Difference between revisions of "MPK Pr.201K"

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(Ammunition: Converted to transclusion)
(Survivability and Armour, Mobility, and Armament section except the additional armament.)
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{{Specs-Fleet-Armour}}
 
{{Specs-Fleet-Armour}}
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''
+
''The MPK Pr.201K virtually has no armour, only protected by steel on the hull and superstructure. The only armour it has located on her 2 x 25 mm turret. It can withstand any small arms and some heavy machine gun fire, but you are vurnelable to autocannon fire. With only 29 crew, it's surprisingly survivable. Just be carefull with your front hull because all of it's ammo are located in front of the ship's hull. Try to hide your front hull if you can or you will be destroyed instantly.''  
  
 
=== Mobility ===
 
=== Mobility ===
 
{{Specs-Fleet-Mobility}}
 
{{Specs-Fleet-Mobility}}
 
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
 
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''
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''For a Sub-chaser, MPK Pr.201K is somewhat quick. With 52 kph forward and 20 kph reverse in RB and SB, you can flank and go behind cover to suprise other boats and sometimes some unaware PT boat with your rapid firing twin 25mm and 45mm autocannon.''
  
 
{{NavalMobility}}
 
{{NavalMobility}}
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{{main|45 mm/89 SM-21-ZIF (45 mm)}}
 
{{main|45 mm/89 SM-21-ZIF (45 mm)}}
  
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
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''The 45mm/89 SM-21-ZIF is a powerful naval autocannon. With it's fast firing high velocity cannon and somewhat less prone to overheating it can shred PT boad and lighty armored ship pretty quickly. Keep in mind that it only have one type of ammo selection and doesn't have AP round, make it harder to fight heavier target like armored gun boat and destroyer. And also your superstructure blocking your firing arc make it useless if your enemy are directly on your front.''
  
 
* '''Universal:''' {{Annotation|HEF|High-explosive fragmentation}}{{-}}{{Annotation|HEF-T*|High-explosive fragmentation tracer (self-destroying)}}
 
* '''Universal:''' {{Annotation|HEF|High-explosive fragmentation}}{{-}}{{Annotation|HEF-T*|High-explosive fragmentation tracer (self-destroying)}}
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{{main|2M-3 (25 mm)}}
 
{{main|2M-3 (25 mm)}}
  
''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.''
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''The 2M-3 (25 mm) is one of the most common naval autocannon among the Soviet naval ships. It's good against light armored target and PT boats. It can also be your AA defense with the 45mm as well.'' Keep in mind that you also can't shoot your cannon if the enemy directly in front of you because your front hull and mortar block your firing.
  
 
* '''Universal:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|FI-T|Fragmentation incendiary tracer}}
 
* '''Universal:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|FI-T|Fragmentation incendiary tracer}}
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'''Pros:'''
 
'''Pros:'''
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*
 
*
  
 
'''Cons:'''
 
'''Cons:'''
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*
 
*
  
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;Skins
 
;Skins
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* [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_mpk_201k Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 
* [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_mpk_201k Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  

Revision as of 16:18, 4 July 2023

This page is about the Soviet sub-chaser MPK Pr.201K. For the other version, see MPK Pr.201M.
MPK Pr.201K
ussr_mpk_201k.png
GarageImage MPK Pr.201K.jpg
MPK Pr.201K
MARKET

Description

The MPK Pr.201K is a gift rank IV Soviet sub-chaser with a battle rating of 3.7 (AB/RB/SB). It was introduced during Update "Winged Lions" as a reward for the 2021 Operation W.I.N.T.E.R. event.

General info

Survivability and armour

Armourfront / side / back
Main fire tower10 / 10 / 10 mm
Hull8 mm (steel)
Superstructure4 mm (steel)
Number of section5
Displacement220 t
Crew29 people

The MPK Pr.201K virtually has no armour, only protected by steel on the hull and superstructure. The only armour it has located on her 2 x 25 mm turret. It can withstand any small arms and some heavy machine gun fire, but you are vurnelable to autocannon fire. With only 29 crew, it's surprisingly survivable. Just be carefull with your front hull because all of it's ammo are located in front of the ship's hull. Try to hide your front hull if you can or you will be destroyed instantly.

Mobility

Speedforward / back
AB79 / 31 km/h
RB52 / 20 km/h

For a Sub-chaser, MPK Pr.201K is somewhat quick. With 52 kph forward and 20 kph reverse in RB and SB, you can flank and go behind cover to suprise other boats and sometimes some unaware PT boat with your rapid firing twin 25mm and 45mm autocannon.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 79 31
RB/SB Stock ___ ___
Upgraded 52 20

Modifications and economy

Repair costBasic → Reference
AB4 657 → 5 751 Sl icon.png
RB7 082 → 8 746 Sl icon.png
Total cost of modifications164 000 Rp icon.png
271 000 Sl icon.png
Talisman cost1 800 Ge icon.png
Crew training105 000 Sl icon.png
Experts360 000 Sl icon.png
Aces1 200 Ge icon.png
Research Aces570 000 Rp icon.png
Reward for battleAB / RB / SB
120 / 200 / 100 % Sl icon.png
178 / 178 / 178 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
11 000 Rp icon.png
Cost:
18 000 Sl icon.png
270 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
7 400 Rp icon.png
Cost:
12 000 Sl icon.png
180 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
14 000 Rp icon.png
Cost:
23 000 Sl icon.png
340 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
13 000 Rp icon.png
Cost:
22 000 Sl icon.png
320 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
11 000 Rp icon.png
Cost:
18 000 Sl icon.png
270 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
7 400 Rp icon.png
Cost:
12 000 Sl icon.png
180 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
7 400 Rp icon.png
Cost:
12 000 Sl icon.png
180 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
13 000 Rp icon.png
Cost:
22 000 Sl icon.png
320 Ge icon.png
Mods ammo.png
25mm_2m3_he_navy_ammo_pack
Research:
11 000 Rp icon.png
Cost:
18 000 Sl icon.png
270 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
7 400 Rp icon.png
Cost:
12 000 Sl icon.png
180 Ge icon.png
Mods ammo.png
25mm_2m3_ap_navy_ammo_pack
Research:
7 400 Rp icon.png
Cost:
12 000 Sl icon.png
180 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
14 000 Rp icon.png
Cost:
23 000 Sl icon.png
340 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
14 000 Rp icon.png
Cost:
23 000 Sl icon.png
340 Ge icon.png
Mods naval mine.png
Mines
Research:
13 000 Rp icon.png
Cost:
22 000 Sl icon.png
320 Ge icon.png
Mod arrow right 0.png
Mods rocket launcher.png
Rocket Launcher
Research:
13 000 Rp icon.png
Cost:
22 000 Sl icon.png
320 Ge icon.png

Armament

Primary armament

Turret45 mm/89 SM-21-ZIF automatic cannon
Ammunition1000 rounds
Belt capacity4 rounds
Fire rate160 shots/min
Vertical guidance-10° / 85°

The 45mm/89 SM-21-ZIF is a powerful naval autocannon. With it's fast firing high velocity cannon and somewhat less prone to overheating it can shred PT boad and lighty armored ship pretty quickly. Keep in mind that it only have one type of ammo selection and doesn't have AP round, make it harder to fight heavier target like armored gun boat and destroyer. And also your superstructure blocking your firing arc make it useless if your enemy are directly on your front.

  • Universal: HEF · HEF-T*

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
100 m 1,000 m 2,000 m 3,000 m 4,000 m 5,000 m
HEF-T* 4 4 4 4 4 4
HEF 4 4 4 4 4 4
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HEF-T* 1,080 1.41 0 0.1 92.4 79° 80° 81°
HEF 1,080 1.41 0 0.1 83.16 79° 80° 81°

Secondary armament

Turret2 x 25 mm 2M-3 mounting
Ammunition3900 rounds
Belt capacity65 rounds
Fire rate300 shots/min
Main article: 2M-3 (25 mm)

The 2M-3 (25 mm) is one of the most common naval autocannon among the Soviet naval ships. It's good against light armored target and PT boats. It can also be your AA defense with the 45mm as well. Keep in mind that you also can't shoot your cannon if the enemy directly in front of you because your front hull and mortar block your firing.

  • Universal: AP-T · FI-T
  • 25 mm HE magazines: FI-T · FI-T · FI-T · AP-T
  • 25 mm AP magazines: AP-T · AP-T · AP-T · FI-T

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
FI-T 3 3 3 3 3 3
AP-T 55 52 42 32 25 19
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
FI-T 900 0.28 0 0.1 30.8 47° 56° 65°
AP-T 900 0.28 - - - 47° 60° 65°

Additional armament

Setup 160 x RBU-1200 mortar
Setup 220 x YAM-43 small moored contact coastal mine
Setup 360 x RBU-1200 mortar
2 x YAM-43 small moored contact coastal mine
Main articles: RBU-1200, YAM-43 mine

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

External links


USSR sub-chasers
Pr. 122  MPK pr.122A · MPK Pr.122bis
Pr. 163  MPK-163
Pr. 201  MPK Pr.201K · MPK Pr.201M
Pr. 204  MPK Pr.204

Winter events
2022  Winter Quest
Pilot stars  Late 298D · ◄Tornado IDS MFG
Tanker stars  T-80UM2
Sailor stars  USS Newport News
2021  Operation W.I.N.T.E.R.
Pilot stars  C. 202D · ◊MiG-23MF
Tanker stars  A.C.I · AGS
Sailor stars  IJN Hayanami · MPK Pr.201K
2020  Operation W.I.N.T.E.R.
Pilot stars  Ro.57 Quadriarma · MiG-21PFM
Tanker stars  E.B.R. (1954) · Class 3 (P)
Sailor stars  Type K-8 No.13 · USS Baltimore
2019  Operation F.R.O.S.T.
Pilot stars  TIS MA · J6K1
Tanker stars  QF 3.7 Ram · ▃Merkava Mk.2B
Sailor stars  PT-811 · Jaguar
2018  Festive Quest
Pilot stars  M.B.152C1 · Fw 190 C
Tanker stars  SU-85A · T30
Christmas Lights  P-43A-1 · Comet I "Iron Duke IV"
2017  Festive Quest
Pilot christmas toys  P-40C · NC.900
Tanker christmas toys  AEC Mk II · Ersatz M10
Christmas Lights  Fw 189 A-1 · KV-2 (1940)
2016  Winter Holiday
Pilot stages  Ki-21-I hei · Me 262 A-2a
Tanker stages  ▃LVT(A)(4) (ZIS-2) · ▂Type 62
2015  War Thunder Fulfills Your Wishes!
Pilot reward  ▂P-63C-5
Tanker reward  VK 45.01 (P)
2014  Holiday War Thunder Marathon!
Pilot reward  I-301
Tanker reward  M8A1 GMC