Difference between revisions of "F-104G China"

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Description
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== Description==<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.
 
  
General info
+
''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''
Flight performance
 
Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.
 
  
Characteristics Max Speed
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''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
(km/h at _,___ m) Max altitude
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{| class="wikitable" width="70%" style="text-align:center"
(metres) Turn time
+
! rowspan="2" |Characteristics
(seconds) Rate of climb
+
! colspan="2" |Max Speed
(metres/second) Take-off run
+
(km/h at _,___ m)
 +
! rowspan="2" |Max altitude
 
(metres)
 
(metres)
AB RB AB RB AB RB
+
! colspan="2" |Turn time
Stock ___ ___ __._ __._ __._ __._ ___
+
(seconds)
Upgraded ___ ___ __._ __._ __._ __._
+
! colspan="2" |Rate of climb
Details
+
(metres/second)
Features
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! rowspan="2" |Take-off run
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
+
(metres)
__ __ __ __ __ __
+
|-
Limits
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!AB!!RB!!AB!!RB!!AB!!RB
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
+
|-
Combat Take-off Landing + -
+
!Stock
___ ___ ___ ~__ ~__
+
|___||___|| rowspan="2" |{{Specs|ceiling}}||__._||__._||__._||__._|| rowspan="2" |___
Optimal velocities (km/h)
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|-
Ailerons Rudder Elevators Radiator
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!Upgraded
< ___ < ___ < ___ > ___
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|___||___||__._||__._||__._||__._
Survivability and armour
+
|-
Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.
+
|}
 
+
==== Details====
Armaments
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{| class="wikitable" width="50%" style="text-align:center"
Offensive armament
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|-
Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.
+
! colspan="6" |Features
 
+
|-
Suspended armament
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!Combat flaps!!Take-off flaps!!Landing flaps!!Air brakes!!Arrestor gear!!Drogue chute
Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.
+
|-
 
+
|__||__||__||__||__||__     <!-- ✓ -->
Defensive armament
+
|-
Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.
+
|}
 
+
{| class="wikitable" width="50%" style="text-align:center"
Usage in battles
+
|-
Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
+
! colspan="7" |Limits
 +
|-
 +
! rowspan="2" |Wings (km/h)
 +
! rowspan="2" |Gear (km/h)
 +
! colspan="3" |Flaps (km/h)
 +
! colspan="2" |Max Static G
 +
|-
 +
!Combat!!Take-off!!Landing!!+!!-
 +
|-
 +
|{{Specs|destruction|body}}||{{Specs|destruction|gear}}||___||___||___||~__||~__
 +
|-
 +
|}
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" |Optimal velocities (km/h)
 +
|-
 +
!Ailerons!!Rudder!!Elevators!!Radiator
 +
|-
 +
|< ___||< ___||< ___||> ___
 +
|-
 +
|}
 +
=== Survivability and armour===<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
  
Modules
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''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
To fill this in, go to the vehicle, press modifications and insert everything that is listed into this table.
 
  
Tier Flight performance Survivability Weaponry
+
== Armaments==
I
+
=== Offensive armament===<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
II
 
III
 
IV
 
Premium table only: If premium this is to be used, other table to be removed
 
Tier Flight performance Survivability Weaponry
 
I
 
II
 
III
 
IV
 
This is a premium vehicle: all modifications are unlocked on purchase
 
Pros and cons
 
Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".
 
  
Pros:
+
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
  
Cons:
+
=== Suspended armament===<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
  
History
+
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref />, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).
 
  
Media
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=== Defensive armament===<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
Excellent additions to the article would be video guides, screenshots from the game, and photos.
 
  
See also
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''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.''
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
 
  
reference to the series of the aircraft;
+
== Usage in battles==<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
links to approximate analogues of other nations and research trees.
 
External links
 
Paste links to sources and external resources, such as:
 
  
topic on the official game forum;
+
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
encyclopedia page on the aircraft;
 
other literature.
 

Revision as of 20:22, 26 May 2020

Introducing Wiki 3.0

 Description

In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics Max Speed

(km/h at _,___ m)

Max altitude

(metres)

Turn time

(seconds)

Rate of climb

(metres/second)

Take-off run

(metres)

AB RB AB RB AB RB
Stock ___ ___ rowspan="2" __._ __._ __._ __._ ___
Upgraded ___ ___ __._ __._ __._ __._

 Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
__ __ __ __ __ __
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
___ ___ ___ ~__ ~__
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< ___ < ___ < ___ > ___

 Survivability and armour

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

 Armaments

 Offensive armament

Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.

 Suspended armament

Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.

 Defensive armament

Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.

 Usage in battles

Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).