Difference between revisions of "RN Attilio Regolo"
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=== Survivability and armour === | === Survivability and armour === | ||
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --> | <!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --> | ||
− | + | The Attilio Regolo lacks substantial armor opting to use the lack of weight to improve the speed of the ship, this leaves areas such as the engines, ammo, and Bridge susceptible to damage from shells as small as destroyer he fired from a Clemson. however the front of the turrets are protected by 20mms of armor, while the sides and roof are protected by 6mms of armor. This use of small armor allows the turrets to not be splashed by destroyers he rounds, but direct hits will disable the ships armament. the bridge is also surrounded by 15mms of armor, which is not reliable in protecting the module. the greatest threat to the survivability of the ship is the exposed torpedoes on the middle of the deck, when hit they will quickly incapacitate the ship, removing the use of almost every module past the bridge, if the player can disengage from combat the ship can be recovered with at best a little over half the crew, but if it happens in the middle of a fight the ship will almost always be unrecoverable from fire, and flooding. | |
=== Mobility === | === Mobility === | ||
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== Usage in battles == | == Usage in battles == | ||
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --> | <!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --> | ||
− | The general game play of the Attilio Regolo is most similar to a destroyer then a light cruiser. The lack of meaningful armor means that it is fairly weak in a head on engagement, but they can easily be avoided thanks to its incredible top speed. The ship has two general play styles that fit it well, the first being a light brawler fighting for caps, and the second being a flanking support ship. The main threats to the Attilio Regolo are heavier cruisers than itself, such as the Emden and Trenton, as well as destroyers with higher fire rates such as the Sumner or Tashkent. The best way to counter cruisers such as the Emden is by simply avoiding the conflict using the ships high speed and smoke, or by using the ships decent torpedo load out to destroy them when they are unaware of you. Destroyers can best be dealt with by using terrain to your advantage to protect yourself from incoming fire, and retaliate while in safety of islands. The most vulnerable spot of the Attilio Regolo is its extra torpedo storage in the middle of the ship, this can best be protected by keeping the bow of the ship centered on an enemy you are fighting. While being in a broadside allows the ship to bring more of its firepower to use, it also exposes the external | + | The general game play of the Attilio Regolo is most similar to a destroyer then a light cruiser. The lack of meaningful armor means that it is fairly weak in a head on engagement, but they can easily be avoided thanks to its incredible top speed. The ship has two general play styles that fit it well, the first being a light brawler fighting for caps, and the second being a flanking support ship. The main threats to the Attilio Regolo are heavier cruisers than itself, such as the Emden and Trenton, as well as destroyers with higher fire rates such as the Sumner or Tashkent. The best way to counter cruisers such as the Emden is by simply avoiding the conflict using the ships high speed and smoke, or by using the ships decent torpedo load out to destroy them when they are unaware of you. Destroyers can best be dealt with by using terrain to your advantage to protect yourself from incoming fire, and retaliate while in safety of islands. The most vulnerable spot of the Attilio Regolo is its extra torpedo storage in the middle of the ship, this can best be protected by keeping the bow of the ship centered on an enemy you are fighting. While being in a broadside allows the ship to bring more of its firepower to use, it also exposes the external torpedoes that can quickly be set off destroying the ship |
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Revision as of 23:01, 22 June 2020
Contents
Description
The Capitani Romani-class, RN Attilio Regolo, 1942 is a rank III Italian light cruiser
with a battle rating of 4.7 (AB/RB/SB). It was introduced in Update "Starfighters".
General info
Survivability and armour
The Attilio Regolo lacks substantial armor opting to use the lack of weight to improve the speed of the ship, this leaves areas such as the engines, ammo, and Bridge susceptible to damage from shells as small as destroyer he fired from a Clemson. however the front of the turrets are protected by 20mms of armor, while the sides and roof are protected by 6mms of armor. This use of small armor allows the turrets to not be splashed by destroyers he rounds, but direct hits will disable the ships armament. the bridge is also surrounded by 15mms of armor, which is not reliable in protecting the module. the greatest threat to the survivability of the ship is the exposed torpedoes on the middle of the deck, when hit they will quickly incapacitate the ship, removing the use of almost every module past the bridge, if the player can disengage from combat the ship can be recovered with at best a little over half the crew, but if it happens in the middle of a fight the ship will almost always be unrecoverable from fire, and flooding.
Mobility
The Attilio Regolo at a max speed of 72km/h is tied with the Raimondo Montecuccoli as the fastest cruiser in game. This impressive Speed allows the ship to navigate towards advantageous positions before its adversaries
Armament
Primary armament
Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}
. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.
Secondary armament
Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon
. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.
Torpedo armament
Torpedo launchers are standard equipment on many ships and boats. Torpedoes are a significant means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc. If there is no torpedo armament, remove this section.
Usage in battles
The general game play of the Attilio Regolo is most similar to a destroyer then a light cruiser. The lack of meaningful armor means that it is fairly weak in a head on engagement, but they can easily be avoided thanks to its incredible top speed. The ship has two general play styles that fit it well, the first being a light brawler fighting for caps, and the second being a flanking support ship. The main threats to the Attilio Regolo are heavier cruisers than itself, such as the Emden and Trenton, as well as destroyers with higher fire rates such as the Sumner or Tashkent. The best way to counter cruisers such as the Emden is by simply avoiding the conflict using the ships high speed and smoke, or by using the ships decent torpedo load out to destroy them when they are unaware of you. Destroyers can best be dealt with by using terrain to your advantage to protect yourself from incoming fire, and retaliate while in safety of islands. The most vulnerable spot of the Attilio Regolo is its extra torpedo storage in the middle of the ship, this can best be protected by keeping the bow of the ship centered on an enemy you are fighting. While being in a broadside allows the ship to bring more of its firepower to use, it also exposes the external torpedoes that can quickly be set off destroying the ship
Tier | Seakeeping | Unsinkability | Firepower | |||
---|---|---|---|---|---|---|
I | Dry-Docking | Tool Set | 135 mm APHEBC Perforante | Anti-Air Armament Targeting | ||
II | Rudder Replacement | Fire Protection System | Smokescreen | |||
III | Propeller Replacement | Shrapnel Protection | Ventilation | 135 mm HE-TF Contro-aerea | Primary Armament Targeting | Improved Rangefinder |
IV | Engine Maintenance | New Pumps | Ammo Wetting | Torpedo Mode |
Pros and cons
Pros:
- High top speed
- Effective torpedo count with a reload
- Effective turret layout with good firing angles
Cons:
- low survivability
- lowest crew count on a cruiser
- lack of armor
- inadequate fire rate
- low caliber main armament
History
Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the ship;
- links to approximate analogues of other nations and research trees.
External links
Italy light cruisers | |
---|---|
Condottieri-class | RN Bartolomeo Colleoni · RN Raimondo Montecuccoli · RN Eugenio di Savoia · RN Duca degli Abruzzi |
Capitani Romani-class | RN Attilio Regolo |
Etna-class | RN Etna |