Difference between revisions of "Ju 188 A-2"

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m (Usage in battles: A fast medium bomber with good payload options and decent defensive armament.)
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== Usage in battles ==
 
== Usage in battles ==
 
<!--''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
<!--''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
While utilising a stock version of the aircraft, choosing the option to use the 50SC x 10 payload performs best for when rushing ground troops, of course, when possible, drop them more on one target.
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While utilising a stock version of the aircraft, choosing the option to use the 50SC x 10 payload performs best for when rushing ground troops, of course, when possible, drop them more on one target. As son as you have better payload options, you also have the opportunity to go for bases.
  
Another strategic manoeuvre is to fly low, making sure any attacking interceptors will have to face the bigger guns.
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At the beginning of the match, you should always go into a shallow dive to maximise your speed, and by that the chance to get to your target before anybody else, and to cover the underside of the plane by simply flying close to the ground. Your 20 mm cannon on top of the the canopy is deadly, and as soon as you have the universal belt unlocked, you can shoot down multiple enemy fighters before going down yourself. However, try to avoid headons because of your glass cockpit and mind that your 20mm can't fire directly behind the plane because the rudder blocks it.
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If you have all loadouts unlocked, the one with the 2x1000kg, 2x250kg and 10x50kg is the best for destroying bases. The 2x250kg drop at the same time from your wingtips and with one 1000kg bomb, they are enough to destroy one base. The other 11 bombs are enough for a second base. This is also the loadout with the most payload so you should use it for AFs as well. Concerning ground targets, you can use the loadout you prefer, just make sure you have 3 bomb drops before you get to the 50kg bombs in the bomb bay.
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interceptors
  
 
=== Manual Engine Control ===
 
=== Manual Engine Control ===
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'''Pros:'''
 
'''Pros:'''
  
* 20 mm cannon is a serious threat if aimed properly
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* Very fast
 +
* Airspawn
 +
* Enough payload for 2 bases
 +
* Sturdy
 +
* Fairly maneuverable for a bomber
 +
* 20 mm cannon with 360° horizontal guidance
 +
* "Minengeschosse" for the 20 mm
  
 
'''Cons:'''
 
'''Cons:'''
  
* Lack of defensive armament to cover the underside of the aircraft
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* Gunners get knocked out easily
 +
* Glass front
 +
* Only one Pilot
 +
* Only 2 Mgs to cover the plane from below
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* Huge rudder blocking the 6 of the aircraft for 2 gunners
  
 
== History ==
 
== History ==

Revision as of 14:36, 28 May 2020

Introducing Wiki 3.0
ju-188a-2.png
Ju 188 A-2
Research:54 000 Specs-Card-Exp.png
Purchase:185 000 Specs-Card-Lion.png

Description

GarageImage Ju 188 A-2.jpg


The Ju 188 A-2 is a rank IV German bomber with a battle rating of 5.3 (AB/RB/SB). It was introduced in Update 1.97 "Viking Fury".

General info

Flight performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics Max Speed
(km/h at 6,000 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock ___ ___ 11200 __._ __._ __._ __._ 750
Upgraded ___ ___ __._ __._ __._ __._

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
0 310 480 ___ 280 ~11 ~8
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 370 < 360 < 450 > 290

Survivability and armour

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Armaments

Offensive armament

Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.

Suspended armament

Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.

Defensive armament

Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.

Usage in battles

While utilising a stock version of the aircraft, choosing the option to use the 50SC x 10 payload performs best for when rushing ground troops, of course, when possible, drop them more on one target. As son as you have better payload options, you also have the opportunity to go for bases.

At the beginning of the match, you should always go into a shallow dive to maximise your speed, and by that the chance to get to your target before anybody else, and to cover the underside of the plane by simply flying close to the ground. Your 20 mm cannon on top of the the canopy is deadly, and as soon as you have the universal belt unlocked, you can shoot down multiple enemy fighters before going down yourself. However, try to avoid headons because of your glass cockpit and mind that your 20mm can't fire directly behind the plane because the rudder blocks it.

If you have all loadouts unlocked, the one with the 2x1000kg, 2x250kg and 10x50kg is the best for destroying bases. The 2x250kg drop at the same time from your wingtips and with one 1000kg bomb, they are enough to destroy one base. The other 11 bombs are enough for a second base. This is also the loadout with the most payload so you should use it for AFs as well. Concerning ground targets, you can use the loadout you prefer, just make sure you have 3 bomb drops before you get to the 50kg bombs in the bomb bay.

interceptors

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Auto control available
Controllable
Auto control available
Controllable
Not auto controlled
Separate Not controllable
2 gears
Not controllable

Pros and cons

Pros:

  • Very fast
  • Airspawn
  • Enough payload for 2 bases
  • Sturdy
  • Fairly maneuverable for a bomber
  • 20 mm cannon with 360° horizontal guidance
  • "Minengeschosse" for the 20 mm

Cons:

  • Gunners get knocked out easily
  • Glass front
  • Only one Pilot
  • Only 2 Mgs to cover the plane from below
  • Huge rudder blocking the 6 of the aircraft for 2 gunners

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Junkers Aircraft and Motor Works (Junkers Flugzeug- und Motorenwerke Aktiengesellschaft)
Fighters  Ju 88 C-6 · Ju 388 J
Strike Aircraft 
Ju 87  Ju 87 G-1 · Ju 87 G-2
Bombers  Ju 88 A-1 · Ju 88 A-4 · Ju 188 A-2 · Ju 288 C
Ju 87  Ju 87 B-2 · Ju 87 D-3 · Ju 87 D-5 · Ju 87 R-2 · Ju 87 R-2 Libya
Export  ▄Ju 87 D-3 · ▄Ju 87 R-2 · ▄Ju 88 A-4

Germany bombers
Arado  Ar 196 A-3
Blohm & Voss  BV 138 C-1 · BV 238
Dornier  Do 17 E-1 · Do 17 Z-2 · Do 217 E-2 · Do 217 E-4 · Do 217 K-1 · Do 217 M-1
Focke-Wulf  Fw 189 A-1 · Fw 200 C-1
Henschel  Hs 123 A-1
Heinkel  He 111 H-3 · He 111 H-6 · He 111 H-16 · He 115 C-1 · He 177 A-3 · He 177 A-5
Junkers  Ju 87 B-2 · Ju 87 R-2 · Ju 87 R-2 Libya · Ju 87 D-3 · Ju 87 D-5 · Ju 88 A-1 · Ju 88 A-4 · Ju 188 A-2 · Ju 288 C
Messerschmitt  Me 264
Savoia-Marchetti  ▀S.M.79 serie 1 · ▀S.M.79 B · ▀S.M.79 serie 4 · ▀S.M.79 serie 8
  ▀S.M.79 AS · ▀S.M.79 bis/N · ▀S.M.79 bis/T.M
Trophies  ▀Wellington Mk Ic