Rp icon.png
Cost:
6 200 Sl icon.png
250 Ge icon.png
Mods tank ammo.png
152mm_uk_navy_5_10crh_cpbc_ammo_pack
Research:
3 700 Rp icon.png
Cost:
6 200 Sl icon.png
250 Ge icon.png
Mods tank ammo.png
102mm_uk_mkxvi_navy_SAP_ammo_pack
Research:
3 700 Rp icon.png
Cost:
6 200 Sl icon.png
250 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
3 500 Rp icon.png
Cost:
5 800 Sl icon.png
230 Ge icon.png
Mods he frag dist fuse ship.png
152mm_uk_navy_5_10crh_dist_fuse_ammo_pack
Research:
3 500 Rp icon.png
Cost:
5 800 Sl icon.png
230 Ge icon.png
Mods he frag dist fuse ship.png
102mm_uk_mkxvi_navy_he_dist_fuse_ammo_pack
Research:
3 500 Rp icon.png
Cost:
5 800 Sl icon.png
230 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
3 900 Rp icon.png
Cost:
6 500 Sl icon.png
260 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
3 900 Rp icon.png
Cost:
6 500 Sl icon.png
260 Ge icon.png
Mods he frag dist fuse ship.png
102mm_uk_mkxvi_navy_he_radio_fuse_ammo_pack
Research:
3 900 Rp icon.png
Cost:
6 500 Sl icon.png
260 Ge icon.png
Mods torpedo.png
Torpedo Mode
Research:
5 000 Rp icon.png
Cost:
8 300 Sl icon.png
340 Ge icon.png
Mods he frag proxi fuze ship.png
152mm_uk_navy_5_10crh_radio_fuse_ammo_pack
Research:
5 000 Rp icon.png
Cost:
8 300 Sl icon.png
340 Ge icon.png
Mods shipSupportPlane.png
Hydroplane
Research:
5 000 Rp icon.png
Cost:
8 300 Sl icon.png
340 Ge icon.png

Armament

Primary armament

4 х Turret3 x 6 inch/50 BL Mark XXIII cannon
Ammunition600 rounds
Vertical guidance-5° / 45°

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Secondary armament

4 х Turret2 x 4 inch/45 Mark XVI cannon
Ammunition400 rounds

Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.

Anti-aircraft armament

2 х Turret4 x 40 mm 2pdr QF Mk.VIII automatic cannon
Ammunition8960 rounds
Belt capacity56 rounds
Fire rate200 shots/min
2 х Turret4 x 12.7 mm Vickers Mk.V machine gun
Ammunition8000 rounds
Belt capacity200 rounds
Fire rate600 shots/min

An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.

Additional armament

Setup 16 x 533 mm Mk.IX wet-heater torpedo
Main article: Mk.IX (533 mm)

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.

Usage in battles

Leading on from the Leander, the Southampton feels like a huge overall upgrade. The main battery now consists of twelve 6-inch guns, in triple-mounted gun turrets, giving this ship a very accurate and very powerful broadside for a light cruiser. Combined with the rate of fire of 8 rounds a minute, this ship can be deadly to other cruisers when its rear guns are brought around. Even with the front two turrets, six shells will be firing off every 7.5 seconds, and with good velocity and accuracy. The Southampton also has very good armour for a British cruiser, with 114.3 mm of armour protecting the ammo racks and citadel, and 63.5 mm of armour protecting the citadel from bow-on bombardment. The main fire tower armour also improves, making the ammo on this ship tricky to hit even for 8-inch guns. The ship also upgrades to the Mk. IX torpedoes, which have good speed and great distance, giving it good anti-cruiser screening capabilities.

The Southampton does have noticeable drawbacks. Firstly, it can exclusively face heavy cruisers that can still punch through its armour. In return, its 6-inch guns with the SAP can struggle to penetrate the armour of the stronger cruisers it faces, and it can do nothing if it comes up against battleships. The Southampton's AA armament is also pretty poor. While it retains the 4-inch guns of the Leander, it loses the 20 mm cannons for close-range fire, and only carries a handfull of 40 mm 2pdr guns, and some 12.7 mm Vickers. Also, while being much heavier than the Leander, it still carries around the same number of crewmen, making it quite easy to eliminate this ship with fires and flooding.

Pros and cons

Pros:

  • 12-gun broadside with good rate of fire can cause huge issues for enemy cruisers
  • Very accurate guns means ranging shots are rarely necessary
  • Improved armour protection, with a very strong citadel and well protected ammo racks

Cons:

  • Faces heavy cruisers and battleships that can punch through its armour
  • Top speed and manoeuvrability are lacking
  • AA armament is pretty poor for a British ship
  • Small crew size can mean fires and flooding are a huge danger

History

HMS Southampton before her refit in 1937.

The HMS Southampton, pennant number 83, is a light cruiser of the Town class. Launched in 1936, she went on to see service during the Second World War. She initially served as the flagship of the 2nd Cruiser squadron of the Home Fleet, and later participated in several engagements with German vessels. She was reassigned to the Mediterranean in October of 1940. However, in January 1941, she was bombed by Italian aircraft and suffered crippling damage. As a result, she was scuttled with torpedoes from her escorts.[1]

Design and development

The Southampton was a member of the Town class, a group of light cruisers built in the 1930s. Initially intended to be built as Arethusa-class cruisers, the design was changed after the construction of the American Brooklyn-class and Japanese Mogami-class ships. The vessels were 180 metres long and displaced 11 000 tons, as they weren't regulated by the Washington naval treaty.[2] The ships carried an armament of twelve 152 mm guns in four triple turrets, a big upgrade from the six-gun Arethusas. The ships also carried numerous anti-aircraft defenses, and two triple torpedo launchers. She was capable of 32 knots (59 km/h).[2]

The HMS Southampton was laid down on November 11th 1934, and launched on March 10th 1936.[2] She was formally commissioned into the Royal Navy in March of 1937.[2]

Operational history

Following her commissioning, the Southampton entered service with the 2nd Cruiser squadron of the British Home Fleet. After the outbreak of the Second World War, she participated in the hunts for the German merchant Johannes Molkenbuhr and the battlecruisers Scharnhorst and Gneisenau. During this time, she was damaged twice; first by a 500kg bomb while she was laid up at Rosyth, and later by a German air attack off the coast of Norway.[1]

In November of 1940, Southampton sailed for the Mediterranean. She later participated in the Battle of Cape Spartivento and escorted resupply missions to Malta. However, on January 11th of 1941, she was attacked by twelve Stukas of the Luffewaffe. Hit by two bombs, the ship caught fire and suffered severe damage. With 80 sailors dead and no electrical power, the decision was made to scuttle the ship. Thus, she was sunk by four torpedoes from the cruiser Orion and a single torpedo from her sister ship Gloucester.[1]

Media

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

References

  1. 1.0 1.1 1.2 Helgason, G. (1995)
  2. 2.0 2.1 2.2 2.3 RBJ. (2008)

Works Cited

  • Helgason, G. (1995). HMS Southampton. Retrieved November 17, 2020, from https://uboat.net/allies/warships/ship/1235.html
  • RBJ. (2008, January 01). Light cruiser HMS Southampton (C83). Retrieved November 18, 2020, from https://shipshub.com/ships/180-1.html


Britain light cruisers
Emerald-class  HMS Enterprise
Dido-class  HMS Dido
Leander-class  HMNZS Leander
Arethusa-class  HMS Arethusa
Town-class  HMS Belfast · HMS Liverpool · HMS Southampton
Tiger-class  HMS Tiger
Abdiel-class*  HMS Abdiel