Difference between revisions of "BT-5"

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=== Main armament ===
 
=== Main armament ===
 
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
 
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
{{main|20-K (45 mm)}}
+
{{main|20-K (45 mm)}}The BT-5 has a decent cannon for a light tank. Stock round has a maximum penetration of 70mm. Combined with the 29g TNT, it is almost certain that the BT-5 will frontally one-shot every tank it will see. Even at more than 500m away from the target, it still has 40-50mm of penetration which is still enough to go through a lot of tanks' frontal armor. The 3-4 second reload allows the player to quickly fire more shells if the first shot didn't kill. The tank has 8 degrees of gun depression which is quite enough for most of the terrains.
  
 
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== Usage in the battles ==
 
== Usage in the battles ==
 
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
Best tactics are probably, however, to not charge right into the combat, but wait a while to see how the battle develops - observe where and how many enemy tanks go, maybe fire a few shots from the distance. Use BT's great mobility to get to the best positions. And then use its awesome speed to charge at lonely opponents, which at close range have no chance of keeping their guns from tracking the BT. Keep in mind that charging into more than 1 opponent is usually a quick end, as it is very hard to not get hit from either of them at the same time. There is no armour on BT-5 to stop anything other than machine gun fire. Finally, try to avoid AA vehicles, as they will have no problem targeting and shredding the BT with rapid fire, even from the distance.
+
The BT-5 is really flexible when it comes to the usage, as it has great mobility and firepower, which is pretty much all you need for a good tank. Given its great 53 km/h top speed, it is good to use the BT-5 as a point-capping tank at the start of the match. It is better to travel on-road to fully utilise its speed to get to the point before the enemies do. Another good tactic is to maneuver to the flank of the frontline / point and attack from the side. Its speed makes it possible to go the furthest with the shortest time, surprising the enemies.  
 +
 
 +
Once capped, the player can either quickly ambush behind a nearby cover waiting for the enemy to re-cap it, or just drive around the battlefield and help the teammates. Its 70mm penetration and 29g TNT will one-shot pretty much anything around its BR. If not, the 3 second reload allows it to finish them off easily. A sudden, close encounter is a hard test to the player's skills because the BT-5 isn't very good at turning as its tracks are quite long and narrow. Its turret traverse of around 11 deg/sec is certainly not the best. Thus those two factors can sometimes cause the death to the BT-5 so the player must respond fast and accurate.
 +
 
 +
==== '''Enemies worth noting:''' ====
 +
Pz.IIs:
 +
 
 +
Although not as fast as the BT-5, the Pz.IIs still have an average speed of around 40km/h. Also they are equipped with a deadly 20mm autocannon that will punch holes on the BT-5 with ease, and their rate of fire can quickly kill multiple crew. The BT-5 has thin armor protecting only 3 crew, making it extremely vulnerable to those autocannons.
 +
 
 +
M8, M3 Stuarts:
 +
 
 +
These vehicles are equally fast, and the M8 can outrun the BT-5 if it's travelling on road, allowing them to get to the point before the BT-5 does. Therefore if America is on the other side the player might want to change their tactic and not to rush the point since low tier battles are always filled with fast tanks. The M8 has a roof-mounted .50 cal MG which easily tears the BT-5's armor apart and kills the crew inside.
 +
 
 +
B1 bis:
 +
 
 +
A heavily armored tank for its BR, but do not panic when you see it. Don't fire at a distance unless you are directly aiming at its side armor. The best option is to try and get as close to it as possible (point-blank range is ideal) and shoot straight at its side. However sometimes due to a variety of reasons the player might be unable to flank it and has to face it frontally. If that is the case, shoot the rather vertical driver's compartment and there's a great chance of penetration, killing the driver and the commander (which is also the gunner for the turret). Or, shoot between the two guns on the turret to kill the commander / gunner. Or, shoot at the near-vertical part of the curved gun mantlet of the big gun.
  
 
=== Pros and cons ===
 
=== Pros and cons ===

Revision as of 06:40, 13 May 2020

Introducing Wiki 3.0
BT-5
ussr_bt_5.png
BT-5
AB RB SB
1.0 1.0 1.0
Class:
Research:Free
Purchase:Free

Description

GarageImage BT-5.jpg


The BT-5 mod. 1933 is a Soviet reserve Rank I light tank with a battle rating of 1.0 (AB/RB/SB). It was introduced in Update 1.45 "Steel Generals". It is a very fast tank with a heavy-hitting 45 mm gun but at the cost of lighter armour.

This tank is quite unique. It has virtually no armour, weights only 11,5 tons and has a massive 400 HP engine (442 HP fully upgraded), giving it up to 38 HP/Ton ratio. This paired with excellent Christie suspension allows it to drive like a race car among tanks. Gun is an adequate 45mm 20-K cannon with decent penetration and quick reload.

The BT-5, as with most light tanks in-game, are fast, but at the cost of having little armour. This makes the BT-5 an ideal flanker. The primary (safe) tactic would be to shoot and scoot, never stay in the same place for long. The less safe route would be to run rings around the enemy and take shots while circling them. Overall, the rule with the BT-5 is: shoot the enemy first; if they try to shoot, don't get hit.

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour
Armour Front Sides Rear Roof
Hull 13 mm (62°) Front glacis
20 mm (18°) Driver port
30 mm (62°) Lower glacis
40 mm (13°) Plate joint
15 mm (1°) 13 mm (0-59°) 10 mm
Turret 20 mm (11-43°) Gun mantlet
15 mm Turret front
15 mm 15 mm 10 mm

Notes

  • Tracks and suspension wheel are both 15 mm thick.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 57 12 11.6 396 763 34.14 65.78
Realistic 51 10 323 400 27.84 34.48

Armaments

Main armament

Main article: 20-K (45 mm)
The BT-5 has a decent cannon for a light tank. Stock round has a maximum penetration of 70mm. Combined with the 29g TNT, it is almost certain that the BT-5 will frontally one-shot every tank it will see. Even at more than 500m away from the target, it still has 40-50mm of penetration which is still enough to go through a lot of tanks' frontal armor. The 3-4 second reload allows the player to quickly fire more shells if the first shot didn't kill. The tank has 8 degrees of gun depression which is quite enough for most of the terrains.
45 mm 20-K
Capacity Vertical
guidance
Horizontal
guidance
Stabilizer
86 -8°/+25° ±180° N/A
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 9.50 13.20 _.__ _.__ _.__
Realistic 9.50 11.20 _.__ _.__ _.__
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
3.80 _.__ _.__ _.__
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 90°
10m 100m 500m 1000m 1500m 2000m
BR-240 APHEBC 69 68 59 50 42 35
BR-240SP AP 73 71 62 52 44 37
Shell details
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
BR-240 APHEBC 760 1.4 1.2 15 32.3 +4° 48° 63° 71°
BR-240SP AP 757 1.4 N/A N/A N/A -1° 47° 60° 65°
Ammo racks
Ammo racks of the BT-5
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
86 72 (+14) 57 (+29) 43 (+43) 29 (+57) 15 (+71) 1 (+85) No

Turret empty: 29 (+57)

Machine guns

Main article: DT (7.62 mm)
7.62 mm DT
Coaxial mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
1,890 (63) 600 N/A N/A

Usage in the battles

The BT-5 is really flexible when it comes to the usage, as it has great mobility and firepower, which is pretty much all you need for a good tank. Given its great 53 km/h top speed, it is good to use the BT-5 as a point-capping tank at the start of the match. It is better to travel on-road to fully utilise its speed to get to the point before the enemies do. Another good tactic is to maneuver to the flank of the frontline / point and attack from the side. Its speed makes it possible to go the furthest with the shortest time, surprising the enemies.

Once capped, the player can either quickly ambush behind a nearby cover waiting for the enemy to re-cap it, or just drive around the battlefield and help the teammates. Its 70mm penetration and 29g TNT will one-shot pretty much anything around its BR. If not, the 3 second reload allows it to finish them off easily. A sudden, close encounter is a hard test to the player's skills because the BT-5 isn't very good at turning as its tracks are quite long and narrow. Its turret traverse of around 11 deg/sec is certainly not the best. Thus those two factors can sometimes cause the death to the BT-5 so the player must respond fast and accurate.

Enemies worth noting:

Pz.IIs:

Although not as fast as the BT-5, the Pz.IIs still have an average speed of around 40km/h. Also they are equipped with a deadly 20mm autocannon that will punch holes on the BT-5 with ease, and their rate of fire can quickly kill multiple crew. The BT-5 has thin armor protecting only 3 crew, making it extremely vulnerable to those autocannons.

M8, M3 Stuarts:

These vehicles are equally fast, and the M8 can outrun the BT-5 if it's travelling on road, allowing them to get to the point before the BT-5 does. Therefore if America is on the other side the player might want to change their tactic and not to rush the point since low tier battles are always filled with fast tanks. The M8 has a roof-mounted .50 cal MG which easily tears the BT-5's armor apart and kills the crew inside.

B1 bis:

A heavily armored tank for its BR, but do not panic when you see it. Don't fire at a distance unless you are directly aiming at its side armor. The best option is to try and get as close to it as possible (point-blank range is ideal) and shoot straight at its side. However sometimes due to a variety of reasons the player might be unable to flank it and has to face it frontally. If that is the case, shoot the rather vertical driver's compartment and there's a great chance of penetration, killing the driver and the commander (which is also the gunner for the turret). Or, shoot between the two guns on the turret to kill the commander / gunner. Or, shoot at the near-vertical part of the curved gun mantlet of the big gun.

Pros and cons

Pros:

  • Good gun penetration
  • Good rate of fire
  • One of the fastest tanks in the game, great acceleration and overall mobility
  • Can run circles around other light tanks
  • Front armour, although very thin, sometimes bounces shells thanks to the high sloping

Cons:

  • Pretty much non-existent armour
  • Very vulnerable to quick-firing auto-cannons like Pz.II's or AA vehicles
  • One shot in the front will knock out the crew

History

Development

The BT, or Bystrokhodny tank (Fast tank), was a strange combination of national engineering. BT's origin lays with an American automotive designer named Walter Christie, who developed a suspension system that can be converted between tracked and wheeled travel. His first attempt was the M1919 tank and submitted in February 1921, but was withdrawn for improvements in Spring 1921. It was rebuilt as the M1921 and tested until May 1923. While his design had garnered interest, the deficiency of the cramped crew compartment and unreliable had the design rejected in July 1924. Christie improved the suspension again and patented the design in April 1928. The new suspension used large road wheels with smaller idler and drive sprocket, with a chain to drive the vehicle track-less when needed. The suspension wheels were supported by large springs in the hull to provide a relatively smooth ride compared to the usual suspension design of the day. This design, today is known as the Christie Suspension, was put onto the M1928 tank and presented on October 1928, with a public demonstration by driving the tank from Maryland to Pennsylvania on an average 28 mph speed. The attention grabbed overseas interest, one was the Polish Army, but another country interested in the design was the Soviet Union. The Soviet Union, using their ties with Amtorg Corporation in New York, offered to buy the M1928 design and its license production rights. The deal was done on 30 April 1930 with two M1928 tanks for $60,000 and the production rights for $100,000.[1]

The tanks that arrived at the Soviet Union were designated the M1940 convertible tank. Polish interest in the vehicle vanished upon learning of the transaction with the Soviet Union. However, while the Soviet Union was aware of Polish interest in the vehicle, they did not hear of the cancellation and made estimations that Poland could have up to 100 Christie tanks with 300 Vickers tank by 1931, prompting a hasty production schedule of their own tank designs. Though with flaws, the M1940 was accepted for production on 23 May 1931 as the BT-2. Manufacturing difficulties led to a delay in the production tables of the BT-2. Another issue was the choice of armament, with the Red Army jumping from the 37 mm PS-2 gun derived from the French Hotchkiss gun, the 37 mm Pak 36 developed by Germany, then the 45 mm. The changes in armament, each larger than the other, creating fitting issues with the BT-2 turret design. Despite 620 units produced by 1944, the BT-2 was deemed near useless except for practice.[1] An improvement was needed for the service of the Red Army.

The BT-2 design was improved at the KB-T2K tank bureau, with BT-3 being a measurement conversion from imperial to metric, and the BT-4 changing the rivet construction with welds. In 1932, the plan was to upgrade the BT-2 and equip it with the 45 mm. The next iteration, the BT-5, was completed on 21 October 1932 without a turret, though with the complete model made on 01 January 1933. The most notable change between the BT-2 design and the BT-5 was the enlarged turret for the 45 mm gun with a coaxial machine gun. Most BT-5 were equipped with the M-5 Liberty gasoline engine, but some equipped with the BD-2 diesel engine were designated the BT-5diz.[2]

A total of 1,946 BT-5 were produced during its production life between 1933 and 1934.[2][3] Aside from the tank model, many different variants were produced on the BT-5 design. Such as the BT-5PKh designed for deep-wading[4], the RBT-5 that equipped two 250 kg 305 mm Tverskiy “Tank Torpedoes” on the turret, a BT-5 with two Katyusha launch rails,[5] the KhBT-5 with a KS-34 flamethrower,[6] and the SBT-5 bridge-layer engineer vehicle. [7] All were built with varying levels of success and practicality, only the SBT-5 were made in noticeable numbers, of which was five units.[7]

Combat usage

The BT-5 was first used to equip the 5th Kalinovskiy Mechanized Corps. 325 BT-5 were equipped with the 71-TK Shakal radio transceiver, designated the BT-5RT.[2] Tanks without radio had to communicate via signal flags, hand signals, or by flare.[3]

The BT tank’s first combat usage was during the Spanish Civil War in 1937 in foreign hands, with 50 BT-5 sold to the Spanish Republic, delivered on 10 August 1937. The Spanish troops using them regarded the BTs as the best tanks in Spain. Soviet advisors from the 5th Kalinovskiy Mech. Corps were also supplemented among the Spanish troops during the war. However, the lack of tactics in the Spanish Republicans led to heavy losses among the BT units. Some BTs were even captured by the Spanish Nationalists and used against their owners. [8]

The Soviet’s first usage with the BT tanks was in the border conflicts with Japan at Khalkin Gol. At this point, the BT-7 was starting to succeed the BT-5 in Red Army service, but the BT-5 still served in the 11th Tank Brigade in three battalions. Though the BT were successful in stopping Japanese advances and driving them back, the BT tanks suffered casualties under the 37 mm anti-tank guns and 70 mm field guns in Japanese service. While experience with the BTs was still satisfactory, the fighting revealed flaws in the design. The BT armour was becoming too thin to resist standard anti-tank weaponry, radio sets were too easily damaged, rubber on the wheels would melt off in prolonged march in hot weather,[8] and the tank’s petrol were catching fire due to combat damages, leading to a change in Soviet power design from petrol engines to diesel.[9]

The BT-5 also saw use during the Soviet’s invasion of Poland in 1939, with only 147 BT-2 and BT-5 in four tank regiments but these did not see much combat. A number were also used in the Winter War against Finland in 1940. In April 1941, months before the German’s Operation Barbarossa, the Soviets still had 1,658 BT-5 of all variants in inventory, but wear and tear had begun taking their toll on their reliability. Mechanical problems became rampant and when the Germans invaded Russia on 22 June 1941, many BT tanks were lost from breakdowns. Those that were able to encounter the German Panzer divisions were clearly outmatched by the Panzer III and Panzer IV. They were only a match against light tanks like the Panzer 38(t), but the German’s more experienced tank formations were able to win even when outnumbered.[8]

The drastically reduced BT tank numbers meant they were almost a rarity past 1941. In the Summer 1942 fronts, there were only 65 BT tanks fighting the Germans. By June 1945, only 299 BT tanks were still available in all parts of the European theatre. The BT’s last major campaign was in Manchuria during the Soviet’s offensive against Japan. Though majorly BT-7s, 190 BT-5s were present by September 1945. In 1946, all BT tanks were retired from Soviet service.[8]

Legacy

Perhaps the most important impact the BT light tanks series was that it was the predecessor of the T-34 medium tank[3], which would go on as the most produced tank of World War II. During work on improving the BT design that would become the BT-7, a separate design project at Kharkov headed by a designer named Mikhail Koshkin in October 1937 focused on a BT-20,[3] which had a wider hull and a BD-2 diesel engine. Inside the design bureau, however, the design was renamed the A-20, which was further improved into the A-32 which had improved armour and a bigger 76.2 mm gun. Finally, in December 1939, Stalin approved the A-32 design, which was accepted under the name T-34[9]

In-game description

The BT-5 light tank was built as a result of a project to upgrade the BT-2. The first vehicles were released in March, 1933. The new tank’s main distinction was that it had a new turret with enhanced weaponry installed on it. A pair of 45mm 20К cannon and a 7.62mm DT machine gun were installed on the turret. Other less significant changes were also made that enhanced the tank’s build quality. 230 BT-5 tanks with enhanced turrets were produced.

Media

Skins and camouflages for the BT-5 mod. 1933 from live.warthunder

References

  1. 1.0 1.1 Zaloga 2016, American Origin
  2. 2.0 2.1 2.2 Zaloga 2016, The BT-5 Tank
  3. 3.0 3.1 3.2 3.3 Zaloga 2016, The BT-7 Tank
  4. Zaloga 2016, The PT-1 Amphibious Tank
  5. Zaloga 2016, BT Artillery Tanks
  6. Zaloga 2016, Flamethrower Tanks
  7. 7.0 7.1 Zaloga 2016, Engineer Support Tanks
  8. 8.0 8.1 8.2 8.3 Zaloga 2016, Combat Use
  9. 9.0 9.1 Zaloga 1994, Design and Development

Read also

Official War Thunder forum article: [Vehicle Profile] A very Soviet Reserve: BT-5 Light Tank

Sources

  • Zaloga, Steven. BT Fast Tank: The Red Army’s Cavalry Tank 1931-45 Great Britain: Osprey Publishing Ltd., 2016
  • Zaloga, Steven. T-34/76 Medium Tank 1941-45 Great Britain: Osprey Publishing Ltd., 1994


USSR light tanks
T-26  T-26 · T-26 (1st Gv.T.Br.) · T-26-4 · T-26E
BT  BT-5 · RBT-5 · BT-7 · BT-7 TD · BT-7M · BT-7A (F-32)
T-50  T-126 · T-50
T-70  T-70 · T-80
PT-76  PT-76B · PT-76-57 · Object 906
BMP  BMP-1 · BMP-2 · BMP-2M · BMP-3
BMD  BMD-4
2S25  2S25 · 2S25M
Wheeled  BA-11 · BTR-80A
Other  T-60 · Object 685 · 2S38
China  ▂Type 62