Difference between revisions of "Sa'ar"

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{{Specs-Avia-Flight}}
 
{{Specs-Avia-Flight}}
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
''The aircraft features a rather weak engine featuring low acceleration'' and bad speed conservation. It is greatly maneuverable at all speeds with not too bad compression at higher speeds.
+
The aircraft features a rather weak engine with a low acceleration and bad energy retention. It is greatly manoeuvrable at all speeds with little to average compression at higher speeds.
  
 
{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
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{{Specs-Avia-Armour}}
 
{{Specs-Avia-Armour}}
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
''The aircraft features 14mm steel plates infront of the instrument panel and behind the pilot as well as 40mm of bulletproof glass angled at 61 degrees which can save you from some fragmentation but getting shot most times will result in a fire'' due to fuel tanks (self-sealing) being everywhere on your aircraft, from the center of the fuselage all the way to your wingtips. Your engine is also quite large which will often get shot and get set on fire.
+
The aircraft features 14 mm steel plates in front of the instrument panel and behind the pilot as well as 40 mm of bulletproof glass angled at 61 degrees, which can save the pilot from some fragmentation. Getting shot most times will result in a fire due to the self-sealing fuel tanks being everywhere on your aircraft, from the center of the fuselage all the way to your wingtips. The engine is also quite large and will easily get shot and set on fire.
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
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== Usage in battles ==
 
== Usage in battles ==
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
+
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --
''In Air RB, this aircraft can be used with minimum fuel load and the x2 Shafrir 2 loadout as a third-party aircraft, firing your amazing missiles at others that are unaware of you and using your maneuverability to engage in dogfights if no other enemies are around since you will get slow after the first few turns.''
+
In Air RB, this aircraft can be used with minimum fuel load and the 2 x Shafrir 2 loadout , firing your amazing missiles at others that are unaware of you and using your manoeuvrability to engage in 1-vs-1 dogfights. Make sure no other enemies are around since you will get slow after the first few turns.
  
In Ground RB, this aircraft can greatly utilize its CCIP picking the x2 Shafrir 2 + x16 100kg bombs (that are actually 134kg), dropping a single pair accurately on each target and ensuring a destruction with their large TNT equivalent. This aircraft also features Zuni and Mighty Mouse rockets but due to a lack of CCIP, getting frags will be harder.  
+
In Ground RB, this aircraft can greatly utilize its CCIP picking the 2 x Shafrir 2 + 16 x 100 kg bombs, dropping a single pair accurately on each target and ensuring a destruction with their large TNT explosive mass. This aircraft also features Zuni and Mighty Mouse rockets but due to a lack of CCIP, scoring accurate hits will be harder.  
  
It is worth mentioning that this aircraft also has much bigger bombs (100kg, 250lb, 250kg, 360kg and 500kg) that can be used both in Air RB to bomb bases and in but they significantly slow your plane down, especially in Ground RB without granting you the ability to achieve up to 8 drops which can grant you 8 or more kills in Ground RB.
+
It is worth mentioning that this aircraft also has much bigger bombs (100 kg, 250 lb, 250 kg, 360 kg and 500 kg) that can be used both in Air RB to bomb bases and in but they significantly slow your plane down, especially in Ground RB) These heavier bombs also don't grant the ability to achieve up to 8 drops, which can help secure 8 or more destructions in Ground RB.
 +
 
 +
Despite lacking engine thrust, it features decent manoeuvrability and armament options where if you get used to this vehicle, you can see great results in all gamemodes.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
Despite this vehicle lacking engine thrust, it features decent maneuverability and armament options where if you get used to this vehicle, you can see great results in all gamemodes.
 
  
 
'''Pros:'''
 
'''Pros:'''
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* Great air-to-air missiles
 
* Great air-to-air missiles
 
* Amazing air-to-ground capabilities
 
* Amazing air-to-ground capabilities
* Decent maneuverability
+
* Decent manoeuvrability
 
 
*
 
  
 
'''Cons:'''
 
'''Cons:'''
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* Weak engine
 
* Weak engine
 
* Low survivability
 
* Low survivability
 
*
 
  
 
== History ==
 
== History ==

Revision as of 10:47, 10 August 2022

Sa'ar
md_460_saar.png
GarageImage Sa'ar.jpg
Sa'ar
AB RB SB
9.0 9.0 9.0
Research:110 000 Specs-Card-Exp.png
Purchase:620 000 Specs-Card-Lion.png

Description

The Super Mystere B2 Sa'ar is a rank VI Israeli jet fighter with a battle rating of 9.0 (AB/RB/SB). It was introduced in Update "Winged Lions".

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Drogue parachute
Reduces braking distance when landing on any runway
Max speed
at 0 m1 148 km/h
Turn time36 s
Max altitude16 500 m
EnginePratt & Whitney J52-P-8B
TypeJet
Cooling systemAir
Take-off weight12 t

The aircraft features a rather weak engine with a low acceleration and bad energy retention. It is greatly manoeuvrable at all speeds with little to average compression at higher speeds.

Characteristics Max Speed
(km/h at 0 m - sea level)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 1,134 1,085 16500 37.5 38.3 31.5 31.5 1,000
Upgraded 1,157 1,148 34.8 36.0 52.9 41.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1,265 447 620 590 435 ~10 ~4
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 600 < 610 < 590 N/A

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
Pratt & Whitney J52-P-8A 1 6,948 kg 257 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 9m fuel 20m fuel 30m fuel 32m fuel
950 kg Axial-flow turbojet 7,557 kg 8,191 kg 8,812 kg 8,979 kg 11,645 kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (100%)
Condition 100% WEP 9m fuel 20m fuel 30m fuel 32m fuel MTOW
Stationary 3,754 kgf N/A 0.50 0.46 0.43 0.42 0.32
Optimal 3,754 kgf
(0 km/h)
N/A 0.50 0.46 0.43 0.42 0.32

Survivability and armour

Crew1 person
Speed of destruction
Structural0 km/h
Gear447 km/h

The aircraft features 14 mm steel plates in front of the instrument panel and behind the pilot as well as 40 mm of bulletproof glass angled at 61 degrees, which can save the pilot from some fragmentation. Getting shot most times will result in a fire due to the self-sealing fuel tanks being everywhere on your aircraft, from the center of the fuselage all the way to your wingtips. The engine is also quite large and will easily get shot and set on fire.

Modifications and economy

Repair costBasic → Reference
AB3 343 → 4 543 Sl icon.png
RB9 315 → 12 659 Sl icon.png
SB10 606 → 14 413 Sl icon.png
Total cost of modifications196 000 Rp icon.png
303 000 Sl icon.png
Talisman cost2 700 Ge icon.png
Crew training175 000 Sl icon.png
Experts620 000 Sl icon.png
Aces2 600 Ge icon.png
Research Aces1 010 000 Rp icon.png
Reward for battleAB / RB / SB
130 / 380 / 600 % Sl icon.png
226 / 226 / 226 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
6 500 Rp icon.png
Cost:
10 000 Sl icon.png
270 Ge icon.png
Mods booster.png
New boosters
Research:
6 500 Rp icon.png
Cost:
10 000 Sl icon.png
270 Ge icon.png
Mods armor frame.png
Airframe
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
460 Ge icon.png
Mods jet compressor.png
Compressor
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
460 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
9 800 Rp icon.png
Cost:
15 000 Sl icon.png
410 Ge icon.png
Mods jet engine.png
Engine
Research:
9 800 Rp icon.png
Cost:
15 000 Sl icon.png
410 Ge icon.png
Mods armor cover.png
Cover
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
670 Ge icon.png
Mods g suit.png
G-suit
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
670 Ge icon.png
Mods ammo.png
aden_belt_pack
Research:
6 500 Rp icon.png
Cost:
10 000 Sl icon.png
270 Ge icon.png
Mod arrow 1.png
Mods pilon bomb.png
100/50 G.P.
Research:
6 500 Rp icon.png
Cost:
10 000 Sl icon.png
270 Ge icon.png
Mod arrow 0.png
Mods pilon block rocket.png
LAU-32
Research:
6 500 Rp icon.png
Cost:
10 000 Sl icon.png
270 Ge icon.png
Mod arrow 0.png
Mods napalm fire bomb.png
Mk2
Research:
6 500 Rp icon.png
Cost:
10 000 Sl icon.png
270 Ge icon.png
Mods pilon bomb.png
250/50 G.P.
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
460 Ge icon.png
Mod arrow 0.png
Mods pilon block rocket.png
LAU-3/A
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
460 Ge icon.png
Mod arrow 0.png
Mods weapon.png
aden_new_gun
Research:
9 800 Rp icon.png
Cost:
15 000 Sl icon.png
410 Ge icon.png
Mods pilon bomb.png
360/50 G.P.
Research:
9 800 Rp icon.png
Cost:
15 000 Sl icon.png
410 Ge icon.png
Mod arrow 0.png
Mods pilon block rocket large.png
LAU-10/A
Research:
9 800 Rp icon.png
Cost:
15 000 Sl icon.png
410 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
500/50 G.P.
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
670 Ge icon.png
Mods air to air missile.png
Shafrir 2
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
670 Ge icon.png

Armaments

Ballistic Computer
CCIP (Guns) CCIP (Rockets) CCIP (Bombs) CCRP (Bombs)
Icon RedXCross.png Icon RedXCross.png Icon GreenCheckmark.png Icon GreenCheckmark.png

Offensive armament

Main article: DEFA 552 (30 mm)

The Sa'ar is armed with:

  • 2 x 30 mm DEFA 552 cannons, chin-mounted (150 rpg = 300 total)

Suspended armament

The Sa'ar can be outfitted with the following ordnance:

  • Without load
  • 10 x 250 lb LDGP Mk 81 bombs (2,500 lb total)
  • 8 x 250 lb LDGP Mk 81 bombs + 2 x Shafrir 2 missiles (2,000 lb total)
  • 8 x 500 lb LDGP Mk 82 bombs (4,000 lb total)
  • 8 x 500 lb LDGP Mk 82 bombs + 2 x Shafrir 2 missiles (4,000 lb total)
  • 18 x 100/50 kg G.P. bombs (1,800 kg total)
  • 16 x 100/50 kg G.P. bombs + 2 x Shafrir 2 missiles (1,600 kg total)
  • 4 x 250/50 kg G.P. bombs (1,000 kg total)
  • 4 x 250/50 kg G.P. bombs + 2 x Shafrir 2 missiles (1,000 kg total)
  • 4 x 360/50 kg G.P. bombs (1,440 kg total)
  • 4 x 360/50 kg G.P. bombs + 2 x Shafrir 2 missiles (1,440 kg total)
  • 2 x 360/50 kg G.P. bombs + 2 x Shafrir 2 missiles + 16 x Zuni Mk32 Mod 0 ATAP rockets (720 kg total)
  • 2 x 360/50 kg G.P. bombs + 2 x Shafrir 2 missiles + 76 x FFAR Mighty Mouse rockets (720 kg total)
  • 4 x 500/50 kg G.P. bombs (2,000 kg total)
  • 4 x 500/50 kg G.P. bombs + 2 x Shafrir 2 missiles (2,000 kg total)
  • 2 x 500/50 kg G.P. bombs + 2 x Shafrir 2 missiles + 16 x Zuni Mk32 Mod 0 ATAP rockets (1,000 kg total)
  • 76 x FFAR Mighty Mouse rockets + 2 x 500/50 kg G.P. bombs + 2 x Shafrir 2 missiles (1,000 kg total)
  • 114 x FFAR Mighty Mouse rockets
  • 114 x FFAR Mighty Mouse rockets + 2 x Shafrir 2 missiles
  • 70 x FFAR Mighty Mouse rockets
  • 56 x FFAR Mighty Mouse rockets + 2 x Shafrir 2 missiles
  • 32 x Zuni Mk32 Mod 0 ATAP rockets
  • 32 x Zuni Mk32 Mod 0 ATAP rockets + 2 x Shafrir 2 missiles
  • 2 x Shafrir 2 missiles

Usage in battles

Pros:

  • Great air-to-air missiles
  • Amazing air-to-ground capabilities
  • Decent manoeuvrability

Cons:

  • Weak engine
  • Low survivability

History

The Sa'ar, an upgraded version of the Dassault Super Mystere using Pratt & Whitney J52-P-8A engines from A-4H Skyhawk inventory, begin seeing service in the IAF (Israel Air Force) in February 1969. The name Sa'ar in Israeli means Storm.

The Sa'ar first saw combat in the 1973 Yom Kippur War as fighter-bombers. Only 6 Sa'ars were lost in combat during the war, with two pilots killed.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Related development

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Dassault Aviation
WW2
Fighters  M.B.152C1 · M.B.157
Bombers  M.B.162 · M.B.174A-3 · M.B.175T
Jet Aircraft 
M.D 450  M.D.450B Barougan · M.D.450B Ouragan
Mystère  M.D.452 IIA · M.D.452 IIC · Mystere IVA
Super Mystère  Super Mystere B2
Étendard  Etendard IVM
Super Étendard  Super Etendard
Alpha Jet  Alpha Jet E**
Mirage 
Mirage III  Mirage IIIC · Mirage IIIE · Milan
Mirage V  Mirage 5F
Mirage F1  Mirage F1C · Mirage F1C-200 · Mirage F1CT
Mirage 2000  Mirage 2000-5F · Mirage 2000C-S4 · Mirage 2000C-S5 · Mirage 2000D-R1 · Mirage 2000D-RMV
Mirage 4000  Mirage 4000
Export 
M.D 450  M.D.450B Ouragan
Mystere  Mystere IVA
Super Mystère  Sambad · Sa'ar***
Mirage  Shahak · ▄Mirage 5BA · ␗Mirage 2000-5Ei
  *The company was named "Société des Avions Marcel Bloch" before being renamed in 1947
  **Jointly manufactured with Dornier Flugzeugwerke
  ***Israeli Super Mystère refitted with new avionics and an American engine
See also  SABCA

Israel jet aircraft
  Kfir Canard · Kfir C.2 · Kfir C.7 · Nesher
Britain 
Meteor  Meteor NF.13 · Meteor F.8
France 
Vautour  Vautour IIA · Vautour IIN
Super Mystere  Sambad · Sa'ar
Mirage III  Shahak
Other  M.D.450B Ouragan · Mystere IVA
USA 
F-84  F-84F
A-4  A-4H · A-4E Early (M) · A-4E · Ayit
F-4  Kurnass · Kurnass 2000
F-15  Baz · Baz Meshupar · F-15I Ra’am
F-16  Netz · F-16C Barak II · F-16D Barak II