Difference between revisions of "Ba.65 (K.14) L"

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<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
[[File:GarageImage_Ba.65_K.14_L.jpg|420px|thumb|left]]
 
[[File:GarageImage_Ba.65_K.14_L.jpg|420px|thumb|left]]
{{break}}
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{{Break}}
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian attacker {{Battle-rating}}. It was introduced in [[Update 1.69 "Regia Aeronautica"]].
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian attacker {{Battle-rating}}. It was introduced in [[Update 1.69 "Regia Aeronautica"]].
  
The Breda Ba.65 (K.14) L is a ground attacker of Battle rating 1.3 , which does its job well thanks to a high ammo count and the fact that it receives an air spawn in Realistic Battles (which makes up for the slow top speed). In Realistic, most of the time you will be flying against Russian planes or on some maps, Americans and British. Your tail gunner, which is armed with a 7.7 mm machine gun, will do medium to high amounts of damage if armed with Universal belts.  The 7.7 mm machine gun is more dangerous the closer the enemy gets. If you get a chance at a head-on, go for it because you will most likely win- the plane has very strong frontal armament for its tier.
+
The Breda Ba.65 (K.14) L does its job well thanks to a high ammo count and the fact that it receives an air spawn in Realistic Battles (which makes up for the slow top speed). In Realistic, most of the time you will be flying against Russian planes or on some maps, Americans and British. Your tail gunner, which is armed with a 7.7 mm machine gun, will do medium to high amounts of damage if armed with Universal belts.  The 7.7 mm machine gun is more dangerous the closer the enemy gets. If you get a chance at a head-on, go for it because you will most likely win- the plane has very strong frontal armament for its tier.
  
 
The Ba.65 is one of few reserve aircraft with flaps. You can use it to slow down during a strafing run to put more rounds into the target. Also, if you've mapped different keys for small calibre and large calibre guns, the 7.7 mm machine guns will be recognized as small calibre and the 12.7 mm machine guns will be recognized as large calibre, and the guns will be able to fire separately. As for payload options, the 4 x 50 kg bombs are much more useful against the light ground targets you will see at this battle rating.
 
The Ba.65 is one of few reserve aircraft with flaps. You can use it to slow down during a strafing run to put more rounds into the target. Also, if you've mapped different keys for small calibre and large calibre guns, the 7.7 mm machine guns will be recognized as small calibre and the 12.7 mm machine guns will be recognized as large calibre, and the guns will be able to fire separately. As for payload options, the 4 x 50 kg bombs are much more useful against the light ground targets you will see at this battle rating.
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
<!--''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''-->
+
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="70%"
|-
+
! rowspan="2" | Characteristics
! colspan="8" | Characteristics
 
|-
 
! colspan="8" | ''Stock''
 
|-
 
 
! colspan="2" | Max Speed<br>(km/h at 5,600 m)
 
! colspan="2" | Max Speed<br>(km/h at 5,600 m)
! rowspan="2" | Max altitude<br>(meters)
+
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" | Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
 
|-
 
|-
! AB
+
! AB !! RB !! AB !! RB !! AB !! RB
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| 477 || 466 || {{Specs|ceiling}} || 29.9 || 30.9 || 5.9 || 5.7 || 730
+
! Stock
 +
| 477 || 467 || rowspan="2" | {{Specs|ceiling}} || 29.9 || 30.9 || 5.9 || 5.7 || rowspan="2" | 730
 
|-
 
|-
! colspan="8" | ''Upgraded''
+
! Upgraded
|-
+
| 501 || 490 || 28.2 || 29.0 || 9.4 || 7.6
! colspan="2" | Max Speed<br>(km/h at 5,600 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| 501 || 490 || {{Specs|ceiling}} || 28.2 || 29.0 || 9.4 || 7.6 || 730
 
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flaps
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Take-off flaps
 
! Landing flaps
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
 
| X || ✓ || ✓ || X || X    <!-- ✓ -->
 
| X || ✓ || ✓ || X || X    <!-- ✓ -->
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|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flaps<br>(km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 520 || ~12 || ~5
+
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || 520 || 320 || ~12 || ~5
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
+
! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
+
! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
 
| < 300 || < 340 || < 340 || > 210
 
| < 300 || < 340 || < 340 || > 210
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== Usage in battles ==
 
== Usage in battles ==
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
  
 
Although the Ba.65 is an attacker, it can be used in an anti-fighter role with much success.  The plane receives an air-spawn which invariably allows it a significant altitude advantage over enemy fighters.  Boom & Zoom tactics, therefore, become very effective against slow, climbing, enemies.  The Ba.65 has very good armament for its battle rating, and they will be enough to destroy any enemy fighter with one precise diving attack.
 
Although the Ba.65 is an attacker, it can be used in an anti-fighter role with much success.  The plane receives an air-spawn which invariably allows it a significant altitude advantage over enemy fighters.  Boom & Zoom tactics, therefore, become very effective against slow, climbing, enemies.  The Ba.65 has very good armament for its battle rating, and they will be enough to destroy any enemy fighter with one precise diving attack.
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Otherwise, the Ba.65 can also be used effectively in the intended ground attack role.  Use it's air-spawn to gain speed in a dive and reach the target before enemy fighters arrive.  Then, the plane's bomb load are able to take out armoured ground targets and its devastating frontal armament can kill many more lightly and non-armoured targets.
 
Otherwise, the Ba.65 can also be used effectively in the intended ground attack role.  Use it's air-spawn to gain speed in a dive and reach the target before enemy fighters arrive.  Then, the plane's bomb load are able to take out armoured ground targets and its devastating frontal armament can kill many more lightly and non-armoured targets.
  
===Manual Engine Control===
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=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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! rowspan="2" | Turbocharger
 
! rowspan="2" | Turbocharger
 
|-
 
|-
! Oil
+
! Oil !! Water !! Type
! Water
 
! Type
 
 
|-
 
|-
| Controllable || rowspan="2" | Not controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Not controllable<br>Not auto controlled || rowspan="2" | Separate || rowspan="2" | Not controllable<br>1 gear || rowspan="2" | Not controllable
+
| Controllable || Not controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Not controllable<br>Not auto controlled || Separate || Not controllable<br>1 gear || Not controllable
 
|-
 
|-
 
|}
 
|}
  
===Modules===
+
=== Modules ===
 
{| class="wikitable"
 
{| class="wikitable"
! colspan="1" | Tier
+
! Tier
 
! colspan="2" | Flight performance
 
! colspan="2" | Flight performance
! colspan="1" | Survivability
+
! Survivability
 
! colspan="3" | Weaponry
 
! colspan="3" | Weaponry
 
|-
 
|-
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== History ==
 
== History ==
 +
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
The Breda Ba.65 Nibbio (Kite) is an Italian interwar, twin seater combat aircraft that was designed with versatility in mind. The aircraft was intended to perform a multitude of combat tasks ranging from conventional ground attack to intercepting hostile aircraft. However, due to many shortcomings of the Ba.65, it was later confined to pure ground support roles, and at the end of the war, converted to a trainer aircraft. Contrary to the positive first impressions that the aircraft left on its maiden flight in 1935, is the relative unpopularity among its crew due to the difficulties they faced while operating it.
 
The Breda Ba.65 Nibbio (Kite) is an Italian interwar, twin seater combat aircraft that was designed with versatility in mind. The aircraft was intended to perform a multitude of combat tasks ranging from conventional ground attack to intercepting hostile aircraft. However, due to many shortcomings of the Ba.65, it was later confined to pure ground support roles, and at the end of the war, converted to a trainer aircraft. Contrary to the positive first impressions that the aircraft left on its maiden flight in 1935, is the relative unpopularity among its crew due to the difficulties they faced while operating it.
  
 
Nevertheless, over 200 Ba.65 aircraft were built between 1935 and 1939. The aircraft fought on several theatres of war such as in Spain and North Africa, whilst some versions were also exported to Chile and Iraq.
 
Nevertheless, over 200 Ba.65 aircraft were built between 1935 and 1939. The aircraft fought on several theatres of war such as in Spain and North Africa, whilst some versions were also exported to Chile and Iraq.
  
''- From the [[wt:en/news/4714-development-breda-ba-65-k14-the-sharp-eyed-hawk-en|Devblog]]''
+
''- From the [[wt:en/news/4714-development-breda-ba-65-k14-the-sharp-eyed-hawk-en|Devblog]]''
  
 
== Media ==
 
== Media ==

Revision as of 11:17, 19 October 2020

Introducing Wiki 3.0
Ba.65 (K.14) L
ba_65_k14_l.png
Ba.65 (K.14) L
AB RB SB
1.7 1.3 1.3
Research:2 900 Specs-Card-Exp.png
Purchase:700 Specs-Card-Lion.png

Description

GarageImage Ba.65 (K.14) L.jpg


The Ba.65 (K.14) L is a rank I Italian attacker with a battle rating of 1.7 (AB) and 1.3 (RB/SB). It was introduced in Update 1.69 "Regia Aeronautica".

The Breda Ba.65 (K.14) L does its job well thanks to a high ammo count and the fact that it receives an air spawn in Realistic Battles (which makes up for the slow top speed). In Realistic, most of the time you will be flying against Russian planes or on some maps, Americans and British. Your tail gunner, which is armed with a 7.7 mm machine gun, will do medium to high amounts of damage if armed with Universal belts. The 7.7 mm machine gun is more dangerous the closer the enemy gets. If you get a chance at a head-on, go for it because you will most likely win- the plane has very strong frontal armament for its tier.

The Ba.65 is one of few reserve aircraft with flaps. You can use it to slow down during a strafing run to put more rounds into the target. Also, if you've mapped different keys for small calibre and large calibre guns, the 7.7 mm machine guns will be recognized as small calibre and the 12.7 mm machine guns will be recognized as large calibre, and the guns will be able to fire separately. As for payload options, the 4 x 50 kg bombs are much more useful against the light ground targets you will see at this battle rating.

General info

Flight performance

Characteristics Max Speed
(km/h at 5,600 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 477 467 9800 29.9 30.9 5.9 5.7 730
Upgraded 501 490 28.2 29.0 9.4 7.6

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
0 400 N/A 520 320 ~12 ~5
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 300 < 340 < 340 > 210
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
3,825 m 800 hp N/A

Survivability and armour

Armour plates
  • The Ba.65 (K.14) L does not sport any armour plates or armoured glass.
Critical components
  • All critical components are located on the central airframe:
    • The engine and the oil cooling system are at the front of the plane.
    • Two self-sealing fuel tanks are located behind the pilot seat and one behind the rear gunner.
    • Traction cables of control surfaces are on the right side in the tail section.
  • Except for the armament and traction cables of control surfaces, there are no critical modules in the wings.
  • The wings can take a decent amount of damage from MGs, except the tip that is easily blown off.
  • However, 20 mm rounds will severe any wing clean.

Armaments

Offensive armament

The Ba.65 (K.14) L is armed with:

  • 2 x 12.7 mm Breda-SAFAT machine guns, wing-mounted (350 rpg = 700 total)
  • 2 x 7.7 mm Breda-SAFAT machine guns, wing-mounted (500 rpg = 1,000 total)

Suspended armament

The Ba.65 (K.14) L can be outfitted with the following ordnance:

  • Without load
  • 4 x 50 kg GP 50 bombs (200 kg total)
  • 2 x 100 kg GP 100 bombs (200 kg total)

Defensive armament

Main article: Breda-SAFAT (7.7 mm)

The Ba.65 (K.14) L is defended by:

  • 1 x 7.7 mm Breda-SAFAT machine gun, dorsal turret (500 rpg)

Usage in battles

Although the Ba.65 is an attacker, it can be used in an anti-fighter role with much success. The plane receives an air-spawn which invariably allows it a significant altitude advantage over enemy fighters. Boom & Zoom tactics, therefore, become very effective against slow, climbing, enemies. The Ba.65 has very good armament for its battle rating, and they will be enough to destroy any enemy fighter with one precise diving attack.

Otherwise, the Ba.65 can also be used effectively in the intended ground attack role. Use it's air-spawn to gain speed in a dive and reach the target before enemy fighters arrive. Then, the plane's bomb load are able to take out armoured ground targets and its devastating frontal armament can kill many more lightly and non-armoured targets.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable
Not auto controlled
Controllable
Not auto controlled
Not controllable
Not auto controlled
Separate Not controllable
1 gear
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 7 mm MCGP50
II Compressor Airframe New 7 mm MGs Turret 7 mm
III Wings repair Engine Offensive 12 mm MCSAP100
IV Cover New 12 mm MGs New 7 mm MGs (turret)

Pros and cons

Pros:

  • Insane armament count, capable of downing planes in a few seconds
  • Machine guns are very powerful against reserve tier planes
  • Good bomb load
  • Protected from most rear threats by the turret
  • Decent energy retention
  • Airspawn

Cons:

  • Slow top speed and acceleration
  • Inferior turn rate compared to most biplanes
  • Catches fire easily
  • No armour or pilot protection
  • Low survivability

History

The Breda Ba.65 Nibbio (Kite) is an Italian interwar, twin seater combat aircraft that was designed with versatility in mind. The aircraft was intended to perform a multitude of combat tasks ranging from conventional ground attack to intercepting hostile aircraft. However, due to many shortcomings of the Ba.65, it was later confined to pure ground support roles, and at the end of the war, converted to a trainer aircraft. Contrary to the positive first impressions that the aircraft left on its maiden flight in 1935, is the relative unpopularity among its crew due to the difficulties they faced while operating it.

Nevertheless, over 200 Ba.65 aircraft were built between 1935 and 1939. The aircraft fought on several theatres of war such as in Spain and North Africa, whilst some versions were also exported to Chile and Iraq.

- From the Devblog

Media

Skins
Videos

See also

Aircraft of comparable role, configuration and era

External links


Italian Society Ernesto Breda (Società Italiana Ernesto Breda)
Attackers  Ba.65 (K.14) L · Breda 88 (P.XI)

Italy strike aircraft
  Ba.65 (K.14) L · Breda 88 (P.XI) · F.C.20 Bis · P.108A serie 2
  Ro.57 Quadriarma · SM.91 · SM.92
Hungary  ◐Bf 110 G-4 · ◔IL-10
Romania  Hs 129 B-2 (Romania)