Difference between revisions of "RN Comandante Margottini"

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{{Specs-Card|code=it_destroyer_comandanti_medaglie_doro}}
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{{Specs-Card
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|code=it_destroyer_comandanti_medaglie_doro
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|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
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}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
 
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
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The '''RN Comandante Margottini''' is one of the Comandanti Medaglie d'Oro class of destroyers, the most modern Italian World War II destroyer design incorporating lessons learned by the Regia Marina during the war. She and the rest of her class were laid down but never completed, thus the Margottini is present in the game in her planned configuration. She features heavier main guns than previous Italian destroyers, much improved anti-aircraft armament, and even an air-search radar.
{{Break}}
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The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian destroyer {{Battle-rating}}. It was introduced in [[Update "Raining Fire"]].
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Introduced in [[Update "Raining Fire"]], '''{{Specs|1=name}}''' is a destroyer with good speed and manoeuvrability perfect to dodge enemy salvos and torpedoes. For armament, the Margottini has a standard armament of four main cannons and one of the best AA armaments to use against enemy boats and planes. As additional armament, she can carry six torpedoes divided between 2 torpedo launchers. However, she has a poor survivability due to the relatively unprotected ammoracks, so avoid being hit in these areas by enemy ships.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
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{{Specs-Fleet-Armour}}
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''
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The Margottini has no armour whatsoever beyond the standard destroyer plating of 12 mm anti-fragmentation armour partially protecting her main gun mounts. However, she has a similar hull shape to the light cruiser [[RN Etna|Etna]]: a fairly large bow with a lot of empty space that can absorb AP shells or shrapnel from HE shells hitting the bow without too much damage to the ship. Her main gun ammunition magazines are also located below the waterline, and are thus hard to hit, especially at close range. The engine room is also located in the central part of the ship, slightly below sea level, which gives it a little protection.
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However, she does have a fairly large unarmoured bridge, which means she is vulnerable to getting the helm disabled and losing crew from hits to the bridge. The main guns are also only partially protected by gun shields, and are thus also vulnerable to getting knocked out by nearby explosions and shrapnel.
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The Margottini has a very large crew complement for a destroyer, at 277 men.
  
 
=== Mobility ===
 
=== Mobility ===
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{{Specs-Fleet-Mobility}}
 
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
 
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''
 
  
{{NavalMobility}}
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The Margottini has a respectable top speed of 65 km/h, driven by two turbines with a total power of 60,000 HP. The rudder shift time is just 5 seconds, which is very useful in combat situations to change trajectory quickly and effectively. The wide hull and shallow draft allow Margottini to remain very stable even during sharp turns. The Margottini can travel at 36 km/h in reverse.
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{{NavalMobility
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|SpeedForwardStockAB = 58
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|SpeedBackStockAB = 26
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|TurnTimeStockAB = 149.916
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|TurnSpeedStockAB = 41
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}}
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 +
=== Modifications and economy ===
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{{Specs-Economy}}
  
 
== Armament ==
 
== Armament ==
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{{Specs-Fleet-Armaments}}
 
=== Primary armament ===
 
=== Primary armament ===
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{{Specs-Fleet-Primary}}
 
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
 
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
{{main|135 mm/45 O.T.O. Mod. 1938 (135 mm)}}
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{{main|135 mm/45 O.T.O. Mod. 1937 (135 mm)}}
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The Margottini is armed with four 135/45 OTO Mod. 1937 main guns distributed in four single mounts, two in the bow and two in the stern. They fire heavier projectiles than the previous standard Italian destroyer weapon, the 120/50, but at a lower muzzle velocity. They also have a fairly low rate of fire of only 7.5 rounds/minute maximum with an aced crew. They do have greater elevation than previous Italian destroyer gun mounts, thus allowing some limited utility against aircraft.
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The main guns can fire HE, HE-TF, and APHE. The HE has 1.8 kg of TNT, while the APHE has 1.4 kg of TNT. The HE-TF shell has the same amount of explosive as the HE but will detonate at the rangefinder's set range, thus allowing it to burst on air targets. In terms of ballistics, the HE, APHE, and HE-TF have a muzzle velocity of 825 m/s, which is slower than the shells of the 120/50 on the [[RN Dardo|Dardo]] and [[RN Corazziere|Corazziere]].
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It is important to note that the stern-most turret (Y turret) has very poor traverse arcs because of the superstructure blocking it, requiring a large amount of broadside to be given in order to unmask the gun. The X turret ahead of it, in contrast, has full 360-degree traverse, and it can be brought into action very quickly.
  
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
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{{:135 mm/45 O.T.O. Mod. 1937 (135 mm)/Ammunition|135 mm HE Dirompente, 135 mm APHEBC Perforante, 135 mm HE-TF Contro-aerea}}
  
 
=== Secondary armament ===
 
=== Secondary armament ===
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{{Specs-Fleet-Secondary}}
 
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' -->
 
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' -->
 
{{main|37 mm/54 Breda Mod.39 (37 mm)}}
 
{{main|37 mm/54 Breda Mod.39 (37 mm)}}
  
''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.''
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This 37 mm cannon was built by Ernesto Breda as an automatic anti-aircraft weapon. The 37 mm/54 Breda cannon proved to be particularly effective at short-medium range and after several tests the Regia Marina decided to use them in twin installations (mod. 32) in 1934. On Comandante Margottini, 12 model 39 cannons were installed. The model 39 was the first of the two individually mounted models.
 
 
=== Anti-aircraft armament ===
 
<!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' -->
 
{{main|20 mm/65 Breda (20 mm)}}
 
  
''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.''
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The 12 x 37 mm cannons are divided into two groups, four are arranged on the sides of the ship immediately behind the control room and the remaining eight are well distributed in the middle and rear of the ship.
  
=== Torpedo armament ===
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The maximum range of the cannons is 5.3 km and the maximum effectiveness is 2.5 km and they are armed with tracer bullets, unfortunately not modifiable. These 12 cannons are very effective to ward off aircraft or to cause superficial damage to other destroyers. If there are small boats trying to get too close, the 37 mm will have no problem sinking them.
<!-- ''Torpedo launchers are standard equipment on many ships and boats. Torpedoes are a significant means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc. If there is no torpedo armament, remove this section.'' -->
 
{{main|S.I. 270/533,4X7,2 Tipo M (533 mm)}}
 
  
''Torpedo launchers are standard equipment on many ships and boats. Torpedoes are a significant means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc. If there is no torpedo armament, remove this section.''
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=== Additional armament ===
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{{Specs-Fleet-Additional}}
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<!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' -->
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{{main|S.I. 270/533,4X7,2 Tipo M (533 mm)|B TG 100 depth charge}}
  
=== Special armament ===
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The Comandante Margottini is armed with six 533 mm torpedo tubes distributed in two triple tubes on the ship's centreline. These fire the late-war Si 270/533.4 x 7.2 Tipo M torpedo, which has a base range of 4 km at 93 km/h or 12 km at 56 km/h with the torpedo mode installed. The warhead is a respectable 270 kg of TNT.
<!-- ''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat. If there are no special armaments, remove this section.'' -->
 
{{main|B TG 100 depth charge}}
 
  
''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat. If there are no special armaments, remove this section.''
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The Margottini can also carry ten B TG 100 depth charges stored in the stern, each with 100 kg of TNT. These are located in depth charge racks on each side of the ship next to the upper stern main gun, and are rolled off the side of the ship into the water. They are potentially useful if an enemy ends up beside the ship for whatever reason, but it should also be noted that, if carried, the depth charges stored on the ship can detonate if hit by enemy fire, making them a potential hazard with very situational utility.
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
 
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
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The Comandante Margottini is a destroyer with above average survivability thanks to her large size with a lot of empty space and large crew complement. It is best to have the front of the ship facing the enemy so that the large spacious bow can absorb as many hits as possible. However, one of the most vulnerable parts of the ship is the bridge: it is quite large and often the first to be hit in a firefight, especially when presenting the front towards the enemy. One way to reduce this is to zig-zag the ship or move just after firing or noticing the enemy has fired, taking advantage of the Margottini's good handling and acceleration.
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 +
Conversely, the firepower of the ship is rather underwhelming. With only four 135 mm guns and a slow rate of fire of only 7.5 rounds/minute at best, the Margottini will struggle to output as much damage as many destroyers at its battle rating. It is recommended to use primarily APHE shells as they have significantly more penetration and almost as much explosive filler as the fairly weak HE shell, although not all targets are suitable for the APHE, such as destroyers or ships with thin armour. Unfortunately, due to the low velocity of the projectiles, it is not recommended to engage enemies beyond 7 km as the 135 mm guns will not do much damage. The Margottini's torpedo armament is standard for Italian destroyers, forcing a choice between a range 4 km at 93 km/h without torpedo mode installed or 12 km at 56 km/h with torpedo mode installed. The former setting is potentially useful if the Margottini finds itself in a close range fight, while the latter setting is  mostly useful as an area denial weapon.
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 +
The Margottini is, however, fairly unique among Italian destroyers in having a fairly strong anti-aircraft armament suite, consisting of numerous 37 mm and some 20 mm guns. She is also, along with the never completed Etna, the only Italian bluewater ship currently in the game with an air-search radar.
  
=== Modules ===
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Beware of German ships and other ships with a high rate of fire such as the [[USS Fletcher|Fletcher]], [[IJN Akizuki|Akizuki]], and [[SKR-7]]. With their high rate of fire, they can quickly decimate the crew even without causing major damage to the ship's components.
{| class="wikitable"
 
! Tier
 
! colspan="2" | Seakeeping
 
! colspan="2" | Unsinkability
 
! colspan="2" | Firepower
 
|-
 
| I
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
| II
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
| III
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
| IV
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
|}
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
  
 
'''Pros:'''
 
'''Pros:'''
*
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* Large bow that can "eat" shells
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* Large crew complement
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* Above average manoeuvrability at speed
 +
* Above average stability during turns
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* Effective anti-aircraft armament
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* Has air-search radar
  
 
'''Cons:'''
 
'''Cons:'''
*
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 +
* Low damage output due to low main gun rate of fire and only four guns
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* Small main gun HE shell explosive filler for its calibre
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* Bow and stern-most main gun mounts have limited traverse arcs
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* Large unarmoured bridge
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* Slow secondary armament elevation and traverse speed
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* Very short-ranged torpedoes without torpedo mode installed
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
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During World War II, the Regia Marina did not have enough destroyers available. By September 1940, 7 destroyers had been lost in combat, so a decision was initiated to build 7 new destroyers to replace them.
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 +
To save development and design time, a new batch of the existing Soldati-class destroyers were ordered.
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 +
These new Soldati-class destroyers got an additional 100 tons more in weight because of the new anti-aircraft and anti-submarine armament which was updated, the construction of the first units took place in October 1940 and 5 ships entered service between February and August 1942.
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 +
During World War II, the armament of the Soldati-class ships was modified several times and upgraded, eliminating a row of torpedo tubes and replacing them with anti-aircraft armament.
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 +
During 1941, while the second series of Soldati-class destroyers were being built, it became clear that more destroyers had to be built, in fact the Navy Ministry decided to incorporate all changes on destroyers, based on the experience gained in the war, so it was understood that a new class of destroyers had to be developed.
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The committee assigned the task of designing the new class to General Carlo Sigismondi (Corpo del Genio Navale) who was assisted by Lieutenant Colonel Giuseppe Malagoli (Corpo del Genio Navale). The new class was practically an update of the Soldati class with the addition of more weight, the design of the ship changed in almost all parts except the layout of the engines which did not change, but the engines were upgraded to 60,000 horsepower.
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The speed was reduced to 35 knots, a speed considered sufficient for all the missions that the new class of destroyers had to perform.
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The first drawings of the projects were made quickly and the first orders were placed in September 1941, the construction of the first two units took place in the Cantieri del Tirreno di Riva Trigoso on 10 September 1941, while other two units were allocated in the Cantieri Navali Riuniti di Ancona and four units were allocated in the Cantieri Navali Odero Terni Orlando (OTO) di Livorno on 27 September 1941.
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After these 8 units it was planned to produce a second series of this class of ship, the significant change of this new class was the replacement of the twin 120 mm/50 guns with single 135 mm/45 guns, then as anti-aircraft armament it was composed of 12 Breda mod.39 37 mm/54 cannons, the initial designs of the class when completed showed that the ship would normally be 2,600 tons of weight, 120 m in length, with a smokestack that was clearly inspired by the Soldati class.
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During 1942, the project was again modified by eliminating the fifth gun positioned in the center of the ship to accommodate more anti-aircraft armament, in September 1942 the design was blocked in the same month orders were placed for 8 units of the second series (2 in Trigoso, 2 in Livorno and 4 in CRDA Trieste).
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Later there was also a modification for the elimination of the stern director to favour the addition of more anti-aircraft armament.
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 +
Orders were placed for 8 units of the third series on 7 October 1942 with CRDA Trieste.
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 +
The name of the new class was called: Comandante Medaglie d'Oro. This name was chosen to remember the commanders who had received the gold medal (Medaglie d'Oro).
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In the end, between May 1944 and January 1945, aerial bombardments were carried out on the shipyards where the ships were being built, as a result of the damage they were demolished.
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'''Planned units'''<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 +
* Comandante Margottini
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* Comandante Baroni
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* Comandante Borsini
 +
* Comandante Botti
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* Comandante Casana
 +
* Comandante Corsi
 +
* Comandante De Cristofaro
 +
* Comandante Dell'Anno
 +
* Comandante Esposito
 +
* Comandante Fiorelli
 +
* Comandante Fontana
 +
* Comandante Giannattasio
 +
* Comandante Giobbe
 +
* Comandante Giorgis
 +
* Comandante Milano
 +
* Comandante Moccagatta
 +
* Comandante Novaro
 +
* Comandante Rodocanacchi
 +
* Comandante Ruta
 +
* Comandante Toscano</div>
  
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
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;Skins
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* [https://live.warthunder.com/feed/camouflages/?vehicle=it_destroyer_comandanti_medaglie_doro Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
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;Images
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<gallery mode="packed" heights="200">
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File:Margottini 1.png
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File:Margottini 2.png
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</gallery>
  
 
== See also ==
 
== See also ==
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* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
* ''reference to the series of the ship;''
 
* ''reference to the series of the ship;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
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<!-- ''Paste links to sources and external resources, such as:''
 
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the ship;''
 
 
* ''other literature.'' -->
 
* ''other literature.'' -->
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
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* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the ship;''
 
 
* ''other literature.''
 
* ''other literature.''
  
 +
{{ShipManufacturer OTO}}
 
{{Italy destroyers}}
 
{{Italy destroyers}}

Latest revision as of 20:58, 25 June 2024

Introducing Wiki 3.0
RN Comandante Margottini
it_destroyer_comandanti_medaglie_doro.png
GarageImage RN Comandante Margottini.jpg
RN Comandante Margottini
AB RB SB
4.0 4.0 4.0
Class:
Research:7 900 Specs-Card-Exp.png
Purchase:10 000 Specs-Card-Lion.png

Description

The RN Comandante Margottini is one of the Comandanti Medaglie d'Oro class of destroyers, the most modern Italian World War II destroyer design incorporating lessons learned by the Regia Marina during the war. She and the rest of her class were laid down but never completed, thus the Margottini is present in the game in her planned configuration. She features heavier main guns than previous Italian destroyers, much improved anti-aircraft armament, and even an air-search radar.

Introduced in Update "Raining Fire", Comandanti Medaglie d'Oro-class, RN Comandante Margottini, project is a destroyer with good speed and manoeuvrability perfect to dodge enemy salvos and torpedoes. For armament, the Margottini has a standard armament of four main cannons and one of the best AA armaments to use against enemy boats and planes. As additional armament, she can carry six torpedoes divided between 2 torpedo launchers. However, she has a poor survivability due to the relatively unprotected ammoracks, so avoid being hit in these areas by enemy ships.

General info

Survivability and armour

Armourfront / side / back
Main fire tower12 / 12 / 0 mm
Hull16 mm (steel)
Superstructure4 mm (steel)
Number of section7
Displacement3 000 t
Crew277 people

The Margottini has no armour whatsoever beyond the standard destroyer plating of 12 mm anti-fragmentation armour partially protecting her main gun mounts. However, she has a similar hull shape to the light cruiser Etna: a fairly large bow with a lot of empty space that can absorb AP shells or shrapnel from HE shells hitting the bow without too much damage to the ship. Her main gun ammunition magazines are also located below the waterline, and are thus hard to hit, especially at close range. The engine room is also located in the central part of the ship, slightly below sea level, which gives it a little protection.

However, she does have a fairly large unarmoured bridge, which means she is vulnerable to getting the helm disabled and losing crew from hits to the bridge. The main guns are also only partially protected by gun shields, and are thus also vulnerable to getting knocked out by nearby explosions and shrapnel.

The Margottini has a very large crew complement for a destroyer, at 277 men.

Mobility

Speedforward / back
AB79 / 35 km/h
RB65 / 29 km/h

The Margottini has a respectable top speed of 65 km/h, driven by two turbines with a total power of 60,000 HP. The rudder shift time is just 5 seconds, which is very useful in combat situations to change trajectory quickly and effectively. The wide hull and shallow draft allow Margottini to remain very stable even during sharp turns. The Margottini can travel at 36 km/h in reverse.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock 58 26 ~149.92 ~271.74
Upgraded 79 35 ___ ___
RB/SB Stock ___ ___ ___ ___
Upgraded 65 29 ___ ___

Modifications and economy

Repair costBasic → Reference
AB855 → 1 090 Sl icon.png
RB1 353 → 1 726 Sl icon.png
Total cost of modifications6 930 Rp icon.png
6 750 Sl icon.png
Talisman cost530 Ge icon.png
Crew training3 000 Sl icon.png
Experts10 000 Sl icon.png
Aces125 Ge icon.png
Research Aces160 000 Rp icon.png
Reward for battleAB / RB / SB
90 / 170 / 100 % Sl icon.png
112 / 112 / 112 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
460 Rp icon.png
Cost:
450 Sl icon.png
110 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
390 Rp icon.png
Cost:
380 Sl icon.png
95 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
290 Rp icon.png
Cost:
280 Sl icon.png
70 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
450 Rp icon.png
Cost:
440 Sl icon.png
110 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
460 Rp icon.png
Cost:
450 Sl icon.png
110 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
390 Rp icon.png
Cost:
380 Sl icon.png
95 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
390 Rp icon.png
Cost:
380 Sl icon.png
95 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
290 Rp icon.png
Cost:
280 Sl icon.png
70 Ge icon.png
Mods ship venting.png
Ventilation
Research:
290 Rp icon.png
Cost:
280 Sl icon.png
70 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
450 Rp icon.png
Cost:
440 Sl icon.png
110 Ge icon.png
Mods ship ammo wetting.png
Ammo Wetting
Research:
450 Rp icon.png
Cost:
440 Sl icon.png
110 Ge icon.png
Mods tank ammo.png
135mm_it_45cal_oto_ap_ammo_pack
Research:
460 Rp icon.png
Cost:
450 Sl icon.png
110 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
390 Rp icon.png
Cost:
380 Sl icon.png
95 Ge icon.png
Mods he frag dist fuse ship.png
135mm_it_45cal_oto_he_df_ammo_pack
Research:
290 Rp icon.png
Cost:
280 Sl icon.png
70 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
290 Rp icon.png
Cost:
280 Sl icon.png
70 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
290 Rp icon.png
Cost:
280 Sl icon.png
70 Ge icon.png
Mods ship mortar.png
Bomb mortar
Research:
450 Rp icon.png
Cost:
440 Sl icon.png
110 Ge icon.png
Mods torpedo.png
Torpedo Mode
Research:
450 Rp icon.png
Cost:
440 Sl icon.png
110 Ge icon.png

Armament

Primary armament

4 х Turret135 mm/45 O.T.O. Mod. 1937 cannon
Ammunition150 rounds
Vertical guidance-5° / 45°

The Margottini is armed with four 135/45 OTO Mod. 1937 main guns distributed in four single mounts, two in the bow and two in the stern. They fire heavier projectiles than the previous standard Italian destroyer weapon, the 120/50, but at a lower muzzle velocity. They also have a fairly low rate of fire of only 7.5 rounds/minute maximum with an aced crew. They do have greater elevation than previous Italian destroyer gun mounts, thus allowing some limited utility against aircraft.

The main guns can fire HE, HE-TF, and APHE. The HE has 1.8 kg of TNT, while the APHE has 1.4 kg of TNT. The HE-TF shell has the same amount of explosive as the HE but will detonate at the rangefinder's set range, thus allowing it to burst on air targets. In terms of ballistics, the HE, APHE, and HE-TF have a muzzle velocity of 825 m/s, which is slower than the shells of the 120/50 on the Dardo and Corazziere.

It is important to note that the stern-most turret (Y turret) has very poor traverse arcs because of the superstructure blocking it, requiring a large amount of broadside to be given in order to unmask the gun. The X turret ahead of it, in contrast, has full 360-degree traverse, and it can be brought into action very quickly.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
HE Dirompente HE 23 23 23 23 23 23
APHEBC Perforante APHEBC 171 139 100 73 56 45
HE-TF Contro-aerea HE-TF 23 23 23 23 23 23
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
HE Dirompente HE 825 32.42 0 0.1 1.8 79° 80° 81°
APHEBC Perforante APHEBC 825 32.73 0.01 6 1.47 48° 63° 71°
HE-TF Contro-aerea HE-TF 825 32.42 0 0.1 1.8 79° 80° 81°

Secondary armament

12 х Turret37 mm/54 Breda Mod.39 autocannon
Ammunition1500 rounds
Belt capacity6 rounds
Fire rate200 shots/min

This 37 mm cannon was built by Ernesto Breda as an automatic anti-aircraft weapon. The 37 mm/54 Breda cannon proved to be particularly effective at short-medium range and after several tests the Regia Marina decided to use them in twin installations (mod. 32) in 1934. On Comandante Margottini, 12 model 39 cannons were installed. The model 39 was the first of the two individually mounted models.

The 12 x 37 mm cannons are divided into two groups, four are arranged on the sides of the ship immediately behind the control room and the remaining eight are well distributed in the middle and rear of the ship.

The maximum range of the cannons is 5.3 km and the maximum effectiveness is 2.5 km and they are armed with tracer bullets, unfortunately not modifiable. These 12 cannons are very effective to ward off aircraft or to cause superficial damage to other destroyers. If there are small boats trying to get too close, the 37 mm will have no problem sinking them.

Additional armament

Setup 16 x 533 mm steam turbined torpedo S.I. 270/533,4X7,2 Tipo M
Setup 210 x B TG 100 depth charge
Setup 36 x 533 mm steam turbined torpedo S.I. 270/533,4X7,2 Tipo M
2 x B TG 100 depth charge

The Comandante Margottini is armed with six 533 mm torpedo tubes distributed in two triple tubes on the ship's centreline. These fire the late-war Si 270/533.4 x 7.2 Tipo M torpedo, which has a base range of 4 km at 93 km/h or 12 km at 56 km/h with the torpedo mode installed. The warhead is a respectable 270 kg of TNT.

The Margottini can also carry ten B TG 100 depth charges stored in the stern, each with 100 kg of TNT. These are located in depth charge racks on each side of the ship next to the upper stern main gun, and are rolled off the side of the ship into the water. They are potentially useful if an enemy ends up beside the ship for whatever reason, but it should also be noted that, if carried, the depth charges stored on the ship can detonate if hit by enemy fire, making them a potential hazard with very situational utility.

Usage in battles

The Comandante Margottini is a destroyer with above average survivability thanks to her large size with a lot of empty space and large crew complement. It is best to have the front of the ship facing the enemy so that the large spacious bow can absorb as many hits as possible. However, one of the most vulnerable parts of the ship is the bridge: it is quite large and often the first to be hit in a firefight, especially when presenting the front towards the enemy. One way to reduce this is to zig-zag the ship or move just after firing or noticing the enemy has fired, taking advantage of the Margottini's good handling and acceleration.

Conversely, the firepower of the ship is rather underwhelming. With only four 135 mm guns and a slow rate of fire of only 7.5 rounds/minute at best, the Margottini will struggle to output as much damage as many destroyers at its battle rating. It is recommended to use primarily APHE shells as they have significantly more penetration and almost as much explosive filler as the fairly weak HE shell, although not all targets are suitable for the APHE, such as destroyers or ships with thin armour. Unfortunately, due to the low velocity of the projectiles, it is not recommended to engage enemies beyond 7 km as the 135 mm guns will not do much damage. The Margottini's torpedo armament is standard for Italian destroyers, forcing a choice between a range 4 km at 93 km/h without torpedo mode installed or 12 km at 56 km/h with torpedo mode installed. The former setting is potentially useful if the Margottini finds itself in a close range fight, while the latter setting is mostly useful as an area denial weapon.

The Margottini is, however, fairly unique among Italian destroyers in having a fairly strong anti-aircraft armament suite, consisting of numerous 37 mm and some 20 mm guns. She is also, along with the never completed Etna, the only Italian bluewater ship currently in the game with an air-search radar.

Beware of German ships and other ships with a high rate of fire such as the Fletcher, Akizuki, and SKR-7. With their high rate of fire, they can quickly decimate the crew even without causing major damage to the ship's components.

Pros and cons

Pros:

  • Large bow that can "eat" shells
  • Large crew complement
  • Above average manoeuvrability at speed
  • Above average stability during turns
  • Effective anti-aircraft armament
  • Has air-search radar

Cons:

  • Low damage output due to low main gun rate of fire and only four guns
  • Small main gun HE shell explosive filler for its calibre
  • Bow and stern-most main gun mounts have limited traverse arcs
  • Large unarmoured bridge
  • Slow secondary armament elevation and traverse speed
  • Very short-ranged torpedoes without torpedo mode installed

History

During World War II, the Regia Marina did not have enough destroyers available. By September 1940, 7 destroyers had been lost in combat, so a decision was initiated to build 7 new destroyers to replace them.

To save development and design time, a new batch of the existing Soldati-class destroyers were ordered.

These new Soldati-class destroyers got an additional 100 tons more in weight because of the new anti-aircraft and anti-submarine armament which was updated, the construction of the first units took place in October 1940 and 5 ships entered service between February and August 1942.

During World War II, the armament of the Soldati-class ships was modified several times and upgraded, eliminating a row of torpedo tubes and replacing them with anti-aircraft armament.

During 1941, while the second series of Soldati-class destroyers were being built, it became clear that more destroyers had to be built, in fact the Navy Ministry decided to incorporate all changes on destroyers, based on the experience gained in the war, so it was understood that a new class of destroyers had to be developed.

The committee assigned the task of designing the new class to General Carlo Sigismondi (Corpo del Genio Navale) who was assisted by Lieutenant Colonel Giuseppe Malagoli (Corpo del Genio Navale). The new class was practically an update of the Soldati class with the addition of more weight, the design of the ship changed in almost all parts except the layout of the engines which did not change, but the engines were upgraded to 60,000 horsepower.

The speed was reduced to 35 knots, a speed considered sufficient for all the missions that the new class of destroyers had to perform.

The first drawings of the projects were made quickly and the first orders were placed in September 1941, the construction of the first two units took place in the Cantieri del Tirreno di Riva Trigoso on 10 September 1941, while other two units were allocated in the Cantieri Navali Riuniti di Ancona and four units were allocated in the Cantieri Navali Odero Terni Orlando (OTO) di Livorno on 27 September 1941.

After these 8 units it was planned to produce a second series of this class of ship, the significant change of this new class was the replacement of the twin 120 mm/50 guns with single 135 mm/45 guns, then as anti-aircraft armament it was composed of 12 Breda mod.39 37 mm/54 cannons, the initial designs of the class when completed showed that the ship would normally be 2,600 tons of weight, 120 m in length, with a smokestack that was clearly inspired by the Soldati class.

During 1942, the project was again modified by eliminating the fifth gun positioned in the center of the ship to accommodate more anti-aircraft armament, in September 1942 the design was blocked in the same month orders were placed for 8 units of the second series (2 in Trigoso, 2 in Livorno and 4 in CRDA Trieste).

Later there was also a modification for the elimination of the stern director to favour the addition of more anti-aircraft armament.

Orders were placed for 8 units of the third series on 7 October 1942 with CRDA Trieste.

The name of the new class was called: Comandante Medaglie d'Oro. This name was chosen to remember the commanders who had received the gold medal (Medaglie d'Oro).

In the end, between May 1944 and January 1945, aerial bombardments were carried out on the shipyards where the ships were being built, as a result of the damage they were demolished.

Planned units
  • Comandante Margottini
  • Comandante Baroni
  • Comandante Borsini
  • Comandante Botti
  • Comandante Casana
  • Comandante Corsi
  • Comandante De Cristofaro
  • Comandante Dell'Anno
  • Comandante Esposito
  • Comandante Fiorelli
  • Comandante Fontana
  • Comandante Giannattasio
  • Comandante Giobbe
  • Comandante Giorgis
  • Comandante Milano
  • Comandante Moccagatta
  • Comandante Novaro
  • Comandante Rodocanacchi
  • Comandante Ruta
  • Comandante Toscano

Media

Skins
Images

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Odero-Terni-Orlando Company
Destroyers 
Turbine-class  RN Turbine · RN Aquilone
Dardo-class  RN Dardo
Soldati-class  RN Corazziere · RN Aviere · RN Geniere
Comandanti Medaglie d'Oro-class  RN Comandante Margottini
Light Cruisers 
Condottieri-class  Kerch* · RN Duca degli Abruzzi
Capitani Romani-class  RN Attilio Regolo · Guichen**
Heavy Cruisers 
Trento-class  RN Trento
Zara-class  RN Zara · RN Pola
Battleships 
Conte di Cavour-class  RN Leonardo da Vinci***
Export  Tashkent****
See Also  OTO Melara
  *RN Duca d'Aosta before war reparation to the USSR
  **RN Scipione Africano before war reparation to France
  ***Previously ‘’Cantieri navali Odero’’ in Genoa-Sestri Ponente
  ****Built for the USSR

Italy destroyers
  Regia Marina
Aquila-class  RN Aquila
Leone-class  RN Leone · RN Tigre
Turbine-class  RN Aquilone · RN Turbine
Navigatori-class  RN Da Verazzano
Dardo-class  RN Dardo
Soldati-class  RN Aviere · RN Corazziere · RN Geniere
Comandanti Medaglie d'Oro-class  RN Comandante Margottini
  Marina Militare
Fante-class*  Geniere
Indomito-class  Impetuoso
  * Modified Fletcher-class destroyers