Difference between revisions of "WSP Table Templates"
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| + | |- | ||
| + | |} | ||
| + | |||
| + | == Tanks == | ||
| + | === Survivability and armour === | ||
| + | <!-- State what the armour is as listed below --> | ||
| + | * Cast homogeneous armour (Turret) | ||
| + | * Rolled homogeneous armour (Hull) | ||
| + | |||
| + | {| class="wikitable" | ||
| + | |- | ||
| + | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ||
| + | |- | ||
| + | | Hull || ___ mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' || ___ mm || ___ - ___ mm | ||
| + | |- | ||
| + | | Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm | ||
| + | |- | ||
| + | | Cupola || ___ mm || ___ mm || ___ mm || ___ mm | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | '''Notes:''' <!-- Any additional notes which the user needs to be aware of --> | ||
| + | |||
| + | * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. | ||
| + | |||
| + | === Mobility === | ||
| + | {| class="wikitable" style="text-align:center" width="70%" | ||
| + | ! rowspan="2" | Game Mode | ||
| + | ! colspan="3" | Mobility characteristics | ||
| + | ! colspan="2" | Engine power (horsepower) | ||
| + | ! colspan="2" | Power-to-weight ratio (hp/ton) | ||
| + | |- | ||
| + | ! Max Speed | ||
| + | ! {{Annotation|Weight|Vehicle Weight (Tons)}} | ||
| + | ! {{Annotation|AoA Weight|Add on Armour Weight (Tons)}} | ||
| + | ! Stock | ||
| + | ! Upgraded | ||
| + | ! Stock | ||
| + | ! Upgraded | ||
| + | |- | ||
| + | ! Arcade | ||
| + | | ___ || rowspan="2" | ___ || rowspan="2" | ___ || ____ || ____ || __.__ || __.__ | ||
| + | |- | ||
| + | ! {{Annotation|Realistic|Simulator uses Realistic FMs}} | ||
| + | | ___ || ___ || ____ || __.__ || __._ | ||
| + | |} | ||
| + | |||
| + | === Main armament === | ||
| + | <!-- {{main|Link to cannon}} --> | ||
| + | {| class="wikitable" style="text-align:center" width="100%" | ||
| + | |- | ||
| + | ! colspan="5" | [[CANNON PAGE|Cannon Name]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds) | ||
| + | |- | ||
| + | ! Mode | ||
| + | ! Capacity | ||
| + | ! Vertical | ||
| + | ! Horizontal | ||
| + | ! Stabilizer | ||
| + | ! Stock | ||
| + | ! Upgraded | ||
| + | ! Full | ||
| + | ! Expert | ||
| + | ! Aced | ||
| + | ! Stock | ||
| + | ! Full | ||
| + | ! Expert | ||
| + | ! Aced | ||
| + | |- | ||
| + | ! ''Arcade'' | ||
| + | | rowspan="2" | __ || rowspan="2" | -__°/+__° || rowspan="2" | ±___° || rowspan="2" | __ || __._ || __._ || __._ || __._ || __._ || rowspan="2" | __.__ || rowspan="2" | __.__ || rowspan="2" | __.__ || rowspan="2" | __.__ | ||
| + | |- | ||
| + | ! ''Realistic'' | ||
| + | | __._ || __._ || __._ || __._ || __._ | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | ==== Ammunition ==== | ||
| + | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
| + | ! colspan="8" | Penetration statistics | ||
| + | |- | ||
| + | ! rowspan="2" data-sort-type="text" | Ammunition | ||
| + | ! rowspan="2" | Type of<br>warhead | ||
| + | ! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)''' | ||
| + | |- | ||
| + | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ||
| + | |- | ||
| + | | ___ || ___ || ___ || ___ || ___ || ___ || ___ || ___ | ||
| + | |- | ||
| + | |} | ||
| + | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
| + | ! colspan="11" | Shell details | ||
| + | |- | ||
| + | ! rowspan="2" data-sort-type="text" | Ammunition | ||
| + | ! rowspan="2" | Type of<br>warhead | ||
| + | ! rowspan="2" | Velocity<br>(m/s) | ||
| + | ! rowspan="2" | Projectile<br>Mass (kg) | ||
| + | ! rowspan="2" | Fuse delay<br>(m) | ||
| + | ! rowspan="2" | Fuse sensitivity<br>(mm) | ||
| + | ! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g) | ||
| + | ! rowspan="2" | Normalisation at 30°<br>from horizontal | ||
| + | ! colspan="3" | Ricochet | ||
| + | |- | ||
| + | ! 0% !! 50% !! 100% | ||
| + | |- | ||
| + | | ___ || ___ || ___ || ___ || ___ || ___ || ___ || ___ || ___ || ___ || ___ | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | {| class="wikitable sortable" style="text-align:center" | ||
| + | ! colspan="7" | Smoke shell characteristics | ||
| + | |- | ||
| + | ! Ammunition | ||
| + | ! Velocity<br>(m/s) | ||
| + | ! Projectile<br>Mass (kg) | ||
| + | ! Screen radius<br>(m) | ||
| + | ! Screen deploy time<br>(s) | ||
| + | ! Screen hold time<br>(s) | ||
| + | ! Explosive Mass<br>(TNT equivalent) (g) | ||
| + | |- | ||
| + | | __ || __ || __ || __ || __ || __ || __ | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | ==== [[Ammo racks]] ==== | ||
| + | <!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --> | ||
| + | {| class="wikitable" style="text-align:center" | ||
| + | |- | ||
| + | ! Full<br>ammo | ||
| + | ! 1st<br>rack empty | ||
| + | ! 2nd<br>rack empty | ||
| + | ! 3rd<br>rack empty | ||
| + | ! 4th<br>rack empty | ||
| + | ! 5th<br>rack empty | ||
| + | ! 6th<br>rack empty | ||
| + | ! Visual<br>discrepancy | ||
| + | |- | ||
| + | | '''__''' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | ==== [[Optics]] ==== | ||
| + | {| class="wikitable" style="text-align:center" | ||
| + | ! colspan="3" | {{PAGENAME}} Optics | ||
| + | |- | ||
| + | ! | ||
| + | ! Default magnification | ||
| + | ! Maximum magnification | ||
| + | |- | ||
| + | ! Main Gun optics | ||
| + | | X7.2 || X8.0 | ||
| + | |- | ||
| + | ! Comparable optics | ||
| + | | colspan="2" | ??? | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | {| class="wikitable" style="text-align:center" | ||
| + | ! colspan="7" | <nowiki>{{PAGENAME}}</nowiki> [[Optics]] | ||
| + | |- | ||
| + | ! rowspan="3" |Type of optic | ||
| + | ! rowspan="3" |Magnification | ||
| + | ! colspan="5" |[[Night Vision Devices]] | ||
| + | |- | ||
| + | ! colspan="3" |Image Intensifier | ||
| + | ! rowspan="2" |{{Annotation|Thermal Imager<br>Resolution|The higher the resolution the clearer and more detailed the image is}} | ||
| + | ! rowspan="2" |Notes | ||
| + | |- | ||
| + | ! {{Annotation|Resolution|The higher the resolution the clearer and more detailed the image is}} | ||
| + | ! {{Annotation|Light Mult|By how much the image intensifier amplifies the existing light, primarily useful for comparing image intensifiers}} | ||
| + | ! {{Annotation|Noise Level|How much noise is present in the image (how grainy the image is)}} | ||
| + | |- | ||
| + | ! Gunner's Sight | ||
| + | | X3.6 - X12 || 1600 x 1200 || 9.0 || High || 500 x 300 || Thermal imager unlocked by "NVD Upgrade" mod (tier 4), replaces image intensifier. | ||
| + | |- | ||
| + | ! Commander's View | ||
| + | | X6 || 1600 x 1200 || 9.0 || High || Not Fitted || Image intensifier unlocked by "NVD" mod (tier 3) | ||
| + | |- | ||
| + | ! Driver's View | ||
| + | | X1 / 3PV || 1600 x 1200 || 5.0 || High || Not Fitted || Image intensifier unlocked by "NVD" mod (tier 3) | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | {| class="wikitable" style="text-align:center" | ||
| + | ! colspan="3" | <nowiki>{{PAGENAME}}</nowiki> [[Night_Vision_Devices#Infrared_Spotlights|IR Searchlight]] | ||
| + | |- | ||
| + | ! Max Range | ||
| + | ! Beam Width | ||
| + | ! Location / Notes | ||
| + | |- | ||
| + | | 1,400 m || 8.2° || Searchlight mounted on the turret front, just right of the gun. Light moves up and down with main gun. | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | === Machine guns === | ||
| + | {| class="wikitable" style="text-align:center" width="70%" | ||
| + | |- | ||
| + | ! colspan="6" | Name of gun & Linked to the gun | ||
| + | |- | ||
| + | ! Mount | ||
| + | ! Total Ammo | ||
| + | ! Shots per Belt | ||
| + | ! {{Annotation|Fire rate|Shots per minute}} | ||
| + | ! Vertical guidance | ||
| + | ! Horizontal guidance | ||
| + | |- | ||
| + | | Pintle || ___ || ___ || ___ || -___°/+___° || ±___° | ||
| + | |- | ||
| + | | Coaxial || ___ || ___ || ___ || colspan="2" | N/A (Fixed) | ||
|- | |- | ||
|} | |} | ||
Revision as of 21:17, 30 October 2019
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Contents
Aircraft
Flight performance
| Characteristics | Max Speed (km/h at _,___ m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
|---|---|---|---|---|---|---|---|---|
| AB | RB | AB | RB | AB | RB | |||
| Stock | ___ | ___ | __._ | __._ | __._ | __._ | ___ | |
| Upgraded | ___ | ___ | __._ | __._ | __._ | __._ | ||
Details
| Features | ||||
|---|---|---|---|---|
| Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear |
| _ | _ | _ | _ | _ |
| Limits | ||||
|---|---|---|---|---|
| Wing-break speed (km/h) |
Gear limit (km/h) |
Combat flaps (km/h) |
Max Static G | |
| + | - | |||
| ___ | ~__ | ~__ | ||
| Optimal velocities | |||
|---|---|---|---|
| Ailerons (km/h) |
Rudder (km/h) |
Elevators (km/h) |
Radiator (km/h) |
| < ___ | < ___ | < ___ | > ___ |
| Compressor | Optimal altitude | 100% Engine power | WEP Engine power |
|---|---|---|---|
| Setting 1 | _,___ m | _,___ hp | _,___ hp |
| Setting 2 | _,___ m | _,___ hp | _,___ hp |
Manual Engine Control
| MEC elements | ||||||
|---|---|---|---|---|---|---|
| Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
| Oil | Water | Type | ||||
| Not controllable | Not controllable Not auto controlled |
Not controllable Not auto controlled |
Not controllable Not auto controlled |
Separate | Not controllable 1 gear |
Not controllable |
Modules
| Tier | Flight performance | Survivability | Weaponry | ||
|---|---|---|---|---|---|
| I | |||||
| II | |||||
| III | |||||
| IV | |||||
Tanks
Survivability and armour
- Cast homogeneous armour (Turret)
- Rolled homogeneous armour (Hull)
| Armour | Front (Slope angle) | Sides | Rear | Roof |
|---|---|---|---|---|
| Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
| Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
| Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
- Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick.
Mobility
| Game Mode | Mobility characteristics | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | ||||
|---|---|---|---|---|---|---|---|
| Max Speed | Weight | AoA Weight | Stock | Upgraded | Stock | Upgraded | |
| Arcade | ___ | ___ | ___ | ____ | ____ | __.__ | __.__ |
| Realistic | ___ | ___ | ____ | __.__ | __._ | ||
Main armament
| Cannon Name | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
| Arcade | __ | -__°/+__° | ±___° | __ | __._ | __._ | __._ | __._ | __._ | __.__ | __.__ | __.__ | __.__ |
| Realistic | __._ | __._ | __._ | __._ | __._ | ||||||||
Ammunition
| Penetration statistics | |||||||
|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
| 10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
| ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
| Shell details | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Normalisation at 30° from horizontal |
Ricochet | ||
| 0% | 50% | 100% | ||||||||
| ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
| Smoke shell characteristics | ||||||
|---|---|---|---|---|---|---|
| Ammunition | Velocity (m/s) |
Projectile Mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive Mass (TNT equivalent) (g) |
| __ | __ | __ | __ | __ | __ | __ |
Ammo racks
| Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
|---|---|---|---|---|---|---|---|
| __ | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Optics
| WSP Table Templates Optics | ||
|---|---|---|
| Default magnification | Maximum magnification | |
| Main Gun optics | X7.2 | X8.0 |
| Comparable optics | ??? | |
| {{PAGENAME}} Optics | ||||||
|---|---|---|---|---|---|---|
| Type of optic | Magnification | Night Vision Devices | ||||
| Image Intensifier | Thermal Imager Resolution |
Notes | ||||
| Resolution | Light Mult | Noise Level | ||||
| Gunner's Sight | X3.6 - X12 | 1600 x 1200 | 9.0 | High | 500 x 300 | Thermal imager unlocked by "NVD Upgrade" mod (tier 4), replaces image intensifier. |
| Commander's View | X6 | 1600 x 1200 | 9.0 | High | Not Fitted | Image intensifier unlocked by "NVD" mod (tier 3) |
| Driver's View | X1 / 3PV | 1600 x 1200 | 5.0 | High | Not Fitted | Image intensifier unlocked by "NVD" mod (tier 3) |
| {{PAGENAME}} IR Searchlight | ||
|---|---|---|
| Max Range | Beam Width | Location / Notes |
| 1,400 m | 8.2° | Searchlight mounted on the turret front, just right of the gun. Light moves up and down with main gun. |
Machine guns
| Name of gun & Linked to the gun | |||||
|---|---|---|---|---|---|
| Mount | Total Ammo | Shots per Belt | Fire rate | Vertical guidance | Horizontal guidance |
| Pintle | ___ | ___ | ___ | -___°/+___° | ±___° |
| Coaxial | ___ | ___ | ___ | N/A (Fixed) | |
Modules
| Tier | Mobility | Protection | Firepower | ||
|---|---|---|---|---|---|
| I | |||||
| II | |||||
| III | |||||
| IV | |||||
Guns: Machine & Cannons
| Name of gun | |||||||
|---|---|---|---|---|---|---|---|
| Aircraft | Capacity | Fire Rate (shots/minute) | Muzzle Velocity (meters/second) | ||||
| ID NAME | ___ rpg | ___ | ___ | ||||
| Name of gun | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Shell Type | Mass (kg) | Explosive Mass (kg) | Tracer | Penetration in mm @ 90° | |||||
| 10m | 100m | 500m | 1000m | 1500m | 2000m | ||||
| Round Name | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
| Round Name | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
| Round Name | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
| Round Name | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |

