Difference between revisions of "Spitfire F Mk 24"

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{{Specs-Card|code=spitfire_f24}}
 
 
{{About
 
{{About
 
| about = British fighter '''{{PAGENAME}}'''
 
| about = British fighter '''{{PAGENAME}}'''
| usage = other uses
+
| usage = other versions
 
| link = Spitfire (Family)
 
| link = Spitfire (Family)
 +
}}
 +
{{Specs-Card
 +
|code=spitfire_f24
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 +
The '''{{Specs|name}}''' was the last production model of the famous Supermarine Spitfire. A total of 54 Mk 24 were manufactured, with 27 rebuilt from [[Spitfire F Mk 22|Mk 22]] models. The Mk 24 was largely similar to the previous Mk 22, with the exception of having two rear fuselage fuel tanks installed as well as different rocket mountings allowing for installation of up to eight RP-3 rockets as opposed to six on the Mk 22. The main armament also differed, as some later production Mk 24s were armed with four 20 mm Hispano Mk.V cannons as opposed to Mk.II on the Spitfire Mk 22 or early and reserve variants of the Mk 24. The in-game model is a recreation of VN318, which was armed with Mk.II cannons.
  
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
The Spitfire F Mk 24 was introduced in [[Update 1.39]]. It is the pinnacle of piston-powered aircraft, one of the first superprops. The playstyle of Mk 24 is very similar to the previous Griffon-powered Spitfires, with the exception of different armament as the Mk 24 is armed with four 20 mm Hispano cannons. Early jet aircraft that pilots may come across are at a severe disadvantage when encountering the Spitfire, as it can out-turn and also catch the majority of these in a dive. The Mk 24 also possesses higher engine power due to the usage of 150 octane fuel, which is unavailable for the previous Mk 22.
{{break}}
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British fighter {{Battle-rating}}. It was introduced in [[Update 1.39]].
 
  
The Spitfire F Mk.24's Rolls-Royce Griffon engine is the fighter's greatest asset, but it is still very agile at medium speeds of around 400-500 kph. When the Mk.24 cannot make use of its Griffon engine it is highly vulnerable, so pilots should take care to avoid situations where speed and acceleration is a non-factor in victory.
 
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
+
{{Specs-Avia-Flight}}
{| class="wikitable" style="text-align:center"
+
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
|-
+
 
! colspan="8" | Characteristics
+
{| class="wikitable" style="text-align:center" width="70%"
|-
+
! rowspan="2" | Characteristics
! colspan="8" | ''Stock''
 
|-
 
 
! colspan="2" | Max Speed<br>(km/h at 8,232 m)
 
! colspan="2" | Max Speed<br>(km/h at 8,232 m)
! rowspan="2" | Max altitude<br>(meters)
+
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
 
|-
 
|-
! AB
+
! AB !! RB !! AB !! RB !! AB !! RB
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| 715 || 698 || {{Specs|ceiling}} || 19.6 || 20.0 || 17.3 || 19.8 || 420
+
! Stock
 +
| 721 || 699 || rowspan="2" | {{Specs|ceiling}} || 19.4 || 20.2 || 19.8 || 19.8 || rowspan="2" | 420
 
|-
 
|-
! colspan="8" | ''Upgraded''
+
! Upgraded
|-
+
| 837 || 778 || 17.2 || 17.6 || 39.4 || 28.3
! colspan="2" | Max Speed<br>(km/h at 8,232 m)
 
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| 832 || 777 || {{Specs|ceiling}} || 17.7 || 17.6 || 44.1 || 28.3 || 420
 
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
 
| X || X || ✓ || X || X    <!-- ✓ -->
 
| X || X || ✓ || X || X    <!-- ✓ -->
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|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
| 875 || 260 || ??? || ~12 || ~7
+
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || N/A || 260 || ~11 || ~6
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
+
! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
+
! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
| < 482 || < 400 || < 470 || > 250
+
| < 482 || < 400 || < 400 || > 500
 
|-
 
|-
 
|}
 
|}
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 4,600 m || 1,510 hp || 2,190 hp  
+
| 4,600 m || 1,510 hp || 2,190 hp
 
|-
 
|-
 
! colspan="3" | Setting 2
 
! colspan="3" | Setting 2
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 8,600 m || 1,360 hp || 1,993 hp  
+
| 8,600 m || 1,360 hp || 1,993 hp
 
|-
 
|-
<!--! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
+
{{Specs-Avia-Armour}}
 +
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
  
* 3 mm Steel - Armor plating ammo cover (both wings)
+
* 3 mm Steel - Armour plating ammo cover (both wings)
 
* 6 mm Steel - Upper prop hub plate
 
* 6 mm Steel - Upper prop hub plate
 
* 12.7 mm Steel - Fore cockpit armour plate
 
* 12.7 mm Steel - Fore cockpit armour plate
Line 140: Line 106:
 
* 7 mm Steel - Behind pilot's seat
 
* 7 mm Steel - Behind pilot's seat
 
* 4 mm Steel - Pilot's headrest
 
* 4 mm Steel - Pilot's headrest
* 42.8 mm Bulletproof glass - Armored windscreen
+
* 42.8 mm Bulletproof glass - Armoured windscreen
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
 +
 
 +
The Spitfire F Mk 24's performance relies on its engine and that should thus be the focus of research. It is recommended you progress through your research in the following order:
 +
 
 +
# Radiator
 +
# Compressor
 +
# Airframe
 +
# Offensive 20 mm
 +
# Engine
 +
# Engine injection
 +
# 150 octane fuel
 +
# Wings repair
 +
# Cover
 +
# Fuselage Repair
 +
 
 +
After you have researched all of the above, complete the remaining research in any order. The Offensive 20 mm upgrade is incredibly useful due to the power of the "Air targets" belt on Hispano Mk.II cannons, which is why it is prioritized over the Engine upgrades even with the focus on engine-related upgrades.
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
+
{{Specs-Avia-Offensive}}
 +
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
{{main|Hispano Mk.II (20 mm)}}
 
{{main|Hispano Mk.II (20 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 4 x 20 mm Hispano Mk.II cannon, wing-mounted (175 inner + 150 outer rpg each wing = 650 total)
+
* 4 x 20 mm Hispano Mk.II cannons, wing-mounted (175 rpg inner + 150 rpg outer = 650 total)
  
 
=== Suspended armament ===
 
=== Suspended armament ===
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
+
{{Specs-Avia-Suspended}}
{{main|G.P. 250 lb Mk.IV (250 lb)|G.P. 500 lb Mk.IV (500 lb)|RP-3}}
+
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
+
{{main|G.P. Mk.IV (250 lb)|M.C. Mk.I (250 lb)|G.P. Mk.IV (500 lb)|M.C. Mk.I (500 lb)}}
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance
+
{{main|RP-3|Triplex R.P.}}
  
 +
{{Navigation-Start|Default weapon presets}}
 +
{{Navigation-First-Simple-Line}}
 
* Without load
 
* Without load
 +
* 1 x 250 lb G.P. Mk.IV bombs (250 lb total)
 
* 2 x 250 lb G.P. Mk.IV bombs (500 lb total)
 
* 2 x 250 lb G.P. Mk.IV bombs (500 lb total)
 
* 3 x 250 lb G.P. Mk.IV bombs (750 lb total)
 
* 3 x 250 lb G.P. Mk.IV bombs (750 lb total)
 +
* 3 x 250 lb M.C. Mk.I bombs (750 lb total)
 +
* 1 x 500 lb G.P. Mk.IV bombs (500 lb total)
 
* 2 x 500 lb G.P. Mk.IV bombs (1,000 lb total)
 
* 2 x 500 lb G.P. Mk.IV bombs (1,000 lb total)
* 2 x 250 lb G.P. Mk.IV bombs + 1x 500 lb G.P. Mk.IV bombs (1,000 lb total)
 
 
* 3 x 500 lb G.P. Mk.IV bombs (1,500 lb total)
 
* 3 x 500 lb G.P. Mk.IV bombs (1,500 lb total)
* 8 x 76 mm RP-3 rockets  
+
* 3 x 500 lb M.C. Mk.I bombs (1,500 lb total)
* 4 x 76 mm RP-3 rockets and 2 x 250 lb G.P. Mk.IV bombs (500 lb total)
+
* 6 x RP-3 rockets
 +
* 8 x RP-3 rockets
 +
* 2 x Triplex R.P. rockets
 +
{{Navigation-End}}
  
== Usage in the battles ==
+
== Usage in battles ==
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
[[File:FighterImage_Spitfire_F_Mk_24.jpg|thumbnail|right|The new wing shape and larger control surfaces of the 22/24 series are a distinctive feature of the aircraft.]]
 
[[File:FighterImage_Spitfire_F_Mk_24.jpg|thumbnail|right|The new wing shape and larger control surfaces of the 22/24 series are a distinctive feature of the aircraft.]]
The Spitfire F Mk.24 is an outstanding plane in realistic battles with few weaknesses, meaning the enemy will have a really hard time either catching the Mk.24 or shaking it off of their tail, and only the most skilled of opponents will stand a chance.
+
The Spitfire F Mk 24 is an outstanding plane in realistic battles with few weaknesses, meaning the enemy will have a really hard time either catching the Mk 24 or shaking it off of their tail, and only the most skilled of opponents will stand a chance.
  
It is very important to avoid hard turning or rolling above 500 kph as the plane risks shearing its wings. It is also very important to monitor your energy state as the Spitfire F Mk.24 is a relatively large fighter aircraft and will be a big target at low speeds.
+
It is very important to monitor your energy state, as the Spitfire F Mk 24 is a relatively large fighter aircraft and will be a big target at low speeds.
  
The main task for a Mk.24 pilot is to utilize the immense power of the Rolls-Royce Griffon engine, which allows the Spitfire to climb at an insanely high rate. The pilot should always use his climb rate to his advantage in combat, using his altitude to dictate the terms of an engagement. Target altitude should usually be around 5-6 km on smaller maps and 6-7 km on larger maps such as Norway or Spain where the Griffon engine will perform optimally.
+
The main task for a Mk 24 pilot is to utilize the immense power of the Rolls-Royce Griffon engine, which allows the Spitfire to climb at an insanely high rate. The pilot should always use his climb rate to his advantage in combat, using his altitude to dictate the terms of an engagement. Target altitude should usually be around 5-6 km on smaller maps and 6-7 km on larger maps such as Norway or Spain where the Griffon engine will perform optimally.
  
The Spitfire F Mk.24's main combat tactic is Boom & Zooming due to its outstanding speed, armament, and engine output. Because of the last point, Energy fighting is an option open to the Mk.24 as well, when engaging an enemy separated from his team. The Rolls-Royce Griffon engine is what opens the Spitfire F Mk.24 to both of these tactics. Not only does the Griffon engine bestow the Mk.24 with incredible top speed, but it also causes the fighter to accelerate incredibly fast allowing it to keep its speed for longer even in a sharp climb.
+
The Spitfire F Mk 24's main combat tactic is Boom & Zooming due to its outstanding speed, armament, and engine output. Because of the last point, Energy fighting is an option open to the Mk 24 as well, when engaging an enemy separated from his team. The Rolls-Royce Griffon engine is what opens the Spitfire F Mk 24 to both of these tactics. Not only does the Griffon engine bestow the Mk 24 with incredible top speed, but it also causes the fighter to accelerate incredibly fast allowing it to keep its speed for longer even in a sharp climb.
  
Although boom-and-zooming and energy fighting are the main tactics of the Spitfire F Mk.24, the fighter is also able to keep up with most enemies in-turn fights with few exceptions (namely Japanese fighters). Try to maintain a speed of between 400-500 kph; this is where the plane maintains a high turn rate. Turning below this velocity against planes such as the [[Bf 109 G-14|Bf 109 G-14]] is not recommended. It is important to note that the Mk.24 should avoid combat at low altitude especially versus Soviet Fighters who excel below 4 km. The Spitfire F Mk.24's strength is at high altitude combat, where it can abuse the power of its Griffon engine.
+
Although boom-and-zooming and energy fighting are the main tactics of the Spitfire F Mk 24, the fighter is also able to keep up with most enemies in-turn fights with few exceptions (namely Japanese fighters). Try to maintain a speed of between 400-500 km/h; this is where the plane maintains a high turn rate. Turning below this velocity against planes such as the [[P-51H-5-NA]] is not recommended. The Mk 24 should avoid combat at low altitude especially versus Soviet fighters who excel below 4 km. The Mk 24's strength is at high altitude combat, where it can fully utilize the power of its Griffon engine to excel in combat.
  
===Manual Engine Control===
+
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
|-
 
! Oil
 
! Water
 
! Type
 
|-
 
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 
|-
 
|}
 
 
 
===Modules===
 
{| class="wikitable"
 
! colspan="1" | Tier
 
! colspan="2" | Flight performance
 
! colspan="1" | Survivability
 
! colspan="2" | Weaponry
 
|-
 
| I
 
| Fuselage Repair
 
| Radiator
 
|
 
| HSBC mk.2
 
| HSBC mk.3
 
|-
 
| II
 
|
 
| Compressor
 
| Airframe
 
| HMBC mk.2
 
| HMBC mk.3
 
 
|-
 
|-
| III
+
! Oil !! Water !! Type
| Wings Repair
 
| Engine
 
|
 
| Offensive 20 mm
 
| HRC mk.8
 
 
|-
 
|-
| IV
+
| Not controllable || Controllable<br>Auto control available || Not controllable<br>Not auto controlled || Controllable<br>Auto control available || Combined || Controllable<br>2 gears || Not controllable
| 150 Octane Fuel
 
| Engine Injection
 
| Cover
 
| New 20 mm Cannons
 
|  
 
 
|-
 
|-
 
|}
 
|}
 
* The Spitfire F Mk.24's performance relies on its engine and that should thus be the focus of research. It is recommended you progress through your research in the following order.
 
 
# Fuselage Repair
 
# Radiator
 
# Compressor
 
# Airframe
 
# Offensive 20 mm
 
# Engine
 
# Engine Injection
 
# 150 octane fuel
 
# Wings repair
 
# Cover
 
 
After you have researched all of the above, complete the remaining research in any order. The Offensive 20 mm upgrade is incredibly useful due to the power of Air Targets on Hispano Mk.V cannons, which is why it is prioritized over the Engine upgrade even with the focus on engine-related upgrades.
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
Line 260: Line 199:
 
* Performs extremely well at medium to high altitudes
 
* Performs extremely well at medium to high altitudes
 
* Excellent acceleration in a dive
 
* Excellent acceleration in a dive
* High turn rate at medium speeds (approximately 500 kph/311 mph)
+
* High turn rate at medium speeds
* Identical to the Mk 22 model with the exception of added 150 octane fuel modification and default chrome paint scheme
 
* Can pretty much decimate everything it encounters when played properly
 
 
* Is an excellent vehicle to go against jets with
 
* Is an excellent vehicle to go against jets with
 
* Very good roll rate
 
* Very good roll rate
* Wing rip speed is 875 kph/544 mph
+
* Very high wing rip speed
* Infinite WEP duration
 
 
* Works well with manual engine control
 
* Works well with manual engine control
 +
* High climb rate
  
'''Cons'''
+
'''Cons:'''
  
 
* Armament is mounted on the wings
 
* Armament is mounted on the wings
* Wings are highly susceptible to shearing at higher speeds
+
* Wings are susceptible to shearing at higher speeds
 
* WEP causes the plane to consume fuel at a fast rate
 
* WEP causes the plane to consume fuel at a fast rate
 
* Suffers at lower altitudes where the engine isn't operating at full potential
 
* Suffers at lower altitudes where the engine isn't operating at full potential
* Extremely poor low-speed performance
+
* Relatively poor low-speed performance
 +
* Mostly faces jets
 
* Underwing radiators create a large amount of drag, especially when open
 
* Underwing radiators create a large amount of drag, especially when open
 
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
  
=== In-game description ===
+
{{break}}
The Supermarine Spitfire Mk.24 was a single engine, single seat fighter which served with the Royal Air Force during the early post war period. The Mk.24 was the very last land based Spitfire of the long and illustrious line of fighters. It differed only from late production Spitfire Mk.22s in having two extra fuel tanks fitted in the rear fuselage and provisions for under wing rockets. Late versions of the Spitfire Mk.24 were also fitted with the short barrel Hispano Mk.V 20mm cannon. Only 54 Spitfire Mk.24s were built with a further 27 being converted from Mk.22 airframes.  
+
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}|expand=true}}
 +
{{Navigation-First-Simple-Line}}
 +
The Supermarine Spitfire Mk.24 was a single engine, single seat fighter which served with the Royal Air Force during the early post war period. The Mk.24 was the very last land based Spitfire of the long and illustrious line of fighters. It differed only from late production Spitfire Mk.22s in having two extra fuel tanks fitted in the rear fuselage and provisions for under wing rockets. Late versions of the Spitfire Mk.24 were also fitted with the short barrel 20 mm Hispano Mk.V cannon. Only 54 Spitfire Mk.24s were built with a further 27 being converted from Mk.22 airframes.
  
Contra-rotating propellers were tested on the Mk.21,22 and 24 Spitfires but were still not perfected in time to see service on this last Spitfire variant. The contra-rotating propeller would, however see front line service with the Fleet Air Arm’s Seafire Mk.46 and Mk.47. The Spitfire Mk.24 entered service in 1946 with No.80 Squadron in Gutersloh, Germany; the squadron later moved to Hong Kong. In January 1952 the RAF’s last front line Spitfire squadron handed its aircraft over to the Hong Kong Auxiliary Air Force, ending a legacy of over 25 years of perhaps the most famous and iconic fighter aircraft in aviation history.  
+
Contra-rotating propellers were tested on the Mk.21, 22 and 24 Spitfires but were still not perfected in time to see service on this last Spitfire variant. The contra-rotating propeller would, however see front line service with the Fleet Air Arm's Seafire Mk.46 and Mk.47. The Spitfire Mk.24 entered service in 1946 with No.80 Squadron in Gutersloh, Germany; the squadron later moved to Hong Kong. In January 1952 the RAF's last front line Spitfire squadron handed its aircraft over to the Hong Kong Auxiliary Air Force, ending a legacy of over 25 years of perhaps the most famous and iconic fighter aircraft in aviation history.
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{{Navigation-End}}
  
 
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* [https://forum.warthunder.com/index.php?/topic/341992-supermarine-spitfire-fmk24/ Official data sheet - more details about the performance]
  
 
{{AirManufacturer Supermarine}}
 
{{AirManufacturer Supermarine}}
 
{{Britain fighters}}
 
{{Britain fighters}}

Latest revision as of 00:47, 25 November 2024

Introducing Wiki 3.0
This page is about the British fighter Spitfire F Mk 24. For other versions, see Spitfire (Family).
spitfire_f24.png
GarageImage Spitfire F Mk 24.jpg
Spitfire F Mk 24
AB RB SB
6.3 6.7 6.7
Class:
Research:35 000 Specs-Card-Exp.png
Purchase:210 000 Specs-Card-Lion.png

Description

The Spitfire F Mk 24 was the last production model of the famous Supermarine Spitfire. A total of 54 Mk 24 were manufactured, with 27 rebuilt from Mk 22 models. The Mk 24 was largely similar to the previous Mk 22, with the exception of having two rear fuselage fuel tanks installed as well as different rocket mountings allowing for installation of up to eight RP-3 rockets as opposed to six on the Mk 22. The main armament also differed, as some later production Mk 24s were armed with four 20 mm Hispano Mk.V cannons as opposed to Mk.II on the Spitfire Mk 22 or early and reserve variants of the Mk 24. The in-game model is a recreation of VN318, which was armed with Mk.II cannons.

The Spitfire F Mk 24 was introduced in Update 1.39. It is the pinnacle of piston-powered aircraft, one of the first superprops. The playstyle of Mk 24 is very similar to the previous Griffon-powered Spitfires, with the exception of different armament as the Mk 24 is armed with four 20 mm Hispano cannons. Early jet aircraft that pilots may come across are at a severe disadvantage when encountering the Spitfire, as it can out-turn and also catch the majority of these in a dive. The Mk 24 also possesses higher engine power due to the usage of 150 octane fuel, which is unavailable for the previous Mk 22.

General info

Flight performance

Max speed
at 7 315 m753 km/h
Turn time18 s
Max altitude11 800 m
EngineRolls-Royce Griffon-61
TypeInline
Cooling systemWater
Take-off weight6 t
Characteristics Max Speed
(km/h at 8,232 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 721 699 11800 19.4 20.2 19.8 19.8 420
Upgraded 837 778 17.2 17.6 39.4 28.3

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
875 260 N/A N/A 260 ~11 ~6
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 482 < 400 < 400 > 500
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
4,600 m 1,510 hp 2,190 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
8,600 m 1,360 hp 1,993 hp

Survivability and armour

Crew1 person
Speed of destruction
Structural875 km/h
Gear260 km/h
  • 3 mm Steel - Armour plating ammo cover (both wings)
  • 6 mm Steel - Upper prop hub plate
  • 12.7 mm Steel - Fore cockpit armour plate
  • 4 mm Steel - Pilot's seat
  • 7 mm Steel - Behind pilot's seat
  • 4 mm Steel - Pilot's headrest
  • 42.8 mm Bulletproof glass - Armoured windscreen

Modifications and economy

Repair costBasic → Reference
AB3 275 → 4 188 Sl icon.png
RB8 314 → 10 633 Sl icon.png
SB12 368 → 15 818 Sl icon.png
Total cost of modifications61 600 Rp icon.png
102 200 Sl icon.png
Talisman cost1 800 Ge icon.png
Crew training61 000 Sl icon.png
Experts210 000 Sl icon.png
Aces1 200 Ge icon.png
Research Aces570 000 Rp icon.png
Reward for battleAB / RB / SB
110 / 300 / 600 % Sl icon.png
178 / 178 / 178 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
3 100 Rp icon.png
Cost:
5 200 Sl icon.png
230 Ge icon.png
Mods radiator.png
Radiator
Research:
3 100 Rp icon.png
Cost:
5 200 Sl icon.png
230 Ge icon.png
Mods compressor.png
Compressor
Research:
3 500 Rp icon.png
Cost:
5 800 Sl icon.png
260 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
3 800 Rp icon.png
Cost:
6 300 Sl icon.png
290 Ge icon.png
Mods new engine.png
Engine
Research:
3 800 Rp icon.png
Cost:
6 300 Sl icon.png
290 Ge icon.png
Mods metanol.png
Engine injection
Research:
4 000 Rp icon.png
Cost:
6 600 Sl icon.png
300 Ge icon.png
Mods oil.png
150 octane fuel
Research:
4 000 Rp icon.png
Cost:
6 600 Sl icon.png
300 Ge icon.png
Mods armor frame.png
Airframe
Research:
3 500 Rp icon.png
Cost:
5 800 Sl icon.png
260 Ge icon.png
Mods armor cover.png
Cover
Research:
4 000 Rp icon.png
Cost:
6 600 Sl icon.png
300 Ge icon.png
Mods pilon bomb.png
SMBC mk.2
Research:
3 100 Rp icon.png
Cost:
5 200 Sl icon.png
230 Ge icon.png
Mod arrow right 0.png
Mods pilon bomb.png
SMBC mk.3
Research:
3 100 Rp icon.png
Cost:
5 200 Sl icon.png
230 Ge icon.png
Mods pilon bomb.png
SMBC mk.2
Research:
3 500 Rp icon.png
Cost:
5 800 Sl icon.png
260 Ge icon.png
Mod arrow right 0.png
Mods pilon bomb.png
MBC mk.3
Research:
3 500 Rp icon.png
Cost:
5 800 Sl icon.png
260 Ge icon.png
Mods ammo.png
hispano_belt_pack
Research:
3 800 Rp icon.png
Cost:
6 300 Sl icon.png
290 Ge icon.png
Mod arrow 0.png
Mods pilon rocket.png
HRC mk.8
Research:
3 800 Rp icon.png
Cost:
6 300 Sl icon.png
290 Ge icon.png
Mod arrow 0.png
Mods gun camora mod.png
Mk.II year 1943
Research:
4 000 Rp icon.png
Cost:
6 600 Sl icon.png
300 Ge icon.png
Mods pilon rocket.png
Triplex R.P.
Research:
4 000 Rp icon.png
Cost:
6 600 Sl icon.png
300 Ge icon.png

The Spitfire F Mk 24's performance relies on its engine and that should thus be the focus of research. It is recommended you progress through your research in the following order:

  1. Radiator
  2. Compressor
  3. Airframe
  4. Offensive 20 mm
  5. Engine
  6. Engine injection
  7. 150 octane fuel
  8. Wings repair
  9. Cover
  10. Fuselage Repair

After you have researched all of the above, complete the remaining research in any order. The Offensive 20 mm upgrade is incredibly useful due to the power of the "Air targets" belt on Hispano Mk.II cannons, which is why it is prioritized over the Engine upgrades even with the focus on engine-related upgrades.

Armaments

Offensive armament

Main article: Hispano Mk.II (20 mm)

The Spitfire F Mk 24 is armed with:

  • 4 x 20 mm Hispano Mk.II cannons, wing-mounted (175 rpg inner + 150 rpg outer = 650 total)

Suspended armament

Main articles: RP-3, Triplex R.P.
Default weapon presets
  • Without load
  • 1 x 250 lb G.P. Mk.IV bombs (250 lb total)
  • 2 x 250 lb G.P. Mk.IV bombs (500 lb total)
  • 3 x 250 lb G.P. Mk.IV bombs (750 lb total)
  • 3 x 250 lb M.C. Mk.I bombs (750 lb total)
  • 1 x 500 lb G.P. Mk.IV bombs (500 lb total)
  • 2 x 500 lb G.P. Mk.IV bombs (1,000 lb total)
  • 3 x 500 lb G.P. Mk.IV bombs (1,500 lb total)
  • 3 x 500 lb M.C. Mk.I bombs (1,500 lb total)
  • 6 x RP-3 rockets
  • 8 x RP-3 rockets
  • 2 x Triplex R.P. rockets

Usage in battles

The new wing shape and larger control surfaces of the 22/24 series are a distinctive feature of the aircraft.

The Spitfire F Mk 24 is an outstanding plane in realistic battles with few weaknesses, meaning the enemy will have a really hard time either catching the Mk 24 or shaking it off of their tail, and only the most skilled of opponents will stand a chance.

It is very important to monitor your energy state, as the Spitfire F Mk 24 is a relatively large fighter aircraft and will be a big target at low speeds.

The main task for a Mk 24 pilot is to utilize the immense power of the Rolls-Royce Griffon engine, which allows the Spitfire to climb at an insanely high rate. The pilot should always use his climb rate to his advantage in combat, using his altitude to dictate the terms of an engagement. Target altitude should usually be around 5-6 km on smaller maps and 6-7 km on larger maps such as Norway or Spain where the Griffon engine will perform optimally.

The Spitfire F Mk 24's main combat tactic is Boom & Zooming due to its outstanding speed, armament, and engine output. Because of the last point, Energy fighting is an option open to the Mk 24 as well, when engaging an enemy separated from his team. The Rolls-Royce Griffon engine is what opens the Spitfire F Mk 24 to both of these tactics. Not only does the Griffon engine bestow the Mk 24 with incredible top speed, but it also causes the fighter to accelerate incredibly fast allowing it to keep its speed for longer even in a sharp climb.

Although boom-and-zooming and energy fighting are the main tactics of the Spitfire F Mk 24, the fighter is also able to keep up with most enemies in-turn fights with few exceptions (namely Japanese fighters). Try to maintain a speed of between 400-500 km/h; this is where the plane maintains a high turn rate. Turning below this velocity against planes such as the P-51H-5-NA is not recommended. The Mk 24 should avoid combat at low altitude especially versus Soviet fighters who excel below 4 km. The Mk 24's strength is at high altitude combat, where it can fully utilize the power of its Griffon engine to excel in combat.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Auto control available
Not controllable
Not auto controlled
Controllable
Auto control available
Combined Controllable
2 gears
Not controllable

Pros and cons

Pros:

  • Powerful engine which provides incredible climb rate, good acceleration and top speed
  • Equipped with 4 x 20 mm Hispano Mk.II cannons, which are highly powerful and have a high rate of fire
  • Incredible at energy fighting
  • Performs extremely well at medium to high altitudes
  • Excellent acceleration in a dive
  • High turn rate at medium speeds
  • Is an excellent vehicle to go against jets with
  • Very good roll rate
  • Very high wing rip speed
  • Works well with manual engine control
  • High climb rate

Cons:

  • Armament is mounted on the wings
  • Wings are susceptible to shearing at higher speeds
  • WEP causes the plane to consume fuel at a fast rate
  • Suffers at lower altitudes where the engine isn't operating at full potential
  • Relatively poor low-speed performance
  • Mostly faces jets
  • Underwing radiators create a large amount of drag, especially when open

History


Archive of the in-game description

The Supermarine Spitfire Mk.24 was a single engine, single seat fighter which served with the Royal Air Force during the early post war period. The Mk.24 was the very last land based Spitfire of the long and illustrious line of fighters. It differed only from late production Spitfire Mk.22s in having two extra fuel tanks fitted in the rear fuselage and provisions for under wing rockets. Late versions of the Spitfire Mk.24 were also fitted with the short barrel 20 mm Hispano Mk.V cannon. Only 54 Spitfire Mk.24s were built with a further 27 being converted from Mk.22 airframes.

Contra-rotating propellers were tested on the Mk.21, 22 and 24 Spitfires but were still not perfected in time to see service on this last Spitfire variant. The contra-rotating propeller would, however see front line service with the Fleet Air Arm's Seafire Mk.46 and Mk.47. The Spitfire Mk.24 entered service in 1946 with No.80 Squadron in Gutersloh, Germany; the squadron later moved to Hong Kong. In January 1952 the RAF's last front line Spitfire squadron handed its aircraft over to the Hong Kong Auxiliary Air Force, ending a legacy of over 25 years of perhaps the most famous and iconic fighter aircraft in aviation history.


Media

Skins
Videos

See also

Related development

External links


Supermarine
Spitfires 
Merlin engine  Spitfire Mk Ia · Spitfire Mk IIa · Spitfire Mk.IIa Venture I · Spitfire Mk IIb
  Spitfire Mk Vb · Spitfire Mk Vb/trop · Spitfire Mk Vc · Spitfire Mk Vc/trop
  Spitfire F Mk IX · Spitfire F Mk IXc · Spitfire F Mk XVI
  Spitfire LF Mk IX · Plagis' Spitfire LF Mk IXc
Griffon engine  Spitfire F Mk XIVc · Spitfire F Mk XIVe · Prendergast's Spitfire FR Mk XIVe · Spitfire F Mk XVIIIe · Spitfire F Mk 22 · Spitfire F Mk 24
Export  ▄Spitfire Mk Vb/trop · ▃Spitfire LF Mk IXc · ▂Spitfire Mk IXc · Spitfire Mk IXc · Spitfire Mk.IX (CW) · Weizman's Spitfire LF Mk.IXe · ▄Spitfire FR Mk XIVe
Seafires  Seafire LF Mk.III · Seafire F Mk XVII · Seafire FR 47
Export  ▄Seafire LF Mk.III
Jet fighters  Attacker FB 1 · Attacker FB.2 · Scimitar F Mk.1 · Swift F.1 · Swift F.7
Hydroplanes  Walrus Mk.I

Britain fighters
Fury  Fury Mk I · Fury Mk II
Nimrod  Nimrod Mk I · Nimrod Mk II
Gladiator  Gladiator Mk II · Tuck's Gladiator Mk II · Gladiator Mk IIF · Gladiator Mk IIS
Sea Gladiator  Sea Gladiator Mk I
Hurricane  Hurricane Mk I/L · Hurricane Mk.I/L FAA M · Hurricane Mk IIB/Trop
Sea Hurricane  Sea Hurricane Mk IB · Sea Hurricane Mk IC
Martin-Baker  MB.5
Spitfire (early-Merlin)  Spitfire Mk Ia · Spitfire Mk IIa · Spitfire Mk.IIa Venture I · Spitfire Mk IIb · Spitfire Mk Vb/trop · Spitfire Mk Vb · Spitfire Mk Vc/trop · Spitfire Mk Vc
Spitfire (late-Merlin)  Spitfire F Mk IX · Spitfire LF Mk IX · Spitfire F Mk IXc · Plagis' Spitfire LF Mk IXc · Spitfire F Mk XVI
Spitfire (Griffon)  Spitfire F Mk XIVc · Spitfire F Mk XIVe · Prendergast's Spitfire FR Mk XIVe · Spitfire F Mk XVIIIe · Spitfire F Mk 22 · Spitfire F Mk 24
Seafire  Seafire LF Mk.III · Seafire F Mk XVII · Seafire FR 47
Typhoon  Typhoon Mk Ia · Typhoon Mk Ib · Typhoon Mk Ib/L
Tempest  Tempest Mk II · Tempest Mk V
Sea Fury  Sea Fury FB 11
Twin-engine fighters  Hornet Mk.I · Hornet Mk.III · Whirlwind Mk I · Whirlwind P.9
  Foreign:
Australia  ▄Boomerang Mk I · ▄Boomerang Mk II
France  ▄D.520 · ▄D.521
USA  ▄Martlet Mk IV · ▄Corsair F Mk II · ▄Hellcat Mk II · ▄Thunderbolt Mk.1 · ▄Mustang Mk IA