Difference between revisions of "Tu-2S"

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 +
{{About
 +
| about = Soviet bomber '''{{PAGENAME}}'''
 +
| usage = other versions
 +
| link = Tu-2 (Family)
 +
}}
 
{{Specs-Card
 
{{Specs-Card
 
|code=tu-2
 
|code=tu-2
|images={{Specs-Card-Image|}}
+
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
}}
 
{{About
 
| about = Russian bomber '''{{PAGENAME}}'''
 
| usage = other uses
 
| link = Tu-2 (Family)
 
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{Break}}
 
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet bomber {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27.
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet bomber {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27.
 +
 +
The start of the Tupolev-manufactured aircraft in the Soviet aviation tree, the Tu-2S delivers a mix of agile aircraft handling with the twin-engine and a sight-enabled payload for accurate delivery of bombs onto small targets.
  
 
== General info ==
 
== General info ==
Line 31: Line 31:
 
|-
 
|-
 
! Stock
 
! Stock
| 523 || 505 || rowspan="2" | {{Specs|ceiling}} || 31.9 || 32.7 || 4.2 || 4.2 || rowspan="2" | 326
+
| 523 || 503 || rowspan="2" | {{Specs|ceiling}} || 31.9 || 32.7 || 4.2 || 4.2 || rowspan="2" | 326
 
|-
 
|-
 
! Upgraded
 
! Upgraded
| ___ || ___ || __._ || __._ || __._ || __._
+
| 575 || 547 || 29.9 || 30.8 || 13.3 || 8.1
 
|-
 
|-
 
|}
 
|}
Line 60: Line 60:
 
! Combat !! Take-off !! Landing !! + !! -
 
! Combat !! Take-off !! Landing !! + !! -
 
|-
 
|-
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 520 || 520 || 320 || ~7 || ~3
+
| 900 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || 437 || 380 || 310 || ~8 || ~4
 
|-
 
|-
 
|}
 
|}
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|-
 
|-
 
| < 360 || < 360 || < 440 || > 302
 
| < 360 || < 360 || < 440 || > 302
|-
 
|}
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="3" | Compressor (RB/SB)
 
|-
 
! colspan="3" | Setting 1
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| 1,550 m || 1,670 hp || 1,967 hp
 
|-
 
! colspan="3" | Setting 2
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| 4,700 m || 1,410 hp || 1,661 hp
 
 
|-
 
|-
 
|}
 
|}
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=== Survivability and armour ===
 
=== Survivability and armour ===
 
{{Specs-Avia-Armour}}
 
{{Specs-Avia-Armour}}
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
+
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 +
;Armour plates
 +
* 15 mm Steel - Pilot's seat
 +
* 15 mm Steel - Between pilot and front dorsal gunner
 +
* 6 mm Steel - On the front dorsal gunner's left hand side
 +
* 15 mm Steel - In front of the front dorsal gunner
 +
* 8 mm Steel - In front of the front dorsal gunner
 +
* 12 mm Steel - In front of the rear dorsal gunner
 +
* 15 mm Steel - In front of the rear dorsal gunner
 +
* 8 mm Steel - Below the ventral gunner
 +
* 12 mm Steel - In the tail
 +
 
 +
;Critical components
 +
* Self-sealing fuel tanks (6 in each wing, 2 in the fuselage)
 +
* Engine and oil cooling systems (in each underwing nacelle)
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
Line 117: Line 109:
 
{{Specs-Avia-Suspended}}
 
{{Specs-Avia-Suspended}}
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
{{main|FAB-100sv (100 kg)|FAB-250sv (250 kg)|FAB-500sv (500 kg)|FAB-1000 (1,000 kg)}}
 
  
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
* 2 x 250 kg FAB-250sv bombs (500 kg total)
+
{| class="wikitable" style="text-align:center" width="100%"
* 9 x 100 kg FAB-100sv bombs (900 kg total)
+
|-
* 2 x 500 kg FAB-500sv bombs + 2 x 250 kg FAB-250sv bombs (1,500 kg total)
+
! !! width="15%" | 1 !! width="15%" | 2 !! width="15%" | 3
* 4 x 500 kg FAB-500sv bombs (2,000 kg total)
+
| rowspan="8" width="30%" | <div class="ttx-image">[[File:Hardpoints_Tu-2.png]]</div>
* 2 x 500 kg FAB-500sv bombs (1,000 kg total)
+
|-
* 1 x 1,000 kg FAB-1000 bomb (1,000 kg total)
+
! [[FAB-100M-43 (100 kg)|100 kg FAB-100M-43]] bombs
* 1 x 1,000 kg FAB-1000 bomb + 2 x 250 kg FAB-250sv bombs (1,500 kg total)
+
| || 9 ||
* 1 x 1,000 kg FAB-1000 bomb + 2 x 500 kg FAB-500sv bombs (2,000 kg total)
+
|-
 +
! [[FAB-250M-43 (250 kg)|250 kg FAB-250M-43]] bombs
 +
| 1 || 2, 4 || 1
 +
|-
 +
! [[BRAB-250 (250 kg)|250 kg BRAB-250]] bombs
 +
| 1 || 2, 4 || 1
 +
|-
 +
! [[FAB-500M-43 (500 kg)|500 kg FAB-500M-43]] bombs
 +
| 1 || 1 || 1
 +
|-
 +
! [[BRAB-500 (500 kg)|500 kg BRAB-500]] bombs
 +
| 1 || 1 || 1
 +
|-
 +
! [[FAB-1000M-43 (1,000 kg)|1,000 kg FAB-1000M-43]] bombs
 +
| 1 || 1 || 1
 +
|-
 +
! [[BRAB-1000 (1,000 kg)|1,000 kg BRAB-1000]] bombs
 +
| 1 || 1 || 1
 +
|-
 +
|}
 +
 
 +
{{Navigation-Start|Default weapon presets}}
 +
{{Navigation-First-Simple-Line}}
 +
* Without load
 +
* 9 x 100 kg FAB-100M-43 bombs (900 kg total)
 +
* 4 x 250 kg FAB-250M-43 bombs (1,000 kg total)
 +
* 6 x 250 kg FAB-250M-43 bombs (1,500 kg total)
 +
* 6 x 250 kg BRAB-250 bombs (1,500 kg total)
 +
* 1 x 500 kg FAB-500M-43 bomb (500 kg total)
 +
* 2 x 500 kg FAB-500M-43 bombs (1,000 kg total)
 +
* 3 x 500 kg FAB-500M-43 bombs (1,500 kg total)
 +
* 3 x 500 kg BRAB-500 bombs (1,500 kg total)
 +
* 1 x 1,000 kg FAB-1000M-43 bomb (1,000 kg total)
 +
* 2 x 1,000 kg FAB-1000M-43 bombs (2,000 kg total)
 +
* 3 x 1,000 kg FAB-1000M-43 bombs (3,000 kg total)
 +
* 3 x 1,000 kg BRAB-1000 bombs (3,000 kg total)
 +
{{Navigation-End}}
  
 
=== Defensive armament ===
 
=== Defensive armament ===
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Once spawned (~3,500 m), locate what ground targets to engage. It is suggested to engage the targets farthest from the enemy's airfield in order to avoid detection. Attack pillboxes (light or heavy, it doesn't matter with 500 kg bombs) as these don't move. Only engage the AI tanks if there are no pillboxes, and if engaging the tanks, judge the speed of the tank column, and release the bombs, making sure to lead where the tanks will be as the bombs fall, not where they are in that moment.
 
Once spawned (~3,500 m), locate what ground targets to engage. It is suggested to engage the targets farthest from the enemy's airfield in order to avoid detection. Attack pillboxes (light or heavy, it doesn't matter with 500 kg bombs) as these don't move. Only engage the AI tanks if there are no pillboxes, and if engaging the tanks, judge the speed of the tank column, and release the bombs, making sure to lead where the tanks will be as the bombs fall, not where they are in that moment.
  
When bombing anything, note that the center of the reticle should be aimed below the target by about a centimetre (looking at the screen). This will allow the bombs maximum precision. Remember to open the bomb bay doors before attempting to drop the bombs. Once the payload has dropped, begin attacking artillery and AAA guns with the 20 mm cannons. Fire in short bursts to conserve ammo, as the more of these light targets are destroyed, the better. Never attack light pillboxes with the frontal cannons! The ammo spent attempting to destroy these (~200 rounds) isn't worth it! Always attack lighter targets, or if the situation presents itself, enemy aircraft. Once the bombs and cannon ammo are exhausted, then high-tail it back to the airfield. Fully upgraded, the Tu-2S can maintain ~450 km/h on the deck, no problem. Be careful upon landing, as the plane tends to stall at ~175 km/h. Rearm, and repeat!
+
When bombing anything, note that the center of the reticule should be aimed below the target by about a centimetre (looking at the screen). This will allow the bombs maximum precision. Remember to open the bomb bay doors before attempting to drop the bombs. Once the payload has dropped, begin attacking artillery and AAA guns with the 20 mm cannons. Fire in short bursts to conserve ammo, as the more of these light targets are destroyed, the better. Never attack light pillboxes with the frontal cannons! The ammo spent attempting to destroy these (~200 rounds) isn't worth it! Always attack lighter targets, or if the situation presents itself, enemy aircraft. Once the bombs and cannon ammo are exhausted, then high-tail it back to the airfield. Fully upgraded, the Tu-2S can maintain ~450 km/h on the deck, no problem. Be careful upon landing, as the plane tends to stall at ~175 km/h. Rearm, and repeat!
  
 
'''Specific enemies worth noting'''
 
'''Specific enemies worth noting'''
  
'''Late War Props ([[Spitfire F Mk 24]], [[Fw 190 D-13]], [[F8F-1B]], etc.):'''
+
Late War piston fighters ([[Spitfire F Mk 24]], [[Fw 190 D-13]], [[F8F-1B]], etc.) - These are constant opponents at the battle rating, so they should never be ignored. If possible, run back to base and don't commit to a head-on with props, as they have a little more time to aim their shots and steady their plane. Rely mostly on the defensive turrets if needed.
 
 
These are constant opponents at the battle rating, so they should never be ignored. If possible, run back to base and don't commit to a head-on with props, as they have a little more time to aim their shots and steady their plane. Rely mostly on the defensive turrets if needed.
 
 
 
'''Player-Controlled Flak ([[Kugelblitz]], [[Crusader AA Mk II]], etc.):'''
 
  
These are the bane of bombers (especially medium-sized ones such as the Tu-2S). When the tracers fly, don't risk a dive. Circle around or find some unsuspecting flanker that is outside the cover of these AAA guns.
+
Player-Controlled SPAAs ([[Kugelblitz]], [[Crusader AA Mk II]], etc.) - These are the bane of bombers (especially medium-sized ones such as the Tu-2S). When the tracers fly, don't risk a dive. Circle around or find some unsuspecting flanker that is outside the cover of these AA guns.
  
 
=== Manual Engine Control ===
 
=== Manual Engine Control ===
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|-
 
|-
 
| Controllable || Controllable<br>Not auto controlled || Controllable<br>Auto control available || Controllable<br>Auto control available || Separate || Controllable<br>2 gears || Not controllable
 
| Controllable || Controllable<br>Not auto controlled || Controllable<br>Auto control available || Controllable<br>Auto control available || Separate || Controllable<br>2 gears || Not controllable
|-
 
|}
 
 
=== Modules ===
 
{| class="wikitable"
 
! Tier
 
! colspan="2" | Flight performance
 
! Survivability
 
! colspan="2" | Weaponry
 
|-
 
| I
 
| Fuselage repair
 
| Radiator
 
|
 
| Turret 12 mm
 
|
 
|-
 
| II
 
|
 
| Compressor
 
| Airframe
 
| New 12 mm MGs (turret)
 
| PKD-2
 
|-
 
| III
 
| Wings repair
 
| Engine
 
|
 
| Offensive 20 mm
 
|
 
|-
 
| IV
 
|
 
| Engine injection
 
| Cover
 
| New 20 mm cannons
 
|
 
 
|-
 
|-
 
|}
 
|}
Line 219: Line 205:
 
* Fast, for a medium bomber
 
* Fast, for a medium bomber
 
* High wing rip speed (over 700 km/h)
 
* High wing rip speed (over 700 km/h)
* Air spawn in RB.
+
* Air spawn in RB
* Very easy to land and take-off
+
* Very easy to land and take off
 
* Decent payload, 500 kg bombs are very useful in tank RB
 
* Decent payload, 500 kg bombs are very useful in tank RB
 
* Forward-firing ShVAK cannons, can be useful in a head-on engagement
 
* Forward-firing ShVAK cannons, can be useful in a head-on engagement
Line 234: Line 220:
 
'''Cons:'''
 
'''Cons:'''
  
* Matchmaking pits the Tu-2S against jets and late/post war props
 
 
* Only two bombs when stock
 
* Only two bombs when stock
 
* Can extinguish fires but sometimes it will just burn out before the fuel tanks seal in time
 
* Can extinguish fires but sometimes it will just burn out before the fuel tanks seal in time
Line 246: Line 231:
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
  
=== In-game description ===
+
{{break}}
 +
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}|expand=true}}
 +
{{Navigation-First-Simple-Line}}
 
Tupolev Tu-2S Front Line Bomber with M-82FN engines, Moscow Aircraft Factory No. 23, series 1 to 43 (NATO reporting name: Bat).
 
Tupolev Tu-2S Front Line Bomber with M-82FN engines, Moscow Aircraft Factory No. 23, series 1 to 43 (NATO reporting name: Bat).
  
Line 264: Line 251:
  
 
The Tu-2S is justly considered the best front-line bomber of the Red Army Air Force. It was superior to the famous Pe-2 in all its basic characteristics, especially in its defensive armament. During the war, the Tu-2S was only used by the Red Army Air Force.
 
The Tu-2S is justly considered the best front-line bomber of the Red Army Air Force. It was superior to the famous Pe-2 in all its basic characteristics, especially in its defensive armament. During the war, the Tu-2S was only used by the Red Army Air Force.
 +
{{Navigation-End}}
  
 
== Media ==
 
== Media ==
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
;Skins
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=tu-2 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Videos
 +
{{Youtube-gallery|GwwOVKASalw|'''Ignore At Your Peril! Tu-2S - USSR - Review!''' - ''Jengar''}}
  
 
== See also ==
 
== See also ==
Line 276: Line 270:
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the aircraft;''
 
 
* ''other literature.''
 
* ''other literature.''
  
 
{{AirManufacturer Tupolev}}
 
{{AirManufacturer Tupolev}}
 
{{USSR bombers}}
 
{{USSR bombers}}

Latest revision as of 10:43, 4 November 2023

This page is about the Soviet bomber Tu-2S. For other versions, see Tu-2 (Family).
tu-2.png
GarageImage Tu-2S.jpg
Tu-2S
Research:54 000 Specs-Card-Exp.png
Purchase:185 000 Specs-Card-Lion.png

Description

The Tu-2S is a rank IV Soviet bomber with a battle rating of 5.7 (AB/SB) and 5.3 (RB). It has been in the game since the start of the Open Beta Test prior to Update 1.27.

The start of the Tupolev-manufactured aircraft in the Soviet aviation tree, the Tu-2S delivers a mix of agile aircraft handling with the twin-engine and a sight-enabled payload for accurate delivery of bombs onto small targets.

General info

Flight performance

Max speed
at 7 300 m547 km/h
Turn time30 s
Max altitude9 500 m
Engine2 х Shvetsov M-82FN
Type
Cooling systemAir
Take-off weight12 t
Characteristics Max Speed
(km/h at 7,300 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 523 503 9500 31.9 32.7 4.2 4.2 326
Upgraded 575 547 29.9 30.8 13.3 8.1

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
900 390 437 380 310 ~8 ~4
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 360 < 360 < 440 > 302

Survivability and armour

Crew4 people
Speed of destruction
Structural0 km/h
Gear390 km/h
Armour plates
  • 15 mm Steel - Pilot's seat
  • 15 mm Steel - Between pilot and front dorsal gunner
  • 6 mm Steel - On the front dorsal gunner's left hand side
  • 15 mm Steel - In front of the front dorsal gunner
  • 8 mm Steel - In front of the front dorsal gunner
  • 12 mm Steel - In front of the rear dorsal gunner
  • 15 mm Steel - In front of the rear dorsal gunner
  • 8 mm Steel - Below the ventral gunner
  • 12 mm Steel - In the tail
Critical components
  • Self-sealing fuel tanks (6 in each wing, 2 in the fuselage)
  • Engine and oil cooling systems (in each underwing nacelle)

Modifications and economy

Repair costBasic → Reference
AB2 418 → 3 078 Sl icon.png
RB7 012 → 8 926 Sl icon.png
SB13 019 → 16 573 Sl icon.png
Total cost of modifications46 700 Rp icon.png
84 800 Sl icon.png
Talisman cost1 500 Ge icon.png
Crew training52 000 Sl icon.png
Experts185 000 Sl icon.png
Aces940 Ge icon.png
Research Aces480 000 Rp icon.png
Reward for battleAB / RB / SB
100 / 220 / 500 % Sl icon.png
166 / 166 / 166 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
3 100 Rp icon.png
Cost:
5 600 Sl icon.png
200 Ge icon.png
Mods radiator.png
Radiator
Research:
3 100 Rp icon.png
Cost:
5 600 Sl icon.png
200 Ge icon.png
Mods armor frame.png
Airframe
Research:
2 600 Rp icon.png
Cost:
4 700 Sl icon.png
170 Ge icon.png
Mods compressor.png
Compressor
Research:
2 600 Rp icon.png
Cost:
4 700 Sl icon.png
170 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
3 900 Rp icon.png
Cost:
7 100 Sl icon.png
250 Ge icon.png
Mods new engine.png
Engine
Research:
3 900 Rp icon.png
Cost:
7 100 Sl icon.png
250 Ge icon.png
Mods armor cover.png
Cover
Research:
5 100 Rp icon.png
Cost:
9 300 Sl icon.png
330 Ge icon.png
Mods metanol.png
Engine injection
Research:
5 100 Rp icon.png
Cost:
9 300 Sl icon.png
330 Ge icon.png
Mods ammo.png
ub_turret_belt_pack
Research:
3 100 Rp icon.png
Cost:
5 600 Sl icon.png
200 Ge icon.png
Mod arrow 0.png
Mods turret gun.png
ub_turret_new_gun
Research:
2 600 Rp icon.png
Cost:
4 700 Sl icon.png
170 Ge icon.png
Mods pilon bomb.png
DER-19PK
Research:
2 600 Rp icon.png
Cost:
4 700 Sl icon.png
170 Ge icon.png
Mods ammo.png
shvak_belt_pack
Research:
3 900 Rp icon.png
Cost:
7 100 Sl icon.png
250 Ge icon.png
Mod arrow 0.png
Mods weapon.png
shvak_new_gun
Research:
5 100 Rp icon.png
Cost:
9 300 Sl icon.png
330 Ge icon.png

Armaments

Offensive armament

Main article: ShVAK (20 mm)

The Tu-2S is armed with:

  • 2 x 20 mm ShVAK cannons, wing-mounted (150 rpg = 300 total)

Suspended armament

The Tu-2S can be outfitted with the following ordnance:

1 2 3
Hardpoints Tu-2.png
100 kg FAB-100M-43 bombs 9
250 kg FAB-250M-43 bombs 1 2, 4 1
250 kg BRAB-250 bombs 1 2, 4 1
500 kg FAB-500M-43 bombs 1 1 1
500 kg BRAB-500 bombs 1 1 1
1,000 kg FAB-1000M-43 bombs 1 1 1
1,000 kg BRAB-1000 bombs 1 1 1
Default weapon presets
  • Without load
  • 9 x 100 kg FAB-100M-43 bombs (900 kg total)
  • 4 x 250 kg FAB-250M-43 bombs (1,000 kg total)
  • 6 x 250 kg FAB-250M-43 bombs (1,500 kg total)
  • 6 x 250 kg BRAB-250 bombs (1,500 kg total)
  • 1 x 500 kg FAB-500M-43 bomb (500 kg total)
  • 2 x 500 kg FAB-500M-43 bombs (1,000 kg total)
  • 3 x 500 kg FAB-500M-43 bombs (1,500 kg total)
  • 3 x 500 kg BRAB-500 bombs (1,500 kg total)
  • 1 x 1,000 kg FAB-1000M-43 bomb (1,000 kg total)
  • 2 x 1,000 kg FAB-1000M-43 bombs (2,000 kg total)
  • 3 x 1,000 kg FAB-1000M-43 bombs (3,000 kg total)
  • 3 x 1,000 kg BRAB-1000 bombs (3,000 kg total)

Defensive armament

Main article: Berezin UB (12.7 mm)

The Tu-2S is defended by:

  • 1 x 12.7 mm Berezin UB machine gun, front dorsal turret (190 rpg)
  • 1 x 12.7 mm Berezin UB machine gun, rear dorsal turret (250 rpg)
  • 1 x 12.7 mm Berezin UB machine gun, ventral turret (350 rpg)

Usage in battles

Once spawned (~3,500 m), locate what ground targets to engage. It is suggested to engage the targets farthest from the enemy's airfield in order to avoid detection. Attack pillboxes (light or heavy, it doesn't matter with 500 kg bombs) as these don't move. Only engage the AI tanks if there are no pillboxes, and if engaging the tanks, judge the speed of the tank column, and release the bombs, making sure to lead where the tanks will be as the bombs fall, not where they are in that moment.

When bombing anything, note that the center of the reticule should be aimed below the target by about a centimetre (looking at the screen). This will allow the bombs maximum precision. Remember to open the bomb bay doors before attempting to drop the bombs. Once the payload has dropped, begin attacking artillery and AAA guns with the 20 mm cannons. Fire in short bursts to conserve ammo, as the more of these light targets are destroyed, the better. Never attack light pillboxes with the frontal cannons! The ammo spent attempting to destroy these (~200 rounds) isn't worth it! Always attack lighter targets, or if the situation presents itself, enemy aircraft. Once the bombs and cannon ammo are exhausted, then high-tail it back to the airfield. Fully upgraded, the Tu-2S can maintain ~450 km/h on the deck, no problem. Be careful upon landing, as the plane tends to stall at ~175 km/h. Rearm, and repeat!

Specific enemies worth noting

Late War piston fighters (Spitfire F Mk 24, Fw 190 D-13, F8F-1B, etc.) - These are constant opponents at the battle rating, so they should never be ignored. If possible, run back to base and don't commit to a head-on with props, as they have a little more time to aim their shots and steady their plane. Rely mostly on the defensive turrets if needed.

Player-Controlled SPAAs (Kugelblitz, Crusader AA Mk II, etc.) - These are the bane of bombers (especially medium-sized ones such as the Tu-2S). When the tracers fly, don't risk a dive. Circle around or find some unsuspecting flanker that is outside the cover of these AA guns.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Controllable
Auto control available
Controllable
Auto control available
Separate Controllable
2 gears
Not controllable

Pros and cons

Pros:

  • Fast, for a medium bomber
  • High wing rip speed (over 700 km/h)
  • Air spawn in RB
  • Very easy to land and take off
  • Decent payload, 500 kg bombs are very useful in tank RB
  • Forward-firing ShVAK cannons, can be useful in a head-on engagement
  • Twin tail design leaves little restriction on back gunners
  • Decently agile for its size
  • Guaranteed to put out fires on fuel tanks due to pressurized gas system
  • Very efficient in taking out individual ground targets
  • Individual bomb drops, very effective in tank battles
  • Engines can cool down even with a 100% throttle
  • Can pretty much WEP indefinitely
  • Great all-round visibility for a bomber/attacker, even has a downward window in the nose, allowing you to scan target area

Cons:

  • Only two bombs when stock
  • Can extinguish fires but sometimes it will just burn out before the fuel tanks seal in time
  • Relatively small defensive armament
  • Only one pilot and is not protected by armour from the front
  • High stall speed (175 km/h, more of a pain when taking off/landing)
  • Although it is fast, everything else is faster
  • Performance starts to degrade with altitude
  • Low amount of cannon ammo (150 rounds per gun)
  • While gunsight is well above the cockpit, it is still obstructed by the sight itself, limiting downward visibility in a lead

History


Archive of the in-game description

Tupolev Tu-2S Front Line Bomber with M-82FN engines, Moscow Aircraft Factory No. 23, series 1 to 43 (NATO reporting name: Bat).

After production of the Tu-2 was stopped, work on improving the aircraft nevertheless continued. It obtained a new version of the Shvetsov M-82FN engine, equipped with direct fuel injection, with an increased maximum engine power of 1,850 hp. The new engines improved the aircraft's flight characteristics. Also, the bomber's earlier defects were practically eliminated. In July 1943, the State Defense Committee decided to begin mass production of the Tu-2 with the M-82FN engines.

The so-called "standard" bombers, the Tu-2S ("S" meaning "standard"), were different from Aircraft 103VS. They were simple and cheap as far as production and operation went, with a minimum set of equipment.

The Tu-2S had the 103VS's braking vanes and their release mechanisms removed, but the dive recovery control was left intact. The stabilizer was fixed and the steering gear removed. The vertical empennage area was increased. Only the right rudder had a trim tab. The plane's fuel tanks were reduced in number, and the resulting loss in fuel capacity was somewhat compensated for by enlarging the remaining tanks.

The plane's defensive armament was similar to that of Aircraft 103VS, but the ammunition of the LU-UBT unit was increased to 350 rounds. The rocket beams and weapon controls were removed. But, unlike its predecessor, the Tu-2S was equipped with chemical weapons. It could carry UKhAP-500 aerial spray devices or ABK-P-500 clusters, which could be filled with bomblets or AZh-2 ampoules containing KS self-igniting fluid.

The first Tu-2S was built in September 1943. A total of 1,145 Tu-2S front-line bombers were produced from 1943-45.

By the end of 1942, the Tu-2 appeared on the Kalinin Front and then on the Southwestern Front. From 1944-45, the Tu-2S was used in the Baltics, Poland, and Germany, including the Battle of Berlin. In August 1945, units armed with the Tu-2S operated against Japan.

The Tu-2S is justly considered the best front-line bomber of the Red Army Air Force. It was superior to the famous Pe-2 in all its basic characteristics, especially in its defensive armament. During the war, the Tu-2S was only used by the Red Army Air Force.


Media

Skins
Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Tupolev Design Bureau (Ту́полев Опытное конструкторское бюро)
Bombers  TB-3M-17-32 · SB 2M-100 · SB 2M-103 MV-3 · SB 2M-103 · SB 2M-103U · SB 2M-103U MV-3 · SB 2M-105
  Tu-2 · Tu-2S · Tu-2S-44 · Tu-2S-59 · Tu-4
Arkhangelsky Bomber  Ar-2*
Strike Aircraft  Tu-1
Jet Bomber  Tu-14T
Export  ␗SB 2M-103U · ␗Tu-2S-44 · ␗Tu-4
  ◔Tu-2S-59
  * While Andrei Tupolev was imprisoned, Alexander Arkhangelsky, second in command at Tupolev OKB was able to append his name to the final production series of the SB bomber.

USSR bombers
SB and Ar  SB 2M-100 · SB 2M-103 · SB 2M-103 MV-3 · SB 2M-103U · SB 2M-103U MV-3 · SB 2M-105 · Ar-2
Yer-2 (petrol)  Yer-2 (M-105) · Yer-2 (M-105) TAT · Yer-2 (M-105R) TAT · Yer-2 (M-105R) LU
Yer-2 (diesel)  Yer-2 (ACh-30B) (e) · Yer-2 (ACh-30B) (l)
Tu  Tu-2 · Tu-2S · Tu-2S-44 · Tu-2S-59 · Tu-4
Pe  Pe-2-1 · Pe-2-31 · Pe-2-83 · Pe-2-110 · Pe-2-205 · Pe-2-359 · Pe-8
IL  DB-3B · IL-4
Po  Po-2 · Po-2M
Other  MBR-2-M-34 · TB-3M-17-32 · Yak-4 · Be-6
Lend-Lease  ▂PBY-5A Catalina · ▂Hampden TB Mk I · ▂A-20G-30 · ▂B-25J-30