Difference between revisions of "Pz.III E"
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== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | + | The crew of the Pz. III E is well-spaced out, enabling survival of a frontal pen or two by typical low tier cannons. Compared to the [[Pz.III B]], the frontal armor protection is roughly doubled, to 30-35mm on the turret face and 30mm on the upper & lower front plates. The turret has some overlapping plates for up to 65mm of protection on some areas, sometimes saving you from otherwise guaranteed knockout. The sides are also 30mm thick while the rear is 20mm sloped, making it totally immune to tank-mounted .50cal machine guns. | |
− | |||
− | |||
=== Mobility === | === Mobility === | ||
− | + | Top speed improves significantly over the Pz. III B, at 71kph forward and 12kph reverse. Power/Weight is similar, 29.3hp/ton in AB & 15.38hp/ton for RB/SB. Maneuverability is similar to its predecessor. | |
== Armaments == | == Armaments == | ||
=== Main armament === | === Main armament === | ||
− | ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' | + | ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' |
− | + | The Pz. III E has the same main gun as its predecessor, the 37mm KwK36. Ammunition is the same - PzGr. APHE with 46mm pen and 13g explosive mass as stock, with 91mm pen PzGr.40 APCR as an unlock. | |
− | |||
=== Machine guns === | === Machine guns === | ||
− | + | Like its predecessor, the Pz. III E has two coaxial 7.92mm MG34 machine guns that easily shred lightly armored flak trucks seen commonly at low tiers. Slow turret traverse makes it generally useless vs aircraft, however. | |
== Usage in the battles == | == Usage in the battles == | ||
Line 27: | Line 24: | ||
=== Pros and cons === | === Pros and cons === | ||
− | + | The Pz. III E still has the "average" flavor of its predecessor, but is able to rely on its armor a little more than before. However, the higher BR of 1.7 means it runs into much nastier opposition. The B1 ter at 2.3 is just about unpennable from any side even with the APCR shell, the Matilda Mk II at 2.7 is slightly easier to pen but has a gun strong enough to annihilate you at a mere glance. The M5A1 at 2.3 runs circles around you with a better gun than you. | |
'''Pros:''' | '''Pros:''' | ||
+ | |||
+ | * Gun is average for the tier | ||
+ | * APHE postpen helps securing kills quickly considering its other downsides | ||
+ | * High-pen APCR for tier helps immensely with uptiers | ||
+ | * Significantly improved mobility over Pz. III B. | ||
+ | * Totally immune against .50cal machine gun fire from other tanks | ||
+ | |||
* | * | ||
'''Cons:''' | '''Cons:''' | ||
+ | |||
+ | * Slow turret traverse for tier of only 5.1 degrees/s makes it not well-suited to close-range combat | ||
+ | * Stock shell not suited to killing many opponents, even some at its same BR | ||
+ | * APCR postpen is generally inadequate yet you are forced to use it more often than not | ||
+ | * Easily crippled or knocked out from above by aircraft-mounted .50cals. | ||
+ | |||
* | * | ||
Line 43: | Line 53: | ||
== Read also == | == Read also == | ||
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,'' | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,'' | ||
+ | |||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
+ | |||
''ETC.'' | ''ETC.'' | ||
== Sources == | == Sources == | ||
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
+ | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''other literature.'' | * ''other literature.'' |
Revision as of 19:03, 14 May 2019
Contents
Description
In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.
General info
Survivability and armour
The crew of the Pz. III E is well-spaced out, enabling survival of a frontal pen or two by typical low tier cannons. Compared to the Pz.III B, the frontal armor protection is roughly doubled, to 30-35mm on the turret face and 30mm on the upper & lower front plates. The turret has some overlapping plates for up to 65mm of protection on some areas, sometimes saving you from otherwise guaranteed knockout. The sides are also 30mm thick while the rear is 20mm sloped, making it totally immune to tank-mounted .50cal machine guns.
Mobility
Top speed improves significantly over the Pz. III B, at 71kph forward and 12kph reverse. Power/Weight is similar, 29.3hp/ton in AB & 15.38hp/ton for RB/SB. Maneuverability is similar to its predecessor.
Armaments
Main armament
Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}
. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.
The Pz. III E has the same main gun as its predecessor, the 37mm KwK36. Ammunition is the same - PzGr. APHE with 46mm pen and 13g explosive mass as stock, with 91mm pen PzGr.40 APCR as an unlock.
Machine guns
Like its predecessor, the Pz. III E has two coaxial 7.92mm MG34 machine guns that easily shred lightly armored flak trucks seen commonly at low tiers. Slow turret traverse makes it generally useless vs aircraft, however.
Usage in the battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
The Pz. III E still has the "average" flavor of its predecessor, but is able to rely on its armor a little more than before. However, the higher BR of 1.7 means it runs into much nastier opposition. The B1 ter at 2.3 is just about unpennable from any side even with the APCR shell, the Matilda Mk II at 2.7 is slightly easier to pen but has a gun strong enough to annihilate you at a mere glance. The M5A1 at 2.3 runs circles around you with a better gun than you.
Pros:
- Gun is average for the tier
- APHE postpen helps securing kills quickly considering its other downsides
- High-pen APCR for tier helps immensely with uptiers
- Significantly improved mobility over Pz. III B.
- Totally immune against .50cal machine gun fire from other tanks
Cons:
- Slow turret traverse for tier of only 5.1 degrees/s makes it not well-suited to close-range combat
- Stock shell not suited to killing many opponents, even some at its same BR
- APCR postpen is generally inadequate yet you are forced to use it more often than not
- Easily crippled or knocked out from above by aircraft-mounted .50cals.
History
Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main
template. Be sure to include links to sources at the end of the article.
Media
An excellent addition to the article will be video guides, as well as screenshots from the game and photos.
Read also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
ETC.
Sources
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.