Difference between revisions of "Vladimir T-90A (April Fools)"

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[[File:AprilFools Wallpaper T-90A.jpg|420px|thumb|left]]
 
[[File:AprilFools Wallpaper T-90A.jpg|420px|thumb|left]]
 
{{Break}}
 
{{Break}}
The '''T-90A''' is a Rank IX Russian main battle tank with a battle rating of 14.3. It was introduced in Update 1.67 as part of Rank IX Open Testing lasting from March 31st to April 3rd.
+
The '''Vladimir T-90A''' was a Rank IX Russian main battle tank with a battle rating of 14.3. It was introduced in Update 1.67 as part of Rank IX Open Testing lasting from March 31st to April 3rd.
  
 
== General info ==
 
== General info ==
Line 23: Line 23:
  
 
==== Crew ====
 
==== Crew ====
 +
 
* Commander
 
* Commander
 
* Gunner
 
* Gunner
 
* Driver
 
* Driver
 +
 
Total: 3 Crew members
 
Total: 3 Crew members
  
 
=== Mobility ===
 
=== Mobility ===
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''-->
+
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability as well as the maximum speed forward and backward.''-->
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="70%"
 +
! rowspan="2" | Game Mode
 +
! colspan="3" | Mobility characteristics
 +
! colspan="2" | Engine power (horsepower)
 +
! colspan="2" | Power-to-weight ratio (hp/ton)
 
|-
 
|-
!colspan="3" | Mobility characteristic
+
! Max Speed
 +
! {{Annotation|Weight|Vehicle Weight (Tons)}}
 +
! {{Annotation|AoA Weight|Add on Armour Weight (Tons)}}
 +
! Stock
 +
! Upgraded
 +
! Stock
 +
! Upgraded
 
|-
 
|-
! Weight (tons)
+
! Arcade
!colspan="1" | Add-on Armor<br>weight (tons)
+
| 67 || rowspan="2" | 46.5 || rowspan="2" | N/A || N/A || 1,668 || N/A || 35.87
!colspan="1" | Max speed (km/h)
 
|-
 
|rowspan="2" | 46.5 || colspan="1" rowspan="2" | N/A || colspan="1" | 67 (AB)
 
|-
 
|60 (RB)
 
|-
 
!colspan="3" | Engine power (horsepower)
 
|-
 
|''Arcade''
 
| colspan="2" | 1668
 
|-
 
|''Realistic''
 
| colspan="2" | 1000
 
|-
 
!colspan="3" | Power-to-weight ratio (hp/ton)
 
|-
 
|''Arcade''
 
| colspan="2" | 35.87
 
|-
 
|''Realistic''
 
| colspan="2" | 21.51
 
 
|-
 
|-
 +
! {{Annotation|Realistic|Simulator uses Realistic FMs}}
 +
| 60 || N/A || 1,000 || N/A || 35.87
 
|}
 
|}
  
Line 91: Line 84:
 
|-
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" data-sort-type="text" | Ammunition
! rowspan="2" class="unsortable" | Type of <br /> warhead
+
! rowspan="2" class="unsortable" | Type of <br> warhead
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
+
! colspan="6" | Penetration in mm @ 90°  
 
|-
 
|-
! 10m
+
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
! 100m
 
! 500m
 
! 1000m
 
! 1500m
 
! 2000m
 
 
|-
 
|-
 
| 3BM60 || APDS-FS || 642 || 640 || 635 || 630 || 620 || 610
 
| 3BM60 || APDS-FS || 642 || 640 || 635 || 630 || 620 || 610
Line 114: Line 102:
 
|-
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" data-sort-type="text" | Ammunition
! rowspan="2" class="unsortable" | Type of <br /> warhead
+
! rowspan="2" class="unsortable" | Type of <br> warhead
! rowspan="2" |Velocity <br /> in m/s
+
! rowspan="2" |Velocity <br> in m/s
! rowspan="2" |Projectile<br />Mass in kg
+
! rowspan="2" |Projectile<br>mass in kg
! rowspan="2" | ''Fuse delay''
+
! rowspan="2" |Fuse delay in m
''in m:''
+
! rowspan="2" |Fuse sensitivity in mm
! rowspan="2" | ''Fuse sensitivity''
+
! rowspan="2" |Explosive Mass in g <br> (TNT equivalent)
''in mm:''
+
! colspan="3" |Ricochet
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 
! colspan="3" | ''Ricochet:''
 
 
|-
 
|-
! 0%
+
! 0% !! 50% !! 100%
! 50%
 
! 100%
 
 
|-
 
|-
| 3BM60 || APDS-FS || 1750 || 4.4 || N/A || N/A || N/A || +1.5° || 78° || 80° || 81°
+
| 3BM60 || APDS-FS || 1750 || 4.4 || N/A || N/A || N/A || 78° || 80° || 81°
 
|-
 
|-
| 3BK29M || HEATFS || 915 || 18 || 0.0 || 0.1 || 2,790 || +0° || 65° || 72° || 75°
+
| 3BK29M || HEATFS || 915 || 18 || 0.0 || 0.1 || 2,790 || 65° || 72° || 75°
 
|-
 
|-
| 9M119M || ATGM || 350 || 23 || 0.0 || 0.01 || 4,720 || +0° || 65° || 72° || 75°
+
| 9M119M || ATGM || 350 || 23 || 0.0 || 0.01 || 4,720 || 65° || 72° || 75°
 
|-
 
|-
| 3OF26 || HE || 850 || 23 || 0.1 || 0.5 || 5,780 || +0° || 79° || 80° || 81°
+
| 3OF26 || HE || 850 || 23 || 0.1 || 0.5 || 5,780 || 79° || 80° || 81°
 
|-
 
|-
 
|}
 
|}
 
  
 
==== [[Ammo racks|Ammo racks]] ====
 
==== [[Ammo racks|Ammo racks]] ====
[[File:Ammorack_T-90A (April Fools).png|right|thumbnail|[[Ammo racks|Ammo racks]] of the T90|350px]]
 
 
{| class="wikitable sortable" style="text-align:center"
 
{| class="wikitable sortable" style="text-align:center"
 
|-
 
|-
! class="wikitable unsortable" |Full<br /> ammo
+
! class="wikitable unsortable" |Full<br> ammo
! class="wikitable unsortable" |Ammo<br/>Part
+
! class="wikitable unsortable" |Ammo<br>Part
! class="wikitable unsortable" |1st<br /> rack empty
+
! class="wikitable unsortable" |1st<br>rack empty
! class="wikitable unsortable" |2nd<br /> rack empty
+
! class="wikitable unsortable" |2nd<br>rack empty
! class="wikitable unsortable" |3rd<br /> rack empty
+
! class="wikitable unsortable" |3rd<br>rack empty
! class="wikitable unsortable" |4th<br /> rack empty
+
! class="wikitable unsortable" |4th<br>rack empty
! class="wikitable unsortable" |5th<br /> rack empty
+
! class="wikitable unsortable" |5th<br>rack empty
! class="wikitable unsortable" |6th<br /> rack empty
+
! class="wikitable unsortable" |6th<br>rack empty
! class="wikitable unsortable" |7th<br /> rack empty
+
! class="wikitable unsortable" |7th<br>rack empty
! class="wikitable unsortable" |8th<br /> rack empty
+
! class="wikitable unsortable" |8th<br>rack empty
! class="wikitable unsortable" width="10%" |Recommendations
+
! class="wikitable unsortable" |Visual<br> discrepancy
! class="wikitable unsortable" |Visual<br /> discrepancy
 
 
|-
 
|-
|| '''43''' || style="text-align:right" | ''Projectiles''<br />''Propellants'' || 41&nbsp;''(+2)''<br />41&nbsp;''(+2)'' || 37&nbsp;''(+6)''<br />29&nbsp;''(+14)'' || 33&nbsp;''(+10)''<br />27&nbsp;''(+16)'' || 30&nbsp;''(+13)''<br />26&nbsp;''(+17)'' || 27&nbsp;''(+16)''<br> 23&nbsp;''(+20)'' || 26&nbsp;''(+17)''<br> 1&nbsp;''(+42)'' || 23&nbsp;''(+20)''<br> &nbsp; || 1&nbsp;''(+42)''<br> &nbsp; || style="text-align:left" | Sponsons empty: 23&nbsp;(+20) || style="text-align:left" | no
+
| '''43''' || Projectiles<br>Propellants || 41&nbsp;''(+2)''<br>41&nbsp;''(+2)'' || 37&nbsp;''(+6)''<br>29&nbsp;''(+14)'' || 33&nbsp;''(+10)''<br>27&nbsp;''(+16)'' || 30&nbsp;''(+13)''<br>26&nbsp;''(+17)'' || 27&nbsp;''(+16)''<br> 23&nbsp;''(+20)'' || 26&nbsp;''(+17)''<br> 1&nbsp;''(+42)'' || 23&nbsp;''(+20)''<br> N/A || 1&nbsp;''(+42)''<br> N/A || No
 
|-
 
|-
 
|}
 
|}
 +
[[File:Ammorack_T-90A (April Fools).png|right|thumbnail|[[Ammo racks|Ammo racks]] of the T90|350px]]
 +
'''Note''':
 +
 +
* Sponsons empty: 23&nbsp;(+20) shells.
  
 
=== Additional armament ===
 
=== Additional armament ===
Line 170: Line 154:
 
7.62 mm PKT machine gun (2,000 Rounds, coaxial)
 
7.62 mm PKT machine gun (2,000 Rounds, coaxial)
  
== Usage in the battles ==
+
== Usage in battles ==
 
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
  
'''''General play style'''''<br>
+
'''General playstyle'''
The T-90 should be played in accordance with Russian armored doctrine, in the offensive. The low profile and assortment of ammunition allows for the T-90 to take the offensive against distant and close-range target easily. The APDS-FS and HEAT-FS gives the T-90 good variety in a close-range engagement and the ATGM gives a relatively accurate long-range fighting ammunition next to the APDS.
+
 
 +
The T-90 should be played in accordance with Russian armoured doctrine, in the offensive. The low profile and assortment of ammunition allows for the T-90 to take the offensive against distant and close-range target easily. The APDS-FS and HEATFS gives the T-90 good variety in a close-range engagement and the ATGM gives a relatively accurate long-range fighting ammunition next to the APDS.
 
   
 
   
'''''How to vs MBTs and Helicopters'''''<br>
+
'''How to vs MBTs and Helicopters'''
 +
 
 
The biggest adversary is the Leopard 2A5 and other T-90As. Any shot to the T-90’s sides is surely going to set off the ammunition inside the tank, resulting in an instant kill. While it is possible to do the same against another T-90, more careful shot placement is required for the Leopard 2A5 due to their ammunition stowage. Aim for the front right area to hit the ammunition in the front of the hull and in the turret rear to hit the ammunition there.
 
The biggest adversary is the Leopard 2A5 and other T-90As. Any shot to the T-90’s sides is surely going to set off the ammunition inside the tank, resulting in an instant kill. While it is possible to do the same against another T-90, more careful shot placement is required for the Leopard 2A5 due to their ammunition stowage. Aim for the front right area to hit the ammunition in the front of the hull and in the turret rear to hit the ammunition there.
 
   
 
   
'''''Tactics'''''<br>
+
'''Tactics'''
 +
 
 
'''Arcade:''' In Arcade, the T-90A can effectively engage at a long distance with estimation of range and position. With that in mind, the T-90A could snipe at distance enemies with ATGM to trace and eliminate vehicles.
 
'''Arcade:''' In Arcade, the T-90A can effectively engage at a long distance with estimation of range and position. With that in mind, the T-90A could snipe at distance enemies with ATGM to trace and eliminate vehicles.
  
 
'''Realistic:''' With the lack of enemy marker, it is important to carefully range targets. The T-90A can effectively engage targets still provided it does not experience any damaging shot during the engagement.
 
'''Realistic:''' With the lack of enemy marker, it is important to carefully range targets. The T-90A can effectively engage targets still provided it does not experience any damaging shot during the engagement.
  
'''''Specific enemies worth noting'''''<br>
+
'''Specific enemies worth noting'''
 +
 
 
Opposing Leopard 2 and T-90s are perhaps the biggest threat to the T-90A on the ground. The front armour is quite resistant to enemy rounds, but rounds on the lower glacis and hull roof may penetrate into the crew compartment. Good luck surviving if any tanks manage to get a shot on the T-90A's sides and ammo carousel.
 
Opposing Leopard 2 and T-90s are perhaps the biggest threat to the T-90A on the ground. The front armour is quite resistant to enemy rounds, but rounds on the lower glacis and hull roof may penetrate into the crew compartment. Good luck surviving if any tanks manage to get a shot on the T-90A's sides and ammo carousel.
  
 
From the air, helicopters with guided missiles will prove a big threat. Use the Leopard's great mobility and smoke to hide the tank from a precise direct hit from helicopters.
 
From the air, helicopters with guided missiles will prove a big threat. Use the Leopard's great mobility and smoke to hide the tank from a precise direct hit from helicopters.
  
'''''Describe the vehicle in the game - its distinctive features, the tactics used against major opponents, recommendations for using the vehicle in different situations.'''''<br>
+
'''Describe the vehicle in the game - its distinctive features, the tactics used against major opponents, recommendations for using the vehicle in different situations.'''
The T-90 has quite a unique shape of a near-circular turret, and two red "eyes" on the turret front. A big notable feature on the T-90A is inside, with its carousel ammunition provided for the auto-loading mechanism. This presents a very large ammo rack that any enemy tank could detonate with a simple penetration through the front or through the sides.
+
 
 +
The T-90 has quite a unique shape of a near-circular turret, and two red "eyes" on the turret front. A big notable feature on the T-90A is inside, with its carousel ammunition provided for the autoloading mechanism. This presents a very large ammo rack that any enemy tank could detonate with a simple penetration through the front or through the sides.
 +
 
 +
'''What to expect, if it would be in command of the enemy.'''
  
'''''What to expect, if it would be in command of the enemy.'''''<br>
 
 
The T-90A will close in for a kill with its HEATFS and APDS-FS ammunition. From a distance though, it can still fight with ATGM to attack distant targets with great accuracy and control.
 
The T-90A will close in for a kill with its HEATFS and APDS-FS ammunition. From a distance though, it can still fight with ATGM to attack distant targets with great accuracy and control.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 +
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' The text within these arrows are not to be deleted -->
 
'''Pros'''
 
'''Pros'''
 +
 
* Extra variety in ammunition with [[Anti-tank guided missiles|ATGM]] ammo
 
* Extra variety in ammunition with [[Anti-tank guided missiles|ATGM]] ammo
* Auto-loader gives a constant reload rate
+
* Autoloader gives a constant reload rate
 
* 12.7 mm pintle machine gun gives better AA defensive power
 
* 12.7 mm pintle machine gun gives better AA defensive power
 
* Low profile
 
* Low profile
 +
 
'''Cons'''
 
'''Cons'''
 +
 
* Poor gun depression of -4°
 
* Poor gun depression of -4°
 
* Average reload rate is long
 
* Average reload rate is long
Line 211: Line 205:
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
{{main|T-90A#History|l1=History of the T-90A}}
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
  
== Read also ==
+
== See also ==
* [http://warthunder.com/en/news/4615-development-vladimir-t-90a-the-armored-predator-en/ [Devblog<nowiki>]</nowiki> Vladimir T-90A: The Armored Predator]
+
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
* ''reference to the series of the vehicles;''
 +
* ''links to approximate analogues of other nations and research trees.'' -->
  
== Sources ==
+
* [[T-90A]] - In-game version
''Paste links to sources and external resources, such as:''
+
 
 +
== External links ==
 +
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''other literature.''
+
* ''other literature.'' -->
 +
 
 +
* [[wt:en/news/4615-development-vladimir-t-90a-the-armored-predator-en|[Devblog] Vladimir T-90A: The Armored Predator]]
  
 
[[Category:April fool's day]]
 
[[Category:April fool's day]]
[[Category:Event vehicles]]
 
 
[[Category:Removed vehicles]]
 
[[Category:Removed vehicles]]

Latest revision as of 12:37, 27 December 2023

Introducing Wiki 3.0

Description

AprilFools Wallpaper T-90A.jpg


The Vladimir T-90A was a Rank IX Russian main battle tank with a battle rating of 14.3. It was introduced in Update 1.67 as part of Rank IX Open Testing lasting from March 31st to April 3rd.

General info

Survivability and armour

Armour Front Sides Rear
Hull 600 mm (Kinetic)
900 mm (Cumulative)
80 mm 45 mm
Turret 800 mm (Kinetic)
1,100 mm (Cumulative)
80 mm 50 mm

Crew

  • Commander
  • Gunner
  • Driver

Total: 3 Crew members

Mobility

Game Mode Mobility characteristics Engine power (horsepower) Power-to-weight ratio (hp/ton)
Max Speed Weight AoA Weight Stock Upgraded Stock Upgraded
Arcade 67 46.5 N/A N/A 1,668 N/A 35.87
Realistic 60 N/A 1,000 N/A 35.87

Armaments

Main armament

125 mm 2A46M
Capacity Vertical
guidance
Horizontal
guidance
Stabilizer
43 -4°/+14° ±180° Two-plane
Turret rotation speed (°/s)
Arcade 41.2
Realistic 35.0
Reloading rate (seconds)
7.5

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 90°
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
3BM60 APDS-FS 642 640 635 630 620 610
3BK29M HEATFS 700 700 700 700 700 700
9M119M ATGM 750 750 750 750 750 750
3OF26 HE 47 47 47 47 47 47
Shell details
Ammunition Type of
warhead
Velocity
in m/s
Projectile
mass in kg
Fuse delay in m Fuse sensitivity in mm Explosive Mass in g
(TNT equivalent)
Ricochet
0% 50% 100%
3BM60 APDS-FS 1750 4.4 N/A N/A N/A 78° 80° 81°
3BK29M HEATFS 915 18 0.0 0.1 2,790 65° 72° 75°
9M119M ATGM 350 23 0.0 0.01 4,720 65° 72° 75°
3OF26 HE 850 23 0.1 0.5 5,780 79° 80° 81°

Ammo racks

Full
ammo
Ammo
Part
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
8th
rack empty
Visual
discrepancy
43 Projectiles
Propellants
41 (+2)
41 (+2)
37 (+6)
29 (+14)
33 (+10)
27 (+16)
30 (+13)
26 (+17)
27 (+16)
23 (+20)
26 (+17)
(+42)
23 (+20)
N/A
(+42)
N/A
No
Ammo racks of the T90

Note:

  • Sponsons empty: 23 (+20) shells.

Additional armament

12 x 81 mm smoke grenade launcher

Machine guns

12.7 mm NSVT machine gun (300 Rounds, pintle-mount)
7.62 mm PKT machine gun (2,000 Rounds, coaxial)

Usage in battles

General playstyle

The T-90 should be played in accordance with Russian armoured doctrine, in the offensive. The low profile and assortment of ammunition allows for the T-90 to take the offensive against distant and close-range target easily. The APDS-FS and HEATFS gives the T-90 good variety in a close-range engagement and the ATGM gives a relatively accurate long-range fighting ammunition next to the APDS.

How to vs MBTs and Helicopters

The biggest adversary is the Leopard 2A5 and other T-90As. Any shot to the T-90’s sides is surely going to set off the ammunition inside the tank, resulting in an instant kill. While it is possible to do the same against another T-90, more careful shot placement is required for the Leopard 2A5 due to their ammunition stowage. Aim for the front right area to hit the ammunition in the front of the hull and in the turret rear to hit the ammunition there.

Tactics

Arcade: In Arcade, the T-90A can effectively engage at a long distance with estimation of range and position. With that in mind, the T-90A could snipe at distance enemies with ATGM to trace and eliminate vehicles.

Realistic: With the lack of enemy marker, it is important to carefully range targets. The T-90A can effectively engage targets still provided it does not experience any damaging shot during the engagement.

Specific enemies worth noting

Opposing Leopard 2 and T-90s are perhaps the biggest threat to the T-90A on the ground. The front armour is quite resistant to enemy rounds, but rounds on the lower glacis and hull roof may penetrate into the crew compartment. Good luck surviving if any tanks manage to get a shot on the T-90A's sides and ammo carousel.

From the air, helicopters with guided missiles will prove a big threat. Use the Leopard's great mobility and smoke to hide the tank from a precise direct hit from helicopters.

Describe the vehicle in the game - its distinctive features, the tactics used against major opponents, recommendations for using the vehicle in different situations.

The T-90 has quite a unique shape of a near-circular turret, and two red "eyes" on the turret front. A big notable feature on the T-90A is inside, with its carousel ammunition provided for the autoloading mechanism. This presents a very large ammo rack that any enemy tank could detonate with a simple penetration through the front or through the sides.

What to expect, if it would be in command of the enemy.

The T-90A will close in for a kill with its HEATFS and APDS-FS ammunition. From a distance though, it can still fight with ATGM to attack distant targets with great accuracy and control.

Pros and cons

Pros

  • Extra variety in ammunition with ATGM ammo
  • Autoloader gives a constant reload rate
  • 12.7 mm pintle machine gun gives better AA defensive power
  • Low profile

Cons

  • Poor gun depression of -4°
  • Average reload rate is long
  • Ammo all over hull, one penetrating shot can lead to ammo rack explosion
  • Small crew count makes each person valuable, if two are knocked out, instantly goes to crew replenishment
  • Poor reverse speed
  • Smoke dischargers all used up on first use
  • No neutral steering

History

Main article: History of the T-90A

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

External links