Difference between revisions of "USS Newport News"

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<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
 
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''
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The Newport News is very large and heavy, even for a heavy cruiser. The ship is over 213 meters long at the waterline and weighted close to 21,000 tons in displacement. Because of this, her mobility is noticably worse than the previous Baltimore-class, being somewhat sluggish to manouver and control, especially when stock. When fully upgraded, the Newport News's mobility is noticably easier to handle, though is still unwieldy at times.
  
 
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'''Cons:'''
 
'''Cons:'''
  
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* Very large and heavy, hampering the overall mobility and makes the ship easily spotted and targeted by any enemies
 
* Extremely fragile against battleships and battlecruisers. 305 mm and above calibre guns can overmatch the bulkhead and pierce the athwartship armour fairly easily
 
* Extremely fragile against battleships and battlecruisers. 305 mm and above calibre guns can overmatch the bulkhead and pierce the athwartship armour fairly easily
 
* The magazine of her second turret is above waterline
 
* The magazine of her second turret is above waterline
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* ''reference to the series of the ship;''
 
* ''reference to the series of the ship;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
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* [[USS Des Moines]]
 
 
* ''reference to the series of the ship;''
 
* ''links to approximate analogues of other nations and research trees.''
 
  
 
== External links ==
 
== External links ==

Revision as of 19:18, 12 April 2023

USS Newport News
us_cruiser_des_moines_class_newport_news.png
GarageImage USS Newport News.jpg
USS Newport News
AB RB SB
6.3 6.3 6.3
MARKET

Description

The Des Moines-class, USS Newport News (CA-148), 1972 is a gift rank V American heavy cruiser with a battle rating of 6.3 (AB/RB/SB). It was introduced during Update "Apex Predators" as a reward for the 2022 Winter Quest event.

The Des Moines-class heavy cruiser is the final evolution of the "all-gun" American cruiser. Being largely based on the Baltimore-class heavy cruiser, the Des Moines-class retains the same layout with several optimization and improvement, most notably the introduction of an autoloading mechanism for her 8-inch guns, doubling its rate of fire. However, as they were completed during the dawn of the jet and missile age, they were largely reduced to a fleet carrier escort. By the year 1961, two out of three ship of the class were already decommissioned.

The USS Newport News, the third and final Des Moines-class, is the sole active ship of the class during the outbreak of the Vietnam War. After being converted into a flagship cruiser in 1962, she was deployed in a bombardment roles off the coast of Vietnam. In 1972, she suffered a gun breech explosion and deemed too expensive to repair, resulting into her decommission three years later.

General info

Survivability and armour

Armourfront / side / back
Citadel122 / 147 / 86 mm
Main fire tower203 / 90 / 38 mm
Hull19 mm (steel)
Superstructure17 mm (steel)
Number of section8
Displacement20 950 t
Crew1 799 people

The Newport News is a Des Moines-class heavy cruiser. This heavy cruiser class is a further development of the Baltimore class, and as such, is decently armoured just like its predecessor. The most noticeable difference is that the 6" (152 mm) main belt has been extended to cover the main battery turrets. There are also several 5" (127 mm) bulkheads dividing the citadel into sections, which will help isolating damage in engine and ammunition compartments. While she lacks any anti-fragmentation armour to protect her deck from HE shell, this is compensated by the placement of some of her crew compartments deep into the hull, thus protecting her crew from external damage in the process.

Her main battery turrets are armoured similarly to those on Baltimore-class cruisers. Compared to the older turrets, these have slightly thicker armour on the sides and the roof. However, they are significantly larger than the older turrets, and may receive more hits as a result.

Compared to those found on Baltimore-class cruisers, her main battery barbettes have less area consisting of shells. However, she has a big weakness - the magazine of her second turret extends above the waterline. A penetrating hit under her second turret can be devastating.

Like other American cruisers, she lacks meaningful torpedo defence. Captains should watch out for torpedo attacks at all times. If taking a hit is inevitable, try to manoeuvre the ship so that it takes the hit as close to the bow as possible, since most of the bow is empty space and you can survive with just some flooding. Whatever you do, keep the torpedo from hitting below any main turret.

Mobility

Speedforward / back
AB71 / 29 km/h
RB61 / 25 km/h

The Newport News is very large and heavy, even for a heavy cruiser. The ship is over 213 meters long at the waterline and weighted close to 21,000 tons in displacement. Because of this, her mobility is noticably worse than the previous Baltimore-class, being somewhat sluggish to manouver and control, especially when stock. When fully upgraded, the Newport News's mobility is noticably easier to handle, though is still unwieldy at times.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 71 29
RB/SB Stock ___ ___
Upgraded 61 25

Modifications and economy

Repair costBasic → Reference
AB12 778 → 16 573 Sl icon.png
RB12 596 → 16 337 Sl icon.png
Total cost of modifications219 800 Rp icon.png
342 000 Sl icon.png
Talisman cost2 100 Ge icon.png
Crew training185 000 Sl icon.png
Experts640 000 Sl icon.png
Aces1 700 Ge icon.png
Research Aces720 000 Rp icon.png
Reward for battleAB / RB / SB
450 / 600 / 100 % Sl icon.png
196 / 196 / 196 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
330 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
8 200 Rp icon.png
Cost:
13 000 Sl icon.png
250 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
9 100 Rp icon.png
Cost:
14 000 Sl icon.png
270 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
540 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
330 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
8 200 Rp icon.png
Cost:
13 000 Sl icon.png
250 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
8 200 Rp icon.png
Cost:
13 000 Sl icon.png
250 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
9 100 Rp icon.png
Cost:
14 000 Sl icon.png
270 Ge icon.png
Mods ship venting.png
Ventilation
Research:
9 100 Rp icon.png
Cost:
14 000 Sl icon.png
270 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
540 Ge icon.png
Mods ship ammo wetting.png
Ammo Wetting
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
540 Ge icon.png
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
330 Ge icon.png
Mods tank ammo.png
203mm_us_mk21_navy_ap_ammo_pack
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
330 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
8 200 Rp icon.png
Cost:
13 000 Sl icon.png
250 Ge icon.png
Mods tank ammo.png
203mm_us_mk25_navy_hc_ammo_pack
Research:
8 200 Rp icon.png
Cost:
13 000 Sl icon.png
250 Ge icon.png
Mods tank ammo.png
127mm_usa_mk46_special_common_sap_ammo_pack
Research:
8 200 Rp icon.png
Cost:
13 000 Sl icon.png
250 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
9 100 Rp icon.png
Cost:
14 000 Sl icon.png
270 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
9 100 Rp icon.png
Cost:
14 000 Sl icon.png
270 Ge icon.png
Mods he frag proxi fuze ship.png
127mm_usa_mk31_aavt_radio_fuse_ammo_pack
Research:
9 100 Rp icon.png
Cost:
14 000 Sl icon.png
270 Ge icon.png
Mods he frag base fuse tank.png
203mm_us_mk17_navy_special_common_ammo_pack
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
540 Ge icon.png

Armament

Primary armament

3 х Turret3 x 8 inch/55 Mark 16 cannon
Ammunition450 rounds
Vertical guidance-5° / 41°

USS Newport News has 8 inch/55 Mark 16 (203 mm) main guns. These are fundamentally the same gun barrels as those on the Baltimore-class heavy cruisers, but now boast a much higher rate of fire (10 rpm with max level crew vs 4 rpm of its predecessors), thanks to an automatic loading mechanism. This provides USS Newport News formidable firepower and makes her a serious threat to enemy cruisers and even some capital ships at close range, though don't get cocky because they can still blast you out of the water as easily as any other cruiser when they turn their guns on you.

Being the same armaments as the Baltimore-class, the guns also have similar shell choices:

  • The stock common SAP shells have very poor penetration statistics and explosive filler for their calibre. Featuring even worse penetration than some 6-inch or even 5-inch guns. The shell still have some niche use against destroyers and can certainly threaten other cruisers at close range. But they are completely useless against capital ships and anything smaller beyond 8 km range.
  • The HE shell is reasonably effective, the 9.5 kg of filler capable of harassing deck mounts, setting fires and poking holes in enemy hulls, but it won't do well against ships with capable armouring and anti-fragmentation protection.
  • The "super-heavy" APCBC shell features an average penetration and filler for 8-inch guns. It is noticeably heavier than an average 8-inch shell and has a slower muzzle velocity, intended to make it able to punch through relatively thin deck armour with its high ballistic trajectory, though this doesn't really work in practice. That being said, it's not a bad shell for using on major warships and the fast fire rate makes it fearsome in that regard.

The USS Newport News still carries the same amount of main battery ammunition as the Baltimore-class heavy cruisers, which have substantially lower rates of fire. Captains will need to allocate their ammo types carefully and keep an eye out on the ammo count during battle, or they might find themselves out of shells in the middle of a firefight.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
Mk.14 Common Common 110 98 80 66 56 43
Mk.21 APCBC APCBC 390 348 289 243 207 165
Mk.25 HC HE 61 61 61 61 61 61
Mk.17 SP Common SP Common 131 116 95 79 66 50
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
Mk.14 Common Common 823 117.9 0.035 9 4.84 47° 60° 65°
Mk.21 APCBC APCBC 762 151.9 0.035 9 2.21 48° 63° 71°
Mk.25 HC HE 823 117.9 0 0.1 9.49 79° 80° 81°
Mk.17 SP Common SP Common 823 117.9 0.035 9 4.61 48° 63° 71°

Secondary armament

6 х Turret2 x 5 inch/38 Mk.12 cannon, mount Mk.32
Ammunition720 rounds

USS Newport News has 6 dual-purpose, double-barrel 127 mm turrets, a common layout found on late-war US light and heavy cruisers. They have an excellent SP Common shell for use against lightly armoured destroyers, and a VT-fused HE shell for use against aircraft.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
AAC Mk.34 HE 36 36 36 36 36 36
AAVT Mk.31 HE-VT 36 36 36 36 36 36
SP Common Mk.46 SP Common 150 125 93 71 56 45
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
AAC Mk.34 HE 792 25 0 0.1 3,220 79° 80° 81°
SP Common Mk.46 SP Common 792 25 0.01 6 906.5 48° 63° 71°
Proximity-fused shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Arming
distance (m)
Trigger
radius (m)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
AAVT Mk.31 HE-VT 792 25 0 0.1 457 23 3,220 79° 80° 81°

Anti-aircraft armament

2 х Turret2 x 3 inch/50 Mk.33 cannon
Ammunition3000 rounds
Belt capacity150 rounds
Fire rate50 shots/min
Main article: 3 inch Mk.33 (76 mm)

USS Newport News is in her 1962 state, after modifications to be a fleet flagship. The installation of flagship facilities required removal of most of her 3-inch AA guns, leaving only one dual mount on each side of the bridge. As a result, USS Newport News relies mostly on her secondary 5" guns for air defense. That said, these 3" guns, firing VT-fused HE shells by default, are powerful in their own right, and can be a last resort defense against aircraft and small boats.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Pros:

  • Well-armoured and resistant against small-to-medium calibre fire
  • Excellent crew distribution, At least 30% crew is allocated among citadel machineries
  • Formidable firepower, The 8 inch/55 Mark 16 guns can fire 10 rounds per minute
  • Has air search and tracking radars
  • Strong long-medium range AA with the numerous 127 mm secondaries
  • Has two fire control rooms and 10 fire directors for both main battery group and auxiliary battery group

Cons:

  • Very large and heavy, hampering the overall mobility and makes the ship easily spotted and targeted by any enemies
  • Extremely fragile against battleships and battlecruisers. 305 mm and above calibre guns can overmatch the bulkhead and pierce the athwartship armour fairly easily
  • The magazine of her second turret is above waterline
  • Terrible stock SAP shell, forcing the ship to get close to the enemy to deal damage
  • Limited light AA capability. Only two dual-mount 76 mm guns for AA; one for each side of the ship
  • Relatively low ammo capacity. 1,350 rounds only support 15 mins of non-stop fighting with maximum crew

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

External links


USA heavy cruisers
Pensacola-class  USS Pensacola
Northampton-class  USS Northampton
Portland-class  USS Portland
New Orleans-class  USS New Orleans
Baltimore-class  USS Baltimore · USS Pittsburgh
Des Moines-class  USS Des Moines · USS Newport News