Difference between revisions of "Re.2001 CB"

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(Flight Performance)
(Updated as of 1.89.1.20)
Line 1: Line 1:
 
{{Specs-Card|code=re_2001_cb}}
 
{{Specs-Card|code=re_2001_cb}}
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[Re.2001_(Disambiguation)|Re.2001 (Disambiguation)]]''}}
+
{{About
 +
| about = Italian fighter '''{{PAGENAME}}'''
 +
| and
 +
| usage = other versions
 +
| link-1 = Re.2001 serie 1
 +
| link-2 = Re.2001 CN
 +
}}
 +
 
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} Italian fighters {{Battle-rating}}. It was introduced in [[Update 1.85 "Supersonic"]].  
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian fighter {{Battle-rating}}. It was introduced in [[Update 1.85 "Supersonic"]].
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
 
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
  
Line 21: Line 28:
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
 
! AB
 
! AB
Line 30: Line 37:
 
! RB
 
! RB
 
|-
 
|-
| 508 || 494 || 11,000 || 18.8 || 19.4 || 12.4 || 12.4 || 155
+
| 508 || 494 || {{Specs|ceiling}} || 18.8 || 19.4 || 12.4 || 12.4 || 155
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 4,450 m)
+
! colspan="2" | Max Speed<br>(km/h at 5,450 m)
! rowspan="2" |Max altitude (meters)
+
! rowspan="2" | Max altitude<br>(meters)
! colspan="2" | Turn time (seconds)
+
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run (meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
 
! AB
 
! AB
Line 47: Line 54:
 
! RB
 
! RB
 
|-
 
|-
| 551 || 530 || 11,000 || 17.2 || 18.0 || 20.0 || 15.7 || 155
+
| 551 || 530 || {{Specs|ceiling}} || 17.2 || 18.0 || 20.0 || 15.7 || 155
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps
! Take-off flap
+
! Take-off flaps
! Landing flap
+
! Landing flaps
 
! Air brakes
 
! Air brakes
 
! Arrestor gear
 
! Arrestor gear
 
|-
 
|-
| X || X || X || X || X    <!-- ✓ -->
+
| || || || X || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
Line 72: Line 79:
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! rowspan="2" | Combat flaps<br>(km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
Line 78: Line 85:
 
! -
 
! -
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || ??? || ~?? || ~?
+
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 480 || ~12 || ~9
 
|-
 
|-
 
|}
 
|}
Line 91: Line 98:
 
! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
| < ??? || < ??? || < ??? || > ???
+
| < 350 || < 350 || < 420 || > 312
 
|-
 
|-
 
|}
 
|}
Line 105: Line 112:
 
! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| ?,??? m || ??? hp || ?,??? hp  
+
| 4,500 m || 1,080 hp || 1,214 hp
|-
 
<!--! colspan="3" | Setting 2
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp  
 
|-
 
! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
 
=== Survivability and armour ===
 
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
 
 
* No armour plating
 
* No armour glazing
 
* Critical components located at the front of aircraft (fuel, pilot, engine, controls)
 
* More fuel tanks located in wings near the fuselage
 
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
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== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 +
{{main|Breda-SAFAT da 12.7 mm (12.7 mm)|Breda-SAFAT da 7.7 mm (7.7 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is armed with:
 +
* 2 x 12.7 mm Breda-SAFAT da 12.7 mm machine guns, nose-mounted (350 rpg = 700 total)
 +
* 2 x 7.7 mm Breda-SAFAT da 7.7 mm machine guns, wing-mounted (600 rpg = 1,200 total)
  
 
=== Suspended armament ===
 
=== Suspended armament ===
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
+
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 +
{{main|GP 50 (50 kg)|GP 100 (100 kg)|GP 250 (250 kg)}}
 +
 
 +
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 +
* Without load
 +
* 1 x 250 kg GP 250 bomb (250 kg total)
 +
* 1 x 250 kg GP 250 bomb + 2 x 50 kg GP 50 bombs (350 kg total)
 +
* 1 x 250 kg GP 250 bomb + 2 x 100 kg GP 100 bombs (450 kg total)
  
 
== Usage in battles ==
 
== Usage in battles ==
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
''Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
  
===Manual Engine Control===
+
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
 
|-
 
|-
 
! Oil
 
! Oil
 
! Water
 
! Water
! Type  
+
! Type
 
|-
 
|-
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
+
| Not controllable || rowspan="2" | Not controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Separate || rowspan="2" | Not controllable<br>1 gear || rowspan="2" | Not controllable
 
|-
 
|-
 
|}
 
|}
  
===Modules===
+
=== Modules ===
 
{| class="wikitable"
 
{| class="wikitable"
 
! colspan="1" | Tier
 
! colspan="1" | Tier
 
! colspan="2" | Flight performance
 
! colspan="2" | Flight performance
 
! colspan="1" | Survivability
 
! colspan="1" | Survivability
! colspan="2" | Weaponry
+
! colspan="3" | Weaponry
 
|-
 
|-
 
| I
 
| I
| Fuselage Repair
+
| Fuselage repair
 
| Radiator
 
| Radiator
|  
+
|
|  
+
| Offensive 7 mm
 +
|
 +
|
 
|-
 
|-
 
| II
 
| II
|  
+
|
 
| Compressor
 
| Compressor
 
| Airframe
 
| Airframe
|  
+
|
 +
| Offensive 12 mm
 +
| MCGP250
 
|-
 
|-
 
| III
 
| III
| Wings Repair
+
| Wings repair
 
| Engine
 
| Engine
|  
+
|
|  
+
| New 7 mm MGs
 +
|
 +
| MCGP50
 
|-
 
|-
 
| IV
 
| IV
|  
+
|
| Engine Injection
+
| Engine injection
 
| Cover
 
| Cover
|  
+
|
 +
| New 12 mm MGs
 +
| MCSAP100
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they can be substituted with softer forms such as "inadequate" and "effective".''
+
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
  
 
'''Pros:'''
 
'''Pros:'''
 
 
*
 
*
  
 
'''Cons:'''
 
'''Cons:'''
 
 
*
 
*
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicles's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
  
 
== Media ==
 
== Media ==
Line 217: Line 218:
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
Line 223: Line 223:
 
== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the aircraft;''
 
* ''encyclopedia page on the aircraft;''

Revision as of 18:15, 2 June 2019

Introducing Wiki 3.0
re_2001_cb.png
Re.2001 CB
AB RB SB
3.0 3.0 2.3
Class:
Research:6 900 Specs-Card-Exp.png
Purchase:32 000 Specs-Card-Lion.png
This page is about the Italian fighter Re.2001 CB. For other versions, see Re.2001 serie 1 and Re.2001 CN.

Description

GarageImage Re.2001 CB.jpg


The Re.2001 CB is a rank II Italian fighter with a battle rating of 3.0 (AB/RB) and 2.3 (SB). It was introduced in Update 1.85 "Supersonic".

General info

Flight performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 5,450 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
508 494 11000 18.8 19.4 12.4 12.4 155
Upgraded
Max Speed
(km/h at 5,450 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
551 530 11000 17.2 18.0 20.0 15.7 155

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
480 ~12 ~9
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 350 < 350 < 420 > 312
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
4,500 m 1,080 hp 1,214 hp

Survivability and armour

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Armaments

Offensive armament

The Re.2001 CB is armed with:

  • 2 x 12.7 mm Breda-SAFAT da 12.7 mm machine guns, nose-mounted (350 rpg = 700 total)
  • 2 x 7.7 mm Breda-SAFAT da 7.7 mm machine guns, wing-mounted (600 rpg = 1,200 total)

Suspended armament

The Re.2001 CB can be outfitted with the following ordnance:

  • Without load
  • 1 x 250 kg GP 250 bomb (250 kg total)
  • 1 x 250 kg GP 250 bomb + 2 x 50 kg GP 50 bombs (350 kg total)
  • 1 x 250 kg GP 250 bomb + 2 x 100 kg GP 100 bombs (450 kg total)

Usage in battles

Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Not controllable
Not auto controlled
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Not controllable
1 gear
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 7 mm
II Compressor Airframe Offensive 12 mm MCGP250
III Wings repair Engine New 7 mm MGs MCGP50
IV Engine injection Cover New 12 mm MGs MCSAP100

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicles's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Italy fighters
Fiat  CR.32 · CR.32 bis · CR.32 quater · CR.42 · Marcolin's C.R.42 CN
  G.50 serie 2 · G.50 AS serie 7
  G.55 sottoserie 0 · G.55 serie 1 · G.55S · G.56
Reggiane  Re.2000 G.A. · Re.2000 serie 1
  Re.2001 serie 1 · Re.2001 gruppo 22 · Re.2001 CB · Re.2001 CN
  Re.2002 Early
  Re.2005 serie 0
Macchi  C. 200 serie 3 · C. 200 serie 7
  C. 202 · C. 202D · C. 202EC
  C. 205 serie 1 · C. 205 serie 3 · C. 205N2
IMAM  Ro.44
  Foreign:
Germany  ▄Bf 109 G-14/AS
USA  ▄P-47D-30
Britain  ▄Spitfire Mk Vb/trop
Hungary  ◐Bf 109 F-4 · ◐Bf 109 G-2 · ◔Yak-9P
Romania  He 112 B-1/U2 · IAR-81C