Difference between revisions of "MTB Vosper(2)"

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m (Usage in battles)
(Edits.)
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== Armament ==
 
== Armament ==
 
=== Primary armament ===
 
=== Primary armament ===
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>.''
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<!--''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>.''
 +
''Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''-->
 +
{{main|Oerlikon Mk.II (20 mm)}}
  
''Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
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The '''''{{PAGENAME}}''''' is outfitted with the following primary armament:
 +
 
 +
1 x 20 mm Oerlikon Mk.II autocannon (1,980 RPG)
  
 
=== Secondary armament ===
 
=== Secondary armament ===
''Some ships are fitted with weapons of various calibres. Secondary armament is defined by the weapon chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.''
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<!--''Some ships are fitted with weapons of various calibres. Secondary armament is defined by the weapon chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.''-->
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{{main|Vickers Mk.V (12.7 mm)}}
  
''If there is no secondary armament, remove this section.''
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The '''''{{PAGENAME}}''''' is outfitted with the following secondary armament:
  
=== Anti-aircraft armament ===
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2 x 12.7 mm Vickers Mk.V machine guns (2,600 RPG = 5,200 total)
''An important part of the ship’s armament responsible for air raid defense. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.''
 
  
''If there is no anti-aircraft artillery, remove this section.''
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=== Torpedo armament ===
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<!--''Many ships are armed with torpedo launchers, and for some vessels such as boats, torpedoes are an extremely important means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.''-->
 +
{{main|Mark VIII}}
  
=== Torpedo armament ===
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The '''''{{PAGENAME}}''''' is outfitted with the following torpedoes:
''Many ships are armed with torpedo launchers, and for some vessels such as boats, torpedoes are an extremely important means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.''
 
  
''If there is no torpedo armament, remove this section.''
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2 x 533 mm Mk.VIII torpedoes
  
 
=== Special armament ===
 
=== Special armament ===
''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can be an unexpected surprise for an opponent. Evaluate the ammunition of this type of armament and rate its performance in combat.''
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<!--''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can be an unexpected surprise for an opponent. Evaluate the ammunition of this type of armament and rate its performance in combat.''-->
 +
{{main|Mk.VII depth charge}}
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 +
The '''''{{PAGENAME}}''''' can be outfitted with the following special armaments:
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4 x Mk.VII depth charges
  
 
== Usage in battles ==
 
== Usage in battles ==
''i went ahead and tested it in test trial because i didn't want to believe how weak the 20mm was.''
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<!--''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''-->
 
 
but i came to discover that u need 80% of the magazine to take out a ship!, the Default or the "AP"  didn't change much, the main gun of this vessel did not do it's expected job.
 
  
however, believe it or not, 12.7mm machine gun actually did a better job and had more rounds to spare, so at above 1500m use the 20mm but blew that use the machineguns to Deliver more punch.
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The main purpose of the {{PAGENAME}} is to use its torpedoes to sink other ships as this is where the most damage will occur. Though outfitted with a 20 mm autocannon and two 12.7 mm machine guns, these weapons are meant to be used as a backup or to finish off an already damaged ship. Attempting to take on a fresh ship with these guns will require the expenditure of most of the ammunition available. The damage difference between available ammunition types is negligible. Best bet is to utilize the 20 mm autocannon at ranges above 1,500 m while the 12.7 mm machine guns are a better fit and hit harder when in at closer ranges.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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'''Pros:'''
 
'''Pros:'''
  
* Powerful 20 mm with 40 mm of penetration for the AP round
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* Powerful 20 mm with 40 mm of penetration for the AP round at range (+1,500 m)
 
* Good speed  
 
* Good speed  
 
* The twin turret with 12.7mm is much powerful than the quadra 7.7 mm
 
* The twin turret with 12.7mm is much powerful than the quadra 7.7 mm
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* No armour
 
* No armour
 
* Only two torpedoes
 
* Only two torpedoes
 +
* 20 mm cannon less effective at closer range (under 1,500 m)
  
 
== History ==
 
== History ==

Revision as of 13:42, 29 November 2019

Introducing Wiki 3.0
MTB Vosper(2)
uk_mtb_vosper_2series.png
MTB Vosper(2)
Research:4 000 Specs-Card-Exp.png
Purchase:2 100 Specs-Card-Lion.png

Description

GarageImage MTB Vosper(2).jpg


The MTB Vosper 2 series is a rank I British motor torpedo boat with a battle rating of 1.7 (AB/RB/SB). It was introduced in Update 1.83 "Masters of the Sea" as part of the British fleet closed beta test.

General info

Survivability and armour

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the "Use in battle" section.

If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armour.

Mobility

Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.

Armament

Primary armament

The MTB Vosper(2) is outfitted with the following primary armament:

1 x 20 mm Oerlikon Mk.II autocannon (1,980 RPG)

Secondary armament

The MTB Vosper(2) is outfitted with the following secondary armament:

2 x 12.7 mm Vickers Mk.V machine guns (2,600 RPG = 5,200 total)

Torpedo armament

Main article: Mark VIII

The MTB Vosper(2) is outfitted with the following torpedoes:

2 x 533 mm Mk.VIII torpedoes

Special armament

Main article: Mk.VII depth charge

The MTB Vosper(2) can be outfitted with the following special armaments:

4 x Mk.VII depth charges

Usage in battles

The main purpose of the MTB Vosper(2) is to use its torpedoes to sink other ships as this is where the most damage will occur. Though outfitted with a 20 mm autocannon and two 12.7 mm machine guns, these weapons are meant to be used as a backup or to finish off an already damaged ship. Attempting to take on a fresh ship with these guns will require the expenditure of most of the ammunition available. The damage difference between available ammunition types is negligible. Best bet is to utilize the 20 mm autocannon at ranges above 1,500 m while the 12.7 mm machine guns are a better fit and hit harder when in at closer ranges.

Pros and cons

Pros:

  • Powerful 20 mm with 40 mm of penetration for the AP round at range (+1,500 m)
  • Good speed
  • The twin turret with 12.7mm is much powerful than the quadra 7.7 mm
  • Generous matchmaking

Cons:

  • No armour
  • Only two torpedoes
  • 20 mm cannon less effective at closer range (under 1,500 m)

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

See also

  • Vosper 1 series - Sister ship with equipped only with Lewis machine gun armaments.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on ship;
  • other literature.


Britain boats
Motor torpedo boats  Brave Borderer · Dark Aggressor · Dark Aggressor TD · Fairmile D (617) · Fairmile D (697) · Fairmile D (5001) · HMS Gay Archer
  MTB-1(1) · MTB-1(2) · MTB Vosper · MTB Vosper(2) · MTB-422
Motor gun boats  Dark Adventurer · Fairmile A (ML100) · Fairmile B (ML345) · Fairmile C (312) · Fairmile C (332) · Fairmile D (601) · Fairmile H LCS(L)(2)
  HMAS Arrow · HMAS Fremantle · MGB-61 · MGB-75 · ML 1383 · SGB Grey Fox · SGB Grey Goose
Gunboats  HMS Spey