Difference between revisions of "WSP Table Templates"
(→Machine guns) (Tag: Visual edit) |
(→Aircraft: Added detail tables) |
||
| Line 22: | Line 22: | ||
! Upgraded | ! Upgraded | ||
| ___ || ___ || __._ || __._ || __._ || __._ | | ___ || ___ || __._ || __._ || __._ || __._ | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | ==== Details ==== | ||
| + | {| class="wikitable" style="text-align:center" | ||
| + | |- | ||
| + | ! colspan="5" | Features | ||
| + | |- | ||
| + | ! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear | ||
| + | |- | ||
| + | | _ || _ || _ || _ || _ <!-- ✓ --> | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | {| class="wikitable" style="text-align:center" | ||
| + | |- | ||
| + | ! colspan="5" | Limits | ||
| + | |- | ||
| + | ! rowspan="2" | Wing-break speed<br>(km/h) | ||
| + | ! rowspan="2" | Gear limit<br>(km/h) | ||
| + | ! rowspan="2" | Combat flaps<br>(km/h) | ||
| + | ! colspan="2" | Max Static G | ||
| + | |- | ||
| + | ! + !! - | ||
| + | |- | ||
| + | | {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || ___ || ~__ || ~__ | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | {| class="wikitable" style="text-align:center" | ||
| + | |- | ||
| + | ! colspan="4" | Optimal velocities | ||
| + | |- | ||
| + | ! Ailerons<br>(km/h) | ||
| + | ! Rudder<br>(km/h) | ||
| + | ! Elevators<br>(km/h) | ||
| + | ! Radiator<br>(km/h) | ||
| + | |- | ||
| + | | < ___ || < ___ || < ___ || > ___ | ||
|- | |- | ||
|} | |} | ||
Revision as of 21:02, 30 October 2019
Note: Hidden notes from display are written above or below the table you want to use, please see them.
In order to use a table - Open source, copy the table and remove "__.__" This is replaced with text or number.
**You will see " Between the arrows is hidden text, which can be read.
Contents
Aircraft
| Characteristics | Max Speed (km/h at _,___ m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
|---|---|---|---|---|---|---|---|---|
| AB | RB | AB | RB | AB | RB | |||
| Stock | ___ | ___ | __._ | __._ | __._ | __._ | ___ | |
| Upgraded | ___ | ___ | __._ | __._ | __._ | __._ | ||
Details
| Features | ||||
|---|---|---|---|---|
| Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear |
| _ | _ | _ | _ | _ |
| Limits | ||||
|---|---|---|---|---|
| Wing-break speed (km/h) |
Gear limit (km/h) |
Combat flaps (km/h) |
Max Static G | |
| + | - | |||
| ___ | ~__ | ~__ | ||
| Optimal velocities | |||
|---|---|---|---|
| Ailerons (km/h) |
Rudder (km/h) |
Elevators (km/h) |
Radiator (km/h) |
| < ___ | < ___ | < ___ | > ___ |
| Compressor | Optimal altitude | 100% Engine power | WEP Engine power |
|---|---|---|---|
| Setting 1 | _,___ m | _,___ hp | _,___ hp |
| Setting 2 | _,___ m | _,___ hp | _,___ hp |
Tanks
- Cast homogeneous armour (Turret)
- Rolled homogeneous armour (Hull)
| Armour | Front (Slope angle) | Sides | Rear | Roof |
|---|---|---|---|---|
| Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
| Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
| Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
- Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick.
| Game Mode | Mobility characteristics | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | ||||
|---|---|---|---|---|---|---|---|
| Max Speed | Weight | AoA Weight | Stock | Upgraded | Stock | Upgraded | |
| Arcade | ___ | ___ | ___ | ____ | ____ | __.__ | __.__ |
| Realistic | ___ | ___ | ____ | __.__ | __._ | ||
Main armament
| Cannon Name | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
| Arcade | __ | -__°/+__° | ±___° | __ | __._ | __._ | __._ | __._ | __._ | __.__ | __.__ | __.__ | __.__ |
| Realistic | __._ | __._ | __._ | __._ | __._ | ||||||||
Ammunition
| Penetration statistics | |||||||
|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
| 10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
| ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
| Shell details | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Normalisation at 30° from horizontal |
Ricochet | ||
| 0% | 50% | 100% | ||||||||
| ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
| Smoke shell characteristics | ||||||
|---|---|---|---|---|---|---|
| Ammunition | Velocity (m/s) |
Projectile Mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive Mass (TNT equivalent) (g) |
| __ | __ | __ | __ | __ | __ | __ |
Machine guns
| Name of gun & Linked to the gun | |||||
|---|---|---|---|---|---|
| Mount | Total Ammo | Shots per Belt | Fire rate | Vertical guidance | Horizontal guidance |
| Pintle | ___ | ___ | ___ | -___°/+___° | ±___° |
| Coaxial | ___ | ___ | ___ | N/A (Fixed) | |
Guns: Machine & Cannons
| Name of gun | |||||||
|---|---|---|---|---|---|---|---|
| Aircraft | Capacity | Fire Rate (shots/minute) | Muzzle Velocity (meters/second) | ||||
| ID NAME | ___ rpg | ___ | ___ | ||||
| Name of gun | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Shell Type | Mass (kg) | Explosive Mass (kg) | Tracer | Penetration in mm @ 90° | |||||
| 10m | 100m | 500m | 1000m | 1500m | 2000m | ||||
| Round Name | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
| Round Name | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
| Round Name | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
| Round Name | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |

