Difference between revisions of "I-16 Chung 28 (China)"

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(Flight performance)
(Pros and cons)
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'''Pros:'''
 
'''Pros:'''
  
*
+
* Excellent turning ability. With combat flaps deployed it can out-turn He-112, He-100 and even turn fighters like the early [[Spitfire (Family)|Spitfire]]
 +
* Extreme roll rate allows it to do offensive / defensive scissors easily, which is an advantage over the He-112 / 100 as their roll rate aren't as good.
 +
* 2x ShKAS have good fire rate, adequate velocity and accuracy. Plenty of ammo (900 RPG) allows longer fights.
 +
* Suspended armament provides rockets and bombs, which, to some extent, allows some ground attack ability.
 +
* Is a very short and small plane, offering the enemy a harder target to hit
  
 
'''Cons:'''
 
'''Cons:'''
 +
 +
* Extremely poor level speed, climb rate, dive acceleration and energy retention. Will get outran, out-climbed and out-dived easily by Bf-109 E, He-100. It even struggles to keep up with bombers.
 +
* Engine tends to overheat when diving at more than 500 kph.
 +
* Control surfaces are unresponsive over 450 kph.
 +
* Flaps are very weak and will break over 250 kph, severely limiting its sharp-turning potential at higher speeds.
 +
* No manual trim controls in simulator which makes it hard to handle.
 +
* Although maneuverble, it can still get out-turned by the Ki-10 or biplanes like He-51
  
 
*
 
*

Revision as of 08:29, 24 May 2020

Introducing Wiki 3.0
␗I-16 Chung 28
i-16_chung_28.png
␗I-16 Chung 28
AB RB SB
1.3 1.3 1.3
Class:
Research:2 900 Specs-Card-Exp.png
Purchase:700 Specs-Card-Lion.png
This page is about the fighter I-16 Chung 28 (China). For other versions, see I-16 (Family).

Description

GarageImage I-16 Chung 28 (China).jpg


The ␗I-16 Chung 28 is a rank I Chinese fighter with a battle rating of 1.3 (AB/RB/SB). It was introduced in Update 1.91 "Night Vision".

General info

Flight performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 2,700 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
428 420 9100 16.0 16.8 14.2 14.2 210
Upgraded
Max Speed
(km/h at 2,700 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
465 445 9100 14.1 15.0 24.3 18.5 210

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X X X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
N/A ~12 ~6
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 200 < 240 < 280 > 250
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
2,926 m 745 hp 856 hp

Survivability and armour

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Armaments

Offensive armament

Main article: PV-1 (7.62 mm)

The I-16 Chung 28 (China) is armed with:

  • 2 x 7.62 mm PV-1 machine guns, wing-mounted (900 rpg = 1,800 total)

Usage in battles

Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable
Not auto controlled
Not controllable
Not auto controlled
Controllable
Not auto controlled
Combined Not controllable
1 gear
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 7 mm
II Compressor New 7 mm MGs
III Wings repair Engine Airframe
IV Engine injection Cover

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

  • Excellent turning ability. With combat flaps deployed it can out-turn He-112, He-100 and even turn fighters like the early Spitfire
  • Extreme roll rate allows it to do offensive / defensive scissors easily, which is an advantage over the He-112 / 100 as their roll rate aren't as good.
  • 2x ShKAS have good fire rate, adequate velocity and accuracy. Plenty of ammo (900 RPG) allows longer fights.
  • Suspended armament provides rockets and bombs, which, to some extent, allows some ground attack ability.
  • Is a very short and small plane, offering the enemy a harder target to hit

Cons:

  • Extremely poor level speed, climb rate, dive acceleration and energy retention. Will get outran, out-climbed and out-dived easily by Bf-109 E, He-100. It even struggles to keep up with bombers.
  • Engine tends to overheat when diving at more than 500 kph.
  • Control surfaces are unresponsive over 450 kph.
  • Flaps are very weak and will break over 250 kph, severely limiting its sharp-turning potential at higher speeds.
  • No manual trim controls in simulator which makes it hard to handle.
  • Although maneuverble, it can still get out-turned by the Ki-10 or biplanes like He-51

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Polikarpov Design Bureau (Опытное конструкторское бюро Поликарпова)
I-15  I-15 WR · I-15 M-22 · I-15 M-25 · I-15bis · Krasnolutsky's I-15bis
I-153  I-153 M-62 · Zhukovsky's I-153-M62 · I-153P
I-16  I-16 type 5 · I-16 type 10 · I-16 type 18 · I-16 type 24 · I-16 type 27 · I-16 type 28
I-180  I-180S · I-185 (M-71) · I-185 (M-82)
ITP  ITP (M-1)
Twin-engine fighters  TIS MA
Bombers  Po-2 · Po-2M
Export  ␗I-15bis · ␗I-153 M-62 · ␗I-16 type 5 · ␗I-16 type 10 · ␗I-16 type 17 · ␗I-16 Chung 28

China fighters
British  ␗Gladiator Mk I
French  D.510C
Japanese  ␗A6M2 · ␗Ki-27 otsu · ␗Ki-43-III ko · ␗Ki-44-II hei · ␗Ki-61-I otsu · ␗Ki-84 ko
American  CW-21 · Hawk III · P-66 · ␗P-40E-1 · H-81A-2 · ␗P-43A-1
  ␗P-47D-23-RA · ␗P-47D-30 · ␗F-47N-25-RE · ␗P-51C-11-NT · ␗P-51D-20 · ␗P-51K
Soviet  ␗I-15bis · ␗I-153 M-62 · ␗I-16 Chung 28 · ␗I-16 type 5 · ␗I-16 type 10 · ␗I-16 type 17 · ␗La-11 · ␗La-9