Difference between revisions of "Mi-24P"

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(See also: Added vehicles)
(Suspended armament: Updated)
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=== Survivability and armour ===
 
=== Survivability and armour ===
 
{{Specs-Heli-Armour}}
 
{{Specs-Heli-Armour}}
<!--''Examine the survivability of the helicopter. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical systems.''-->
+
<!-- ''Examine the survivability of the helicopter. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical systems.'' -->
  
The Mi-24P Hind is protected by 4mm steel plates near the cockpit area, and the engine area, giving it decent protection against small MG fire, and shrapnel. The cockpit is protected by 60mm of bulletproof glass, though it's only on the front and the pilot can be knocked out easily with a spray of MG fire. Same can be applied to the gunner too. It can survive direct shots, especially if the enemy hits the crew compartment due to the empty space of that area, though there is fuel underneath the crew compartment and can be set on fire if it is hit. HE/HE-VT, ATGMs, SAMS and AAMs are usually detrimental to the Hind and can bring it down easily, though MANPADs such as Stingers and Iglas can be tanked as they have lower explosive power, but they can render the Hind critically damaged/disabled and needing to return to base.
+
The Mi-24P Hind is protected by 4 mm steel plates near the cockpit area, and the engine area, giving it decent protection against small MG fire, and shrapnel. The cockpit is protected by 60 mm of bulletproof glass, though it's only on the front and the pilot can be knocked out easily with a spray of MG fire. Same can be applied to the gunner too. It can survive direct shots, especially if the enemy hits the crew compartment due to the empty space of that area, though there is fuel underneath the crew compartment and can be set on fire if it is hit. HE/HE-VT, ATGMs, SAMS and AAMs are usually detrimental to the Hind and can bring it down easily, though MANPADs such as Stingers and Iglas can be tanked as they have lower explosive power, but they can render the Hind critically damaged/disabled and needing to return to base.
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
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! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs)
 
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs)
 
|-
 
|-
| {{Tick}} || {{Tick}} || {{Cross}}
+
| {{Tick}} || {{Tick}} || {{Tick}}
 
|-
 
|-
 
|}
 
|}
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<!-- ''Describe the helicopter's suspended armament: additional cannons under the winglets, any bombs, and rockets. Since any helicopter is essentially only a platform for suspended weaponry, this section is significant and deserves your special attention. If there is no suspended weaponry remove this subsection.'' -->
 
<!-- ''Describe the helicopter's suspended armament: additional cannons under the winglets, any bombs, and rockets. Since any helicopter is essentially only a platform for suspended weaponry, this section is significant and deserves your special attention. If there is no suspended weaponry remove this subsection.'' -->
 
{{main|OFAB-250sv (250 kg)|FAB-500M-54 (500 kg)|GSh-23L (23 mm)}}
 
{{main|OFAB-250sv (250 kg)|FAB-500M-54 (500 kg)|GSh-23L (23 mm)}}
{{main|9M114 Shturm|R-60|R-60M|S-8KO|S-24B}}
+
{{main|9M114 Shturm|R-60|R-60M|S-8KO|S-24}}
  
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance presets:
  
 
* Without load
 
* Without load
 +
* 2 x R-60 missiles
 +
* 4 x R-60 missiles
 +
* 2 x R-60M missiles
 +
* 4 x R-60M missiles
 
* 80 x S-8KO rockets
 
* 80 x S-8KO rockets
 +
* 4 x S-24 rockets
 +
* 4 x 9M114 Shturm missiles
 +
* 8 x 9M114 Shturm missiles
 
* 4 x 250 kg OFAB-250sv bombs (1,000 kg total)
 
* 4 x 250 kg OFAB-250sv bombs (1,000 kg total)
 
* 2 x 500 kg FAB-500M-54 bombs (1,000 kg total)
 
* 2 x 500 kg FAB-500M-54 bombs (1,000 kg total)
* 4 x S-24B rockets
 
* 4 x 9M114 Shturm missiles + 80 x S-8KO rockets
 
* 8 x 9M114 Shturm missiles
 
 
* 4 x 23 mm GSh-23L cannons (250 rpg = 1,000 total)
 
* 4 x 23 mm GSh-23L cannons (250 rpg = 1,000 total)
* 4 x 9M114 Shturm missiles + 4 x 23 mm GSh-23L cannons (250 rpg = 1,000 total)
+
 
* 8 x 9M114 Shturm missiles + 40 x S-8KO rockets
+
==== Custom loadout options ====
* 4 x 9M114 Shturm missiles + 4 x S-24B rockets
+
{| class="wikitable" style="text-align:center" width="100%"
* 4 x 9M114 Shturm missiles + 4 x 250 kg OFAB-250sv bombs (1,000 kg total)
+
|-
* 8 x 9M114 Shturm missiles + 2 x 250 kg OFAB-250sv bombs (500 kg total)
+
! !! width="7%" | 1 !! width="7%" | 2 !! width="7%" | 3 !! width="7%" | 4 !! width="7%" | 5 !! width="7%" | 6
* 4 x 9M114 Shturm missiles + 2 x 500 kg FAB-500M-54 bombs (1,000 kg total)
+
| rowspan="10" width="30%" | <div class="ttx-image">[[File:Hardpoints_Mi-24A.png]]</div>
* 8 x 9M114 Shturm missiles + 2 x 500 kg FAB-500M-54 bombs (1,000 kg total)
+
|-
* 8 x 9M114 Shturm missiles + 2 x 23 mm GSh-23L cannons (250 rpg = 500 total)
+
! 23 mm GSh-23L cannons (250 rpg)
* 4 x 9M114 Shturm missiles + 40 x S-8KO rockets + 2 x 23 mm GSh-23L cannons (250 rpg = 500 total)
+
| || 1 || 1 || 1 || 1 ||
* 40 x S-8KO rockets + 2 x R-60 missiles
+
|-
* 40 x S-8KO rockets + 2 x R-60 missiles + 4 x 9M114 Shturm missiles
+
! 250 kg OFAB-250sv bombs
* 40 x S-8KO rockets + 4 x R-60 missiles
+
| || 1 || 1 || 1 || 1 ||
* 40 x S-8KO rockets + 4 x R-60 missiles + 4 x 9M114 Shturm missiles
+
|-
* 40 x S-8KO rockets + 2 x R-60M missiles
+
! 500 kg FAB-500M-54 bombs
* 40 x S-8KO rockets + 2 x R-60M missiles + 4 x 9M114 Shturm missiles
+
| || || 1 || 1 || ||
* 40 x S-8KO rockets + 4 x R-60M missiles
+
|-
* 40 x S-8KO rockets + 4 x R-60M missiles + 4 x 9M114 Shturm missiles
+
! S-8KO rockets
 +
| || 20 || 20 || 20 || 20 ||
 +
|-
 +
! S-24 rockets
 +
| || 1 || 1 || 1 || 1 ||
 +
|-
 +
! 9M114 Shturm missiles
 +
| 2 || 2 || || || 2 || 2
 +
|-
 +
! R-60 missiles
 +
| || 1, 2 || || || 1, 2 ||
 +
|-
 +
! R-60M missiles
 +
| || 1, 2 || || || 1, 2 ||
 +
|-
 +
| colspan="7" | Maximum permissible weight imbalance: 480 kg
 +
|-
 +
|}
  
 
== Usage in battles ==
 
== Usage in battles ==

Revision as of 21:01, 5 January 2023

This page is about the Soviet attack helicopter Mi-24P. For other versions, see Mi-24 (Family).
Mi-24P
mi_24p.png
GarageImage Mi-24P.jpg
360://https://old-wiki.warthunder.com/images/a/a5/Cockpit_mi_24p.jpg
Mi-24P
AB RB SB
10.0 9.7 9.7
Research:370 000 Specs-Card-Exp.png
Purchase:990 000 Specs-Card-Lion.png

Description

The Mi-24P is a rank VI Soviet attack helicopter with a battle rating of 10.0 (AB) and 9.7 (RB/SB). It was introduced in Update 1.81 "The Valkyries".

General info

Flight performance

Max speed
at 1 000 m335 km/h
Max altitude4 950 m
Engine2 х Klimov TV3-117V
Power2 100 hp
Take-off weight12 t
Characteristics Max Speed
(km/h at 1,000 m)
Max altitude
(metres)
AB RB
Stock 310 292 4950
Upgraded 359 335

Survivability and armour

HIRSS
Dissipates the flow of hot exhaust gases, reducing the likelihood of capture by IR-guidance missiles
IRCM
Protects against IR-guided missiles
Crew2 people
Speed of destruction
Structural520 km/h
Gear420 km/h

The Mi-24P Hind is protected by 4 mm steel plates near the cockpit area, and the engine area, giving it decent protection against small MG fire, and shrapnel. The cockpit is protected by 60 mm of bulletproof glass, though it's only on the front and the pilot can be knocked out easily with a spray of MG fire. Same can be applied to the gunner too. It can survive direct shots, especially if the enemy hits the crew compartment due to the empty space of that area, though there is fuel underneath the crew compartment and can be set on fire if it is hit. HE/HE-VT, ATGMs, SAMS and AAMs are usually detrimental to the Hind and can bring it down easily, though MANPADs such as Stingers and Iglas can be tanked as they have lower explosive power, but they can render the Hind critically damaged/disabled and needing to return to base.

Modifications and economy

Repair costBasic → Reference
AB8 166 → 14 045 Sl icon.png
RB3 556 → 6 116 Sl icon.png
SB4 923 → 8 467 Sl icon.png
Total cost of modifications299 600 Rp icon.png
441 000 Sl icon.png
Talisman cost2 400 Ge icon.png
Crew training280 000 Sl icon.png
Experts990 000 Sl icon.png
Aces2 200 Ge icon.png
Research Aces890 000 Rp icon.png
Reward for battleAB / RB / SB
100 / 290 / 430 % Sl icon.png
214 / 214 / 214 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods jet compressor.png
Compressor
Research:
9 600 Rp icon.png
Cost:
14 000 Sl icon.png
310 Ge icon.png
Mods cd 98 main rotor.png
Replacing helicopter blades
Research:
11 000 Rp icon.png
Cost:
16 000 Sl icon.png
360 Ge icon.png
Mods jet engine.png
Engine
Research:
10 000 Rp icon.png
Cost:
15 000 Sl icon.png
320 Ge icon.png
Mods heli flak jacket.png
Flak jacket
Research:
9 600 Rp icon.png
Cost:
14 000 Sl icon.png
310 Ge icon.png
Mods heli structure.png
Helicopter frame
Research:
11 000 Rp icon.png
Cost:
16 000 Sl icon.png
360 Ge icon.png
Mods jet engine extinguisher.png
EFS(a)
Research:
10 000 Rp icon.png
Cost:
15 000 Sl icon.png
320 Ge icon.png
Mods armor cover.png
Cover
Research:
19 000 Rp icon.png
Cost:
28 000 Sl icon.png
610 Ge icon.png
Mods ammo.png
GSh-30-2K_belt_pack
Research:
9 600 Rp icon.png
Cost:
14 000 Sl icon.png
310 Ge icon.png
Mod arrow 0.png
Mods pilon rocket.png
S-24
Research:
9 600 Rp icon.png
Cost:
14 000 Sl icon.png
310 Ge icon.png
Mod arrow 1.png
Mods pilon bomb.png
FAB-250
Research:
9 600 Rp icon.png
Cost:
14 000 Sl icon.png
310 Ge icon.png
Mod arrow 0.png
Mods heli screen exhaust device.png
HIRSS
Research:
9 600 Rp icon.png
Cost:
14 000 Sl icon.png
310 Ge icon.png
Mod arrow 0.png
Mods weapon.png
GSh-30-2K_new_gun
Research:
11 000 Rp icon.png
Cost:
16 000 Sl icon.png
360 Ge icon.png
Mods pilon bomb.png
FAB-500
Research:
11 000 Rp icon.png
Cost:
16 000 Sl icon.png
360 Ge icon.png
Mods air to air missile.png
R-60
Research:
11 000 Rp icon.png
Cost:
16 000 Sl icon.png
360 Ge icon.png
Mod arrow 0.png
Mods heli false thermal targets.png
Flares/Chaff
Research:
11 000 Rp icon.png
Cost:
16 000 Sl icon.png
360 Ge icon.png
Mod arrow 0.png
Mods heli false thermal targets.png
Flares/Chaff
Research:
11 000 Rp icon.png
Cost:
16 000 Sl icon.png
360 Ge icon.png
Mods gunpods.png
Gun pod UPK-23-250
Research:
10 000 Rp icon.png
Cost:
15 000 Sl icon.png
320 Ge icon.png
Mod arrow 0.png
Mods atgm heli preset.png
RP-2-149TK
Research:
10 000 Rp icon.png
Cost:
15 000 Sl icon.png
320 Ge icon.png
Mod arrow 0.png
Mods gunpods.png
Gun pod GUV-8700
Research:
10 000 Rp icon.png
Cost:
15 000 Sl icon.png
320 Ge icon.png
Mods air to air missile.png
R-60 2
Research:
10 000 Rp icon.png
Cost:
15 000 Sl icon.png
320 Ge icon.png
Mod arrow 0.png
Mods counterMeasures.png
IRCM
Research:
10 000 Rp icon.png
Cost:
15 000 Sl icon.png
320 Ge icon.png
Mods ammo.png
ns23_belt_pack
Research:
19 000 Rp icon.png
Cost:
28 000 Sl icon.png
610 Ge icon.png
Mods atgm heli preset.png
RP-2-149TK/2
Research:
19 000 Rp icon.png
Cost:
28 000 Sl icon.png
610 Ge icon.png
Mods weapon.png
gunGShG_new_gun
Research:
19 000 Rp icon.png
Cost:
28 000 Sl icon.png
610 Ge icon.png
Mods air to air missile.png
R-60M
Research:
19 000 Rp icon.png
Cost:
28 000 Sl icon.png
610 Ge icon.png

Armaments

Ballistic Computer
CCIP (Guns) CCIP (Rockets) CCIP (Bombs)
Icon GreenCheckmark.png Icon GreenCheckmark.png Icon GreenCheckmark.png

Offensive armament

Main article: GSh-30-2K (30 mm)

The Mi-24P is armed with:

  • A choice between four presets:
    • 1 x 30 mm GSh-30-2K cannon (250 rpg)
    • 1 x 30 mm GSh-30-2K cannon (250 rpg) + HIRSS
    • 1 x 30 mm GSh-30-2K cannon (250 rpg) + HIRSS + 192 x countermeasures
    • 1 x 30 mm GSh-30-2K cannon (250 rpg) + HIRSS + 192 x countermeasures + IRCM

Suspended armament

Main articles: 9M114 Shturm, R-60, R-60M, S-8KO, S-24

The Mi-24P can be outfitted with the following ordnance presets:

  • Without load
  • 2 x R-60 missiles
  • 4 x R-60 missiles
  • 2 x R-60M missiles
  • 4 x R-60M missiles
  • 80 x S-8KO rockets
  • 4 x S-24 rockets
  • 4 x 9M114 Shturm missiles
  • 8 x 9M114 Shturm missiles
  • 4 x 250 kg OFAB-250sv bombs (1,000 kg total)
  • 2 x 500 kg FAB-500M-54 bombs (1,000 kg total)
  • 4 x 23 mm GSh-23L cannons (250 rpg = 1,000 total)

Custom loadout options

1 2 3 4 5 6
Hardpoints Mi-24A.png
23 mm GSh-23L cannons (250 rpg) 1 1 1 1
250 kg OFAB-250sv bombs 1 1 1 1
500 kg FAB-500M-54 bombs 1 1
S-8KO rockets 20 20 20 20
S-24 rockets 1 1 1 1
9M114 Shturm missiles 2 2 2 2
R-60 missiles 1, 2 1, 2
R-60M missiles 1, 2 1, 2
Maximum permissible weight imbalance: 480 kg

Usage in battles

Describe the tactics of playing in a helicopter, the features of using the helicopter in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • 30 mm cannon provides great offensive/defensive capabilities against lightly armoured vehicles and air targets
  • Very flexible payload
  • R60M missile is very effective against close flying targets
  • 9M114 Shturm ATGM can be fired from 5 km away, making most AA useless
  • Has access to RWR, HIRSS, IRCM, flares/chaff and a ballistic computer
  • Can easily reach 300 km/h with a full payload
  • Armoured plates increase protection for the engine, transmission and the crew

Cons:

  • Large profile and lack of manoeuvrability makes it an easy target
  • Fixed 30 mm cannon may be hard to aim at air targets for inexperienced players
  • Lacks thermal and night vision sight for gunner

History

Mi-24 development started in the early 1960s by Mil Moscow Helicopter Plant company, with a very controversial start. Several Soviet officers believed that conventional weapons were a safer choice to spend money in. But seeing the successful use of armed helicopters in Vietnam by the US Army convinced the Soviets about the capacities of armed helicopters, thus showing support for Mil's project.

Two prototypes were eventually created: a 7-ton single-engine design and a 10.5-ton twin-engined one. In May 1968, the twin-engine mock up was chosen for further development. The project made its first flight in September 1968, and entered service bearing the name of Mi-24 in 1972.

The Mi-24P variant was a later development of the Mi-24D, featuring a new fixed 30 mm twin-barrel GSh-30-2K cannon instead of the old 12.7 mm machine gun turret.

The helicopter first saw combat service in Ogaden War and in the Chadian-Libyan Conflict, used by the Ethiopian and Libyan forces respectively. The Mi-24 proved to be very effective in ground infantry support duties, even managing to save a company of infantry while out of ammunition, scaring the rebels by manoeuvring aggressively towards them! It was very popular among the ground troops.

The Mi-24P's modernized variant, the Mi-35M, is still in use to this day in various countries, including Russia.

Media

Skins
Videos

See also

Other Mi-24P variants

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Mil Moscow Helicopter Plant
Attack  Mi-4AV
  Mi-8AMTSh · Mi-8AMTSh-VN · Mi-8TV
  Mi-24A · Mi-24P · Mi-24V
  Mi-28N · Mi-28NM
  Mi-35M
Export  ◊Mi-8TB
  ▂Mi-24D · ◔Mi-24D · ◔Mi-24V · ◔Mi-24P · ◊Mi-24P · ◄Mi-24P HFS 80 · Superhind
  Mi-28A
  ▄Mi-35M

USSR helicopters
Attack 
Hound  Mi-4AV
Hip  Mi-8AMTSh · Mi-8AMTSh-VN · Mi-8TV
Hind  Mi-24A · ▂Mi-24D · Mi-24P · Mi-24V · Mi-35M
Havoc  Mi-28N · Mi-28NM
Helix  Ka-29
Hokum  Ka-50 · Ka-52