Difference between revisions of "A-20G-25"

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(Added basic information and tables.)
Line 2: Line 2:
  
 
== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''
+
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
 +
 
 +
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''A-20G-25 ''Havoc''''' is a Rank II American attacker with a battle rating of 2.7 (AB) and 3.0 (RB/SB). It was in the game since the start of the Open Beta Test as the ''A-20G-30'' before being remodeled and renamed in Update 1.47 "Big Guns" to the ''A-20G-25''.
 +
 
 +
The A-20 is classified as an attacker, which carries both good and bad traits when compared to "real" bombers.  The main advantage is it's strong offensive armament (comparable to that of many U.S fighters), which allows it to engage other aircraft or to strafe soft ground targets. Additionally, it carries an excellent defensive armament, with 2 x 12.7 mm machine guns mounted in a dorsal turret, and a single 12.7 mm machine gun in a hatch below the tail. However, in-game attackers are treated differently than bombers, spawning at lower altitude and in Realistic Mode they do not benefit from a bomb-sight.
 +
 
 +
Due to its lack of manuverability, turn fighting or energy fighting enemy aircraft is extremely ill-advised, since the A-20G isn't capable of out-turning anything (even heavy fighters), and it's energy retention is very poor. If one must engage an enemy fighter, either make sure to have a significant energy advantage in order to use boom-and-zoom tactics, or try to provoke them into a head-on pass, since not much can compete with the A-20G's armament. If an enemy plane avoids a head on engagement, it is likely better to avoid turning, and use the speed of this plane to either get to help or to allow your gunners to engage the fighters. Often, the best defensive tactic is to stay at very low altitude in to force the enemy into the dorsal turret's coverage area and hope it can deal with it, as the A-20G is hopeless in any kind of combat manuvering otherwise.
  
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''
+
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="8" | Characteristics
 +
|-
 +
! colspan="8" | ''Stock''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 3,048 m)
 +
! rowspan="2" | Max altitude<br>(meters)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run<br>(meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 491 || 476 || 7,224 || 35.6 || 36.2 || 6.1 || 7.7 || 604
 +
|-
 +
! colspan="8" | ''Upgraded''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 3,048 m)
 +
! rowspan="2" |Max altitude (meters)
 +
! colspan="2" | Turn time (seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run (meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 532 || 510 || 7,224 || 32.6 || 34.0 || 15.5 || 10.1 || 604
 +
|-
 +
|}
 +
 
 +
====Details====
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Features
 +
|-
 +
! Combat flap
 +
! Take-off flap
 +
! Landing flap
 +
! Air brakes
 +
! Arrestor gear
 +
|-
 +
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Limits
 +
|-
 +
! rowspan="2" | Wing-break speed<br>(km/h)
 +
! rowspan="2" | Gear limit<br>(km/h)
 +
! rowspan="2" | Combat flap<br> (km/h)
 +
! colspan="2" | Max Static G
 +
|-
 +
! +
 +
! -
 +
|-
 +
| 633 || 450 || ??? || ~9 || ~?3
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | Optimal velocities
 +
|-
 +
! Ailerons<br>(km/h)
 +
! Rudder<br>(km/h)
 +
! Elevators<br>(km/h)
 +
! Radiator<br>(km/h)
 +
|-
 +
| < 260 || < 320 || < 320 || > 200
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Compressor (RB/SB)
 +
|-
 +
! colspan="3" | Setting 1
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| 467 m || 2,700 hp || 3,200 hp
 +
|-
 +
! colspan="3" | Setting 2
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| 2,906 m || 2,500 hp || 3,022 hp
 +
|-
 +
<!--! colspan="3" | Setting 3
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|- -->
 +
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''
+
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
 +
* No armour plating
 +
* No armour glazing
 +
* Critical components located at front of aircraft (fuel, pilot, engine, controls)
 +
* More fuel tanks located in wings near fuselage
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
 +
{{main|Browning M2 (12.7 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is armed with:
 +
 
 +
* 4 x 12.7 mm Browning M2 machine guns, nose-mounted (350 rpg = 1,400 total)
 +
* 2 x 12.7 mm Browning M2 machine guns, chin-mounted (350 rpg = 700 total)
  
 
=== Suspended armament ===
 
=== Suspended armament ===
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
+
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 +
{{main|Bombs|Rockets}}
 +
 
 +
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance:
 +
 
 +
* Without load (not an option with this aircraft)
 +
* 12 x M8 rockets
 +
* 4 x 500 lb AN-M64A1 bombs (2,000 lb total)
  
 
=== Defensive armament ===
 
=== Defensive armament ===
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
+
<!--''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''-->
 +
{{main|Browning M2 (12.7 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is defended by:
 +
 
 +
* 2 x 12.7 mm Browning M2 machine guns, dorsal turret (400 rpg = 800 total)
 +
* 1 x 12.7 mm Browning M2 machine guns, ventral turret (400 rpg)
  
 
== Usage in the battles ==
 
== Usage in the battles ==
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
The A-20G-25 possesses a fairly standard loadout of 6 x 12.7 mm machine guns like many regular fighters in the U.S tech tree. However unlike the fighters, the machine guns on the A-20 are mounted solely in the nose. This allows for a much more focused cone of fire at range since convergence is not a significant factor, meaning that the A-20G will have an easier time hitting targets, but hardened ground targets like light and medium tanks will be easier to kill due to the fact that bullets are not converging from an angle, increasing penetration.
 +
 
 +
In general, either stealth or universal belts are recommendable for most situations. While the ground targets belt does make it feasible to kill medium tanks with the 12.7 mm machine guns, the angles required for dealing damage are so specific, you end up putting a fairly unmanoeuvrable plane at risk of crashing.
 +
 
 +
===Manual Engine Control===
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | MEC elements
 +
|-
 +
! rowspan="2" |Mixer
 +
! rowspan="2" |Pitch
 +
! colspan="3" |Radiator
 +
! rowspan="2" |Supercharger
 +
! rowspan="2" |Turbocharger
 +
|-
 +
! Oil
 +
! Water
 +
! Type
 +
|-
 +
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 +
|-
 +
|}
 +
 
 +
===Modules===
 +
{| class="wikitable"
 +
!colspan = "1"| Tier
 +
!colspan = "2"| Flight performance
 +
!colspan = "1"| Survivability
 +
!colspan = "2"| Weaponry
 +
|-
 +
| I
 +
| Fuselage Repair
 +
| Radiators
 +
|
 +
| Offensive 12 mm
 +
|
 +
|-
 +
| II
 +
|
 +
| Compressor
 +
| Airframe
 +
| New 12 mm MGs
 +
|
 +
|-
 +
| III
 +
| Wings Repair
 +
| Engine
 +
|
 +
| Turret 12 mm
 +
| Rocket Launcher M10
 +
|-
 +
| IV
 +
|
 +
| Engine Injection
 +
| Cover
 +
| New 12 mm MGs (turret)
 +
|
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
* Great armament consisting of 6 x 12.7 mm machine guns that are all mounted in the nose
 +
* Defensive armament
 +
* Decent acceleration and speed
 +
* Decent protection
 +
* Can take a lot of damage from similarly tiered planes before going down
 +
* Powerful payload
  
 
'''Cons:'''
 
'''Cons:'''
*
+
* Poor turn rate
 +
* Poor climb rate
 +
* Large target
 +
* Poor energy retention
 +
* Bazooka rocket positioning makes direct hits difficult
 +
* Despite having largely superior flight characteristics compared to other bombers, it will still get outperformed by any fighter in a dogfight
 +
* Performing a barrel roll in level flight, will fuel starve your engines
 +
* Pulling negative G's will starve the engines in realistic battle mode
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
 +
In 1936 a design team from Douglas Aircraft set out to create a light bomber. The design would be based around a high mounted wing and tricycle landing gear. It was to be powered by a pair of 450 hp Pratt & Whitney engines. It was know as the Douglas Model 7A. The projected was shelved with design work nearly half way completed. Based on information from the Spanish Civil War, the U.S. Army put of a specification for a new airplane. The requirements was a cruising speed of 200 mph and a range of 1200 miles. It was to also consist of a 1,200 lb bomb load. Douglas then revised the design to meet these requirements. It was knows as the Douglas Model 7B.
 +
 
 +
A French purchasing commission touring U.S. aircraft companies was informed of the new design. They received permission from the U.S. government to spectate the performance trials. The commission was impressed with the airplane and received further permission to participate in the flight test. The French placed a order for 100 aircraft and was quickly increased to 270. They also requested changes to the aircraft's design including: better range, payload, additional armor, and french specific equipment. This new design was designated DB-7. France was defeated before a majority of the aircraft could be delivered. The remaining aircraft order was diverted to the British and was designated the Boston.
 +
 
 +
The U.S. Army Air Corps ordered the aircraft in June of 1939. The army requested several changes. The primary change were new engines with superchargers. The aircraft was designated A-20. The original order was for 63 aircraft, with 60 aircraft delivered. The follow on order was for the A-20A without the superchargers, 140 ordered. The A-20G was the first solid nose A-20. Originally armed with 4 x 20 mm cannons, they were later changed for the M2 Browning. This was also the first A-20 with a powered turret. A total of 2,850 A-20Gs were built.
 +
 
 +
The US, France, Britain, and Russia all made extensive use of the A-20. Used in France and Russia as low level attackers, the A-20 was considered overpowered, easy to fly, and easy to care for, even by inexperienced and lightly trained crews. The A-20 saw combat in all theaters of World War II. This aircraft filled many roles including: Bomber, Fighter, Recon, Attacker, and Night Fighter.
  
 
== Media ==
 
== Media ==
Line 43: Line 265:
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
''ETC.''
+
<!--''ETC.''-->
  
 
== Sources ==
 
== Sources ==
Line 50: Line 272:
 
* ''page on aircraft encyclopedia;''
 
* ''page on aircraft encyclopedia;''
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{USA attackers}}

Revision as of 02:26, 26 November 2018

A-20G-25
a-20g.png
A-20G-25
AB RB SB
2.7 2.7 3.0
Research:9 200 Specs-Card-Exp.png
Purchase:16 000 Specs-Card-Lion.png
Show in game

Description

GarageImage A-20G-25.jpg


The A-20G-25 Havoc is a Rank II American attacker with a battle rating of 2.7 (AB) and 3.0 (RB/SB). It was in the game since the start of the Open Beta Test as the A-20G-30 before being remodeled and renamed in Update 1.47 "Big Guns" to the A-20G-25.

The A-20 is classified as an attacker, which carries both good and bad traits when compared to "real" bombers. The main advantage is it's strong offensive armament (comparable to that of many U.S fighters), which allows it to engage other aircraft or to strafe soft ground targets. Additionally, it carries an excellent defensive armament, with 2 x 12.7 mm machine guns mounted in a dorsal turret, and a single 12.7 mm machine gun in a hatch below the tail. However, in-game attackers are treated differently than bombers, spawning at lower altitude and in Realistic Mode they do not benefit from a bomb-sight.

Due to its lack of manuverability, turn fighting or energy fighting enemy aircraft is extremely ill-advised, since the A-20G isn't capable of out-turning anything (even heavy fighters), and it's energy retention is very poor. If one must engage an enemy fighter, either make sure to have a significant energy advantage in order to use boom-and-zoom tactics, or try to provoke them into a head-on pass, since not much can compete with the A-20G's armament. If an enemy plane avoids a head on engagement, it is likely better to avoid turning, and use the speed of this plane to either get to help or to allow your gunners to engage the fighters. Often, the best defensive tactic is to stay at very low altitude in to force the enemy into the dorsal turret's coverage area and hope it can deal with it, as the A-20G is hopeless in any kind of combat manuvering otherwise.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 3,048 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
491 476 7,224 35.6 36.2 6.1 7.7 604
Upgraded
Max Speed
(km/h at 3,048 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
532 510 7,224 32.6 34.0 15.5 10.1 604

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
633 450  ??? ~9 ~?3
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 260 < 320 < 320 > 200
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
467 m 2,700 hp 3,200 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
2,906 m 2,500 hp 3,022 hp

Survivability and armour

  • No armour plating
  • No armour glazing
  • Critical components located at front of aircraft (fuel, pilot, engine, controls)
  • More fuel tanks located in wings near fuselage

Armaments

Offensive armament

Main article: Browning M2 (12.7 mm)

The A-20G-25 is armed with:

  • 4 x 12.7 mm Browning M2 machine guns, nose-mounted (350 rpg = 1,400 total)
  • 2 x 12.7 mm Browning M2 machine guns, chin-mounted (350 rpg = 700 total)

Suspended armament

Main articles: Bombs, Rockets

The A-20G-25 can be outfitted with the following ordinance:

  • Without load (not an option with this aircraft)
  • 12 x M8 rockets
  • 4 x 500 lb AN-M64A1 bombs (2,000 lb total)

Defensive armament

Main article: Browning M2 (12.7 mm)

The A-20G-25 is defended by:

  • 2 x 12.7 mm Browning M2 machine guns, dorsal turret (400 rpg = 800 total)
  • 1 x 12.7 mm Browning M2 machine guns, ventral turret (400 rpg)

Usage in the battles

The A-20G-25 possesses a fairly standard loadout of 6 x 12.7 mm machine guns like many regular fighters in the U.S tech tree. However unlike the fighters, the machine guns on the A-20 are mounted solely in the nose. This allows for a much more focused cone of fire at range since convergence is not a significant factor, meaning that the A-20G will have an easier time hitting targets, but hardened ground targets like light and medium tanks will be easier to kill due to the fact that bullets are not converging from an angle, increasing penetration.

In general, either stealth or universal belts are recommendable for most situations. While the ground targets belt does make it feasible to kill medium tanks with the 12.7 mm machine guns, the angles required for dealing damage are so specific, you end up putting a fairly unmanoeuvrable plane at risk of crashing.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiators Offensive 12 mm
II Compressor Airframe New 12 mm MGs
III Wings Repair Engine Turret 12 mm Rocket Launcher M10
IV Engine Injection Cover New 12 mm MGs (turret)

Pros and cons

Pros:

  • Great armament consisting of 6 x 12.7 mm machine guns that are all mounted in the nose
  • Defensive armament
  • Decent acceleration and speed
  • Decent protection
  • Can take a lot of damage from similarly tiered planes before going down
  • Powerful payload

Cons:

  • Poor turn rate
  • Poor climb rate
  • Large target
  • Poor energy retention
  • Bazooka rocket positioning makes direct hits difficult
  • Despite having largely superior flight characteristics compared to other bombers, it will still get outperformed by any fighter in a dogfight
  • Performing a barrel roll in level flight, will fuel starve your engines
  • Pulling negative G's will starve the engines in realistic battle mode

History

In 1936 a design team from Douglas Aircraft set out to create a light bomber. The design would be based around a high mounted wing and tricycle landing gear. It was to be powered by a pair of 450 hp Pratt & Whitney engines. It was know as the Douglas Model 7A. The projected was shelved with design work nearly half way completed. Based on information from the Spanish Civil War, the U.S. Army put of a specification for a new airplane. The requirements was a cruising speed of 200 mph and a range of 1200 miles. It was to also consist of a 1,200 lb bomb load. Douglas then revised the design to meet these requirements. It was knows as the Douglas Model 7B.

A French purchasing commission touring U.S. aircraft companies was informed of the new design. They received permission from the U.S. government to spectate the performance trials. The commission was impressed with the airplane and received further permission to participate in the flight test. The French placed a order for 100 aircraft and was quickly increased to 270. They also requested changes to the aircraft's design including: better range, payload, additional armor, and french specific equipment. This new design was designated DB-7. France was defeated before a majority of the aircraft could be delivered. The remaining aircraft order was diverted to the British and was designated the Boston.

The U.S. Army Air Corps ordered the aircraft in June of 1939. The army requested several changes. The primary change were new engines with superchargers. The aircraft was designated A-20. The original order was for 63 aircraft, with 60 aircraft delivered. The follow on order was for the A-20A without the superchargers, 140 ordered. The A-20G was the first solid nose A-20. Originally armed with 4 x 20 mm cannons, they were later changed for the M2 Browning. This was also the first A-20 with a powered turret. A total of 2,850 A-20Gs were built.

The US, France, Britain, and Russia all made extensive use of the A-20. Used in France and Russia as low level attackers, the A-20 was considered overpowered, easy to fly, and easy to care for, even by inexperienced and lightly trained crews. The A-20 saw combat in all theaters of World War II. This aircraft filled many roles including: Bomber, Fighter, Recon, Attacker, and Night Fighter.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.


USA strike aircraft
Douglas  A-20G-25 · A-26B-10 · A-26B-50 · A2D-1 · AD-2 · AD-4 · A-1H
North American  A-36 · PBJ-1H · PBJ-1J
Other  AM-1 · AU-1 · XA-38