Difference between revisions of "V-11"

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(Survivability and armour)
(Edits)
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{{Specs-Avia-Flight}}
 
{{Specs-Avia-Flight}}
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
Despite it's large size, the V-11 is decent at turning although it is outshined by the many bi-plane fighters it faces. The acceleration and climb of this aircraft is poor, and is usually an easy prey for any interested fighters. With the use of landing flaps, the plane can enter speeds as low as 120km/h without stalling, which can be used to stall trap potential enemies.
+
Despite its large size, the V-11 is decent at turning although it is outshone by the many biplanes it faces. The acceleration and climb of this aircraft is poor, and is usually an easy prey for any interested fighter. With the use of landing flaps, the plane can enter speeds as low as 120 km/h without stalling, which can be used to stall trap potential enemies.
  
 
{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
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<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
  
* No armour
+
* No armour plates
 
* Self-sealing fuel tanks (2 under pilot, 1 behind pilot, 2 in each wing)
 
* Self-sealing fuel tanks (2 under pilot, 1 behind pilot, 2 in each wing)
* Large target although modules are centrally located
+
* Modules are centrally located
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
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'''Realistic Battles'''
 
'''Realistic Battles'''
  
As with all strike aircrafts, the V-11 gets an attacker air spawn. This should be utilised to avoid any confrontations. The speed and climb of this plane is poor, keeping altitude is important in order to avoid enemy fighters. Wait for friendly fighters to arrive to the scene before deciding to engage ground targets. Bombs can be used to damage bases or to destroy light pillboxes.
+
As with all strike aircraft, the V-11 gets an attacker air spawn. This should be used to avoid any confrontations. The speed and climb of this plane is poor, keeping altitude is important in order to avoid enemy fighters. Wait for friendly fighters to arrive to the scene before deciding to engage ground targets. Bombs can be used to damage bases or to destroy light pillboxes.
  
You can also use this aircraft catch out any unwary enemy fighters. The 4 [[Browning (7.62 mm)|7.76mm Browning Machine guns]] are adequate in taking down enemy aircrafts. Only engage if you have an altitude advantage as fleeing in this slow aircraft may pose difficult. Some fighters such as the [[Bf 109 B-1|Bf 109 B]] can be out manoeuvred, using the combat flaps, however, it is recommended to try to preserve your speed unless the area is clear of any potential enemies.
+
You can also use this aircraft to catch out any unwary enemy fighters. The 4 x 7.62 mm Browning Machine guns]] are adequate at taking down enemy aircraft. Only engage if you have an altitude advantage as fleeing in this slow aircraft may be difficult. Some fighters such as the [[Bf 109 B-1|Bf 109 B]] can be outmanoeuvred, using the combat flaps. However, it is recommended to try to preserve your speed unless the area is clear of any potential enemies.
  
 
=== Manual Engine Control ===
 
=== Manual Engine Control ===
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* Engine does not overheat quickly
 
* Engine does not overheat quickly
 
* Has a rear gunner with a 7.62 mm MG for self-defence
 
* Has a rear gunner with a 7.62 mm MG for self-defence
* Modules are centrally located, making the plane harder to be critically damaged
 
 
* Decent turn when combat flaps are used
 
* Decent turn when combat flaps are used
  
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;Skins
 
;Skins
  
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=china&vehicleType=aircraft&vehicleClass=assault&vehicle=v_11g Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
+
* [https://live.warthunder.com/feed/camouflages/?vehicle=v_11g Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
== See also ==
 
== See also ==
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* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
  
* ''reference to the series of the aircraft;''
+
* [[Su-2 (Family)]]
* ''links to approximate analogues of other nations and research trees.''
 
  
 
== External links ==
 
== External links ==

Revision as of 20:03, 18 July 2021

Introducing Wiki 3.0
v_11g.png
GarageImage V-11.jpg
V-11
AB RB SB
1.3 1.3 1.7
Research:4 000 Specs-Card-Exp.png
Purchase:2 100 Specs-Card-Lion.png

Description

The V-11 is a rank I Chinese strike aircraft with a battle rating of 1.3 (AB/RB) and 1.7 (SB). It was introduced in Update "Hot Tracks".

General info

Flight performance

Max speed
at 4 084 m360 km/h
Turn time22 s
Max altitude6 800 m
EngineWright Cyclone R-1820G2
TypeRadial
Cooling systemAir
Take-off weight5 t

Despite its large size, the V-11 is decent at turning although it is outshone by the many biplanes it faces. The acceleration and climb of this aircraft is poor, and is usually an easy prey for any interested fighter. With the use of landing flaps, the plane can enter speeds as low as 120 km/h without stalling, which can be used to stall trap potential enemies.

Characteristics Max Speed
(km/h at 4,084 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 342 329 6800 22.9 23.8 4.8 4.8 300
Upgraded 379 360 21.1 22.0 7.9 6.2

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
0 320 330 254 240 ~8 ~4
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 280 < 260 < 500 > 250

Survivability and armour

Crew2 people
Speed of destruction
Structural0 km/h
Gear320 km/h
  • No armour plates
  • Self-sealing fuel tanks (2 under pilot, 1 behind pilot, 2 in each wing)
  • Modules are centrally located

Modifications and economy

Repair costBasic → Reference
AB179 → 225 Sl icon.png
RB225 → 283 Sl icon.png
SB433 → 546 Sl icon.png
Total cost of modifications4 430 Rp icon.png
2 690 Sl icon.png
Talisman cost300 Ge icon.png
Crew training600 Sl icon.png
Experts2 100 Sl icon.png
Aces45 Ge icon.png
Research Aces110 000 Rp icon.png
Reward for battleAB / RB / SB
10 / 30 / 70 % Sl icon.png
100 / 100 / 100 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
220 Rp icon.png
Cost:
135 Sl icon.png
45 Ge icon.png
Mods radiator.png
Radiator
Research:
220 Rp icon.png
Cost:
135 Sl icon.png
45 Ge icon.png
Mods compressor.png
Compressor
Research:
330 Rp icon.png
Cost:
200 Sl icon.png
70 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
280 Rp icon.png
Cost:
170 Sl icon.png
60 Ge icon.png
Mods new engine.png
Engine
Research:
280 Rp icon.png
Cost:
170 Sl icon.png
60 Ge icon.png
Mods metanol.png
Engine injection
Research:
480 Rp icon.png
Cost:
290 Sl icon.png
100 Ge icon.png
Mods armor frame.png
Airframe
Research:
330 Rp icon.png
Cost:
200 Sl icon.png
70 Ge icon.png
Mods armor cover.png
Cover
Research:
480 Rp icon.png
Cost:
290 Sl icon.png
100 Ge icon.png
Mods ammo.png
bmg30_belt_pack
Research:
220 Rp icon.png
Cost:
135 Sl icon.png
45 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
SBC-25
Research:
220 Rp icon.png
Cost:
135 Sl icon.png
45 Ge icon.png
Mod arrow 1.png
Mods weapon.png
bmg30_new_gun
Research:
330 Rp icon.png
Cost:
200 Sl icon.png
70 Ge icon.png
Mods ammo.png
bmg30_turret_belt_pack
Research:
280 Rp icon.png
Cost:
170 Sl icon.png
60 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
MBC-25
Research:
280 Rp icon.png
Cost:
170 Sl icon.png
60 Ge icon.png
Mods turret gun.png
bmg30_turret_new_gun
Research:
480 Rp icon.png
Cost:
290 Sl icon.png
100 Ge icon.png

Armaments

Offensive armament

Ammunition2 400 rounds
Fire rate1 000 shots/min
Main article: Browning (7.62 mm)

The V-11 is armed with:

  • 4 x 7.62 mm Browning machine guns, wing-mounted (600 rpg = 2,400 total)

Suspended armament

List of setups (2)
Setup 12 x 250 lb AN-M57 bomb
Setup 21 x 500 lb AN-M64A1 bomb

The V-11 can be outfitted with the following ordnance:

  • Without load
  • 2 x 250 lb AN-M57 bombs (500 lb total)
  • 1 x 500 lb AN-M64A1 bomb (500 lb total)

Defensive armament

Ammunition500 rounds
Fire rate1000 shots/min
Main article: Browning (7.62 mm)

The V-11 is defended by:

  • 1 x 7.62 mm Browning machine gun, dorsal turret (500 rpg)

Usage in battles

Realistic Battles

As with all strike aircraft, the V-11 gets an attacker air spawn. This should be used to avoid any confrontations. The speed and climb of this plane is poor, keeping altitude is important in order to avoid enemy fighters. Wait for friendly fighters to arrive to the scene before deciding to engage ground targets. Bombs can be used to damage bases or to destroy light pillboxes.

You can also use this aircraft to catch out any unwary enemy fighters. The 4 x 7.62 mm Browning Machine guns]] are adequate at taking down enemy aircraft. Only engage if you have an altitude advantage as fleeing in this slow aircraft may be difficult. Some fighters such as the Bf 109 B can be outmanoeuvred, using the combat flaps. However, it is recommended to try to preserve your speed unless the area is clear of any potential enemies.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Not controllable
Not auto controlled
Not controllable
Not auto controlled
Separate Not controllable
1 gear
Not controllable

Pros and cons

Pros:

  • Rather powerful bombload of one 500 lb bomb or two 250 lb bombs for the battle rating
  • 4 x 7.62 mm MG is decent firepower for the battle rating, allowing it to effectively damage/destroy aircraft if needed
  • Great over-the-nose visibility makes leading very easy in Simulator
  • Engine does not overheat quickly
  • Has a rear gunner with a 7.62 mm MG for self-defence
  • Decent turn when combat flaps are used

Cons:

  • Extremely poor speed for a monoplane, cannot even catch I-16s quickly
  • Poor roll rate
  • Very slow energy retention
  • Is quite a big target
  • Does not have any armour protection
  • Does not have reflector gunsight, meaning you cannot move the pilot's head in Simulator or the reticle will not align
  • Overall aircraft responds slowly to aiming adjustments, making it hard to put a solid burst into a manoeuvring target
  • Bombload is quite poor for an aircraft of its size and role, the Hawk III carries the same payload while being a lightweight biplane
  • Prone to wing overload

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

External links


Vultee Aircraft Corporation
Export  P-66 · ▄A-35B · V-11 · V-12D

China twin-engine fighters and strike aircraft
Twin-engine fighters  ␗Ki-45 hei/tei · ␗P-38L-1
Strike aircraft  V-11 · V-12D · ␗IL-10 (1946) · Mosquito FB.Mk.26