Difference between revisions of "WZ1001(E) LCT"

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(Adding some parts for the description, survivability and main aramaments)
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== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese medium tank {{Battle-rating}}. It was introduced in [[Update "Apex Predators"]].
+
The '''{{Specs|name}}''' [Long Cannon Testbed](Chinese: WZ1001(E) 125毫米多功能火炮试验车; lit. 125 mm Multipurpose Gun Test Vehicle)is a rank {{Specs|rank}} Chinese medium tank {{Battle-rating}}. It was introduced in [[Update "Apex Predators"]].
 +
 
 +
One of the prototype of what's becoming the ZTZ99A in the future based on ZTZ99's chassis with revised designs on different subsystems; WZ1001(E) featured the same excellent mobility of ZTZ99A, boosting a longer L/54 cannon and 14.5 mm HMG onboard. Players of the previous ZTZ99s will continue to enjoy all the previous advantages while planning for assaults is still essential to utilize the best efficiency of the prototype. 
  
 
== General info ==
 
== General info ==
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{{Specs-Tank-Armour}}
 
{{Specs-Tank-Armour}}
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
When players take the first look on WZ1001(E), they will soon having Deja vu from previous tanks: the chassis, although the turret is mostly identical to what's on previous ZTZ99A other than the layout of side fences, the hull looks very similar from [[ZTZ99-III]] ''(WZ123B; in fact this hull was modified from WZ123B but extended and elevated engine deck)''. This platform also marks the transition from low-profile, Warsaw-Pact/Chinese design to a more NATO approach and ensures the overall protection to be mostly identical to ZTZ99(A), players will still have to pay caution to their LFP, driver's visor, mantle in case for an head-on fight. In some cases when players first encounter a WZ1001(E) and mistaken it as ZTZ99A, chances are they land the shot on the left side of UFP instead the driver's seat on the centerline and failed to penetrate.
  
 
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations -->
 
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations -->
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<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''
 
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''
 
+
Since WZ1001(E) was the prototype of ZTZ99A, players might find both tanks handle very similarly other than the longer hull; this is indeed true as this was also the prototype that set the 1500 hp 12V150HB-1 turbocharged diesel engine and CH1000 transmission for future use. Be sure to make good use of the excellent top speed for taking vantage points while having the ability to reverse back to covers with ease.
 
{{tankMobility}}
 
{{tankMobility}}
  
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{{main|L/54 (125 mm)}}
 
{{main|L/54 (125 mm)}}
  
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
+
In view for enemy tanks with even higher protection than what's foreseen by WZ123, especially from Russia. The design team built a 125 mm smoothbore cannon that is compatible to previous shells and any future shells used by PLAGF, but having a longer barrel at L/54 distinguished by an additional section of heat sleeve ''(at 6750mm; the longest smoothbore gun in-game even compare to Rheinmetall Rh-120 L/55).'' All previous shells from ZTZ99(A) will now enjoys a higher muzzle velocity from predecessors and thus, higher penetration for APFSDS (~11 mm increase for both 125-I and DTC10-125). Players will soon get used to the gun handling thanks to the identical traverse speed; while players will also have to hide the gun from enemies when taking cover as the longer barrel also means enemies will now hit that very additional section of the barrel, leading to the disable of the gun.
 
 
 
{| class="wikitable" style="text-align:center" width="100%"
 
{| class="wikitable" style="text-align:center" width="100%"
 
|-
 
|-
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{{main|QJG02 (14.5 mm)|QJT (5.8 mm)}}
 
{{main|QJG02 (14.5 mm)|QJT (5.8 mm)}}
  
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
+
Instead of the conventional 12.7x108 mm QJC88 from previous tanks, WZ1001(E) planned for a larger-caliber 14.5x114 mm QJG02 with a lighter weight than Type 56 (KPV). Good news is that this also cause major havocs to light vehicles or aircrafts within its range, while it trades all spare bullets for only 200 rounds onboard.
  
 
{| class="wikitable" style="text-align:center" width="50%"
 
{| class="wikitable" style="text-align:center" width="50%"
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'''Pros:'''
 
'''Pros:'''
*
+
* Shares very similar, if not identical excellent mobility of ZTZ99A
 +
 +
* Uses a 14.5 mm HMG which is devastating to light vehicles or aircrafts
 +
 +
* Long barrel L/54 smoothbore cannon with extremely high muzzle velocity for darts
 +
 +
* Sturdy frontal protection against both kinetic and chemical shells
 +
 +
* Shares identical gun handling from predecessor
  
'''Cons:'''
+
'''Cons:'''
*
+
* "NATO hump" that hinders gun depression at rear angles
 +
 +
* Shares similar weakspots from predecessor(s); ie. LFP and gun mantle
 +
 +
* The hull and turret are longer than ZTZ99A, making its profile even larger
 +
 +
* Same insufficient vertical traverse for the main cannon
 +
 +
* The penetration of DTC10-125 is still unpleasant albeit the higher penetration
  
 
== History ==
 
== History ==

Revision as of 14:26, 21 December 2022

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WZ1001(E) LCT
cn_wz_1001.png
GarageImage WZ1001(E) LCT.jpg
WZ1001(E) LCT

Description

The Wu Zhuang 1001(E) LCT [Long Cannon Testbed](Chinese: WZ1001(E) 125毫米多功能火炮试验车; lit. 125 mm Multipurpose Gun Test Vehicle)is a rank Chinese medium tank with a battle rating of (AB), (RB), and (SB). It was introduced in Update "Apex Predators".

One of the prototype of what's becoming the ZTZ99A in the future based on ZTZ99's chassis with revised designs on different subsystems; WZ1001(E) featured the same excellent mobility of ZTZ99A, boosting a longer L/54 cannon and 14.5 mm HMG onboard. Players of the previous ZTZ99s will continue to enjoy all the previous advantages while planning for assaults is still essential to utilize the best efficiency of the prototype.

General info

Survivability and armour

When players take the first look on WZ1001(E), they will soon having Deja vu from previous tanks: the chassis, although the turret is mostly identical to what's on previous ZTZ99A other than the layout of side fences, the hull looks very similar from ZTZ99-III (WZ123B; in fact this hull was modified from WZ123B but extended and elevated engine deck). This platform also marks the transition from low-profile, Warsaw-Pact/Chinese design to a more NATO approach and ensures the overall protection to be mostly identical to ZTZ99(A), players will still have to pay caution to their LFP, driver's visor, mantle in case for an head-on fight. In some cases when players first encounter a WZ1001(E) and mistaken it as ZTZ99A, chances are they land the shot on the left side of UFP instead the driver's seat on the centerline and failed to penetrate.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards. Since WZ1001(E) was the prototype of ZTZ99A, players might find both tanks handle very similarly other than the longer hull; this is indeed true as this was also the prototype that set the 1500 hp 12V150HB-1 turbocharged diesel engine and CH1000 transmission for future use. Be sure to make good use of the excellent top speed for taking vantage points while having the ability to reverse back to covers with ease.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade Expression error: Unexpected * operator. _,___ __.__ __.__
Realistic _,___ __.__ __.__

Modifications and economy

Armaments

Main armament

Main article: L/54 (125 mm)

In view for enemy tanks with even higher protection than what's foreseen by WZ123, especially from Russia. The design team built a 125 mm smoothbore cannon that is compatible to previous shells and any future shells used by PLAGF, but having a longer barrel at L/54 distinguished by an additional section of heat sleeve (at 6750mm; the longest smoothbore gun in-game even compare to Rheinmetall Rh-120 L/55). All previous shells from ZTZ99(A) will now enjoys a higher muzzle velocity from predecessors and thus, higher penetration for APFSDS (~11 mm increase for both 125-I and DTC10-125). Players will soon get used to the gun handling thanks to the identical traverse speed; while players will also have to hide the gun from enemies when taking cover as the longer barrel also means enemies will now hit that very additional section of the barrel, leading to the disable of the gun.

125 mm L/54 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 34 -5°/+13° ±180° Two-plane __._ __._ __._ __._ __._ _.__ _.__ _.__ _.__
Realistic __._ __._ __._ __._ __._

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
DTP-125 HEATFS __ __ __ __ __ __
DTB-125 HE __ __ __ __ __ __
125-I APFSDS __ __ __ __ __ __
DTC10-125 APFSDS __ __ __ __ __ __
GP125 ATGM (tandem) __ __ __ __ __ __
DTB12-125 HE-VT* __ __ __ __ __ __
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
DTP-125 HEATFS ___ _.__ __ _._ ___ __° __° __°
DTB-125 HE ___ _.__ __ _._ ___ __° __° __°
125-I APFSDS ___ _.__ __ _._ ___ __° __° __°
DTC10-125 APFSDS ___ _.__ __ _._ ___ __° __° __°
GP125 ATGM (tandem) ___ _.__ __ _._ ___ __° __° __°
DTB12-125 HE-VT* ___ _.__ __ _._ ___ __° __° __°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
34 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

Instead of the conventional 12.7x108 mm QJC88 from previous tanks, WZ1001(E) planned for a larger-caliber 14.5x114 mm QJG02 with a lighter weight than Type 56 (KPV). Good news is that this also cause major havocs to light vehicles or aircrafts within its range, while it trades all spare bullets for only 200 rounds onboard.

14.5 mm QJG02
Mount Capacity (Belt) Fire rate Vertical Horizontal
___ (___) ___ __° __°
5.8 mm QJT
Mount Capacity (Belt) Fire rate Vertical Horizontal
___ (___) ___ __° __°

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

  • Shares very similar, if not identical excellent mobility of ZTZ99A
  • Uses a 14.5 mm HMG which is devastating to light vehicles or aircrafts
  • Long barrel L/54 smoothbore cannon with extremely high muzzle velocity for darts
  • Sturdy frontal protection against both kinetic and chemical shells
  • Shares identical gun handling from predecessor

Cons:

  • "NATO hump" that hinders gun depression at rear angles
  • Shares similar weakspots from predecessor(s); ie. LFP and gun mantle
  • The hull and turret are longer than ZTZ99A, making its profile even larger
  • Same insufficient vertical traverse for the main cannon
  • The penetration of DTC10-125 is still unpleasant albeit the higher penetration

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


China medium tanks
ZTZ59  Type 59 · ZTZ59A · ZTZ59D1
ZTZ69  Type 69 · Type 69-IIa
ZTZ88/96  ZTZ88A · ZTZ88B
  ZTZ96 · ZTZ96A · ZTZ96A (P)
ZTZ99  ZTZ99-II · ZTZ99-III
ZTZ99A  ZTZ99A · WZ1001(E) LCT
Export series  MBT-2000 · VT4A1
ROC  CM11
Other  Т-34-85 Gai · Object 122MT "MC"
Bangladesh  T-69 II G
Japan  ␗Chi-Ha · ␗Chi-Ha Kai
Pakistan  Al-Khalid-I
USA  ␗M4A4 · ␗M4A4 (1st PTG) · ␗M4A1 (75) W · ␗M48A1 · ␗M60A3 TTS
USSR  ␗T-34 (1943) · ␗Т-34-85 (S-53) · T-34-85 No.215 · Т-62 №545