Difference between revisions of "CR.42"
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{{Specs-Card|code=fiat_cr42_italy}} | {{Specs-Card|code=fiat_cr42_italy}} | ||
− | {{ | + | {{About |
+ | | about = Italian fighter '''{{PAGENAME}}''' | ||
+ | | other | ||
+ | | usage-1 = the German version | ||
+ | | link-1 = CR.42 (Germany) | ||
+ | | usage-2 = other uses | ||
+ | | link-2 = C.R.42 (Family) | ||
+ | }} | ||
+ | |||
== Description == | == Description == | ||
− | <!--''In the description, the first part | + | <!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> |
+ | [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | ||
+ | {{break}} | ||
+ | The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian fighter {{Battle-rating}}. It was introduced in [[Update 1.69 "Regia Aeronautica"]] along with the initial Italian aviation tree, though a variant existed in the Germany aircraft tech tree prior to the update. | ||
− | + | The CR.42 possesses exceptional manoeuvrability, speed, and durability, especially for a biplane. Its armament is quite good as well, due to the Breda-SAFAT .50 calibre MGs. However, due to its BR, the majority of aircraft the CR.42 will engage are faster, and more heavily armed. The best bet for survival, and securing kills, is to climb to about medium altitude and lure fighters into turning combat. An overwhelming majority of pilots are unwilling to run from a lowly biplane, allowing you to score critical damage before they realize that they have expended all their energy and must extend away from you. By that time, the damage is usually severe enough that they cannot accelerate away from you quickly enough to escape further damage. | |
− | |||
− | |||
− | + | For the armament, the same applies to all other Italian aircraft; generally you want to use ''Tracers'', ''Anti-air'' or ''Stealth'' since they are the belts that deal the most damage. Shell velocity is low, hence they suffer above 300 meters, so only fire at or below that range for best effects. Furthermore, much like the other Italian fighters the armament is woefully inadequate to deal with bombers, hence it is best to avoid them entirely, or focus on taking out the engines. Only exception are the very early biplane bombers, such as the [[Swordfish Mk I|Swordfish]], [[Po-2]] and other light bombers. | |
− | |||
== General info == | == General info == | ||
=== Flight Performance === | === Flight Performance === | ||
− | + | ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' | |
+ | |||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
Line 24: | Line 33: | ||
! colspan="2" | Turn time<br>(seconds) | ! colspan="2" | Turn time<br>(seconds) | ||
! colspan="2" | Rate of climb<br>(meters/second) | ! colspan="2" | Rate of climb<br>(meters/second) | ||
− | ! rowspan="2" |Take-off run<br>(meters) | + | ! rowspan="2" | Take-off run<br>(meters) |
|- | |- | ||
! AB | ! AB | ||
Line 33: | Line 42: | ||
! RB | ! RB | ||
|- | |- | ||
− | | | + | | 413 || 402 || {{Specs|ceiling}} || 20.0 || 20.6 || 14.2 || 14.2 || 294 |
|- | |- | ||
! colspan="8" | ''Upgraded'' | ! colspan="8" | ''Upgraded'' | ||
|- | |- | ||
! colspan="2" | Max Speed<br>(km/h at 5,200 m) | ! colspan="2" | Max Speed<br>(km/h at 5,200 m) | ||
− | ! rowspan="2" |Max altitude (meters) | + | ! rowspan="2" | Max altitude<br>(meters) |
− | ! colspan="2" | Turn time (seconds) | + | ! colspan="2" | Turn time<br>(seconds) |
! colspan="2" | Rate of climb<br>(meters/second) | ! colspan="2" | Rate of climb<br>(meters/second) | ||
− | ! rowspan="2" |Take-off run (meters) | + | ! rowspan="2" | Take-off run<br>(meters) |
|- | |- | ||
! AB | ! AB | ||
Line 50: | Line 59: | ||
! RB | ! RB | ||
|- | |- | ||
− | | | + | | 447 || 429 || {{Specs|ceiling}} || 18.5 || 19.2 || 21.1 || 17.2 || 294 |
|- | |- | ||
|} | |} | ||
− | ====Details==== | + | ==== Details ==== |
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
! colspan="5" | Features | ! colspan="5" | Features | ||
|- | |- | ||
− | ! Combat | + | ! Combat flaps |
− | ! Take-off | + | ! Take-off flaps |
− | ! Landing | + | ! Landing flaps |
! Air brakes | ! Air brakes | ||
! Arrestor gear | ! Arrestor gear | ||
Line 75: | Line 84: | ||
! rowspan="2" | Wing-break speed<br>(km/h) | ! rowspan="2" | Wing-break speed<br>(km/h) | ||
! rowspan="2" | Gear limit<br>(km/h) | ! rowspan="2" | Gear limit<br>(km/h) | ||
− | + | ! rowspan="2" | Combat flaps<br>(km/h) | |
! colspan="2" | Max Static G | ! colspan="2" | Max Static G | ||
|- | |- | ||
Line 81: | Line 90: | ||
! - | ! - | ||
|- | |- | ||
− | | | + | | {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 520 || ~13 || ~5 |
|- | |- | ||
|} | |} | ||
Line 94: | Line 103: | ||
! Radiator<br>(km/h) | ! Radiator<br>(km/h) | ||
|- | |- | ||
− | | < | + | | < 280 || < 240 || < 450 || > 250 |
|- | |- | ||
|} | |} | ||
Line 108: | Line 117: | ||
! WEP Engine power | ! WEP Engine power | ||
|- | |- | ||
− | | | + | | 4,300 m || 828 hp || 972 hp |
|- | |- | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | + | ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' | |
− | |||
− | |||
− | |||
− | |||
− | |||
== Armaments == | == Armaments == | ||
=== Offensive armament === | === Offensive armament === | ||
− | <!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''--> | + | <!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --> |
{{main|Breda-SAFAT da 12.7 mm (12.7 mm)}} | {{main|Breda-SAFAT da 12.7 mm (12.7 mm)}} | ||
− | The | + | The '''''{{PAGENAME}}''''' is armed with: |
− | + | * 2 x 12.7 mm Breda-SAFAT da 12.7 mm machine guns, nose-mounted (400 rpg = 800 total) | |
− | * 2 x 12.7 mm Breda-SAFAT machine guns (400 | ||
− | The two machine guns are both mounted on the upper fuselage just in front of the pilot and | + | The two machine guns are both mounted on the upper fuselage just in front of the pilot and fire through the propeller arc. Each is armed with the same amount of ammunition, which means that all guns will fire together until empty. |
− | |||
− | |||
− | + | == Usage in battles == | |
− | + | <!-- ''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | |
− | + | In Arcade Battles (AB), the CR.42 is nothing more than a point-and-shoot arcade-style plane. There is little skill involved at these early tier matches. Therefore turning is the most appropriate tactic. However, due to the high climb rate, BnZ can be effective, as most monoplanes cannot climb nearly as fast. | |
− | == Usage in | ||
− | <!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--> | ||
− | In Arcade | ||
− | In Realistic | + | In Realistic Battles (RB) and Simulator Battles (SB), as in real life, the Falco faces off advanced mono-wing designs. While a grim view at first the CR.42 is the pinnacle of biplane evolution, only rivalled by the up-gunned [[I-153P|Chaika]] series. Common opponents are faster and have superior armament. However, the CR.42 has got traits to counter. It is immensely agile, and can easily out-manoeuvre any monoplane in Rank I. Turning is thus an appropriate tactic for the CR.42. Due to it being a biplane, the Falco can also be used to effectively rope-a-dope enemy aircraft. Stall fighting is one of its strongest play styles, albeit the slowest and hardest to master. |
Even Boom & Zoom is feasible, as altitude can be gained quickly; however, the lack of cannon armament forces the pilot to use significant trigger control as well as aiming when diving and attacking opponents at a lower level. | Even Boom & Zoom is feasible, as altitude can be gained quickly; however, the lack of cannon armament forces the pilot to use significant trigger control as well as aiming when diving and attacking opponents at a lower level. | ||
− | If booming and zooming, watch your speed in a dive. The CR.42 does have a limit of around 440 | + | If booming and zooming, watch your speed in a dive. The CR.42 does have a limit of around 440 - 480 km/h (274 - 300 mph) before instability and finally failure sets in. |
− | The Breda SAFAT .50 calibre MGs are actually very effective for their | + | The Breda SAFAT .50 calibre MGs are actually very effective for their BR. Tracers are by far the best belt for these main armaments, due to the presence of entirely API-T rounds, which easily set fire to enemy planes and provide good penetration and damage capability. Due to the MGs being placed in the centre cowl, they provide heavy damage when the fire is focused on your opponent's wings or engines. |
− | Unfortunately, MGs | + | Unfortunately, MGs in general are ridiculously weak against bombers. |
− | Another factor when flying in SB, visibility is normal for a biplane. Rearward vistas are | + | Another factor when flying in SB, visibility is normal for a biplane. Rearward vistas are non-existent while forward vision is hampered by the second strut/wing. The open cockpit does provide decent visibility in general, though. |
− | ===Manual Engine Control=== | + | === Manual Engine Control === |
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
! colspan="7" | MEC elements | ! colspan="7" | MEC elements | ||
|- | |- | ||
− | ! rowspan="2" |Mixer | + | ! rowspan="2" | Mixer |
− | ! rowspan="2" |Pitch | + | ! rowspan="2" | Pitch |
− | ! colspan="3" |Radiator | + | ! colspan="3" | Radiator |
− | ! rowspan="2" |Supercharger | + | ! rowspan="2" | Supercharger |
− | ! rowspan="2" |Turbocharger | + | ! rowspan="2" | Turbocharger |
|- | |- | ||
! Oil | ! Oil | ||
! Water | ! Water | ||
− | ! Type | + | ! Type |
|- | |- | ||
− | | Not controllable || Controllable<br> | + | | Controllable || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Not controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Separate || rowspan="2" | Not controllable<br>1 gear || rowspan="2" | Not controllable |
|- | |- | ||
|} | |} | ||
− | ===Modules=== | + | === Modules === |
{| class="wikitable" | {| class="wikitable" | ||
! colspan="1" | Tier | ! colspan="1" | Tier | ||
Line 193: | Line 175: | ||
|- | |- | ||
| I | | I | ||
− | | Fuselage | + | | Fuselage repair |
| Radiator | | Radiator | ||
− | | | + | | |
| Offensive 12 mm | | Offensive 12 mm | ||
|- | |- | ||
| II | | II | ||
− | | | + | | |
| Compressor | | Compressor | ||
| Airframe | | Airframe | ||
− | | | + | | |
|- | |- | ||
| III | | III | ||
− | | Wings | + | | Wings repair |
| Engine | | Engine | ||
+ | | | ||
| New 12 mm MGs | | New 12 mm MGs | ||
− | |||
|- | |- | ||
| IV | | IV | ||
− | | | + | | |
− | | Engine | + | | Engine injection |
| Cover | | Cover | ||
− | | | + | | |
|- | |- | ||
|} | |} | ||
+ | |||
=== Pros and cons === | === Pros and cons === | ||
− | <!--'' | + | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> |
'''Pros:''' | '''Pros:''' | ||
− | |||
* High speed for a biplane | * High speed for a biplane | ||
* Good ammunition count | * Good ammunition count | ||
− | * | + | * Manoeuvrability is sufficient to out turn nearly all non-biplane opponents |
* Well armed for a biplane | * Well armed for a biplane | ||
* Ammo belts use heavy amounts of incendiary ammo | * Ammo belts use heavy amounts of incendiary ammo | ||
'''Cons:''' | '''Cons:''' | ||
− | |||
* Poor Energy Retention | * Poor Energy Retention | ||
* Lightly armed compared to most of the opposition it is faced with | * Lightly armed compared to most of the opposition it is faced with | ||
Line 237: | Line 218: | ||
== History == | == History == | ||
− | <!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too | + | <!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> |
− | The CR.42 was Fiat's attempt at | + | The CR.42 was Fiat's attempt at modernising their CR.32 design, which was deployed during the Spanish Civil War with great success. The new fighter would be of all metal construction, with Fiat's new, homegrown A.74 supercharged radial engine. The result was a fast, accurate, and manoeuvrable platform, that, while outdated at the onset of World War II, would be almost the pinnacle of biplane design. |
Early in the war, CR.42's were used with some success as escorts, night fighters, and even interceptors. Against the early Hurricanes and Spitfires, Italian and German pilots both were delighted to find that the manoeuvrability of the Falco put it, at the least, on par in a dogfight. However as the war dragged on, and enemy aircraft became faster, the CR.42 was relegated to night harassment, light ground attack, and sparingly used as night fighters. | Early in the war, CR.42's were used with some success as escorts, night fighters, and even interceptors. Against the early Hurricanes and Spitfires, Italian and German pilots both were delighted to find that the manoeuvrability of the Falco put it, at the least, on par in a dogfight. However as the war dragged on, and enemy aircraft became faster, the CR.42 was relegated to night harassment, light ground attack, and sparingly used as night fighters. | ||
Line 245: | Line 226: | ||
== Media == | == Media == | ||
− | '' | + | ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' |
− | |||
− | |||
− | |||
+ | == See also == | ||
+ | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
* ''reference to the series of the aircraft;'' | * ''reference to the series of the aircraft;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
− | + | == External links == | |
− | |||
− | == | ||
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
− | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
− | * ''page on aircraft | + | * ''encyclopedia page on the aircraft;'' |
* ''other literature.'' | * ''other literature.'' | ||
− | {{ | + | {{Italy fighters}} |
Revision as of 18:09, 22 May 2019
Contents
This page is about the Italian fighter CR.42. For the German version, see CR.42 (Germany). For other uses, see C.R.42 (Family). |
Description
The CR.42 Falco is a rank I Italian fighter
with a battle rating of 1.7 (AB) and 1.3 (RB/SB). It was introduced in Update 1.69 "Regia Aeronautica" along with the initial Italian aviation tree, though a variant existed in the Germany aircraft tech tree prior to the update.
The CR.42 possesses exceptional manoeuvrability, speed, and durability, especially for a biplane. Its armament is quite good as well, due to the Breda-SAFAT .50 calibre MGs. However, due to its BR, the majority of aircraft the CR.42 will engage are faster, and more heavily armed. The best bet for survival, and securing kills, is to climb to about medium altitude and lure fighters into turning combat. An overwhelming majority of pilots are unwilling to run from a lowly biplane, allowing you to score critical damage before they realize that they have expended all their energy and must extend away from you. By that time, the damage is usually severe enough that they cannot accelerate away from you quickly enough to escape further damage.
For the armament, the same applies to all other Italian aircraft; generally you want to use Tracers, Anti-air or Stealth since they are the belts that deal the most damage. Shell velocity is low, hence they suffer above 300 meters, so only fire at or below that range for best effects. Furthermore, much like the other Italian fighters the armament is woefully inadequate to deal with bombers, hence it is best to avoid them entirely, or focus on taking out the engines. Only exception are the very early biplane bombers, such as the Swordfish, Po-2 and other light bombers.
General info
Flight Performance
Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.
Characteristics | |||||||
---|---|---|---|---|---|---|---|
Stock | |||||||
Max Speed (km/h at 5,200 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
413 | 402 | 8500 | 20.0 | 20.6 | 14.2 | 14.2 | 294 |
Upgraded | |||||||
Max Speed (km/h at 5,200 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
447 | 429 | 8500 | 18.5 | 19.2 | 21.1 | 17.2 | 294 |
Details
Features | ||||
---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear |
X | X | X | X | X |
Limits | ||||
---|---|---|---|---|
Wing-break speed (km/h) |
Gear limit (km/h) |
Combat flaps (km/h) |
Max Static G | |
+ | - | |||
520 | ~13 | ~5 |
Optimal velocities | |||
---|---|---|---|
Ailerons (km/h) |
Rudder (km/h) |
Elevators (km/h) |
Radiator (km/h) |
< 280 | < 240 | < 450 | > 250 |
Compressor (RB/SB) | ||
---|---|---|
Setting 1 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
4,300 m | 828 hp | 972 hp |
Survivability and armour
Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.
Armaments
Offensive armament
The CR.42 is armed with:
- 2 x 12.7 mm Breda-SAFAT da 12.7 mm machine guns, nose-mounted (400 rpg = 800 total)
The two machine guns are both mounted on the upper fuselage just in front of the pilot and fire through the propeller arc. Each is armed with the same amount of ammunition, which means that all guns will fire together until empty.
Usage in battles
In Arcade Battles (AB), the CR.42 is nothing more than a point-and-shoot arcade-style plane. There is little skill involved at these early tier matches. Therefore turning is the most appropriate tactic. However, due to the high climb rate, BnZ can be effective, as most monoplanes cannot climb nearly as fast.
In Realistic Battles (RB) and Simulator Battles (SB), as in real life, the Falco faces off advanced mono-wing designs. While a grim view at first the CR.42 is the pinnacle of biplane evolution, only rivalled by the up-gunned Chaika series. Common opponents are faster and have superior armament. However, the CR.42 has got traits to counter. It is immensely agile, and can easily out-manoeuvre any monoplane in Rank I. Turning is thus an appropriate tactic for the CR.42. Due to it being a biplane, the Falco can also be used to effectively rope-a-dope enemy aircraft. Stall fighting is one of its strongest play styles, albeit the slowest and hardest to master.
Even Boom & Zoom is feasible, as altitude can be gained quickly; however, the lack of cannon armament forces the pilot to use significant trigger control as well as aiming when diving and attacking opponents at a lower level. If booming and zooming, watch your speed in a dive. The CR.42 does have a limit of around 440 - 480 km/h (274 - 300 mph) before instability and finally failure sets in.
The Breda SAFAT .50 calibre MGs are actually very effective for their BR. Tracers are by far the best belt for these main armaments, due to the presence of entirely API-T rounds, which easily set fire to enemy planes and provide good penetration and damage capability. Due to the MGs being placed in the centre cowl, they provide heavy damage when the fire is focused on your opponent's wings or engines. Unfortunately, MGs in general are ridiculously weak against bombers.
Another factor when flying in SB, visibility is normal for a biplane. Rearward vistas are non-existent while forward vision is hampered by the second strut/wing. The open cockpit does provide decent visibility in general, though.
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Controllable | Controllable Not auto controlled |
Not controllable Not auto controlled |
Controllable Not auto controlled |
Separate | Not controllable 1 gear |
Not controllable |
Modules
Tier | Flight performance | Survivability | Weaponry | |
---|---|---|---|---|
I | Fuselage repair | Radiator | Offensive 12 mm | |
II | Compressor | Airframe | ||
III | Wings repair | Engine | New 12 mm MGs | |
IV | Engine injection | Cover |
Pros and cons
Pros:
- High speed for a biplane
- Good ammunition count
- Manoeuvrability is sufficient to out turn nearly all non-biplane opponents
- Well armed for a biplane
- Ammo belts use heavy amounts of incendiary ammo
Cons:
- Poor Energy Retention
- Lightly armed compared to most of the opposition it is faced with
- No options for striking heavy targets
- Turn rate is worse than that of most biplanes
- Poor armour protection
History
The CR.42 was Fiat's attempt at modernising their CR.32 design, which was deployed during the Spanish Civil War with great success. The new fighter would be of all metal construction, with Fiat's new, homegrown A.74 supercharged radial engine. The result was a fast, accurate, and manoeuvrable platform, that, while outdated at the onset of World War II, would be almost the pinnacle of biplane design.
Early in the war, CR.42's were used with some success as escorts, night fighters, and even interceptors. Against the early Hurricanes and Spitfires, Italian and German pilots both were delighted to find that the manoeuvrability of the Falco put it, at the least, on par in a dogfight. However as the war dragged on, and enemy aircraft became faster, the CR.42 was relegated to night harassment, light ground attack, and sparingly used as night fighters.
The CR.42 is also credited with the world's last aerial combat biplane kill. A group of CR.42's based in Croatia under the command of Nachtschlachtgruppe 7 were directed to Grabovica Airfield for a strafing mission. However, the flight was redirected at the last moment to a harassment mission northwest of Sisak, where they were intercepted by P-38's of the 14th Fighter Group. Three Fiats were lost for two P-38's, one of which was claimed by an unknown German pilot.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the aircraft;
- other literature.
Italy fighters | |
---|---|
Fiat | CR.32 · CR.32 bis · CR.32 quater · CR.42 · Marcolin's C.R.42 CN |
G.50 serie 2 · G.50 AS serie 7 | |
G.55 sottoserie 0 · G.55 serie 1 · G.55S · G.56 | |
Reggiane | Re.2000 G.A. · Re.2000 serie 1 |
Re.2001 serie 1 · Re.2001 gruppo 22 · Re.2001 CB · Re.2001 CN | |
Re.2002 Early | |
Re.2005 serie 0 | |
Macchi | C. 200 serie 3 · C. 200 serie 7 |
C. 202 · C. 202D · C. 202EC | |
C. 205 serie 1 · C. 205 serie 3 · C. 205N2 | |
IMAM | Ro.44 |
Foreign: | |
Germany | ▄Bf 109 G-14/AS |
USA | ▄P-47D-30 |
Britain | ▄Spitfire Mk Vb/trop |
Hungary | ◐Bf 109 F-4 · ◐Bf 109 G-2 · ◔Yak-9P |
Romania | He 112 B-1/U2 · IAR-81C |