Difference between revisions of "Staghound AA"
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==== Ammunition ==== | ==== Ammunition ==== | ||
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* '''Common:''' {{Annotation|API-T|M20 armour-piercing incendiary tracer}}{{-}}{{Annotation|I|M1 incendiary}}{{-}}{{Annotation|AP|M2 armour-piercing}}{{-}}{{Annotation|API-T|M20 armour-piercing incendiary tracer}} - These rounds work well until the others are researched. | * '''Common:''' {{Annotation|API-T|M20 armour-piercing incendiary tracer}}{{-}}{{Annotation|I|M1 incendiary}}{{-}}{{Annotation|AP|M2 armour-piercing}}{{-}}{{Annotation|API-T|M20 armour-piercing incendiary tracer}} - These rounds work well until the others are researched. | ||
* '''API:''' {{Annotation|API-T|M20 armour-piercing incendiary tracer}}{{-}}{{Annotation|AP-I|M8 armour-piercing incendiary}}{{-}}{{Annotation|API-T|M20 armour-piercing incendiary tracer}} - These are absolutely devastating in the AA role with slightly less performance against enemy tanks than AP. | * '''API:''' {{Annotation|API-T|M20 armour-piercing incendiary tracer}}{{-}}{{Annotation|AP-I|M8 armour-piercing incendiary}}{{-}}{{Annotation|API-T|M20 armour-piercing incendiary tracer}} - These are absolutely devastating in the AA role with slightly less performance against enemy tanks than AP. | ||
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+ | | rowspan="3" |Default | ||
+ | |API-T | ||
+ | |929 | ||
+ | |0.04 | ||
+ | |N/A | ||
+ | |N/A | ||
+ | |N/A | ||
+ | |47° | ||
+ | |56° | ||
+ | |65° | ||
+ | |- | ||
+ | |I | ||
+ | |944 | ||
+ | |0.02 | ||
+ | |0.02 | ||
+ | |0.3 | ||
+ | |N/A | ||
+ | |47 | ||
+ | |56 | ||
+ | |65 | ||
+ | |- | ||
+ | |AP | ||
+ | |929 | ||
+ | |0.04 | ||
+ | |N/A | ||
+ | |N/A | ||
+ | |N/A | ||
+ | |47° | ||
+ | |56° | ||
+ | |65° | ||
+ | |- | ||
+ | | rowspan="2" |API | ||
+ | |API-T | ||
+ | |929 | ||
+ | |0.04 | ||
+ | |N/A | ||
+ | |N/A | ||
+ | |N/A | ||
+ | |47° | ||
+ | |56° | ||
+ | |65° | ||
+ | |- | ||
+ | |AP-I | ||
+ | |929 | ||
+ | |0.04 | ||
+ | |N/A | ||
+ | |N/A | ||
+ | |N/A | ||
+ | |47° | ||
+ | |56° | ||
+ | |65° | ||
+ | |- | ||
+ | | rowspan="2" |AP | ||
+ | |AP | ||
+ | |894 | ||
+ | |0.05 | ||
+ | |N/A | ||
+ | |N/A | ||
+ | |N/A | ||
+ | |47° | ||
+ | |56° | ||
+ | |65° | ||
+ | |- | ||
+ | |API-T | ||
+ | |929 | ||
+ | |0.04 | ||
+ | |N/A | ||
+ | |N/A | ||
+ | |N/A | ||
+ | |47° | ||
+ | |56° | ||
+ | |65° | ||
|- | |- | ||
| APIT || API-T || 929 || 0.04 || N/A || N/A || N/A || 47° || 56° || 65° | | APIT || API-T || 929 || 0.04 || N/A || N/A || N/A || 47° || 56° || 65° |
Revision as of 11:41, 2 November 2021
Contents
Description
The Armoured Car, Staghound AA (T17E2) is a rank I British Self-Propelled Anti-Aircraft (SPAA) Gun with a battle rating of 2.3 (AB) and 2.0 (RB/SB). It was introduced in Update 1.55 "Royal Armour" along with the initial British ground tree. A very mobile self-propelled anti-tank gun with a dual-mounted .50 cal machine gun, it also has armour rivaling some of the Rank I vehicle and can withstand a majority of the small shells, warranting its high battle rating.
The T17E2 has two obvious characteristics. It has wheels, giving it excellent speed and mobility, especially on hard surfaces like rock or roads. The wheels also mean that it struggles in mud, sand or snow. Then, there are the guns, the T17E2 is armed with a seemingly light armament of two 12.7 mm (.50 cal) machine guns. Compared to other SPAA of the rank, the armament are light. German and Japanese SPAA are armed with highly potent 20mm auto cannons, which inflict far more damage to aircraft and vehicles alike. Instead, the T17E2 relies on its longevity and high rate of fire.
General info
Survivability and armour
Armour type:
- Rolled homogeneous armour
Armour | Front | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 22 mm (47°) Front glacis 22 mm (43°) Lower glacis 15 mm (32°) Driver's port |
19 mm (8-12°) | 9 mm (2-53°) | 12.7 mm |
Turret | 31.7 mm (2-42°) | 31.7 mm (0-1°) | 31.7 mm (2°) | N/A |
- Wheels are 10 mm thick.
- Belly armour is 12.7 mm thick.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 96 | 16 | 12 | 276 | 370 | 23 | 30.83 |
Realistic | 88 | 15 | 172 | 194 | 14.33 | 16.17 |
Modifications and economy
Armaments
Main armament
With two 12.7 mm machine guns, the T17E2 shares the same anti-aircraft armament as the early USA's SPAAs (M13 MGMC and M16 MGMC). While the 12.7 mm is not strong enough to down planes with a single hit, the rapid-fire will ensure a screen of rounds will hit the target at the same time. With tracers, one can use the turret's fast traverse rate to "trace" the rounds towards the target and stay on them to cause enough damage to destroy planes.
12.7 mm M2HB (x2) | Turret rotation speed (°/s) | Reloading rate (seconds) | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity (Belt) | Fire rate | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 2,800 (200) | 577 | -10°/+75° | ±180° | N/A | 37.87 | 52.41 | 63.64 | 70.38 | 74.87 | 10.40 | 9.20 | 8.48 | 8.00 |
Realistic | 25.59 | 30.10 | 36.55 | 40.42 | 43.00 |
Ammunition
- Common: API-T · I · AP · API-T - These rounds work well until the others are researched.
- API: API-T · AP-I · API-T - These are absolutely devastating in the AA role with slightly less performance against enemy tanks than AP.
- AP: AP · AP · API-T - These are best against enemy tanks at close range and do good damage to planes.
- APIT: API-T - Better than API in all regards but not as good against tanks as AP, this is the belt of choice in almost all situations. Since every bullet is a tracer, it makes destroying aircraft much easier and detectability is not greatly increased over AP-I, however is increased a bit over AP.
Penetration statistics | ||||||
---|---|---|---|---|---|---|
Belt | Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | |
Common | 31 | 30 | 26 | 22 | 18 | 15 |
API | 30 | 29 | 24 | 20 | 16 | 13 |
AP | 31 | 30 | 26 | 22 | 18 | 15 |
APIT | 30 | 29 | 24 | 20 | 16 | 13 |
Belt details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Belt | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
Default | API-T | 929 | 0.04 | N/A | N/A | N/A | 47° | 56° | 65° |
I | 944 | 0.02 | 0.02 | 0.3 | N/A | 47 | 56 | 65 | |
AP | 929 | 0.04 | N/A | N/A | N/A | 47° | 56° | 65° | |
API | API-T | 929 | 0.04 | N/A | N/A | N/A | 47° | 56° | 65° |
AP-I | 929 | 0.04 | N/A | N/A | N/A | 47° | 56° | 65° | |
AP | AP | 894 | 0.05 | N/A | N/A | N/A | 47° | 56° | 65° |
API-T | 929 | 0.04 | N/A | N/A | N/A | 47° | 56° | 65° | |
APIT | API-T | 929 | 0.04 | N/A | N/A | N/A | 47° | 56° | 65° |
Ammo racks
Full ammo |
1st rack empty |
Visual discrepancy |
---|---|---|
14 | 2 (+10) | No |
Optics
Staghound AA Optics | ||
---|---|---|
Which ones | Default magnification | Maximum magnification |
Main Gun optics | x2.1 | x3.7 |
Comparable optics | M13 MGMC |
Usage in battles
The T17E2 main role is anti aircraft. It is recommended to use tracer belts in order to be accurate yet deadly when engaging an enemy plane. It should be noted the T17E2 lacks capabilities to destroy enemy armour as most of them will be able to withstand your 12.7mm machine guns. Do not engage with enemy armour unless they are lightly armoured (with armour less than 20 mm of thickness) or open vehicles (other anti aircraft, russian SPGs, etc). Due to being a wheeled vehicle, the T17E2 has enough speed to capture enemy points and retreat. Use this tactic when there are no air engagements, go capture enemy points and avoid enemy contact unless you are in immediate danger or see an open vehicle, use your speed and low profile to your advantage. Bushes (both map prop and tank decoration) are your friends in combat as they will camouflage you and reduce your tank silhouette. Be aware of your turret as, since it is open top, enemy planes will be able to kill your gunner in a strafe. Be aware that enemy tanks machine guns will be able to fire between the turret shield and kill your gunner (where the optics are at).
Pros and cons
Pros:
- Twin .50 calibre machine guns are good against both aircraft and lightly-armoured ground targets
- High rate of fire
- Good mobility
- Fast turret rotation, good for hitting fast moving targets
- Fast on roads
- More efficient than tracked vehicles when turning, due to it having all wheel drive
- Very effective against aircraft
Cons:
- Wheeled vehicles are slower than tracked vehicles in the water
- Cannot pivot turn like a tank, drives like a truck
- Has difficulty against heavily-armoured tanks
- Armour is only effective protecting against low calibre machine gun rounds
History
Development
The T17E2 started as an armoured car requested by US Army Ordnance in July 1941. The request asked for a medium armoured car for combat services. Two companies, Ford Motor Company and Chevrolet, submitted designs to this request, Ford's was an all driven 6x6 wheeled vehicle and Chevrolet's was an all driven 4x4 wheeled vehicle. These two were called T17 and T17E1 respectively, both were powered by two Hercules JXD engines in order to standardize on parts. These two vehicles were to use a turret developed by Rock Island Arsenal with a 37 mm cannon and machine guns, this would house a crew of five. Despite their development, the United States interest on the design waned and were never adopted fully by their armed forces, instead taking in the lighter M8 Greyhound car and using the T17 until the M8 production could be started. Had it been adopted, it would've been designated the M6.
British Adoption
During the T17's development, the British Purchasing Commission was also looking for a medium armoured car that could be used in the current campaign in North Africa. British requirements were a bit different than the American's and asked for the turret of the car to house at least two people and with a radio in the turret rather than in the hull. The British soon adopted the car and named it the "Deerhound", with production starting in October 1942. The T17E1 was also adopted as the "Staghound" and the British requested a production of 300 for testing, after which they then ordered another 1,500 for use. Production for the T17E1 also started on October 1942. When the US Army standardized their armoured cars to the M8 Greyhounds, the British vouched for the T17E1 production to continue for their use, to which the T17 was cancelled in early 1943 and only T17E1 were brought in by Lend-Lease. About 4,000 T17E1 "Staghounds" were produced in total for British use.
T17E2
While the armoured car variants of the T17 served as a light reconnaissance force and armoured car regiments, some were converted into self-propelled anti-aircraft guns. The T17E1 was modified with a new turret developed by Frazer-Nash that equipped two .50 caliber M2 Browning machine guns, this modified vehicle was given the name T17E2. The turret was open-topped, had an electric-hydraulic traverse system, and reduced the number of crew on the T17E2 to three: the commander, gunner, and driver. About 789 Staghounds were converted into the T17E2, also named the "Staghound AA", in the period of October 1943 and April 1944.
Media
- Skins
- Images
- Videos
See also
- AC Mk II AA: The succeeding vehicle in the British SPAA branch, featuring 20 mm autocannons.
- BTR-152A: A Soviet SPAA which also features dual-mounted machine guns atop an armoured car.
External links
Britain anti-aircraft vehicles | |
---|---|
Crusader AA | Crusader AA Mk I · Crusader AA Mk II |
Wheeled | Staghound AA · AEC AA |
Radar SPAAG | Chieftain Marksman |
Missile SPAA | Stormer AD · Stormer HVM |
Other | Light AA Mk I · Falcon |
Canada | Skink · ADATS (M113) |
South Africa | Ystervark · Bosvark · ZA-35 |