Difference between revisions of "S.O.4050 Vautour IIA"

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(Updated as of 1.89.1.87)
(Suspended armament: Reformatted)
 
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{{Specs-Card
 
|code=so_4050_vautour_2a
 
|cockpit=226783/640279
 
}}
 
 
{{About
 
{{About
 
| about = French jet bomber '''{{PAGENAME}}'''
 
| about = French jet bomber '''{{PAGENAME}}'''
| and
 
 
| usage = other versions
 
| usage = other versions
| link-1 = Vautour IIA IDF/AF (France)
+
| link = Vautour (Family)
| link-2 = S.O.4050 Vautour IIB
+
}}
 +
{{Specs-Card
 +
|code=so_4050_vautour_2a
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 +
|cockpit=cockpit_so_4050_vautour_2a.jpg
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_S.O.4050VautourIIA.jpg|420px|thumb|left]]
+
The S.O.4050 Vautour II was a French project with the intention of creating a capable multirole twin-engined aircraft that could be used as a frontline bomber, close air support, or as an all-weather interceptor. With different variants developed, each one to fulfil a separate task, the '''Vautour IIA''' was the one designed for the CAS role, and the first one to be developed. The Vautour IIA was built between 1956 and 1959 and with a single crewmember, the pilot. Being the first variant of the Vautour II, some things needed improvements, like the SNECMA ATAR 101E3 engines, that were improved to the E5 version in the other variants, with access to more thrust and WEP.
{{break}}
+
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French jet bomber {{Battle-rating}}. It was introduced in [[Update 1.73 "Vive la France"]].
+
It was introduced in [[Update 1.73 "Vive la France"]]. The '''{{Specs|name}}''' is a very fast ground attack aircraft; it works very well as a bomber, being fast and relatively agile for a subsonic bomber. It uses the SNECMA ATAR 101E3 engine, which does not have access to WEP like the engines on the other Vautour II variants. However, it is still very fast, and has enough payload to destroy a full base and a half in air realistic battles. For ground battles, it lacks any kind of ballistics computer, and the mediocre agility makes harder dropping bombs at moving targets, so, using the SNEB type 23 rockets while also carrying a small amount of bombs in the bomb bay is recommended.
  
 
== General info ==
 
== General info ==
 
=== Flight performance ===
 
=== Flight performance ===
 +
{{Specs-Avia-Flight}}
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
The SO.4050 Vautour IIA is the fastest accelerating, climbing and diving subsonic plane in the entire game. The acceleration of the aircraft is ridiculous, coupled with the insane climb rate and diving capabilities makes the SO.4050 IIA a very powerful aircraft.
+
The S.O.4050 Vautour IIA is the fastest accelerating, climbing and diving subsonic plane in the entire game. The acceleration of the aircraft is ridiculous, coupled with the insane climb rate and diving capabilities makes the S.O.4050 IIA a very powerful aircraft.
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="70%"
|-
+
! rowspan="2" | Characteristics
! colspan="8" | Characteristics
+
! colspan="2" | Max Speed<br>(km/h at 0 m - sea level)
|-
+
! rowspan="2" | Max altitude<br>(metres)
! colspan="8" | ''Stock''
 
|-
 
! colspan="2" | Max Speed<br>(km/h at 0 m - at sea level)
 
! rowspan="2" | Max altitude<br>(meters)
 
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" | Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| 1,093 || 1,091 || {{Specs|ceiling}} || 32.6 || 33.2 || 43.6 || 41.7 || 900
 
|-
 
! colspan="8" | ''Upgraded''
 
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 0 m - at sea level)
+
! AB !! RB !! AB !! RB !! AB !! RB
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" | Take-off run<br>(meters)
 
 
|-
 
|-
! AB
+
! Stock
! RB
+
| 1,093 || 1,091 || rowspan="2" | {{Specs|ceiling}} || 32.6 || 33.2 || 43.0 || 41.1 || rowspan="2" | 900
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| ??? || 1,100 || {{Specs|ceiling}} || ??.? || 32.0 || ??.? || 52 || 900
+
! Upgraded
 +
| 1,106 || 1,100 || 31.4 || 32.0 || 62.7 || 52.0
 
|-
 
|-
 
|}
 
|}
  
 
==== Details ====
 
==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Features
+
! colspan="6" | Features
 
|-
 
|-
! Combat flaps
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
! Take-off flaps
 
! Landing flaps
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
| ✓ || ✓ || ✓ || ✓ || X    <!-- ✓ -->
+
| ✓ || ✓ || ✓ || ✓ || X || ✓     <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flaps<br>(km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 600 || ~7 || ~3
+
| 1,166 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || 584 || 564 || 463 || ~7 || ~3
 
|-
 
|-
 
|}
 
|}
Line 95: Line 68:
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
+
! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
+
! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
 
| < 480 || < 620 || < 590 || N/A
 
| < 480 || < 620 || < 590 || N/A
Line 106: Line 76:
 
|}
 
|}
  
 +
==== Engine performance ====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="3" | Compressor (RB/SB)
+
! colspan="3" | Engine
 +
! colspan="4" | Aircraft mass
 +
|-
 +
! colspan="2" | Engine name || Number
 +
! colspan="2" | Empty mass || colspan="2" | Wing loading (full fuel)
 +
|-
 +
| colspan="2" | SNECMA Atar 101E3 ||  2
 +
| colspan="2" | 11,000 kg || colspan="2" | 316 kg/m<sup>2</sup>
 +
|-
 +
! colspan="3" | Engine characteristics
 +
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br />Weight
 +
|-
 +
! Weight (each) || colspan="2" | Type
 +
! 8m fuel || 20m fuel || 27m fuel
 +
|-
 +
| 950 kg || colspan="2" | Axial-flow turbojet
 +
| 11,974 kg || 13,388 kg || 14,213 kg || 21,000 kg
 +
|-
 +
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
 +
! colspan="4" | Thrust to weight ratio @ 0 m (100%)
 
|-
 
|-
! colspan="3" | Setting 1
+
! Condition || 100% || WEP
 +
! 8m fuel || 20m fuel || 27m fuel || MTOW
 
|-
 
|-
! Optimal altitude
+
| ''Stationary'' || 3,293 kgf || N/A
! 100% Engine power
+
| 0.55 || 0.49 || 0.46 || 0.31
! WEP Engine power
 
 
|-
 
|-
| 0 m || 3,360 kgf || N/A
+
| ''Optimal'' || 3,595 kgf<br />(1,100 km/h) || N/A
 +
| 0.60 || 0.54 || 0.51 || 0.34
 
|-
 
|-
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 +
{{Specs-Avia-Armour}}
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 +
 
* 50 mm Bulletproof glass in front of pilot.
 
* 50 mm Bulletproof glass in front of pilot.
 
* 13.5 mm Steel plate behind the pilot's head.
 
* 13.5 mm Steel plate behind the pilot's head.
* 6 + 13.5 mm Steel plate in nose.
+
* 6 + 13.5 mm Steel plate in front of cockpit.
* 3 mm Steel shell surrounding the cockpit in the fuselage.
+
* 3 mm Steel shell surrounding the cockpit in the fuselage. ''Does not extend to cockpit front''.
 
* 2 mm Steel plate behind the fuel cells.
 
* 2 mm Steel plate behind the fuel cells.
 
* 2 mm Steel plate in the tail.
 
* 2 mm Steel plate in the tail.
 +
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
=== Offensive armament ===
 
=== Offensive armament ===
 +
{{Specs-Avia-Offensive}}
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
{{main|DEFA 551 (30 mm)}}
 
{{main|DEFA 551 (30 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
 +
 
* 4 x 30 mm DEFA 551 cannons, nose-mounted (100 rpg = 400 total)
 
* 4 x 30 mm DEFA 551 cannons, nose-mounted (100 rpg = 400 total)
  
Line 140: Line 139:
  
 
=== Suspended armament ===
 
=== Suspended armament ===
 +
{{Specs-Avia-Suspended}}
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
{{main|AN-M57 (250 lb)|AN-M64A1 (500 lb)|M117 cone 45 (750 lb)|M117 cone 90 (750 lb)|AN-M65A1 Fin M129 (1,000 lb)}}
 
{{main|T10 121|T10 140|T10 151|SNEB Type 23}}
 
  
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 +
 +
{| class="wikitable" style="text-align:center" width="100%"
 +
|-
 +
! !! width="9%" | 1 !! width="9%" | 2 !! width="9%" | 3 !! width="9%" | 4 !! width="9%" | 5
 +
| rowspan="9" width="30%" | <div class="ttx-image">[[File:Hardpoints_{{PAGENAME}}.png]]</div>
 +
|-
 +
! [[AN-M57 (250 lb)|250 lb AN-M57]] bombs
 +
| 1 || 1 || 6 || 1 || 1
 +
|-
 +
! [[AN-M64A1 (500 lb)|500 lb AN-M64A1]] bombs
 +
| 1 || 1 || 6 || 1 || 1
 +
|-
 +
! [[M117 cone 45 (750 lb)|750 lb M117 cone 45]] bombs
 +
| 1 || 1 || 6 || 1 || 1
 +
|-
 +
! [[AN-M65A1 Fin M129 (1,000 lb)|1,000 lb AN-M65A1 Fin M129]] bombs
 +
| 1 || 1 || 2 || 1 || 1
 +
|-
 +
! [[SNEB type 23]] rockets
 +
| 19 || 19 || || 19 || 19
 +
|-
 +
! [[T10 140]] rockets
 +
| 6 || 6 || || 6 || 6
 +
|-
 +
! [[T10 151]] rockets
 +
| 6 || 6 || || 6 || 6
 +
|-
 +
| colspan="6" | Maximum permissible weight imbalance: 1,000 kg
 +
|-
 +
|}
 +
 +
{{Navigation-Start|Default weapon presets}}
 +
{{Navigation-First-Simple-Line}}
 
* 10 x 250 lb AN-M57 bombs (2,500 lb total)
 
* 10 x 250 lb AN-M57 bombs (2,500 lb total)
 +
* 76 x SNEB type 23 rockets
 +
* 24 x T10 140 rockets
 +
* 24 x T10 151 rockets
 
* 10 x 500 lb AN-M64A1 bombs (5,000 lb total)
 
* 10 x 500 lb AN-M64A1 bombs (5,000 lb total)
* 2 x 750 lb M117 cone 90 bombs + 8 x 750 lb M117 cone 45 bombs (7,500 lb total)
+
* 10 x 750 lb M117 cone 45 bombs (7,500 lb total)
 
* 6 x 1,000 lb AN-M65A1 Fin M129 bombs (6,000 lb total)
 
* 6 x 1,000 lb AN-M65A1 Fin M129 bombs (6,000 lb total)
* 24 x T10 121 rockets
+
{{Navigation-End}}
* 24 x T10 151 rockets
 
* 76 x SNEB Type 23 rockets
 
* 6 x 250 lb AN-M57 bombs + 24 x T10 140 rockets (1,500 lb total)
 
* 6 x 500 lb AN-M64A1 bombs + 24 x T10 140 rockets (3,000 lb total)
 
* 2 x 750 lb M117 cone 90 bombs + 4 x 750 lb M117 cone 45 bombs + 24 x T10 140 rockets (4,500 lb total)
 
* 2 x 1,000 lb AN-M65A1 Fin M129 bombs + 24 x T10 140 rockets (2,000 lb total)
 
* 6 x 250 lb AN-M57 bombs + 24 x T10 151 rockets (1,500 lb total)
 
* 6 x 500 lb AN-M64A1 bombs + 24 x T10 151 rockets (3,000 lb total)
 
* 2 x 750 lb M117 cone 90 bombs + 4 x 750 lb M117 cone 45 bombs + 24 x T10 151 rockets (4,500 lb total)
 
* 2 x 1,000 lb AN-M65A1 Fin M129 bombs + 24 x T10 151 rockets (2,000 lb total)
 
* 6 x 250 lb AN-M57 bombs + 76 x SNEB Type 23 rockets (1,500 lb total)
 
* 6 x 500 lb AN-M64A1 bombs + 76 x SNEB Type 23 rockets (3,000 lb total)
 
* 2 x 750 lb M117 cone 90 bombs + 4 x 750 lb M117 cone 45 bombs + 76 x SNEB Type 23 rockets (4,500 lb total)
 
* 2 x 1,000 lb AN-M65A1 Fin M129 bombs + 76 x SNEB Type 23 rockets (2,000 lb total)
 
  
 
== Usage in battles ==
 
== Usage in battles ==
<!-- ''Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
+
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
The SO.4050 Vautour IIA should be used like the [[Hunter F 1|Hunter]], but more aggressively. Always load 8 minutes of fuel, use the bomber spawn to spawn at 3,000 meters, rush to a base, drop your bombs then rush to the enemy airfield to catch enemies off-guard. Besides catching enemies off-guard, the Vautour IIA can cause the enemy team to panic by rushing - when enemy players see a Vautour going faster than 1,000 km/h and they're a lot slower - they tend to panic, causing them to scatter around to find space in order to gain speed which could possibly ruin teamwork.
+
The S.O.4050 Vautour IIA should be used like the [[Hunter F.1|Hunter]], but more aggressively. Always load 8 minutes of fuel, use the bomber spawn to spawn at 3,000 meters, rush to a base, drop your bombs then rush to the enemy airfield to catch enemies off-guard. Besides catching enemies off-guard, the Vautour IIA can cause the enemy team to panic by rushing - when enemy players see a Vautour going faster than 1,000 km/h and they're a lot slower - they tend to panic, causing them to scatter around to find space in order to gain speed which could possibly ruin teamwork.
 
Do '''NOT''' turn. The Vautour is very bad at turning and rolling, it should be used as an exclusive boom and zoomer - like the Hunter. Gain speed, engage, zoom up, loop around, dive, rinse and repeat. The Vautour has excellent energy retention characteristics.
 
Do '''NOT''' turn. The Vautour is very bad at turning and rolling, it should be used as an exclusive boom and zoomer - like the Hunter. Gain speed, engage, zoom up, loop around, dive, rinse and repeat. The Vautour has excellent energy retention characteristics.
  
Top tier jets such as the [[CL-13A Mk 5|CL-13]], [[MiG-15bis]], [[MiG-17]] etc should be your main concern. They turn and roll better than the SO.4050 does. While you can outrun the MiG-15s at sea level, you cannot run away from the MiG-17 and the CL-13 as their top speeds are higher (MiG-17: 1,121 km/h, CL-13: 1,114 km/h). Despite that fact, the Vautour outclasses them in climb rate, energy retention and acceleration. The [[Me 163 B]] and [[G.91 R/1|G.91]] are also no match for the plane's speed.
+
In a downtier, jets such as the [[CL-13A Mk 5|CL-13]], [[MiG-15bis]], [[MiG-17]] etc should be your main concern. They turn and roll better than the SO.4050 does. While you can outrun the MiG-15s at sea level, you cannot run away from the MiG-17 and the CL-13 as their top speeds are higher (MiG-17: 1,121 km/h, CL-13: 1,114 km/h). Despite that fact, the Vautour outclasses them in climb rate, energy retention and acceleration. The [[Me 163 B]] and [[G.91 R/1|G.91]] are also no match for the plane's speed.
  
=== Modules ===
+
However, with the advent of air-to-air missiles, the Vautour's lack of manoeuvrability becomes a crucial weakspot. The maximum overload of +6G is often insufficient to evade missiles, especially when attempting to do so at high speed. As such, the Vautour is an incredibly easy for even an [[AIM-9B Sidewinder|AIM-9B]] Sidewinder. In addition, the introduction of powerful, high-climbing jets like the [[AV-8C]] and [[Harrier GR.1]], mean that it is now impossible to exploit the Vautour's climb rate to your advantage. These factors coincide to make the Vautour hard to play when uptiered, and as such, a more passive playstyle is recommended. When uptiered, you can either attempt to rush and force head-ons with enemy players, or you can wait for the enemy team to engage friendly fighters before bombing the bases.
{| class="wikitable"
 
! colspan="1" | Tier
 
! colspan="2" | Flight performance
 
! colspan="1" | Survivability
 
! colspan="3" | Weaponry
 
|-
 
| I
 
| Fuselage repair
 
|
 
|
 
| Offensive 30 mm
 
|
 
| SBC-17
 
|-
 
| II
 
| New boosters
 
| Compressor
 
| Airframe
 
|
 
| Matra T10 140
 
| M117
 
|-
 
| III
 
| Wings repair
 
| Engine
 
|
 
| New 30 mm cannons
 
| Matra T10 151
 
| LBC-25
 
|-
 
| IV
 
| G-suit
 
|
 
| Cover
 
|
 
| Matra SNEB
 
|
 
|-
 
|}
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
Line 217: Line 198:
  
 
'''Pros:'''
 
'''Pros:'''
* Huge payload options.
+
 
 +
* Decent payload options, enough to destroy all 3 minibases (4 x 750 on the first base, 3 x 750 on the other two).
 
* Insane acceleration.
 
* Insane acceleration.
* Very high top speed, outruns most aircraft at its battle rating (except the [[CL-13A Mk 5|CL-13A]] and [[MiG-17]] when they reach their top speed).
+
* High top speed, outruns many aircraft at its battle rating.
 
* Climbs exceptionally well without ordnance.
 
* Climbs exceptionally well without ordnance.
* Best guns in the game (DEFA 551 is better than the ADEN in RoF and muzzle velocity).
 
 
* Energy retention is great.
 
* Energy retention is great.
* Has airbrakes(which you WILL need to avoid compressing in a dive).
 
 
* Bomber spawn (3,000 - 3,500 meters).
 
* Bomber spawn (3,000 - 3,500 meters).
 
* Extremely versatile (can be used in a variety of roles).
 
* Extremely versatile (can be used in a variety of roles).
* Insane durability, can heavily withstand fire from enemy aircraft and survive collisions.
+
* Armoured cockpit, easier to survive head-on engagements.
  
 
'''Cons:'''
 
'''Cons:'''
* Ammo consumption is too high to make going after enemy fighters a viable strategy.
+
 
 +
* Ammo consumption is too high to engage multiple targets.
 
* Compresses at high speed (similar to that of the MiG-15s' and MiG-17's infamous compression).
 
* Compresses at high speed (similar to that of the MiG-15s' and MiG-17's infamous compression).
 
* No bomb sight unlike the earlier [[S.O.4050 Vautour IIB]].
 
* No bomb sight unlike the earlier [[S.O.4050 Vautour IIB]].
 
* Massive penalties in flight performance when carrying ordnance.
 
* Massive penalties in flight performance when carrying ordnance.
* Bad manoeuvrability.
+
* Bad manoeuvrability, making it hard to dodge missiles.
 
* Roll rate is unimpressive.
 
* Roll rate is unimpressive.
* Fragile engines; a hit to an engine will make you easy prey for enemy fighters.
+
* Fragile engines; a hit to an engine will massively decrease top speed.
 
* Relies heavily on team support.
 
* Relies heavily on team support.
 
* Massive target.
 
* Massive target.
* Wings tend to rip with payload on the wings above 850 km/h
+
* Wings tend to rip with payload on the wings above 850 km/h, or when pulling high-G manoeuvres.
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
 
 +
In total 140 of the versatile and powerful Vautour aircraft were built by France between 1956 and 1959. The Vautour II-A was the ground attack variant; the II-B the bomber; and the II-N an all-weather interceptor. The first two variants saw greater service with the Israelis, whereas the interceptor was used by the French. All variants were still in use into the 1970s.
 +
 
 +
The II-N prototype, with two crew, had made its first flight in October, 1952, followed by the single-seat II-A in December, 1953. After nine prototypes, the French made an initial order for 440 aircraft, including 300 II-As. However, only 30 of the II-A would be completed, with the first entering service in 1956. In 1960, all II-A and the 40 II-B (the two-seater bomber model) that had been produced were taken out of French service and sold to Israel.
  
 
== Media ==
 
== Media ==
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
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<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
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;Skins
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* [https://live.warthunder.com/feed/camouflages/?vehicle=so_4050_vautour_2a Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
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;Videos
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{{Youtube-gallery|tJV3cnPb76Q|'''The S.O.4050 Vautour IIA Bomber''' - ''Orangefan''|UXaIKX58Rd4|'''The Shooting Range #70''' - ''Metal Beasts'' section at 00:32 discusses the S.O.4050 Vautour IIA.|gZT5tIo4wsE|'''{{PAGENAME}} - Ready For Abusing''' - ''Napalmratte''|val2qd1RsNY|'''The Shooting Range #69''' - ''Pages of History'' section at 05:10 discusses the S.O.4050 Vautour IIA.}}
  
 
== See also ==
 
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
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<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
* ''links to approximate analogues of other nations and research trees.''
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* ''links to approximate analogues of other nations and research trees.'' -->
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* [[Yak-28B]]
  
 
== External links ==
 
== External links ==
''Paste links to sources and external resources, such as:''
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<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the aircraft;''
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* ''other literature.'' -->
* ''other literature.''
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* [[wt:en/news/5200-vehicles-in-game-so-4050-iia-vautour-circling-the-prey-en|[Vehicles in game] SO.4050 IIA Vautour - Circling The Prey]]
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* [[wikipedia:Sud_Aviation_Vautour|[Wikipedia] Sud Aviation Vautour]]
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* [http://www.airvectors.net/avmir4.html <nowiki>[Air Vectors]</nowiki> The Sud Ouest Vautour II & Dassault Mirage IV]
 +
* [https://forum.warthunder.com/index.php?/topic/385706-sud-aviation-so4050-vautour-iia/ Official data sheet - more details about the performance]
  
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{{AirManufacturer SNCA SO}}
 
{{France jet aircraft}}
 
{{France jet aircraft}}

Latest revision as of 12:51, 6 February 2024

This page is about the French jet bomber S.O.4050 Vautour IIA. For other versions, see Vautour (Family).
S.O.4050 Vautour IIA
so_4050_vautour_2a.png
GarageImage S.O.4050 Vautour IIA.jpg
ArtImage S.O.4050 Vautour IIA.png
360://https://old-wiki.warthunder.com/images/9/96/Cockpit_so_4050_vautour_2a.jpg
S.O.4050 Vautour IIA
AB RB SB
9.7 9.0 9.0
Research:94 000 Specs-Card-Exp.png
Purchase:520 000 Specs-Card-Lion.png
Show in game

Description

The S.O.4050 Vautour II was a French project with the intention of creating a capable multirole twin-engined aircraft that could be used as a frontline bomber, close air support, or as an all-weather interceptor. With different variants developed, each one to fulfil a separate task, the Vautour IIA was the one designed for the CAS role, and the first one to be developed. The Vautour IIA was built between 1956 and 1959 and with a single crewmember, the pilot. Being the first variant of the Vautour II, some things needed improvements, like the SNECMA ATAR 101E3 engines, that were improved to the E5 version in the other variants, with access to more thrust and WEP.

It was introduced in Update 1.73 "Vive la France". The S.O.4050 Vautour IIA is a very fast ground attack aircraft; it works very well as a bomber, being fast and relatively agile for a subsonic bomber. It uses the SNECMA ATAR 101E3 engine, which does not have access to WEP like the engines on the other Vautour II variants. However, it is still very fast, and has enough payload to destroy a full base and a half in air realistic battles. For ground battles, it lacks any kind of ballistics computer, and the mediocre agility makes harder dropping bombs at moving targets, so, using the SNEB type 23 rockets while also carrying a small amount of bombs in the bomb bay is recommended.

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Drogue parachute
Reduces braking distance when landing on any runway
Max speed
at 0 m1 100 km/h
Turn time32 s
Max altitude15 000 m
Engine2 х SNECMA Atar 101E3
TypeJet
Cooling systemAir
Take-off weight21 t

The S.O.4050 Vautour IIA is the fastest accelerating, climbing and diving subsonic plane in the entire game. The acceleration of the aircraft is ridiculous, coupled with the insane climb rate and diving capabilities makes the S.O.4050 IIA a very powerful aircraft.

Characteristics Max Speed
(km/h at 0 m - sea level)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 1,093 1,091 15000 32.6 33.2 43.0 41.1 900
Upgraded 1,106 1,100 31.4 32.0 62.7 52.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1,166 425 584 564 463 ~7 ~3
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 480 < 620 < 590 N/A

Engine performance

Engine Aircraft mass
Engine name Number Empty mass Wing loading (full fuel)
SNECMA Atar 101E3 2 11,000 kg 316 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 8m fuel 20m fuel 27m fuel
950 kg Axial-flow turbojet 11,974 kg 13,388 kg 14,213 kg 21,000 kg
Maximum engine thrust @ 0 m (RB / SB) Thrust to weight ratio @ 0 m (100%)
Condition 100% WEP 8m fuel 20m fuel 27m fuel MTOW
Stationary 3,293 kgf N/A 0.55 0.49 0.46 0.31
Optimal 3,595 kgf
(1,100 km/h)
N/A 0.60 0.54 0.51 0.34

Survivability and armour

Crew1 person
Speed of destruction
Structural0 km/h
Gear425 km/h
  • 50 mm Bulletproof glass in front of pilot.
  • 13.5 mm Steel plate behind the pilot's head.
  • 6 + 13.5 mm Steel plate in front of cockpit.
  • 3 mm Steel shell surrounding the cockpit in the fuselage. Does not extend to cockpit front.
  • 2 mm Steel plate behind the fuel cells.
  • 2 mm Steel plate in the tail.

Modifications and economy

Repair costBasic → Reference
AB2 874 → 3 905 Sl icon.png
RB10 951 → 14 882 Sl icon.png
SB15 921 → 21 636 Sl icon.png
Total cost of modifications167 000 Rp icon.png
260 000 Sl icon.png
Talisman cost2 600 Ge icon.png
Crew training150 000 Sl icon.png
Experts520 000 Sl icon.png
Aces2 400 Ge icon.png
Research Aces950 000 Rp icon.png
Reward for battleAB / RB / SB
100 / 270 / 600 % Sl icon.png
220 / 220 / 220 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
430 Ge icon.png
Mods jet compressor.png
Compressor
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
290 Ge icon.png
Mods booster.png
New boosters
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
290 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
8 400 Rp icon.png
Cost:
13 000 Sl icon.png
330 Ge icon.png
Mods jet engine.png
Engine
Research:
8 400 Rp icon.png
Cost:
13 000 Sl icon.png
330 Ge icon.png
Mods g suit.png
G-suit
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
700 Ge icon.png
Mods armor frame.png
Airframe
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
290 Ge icon.png
Mods armor cover.png
Cover
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
700 Ge icon.png
Mods ammo.png
aden_belt_pack
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
430 Ge icon.png
Mod arrow 1.png
Mods pilon bomb.png
SBC-17
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
430 Ge icon.png
Mod arrow 0.png
Mods pilon rocket.png
Matra T10 140
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
290 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
M117
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
290 Ge icon.png
Mod arrow 0.png
Mods weapon.png
aden_new_gun
Research:
8 400 Rp icon.png
Cost:
13 000 Sl icon.png
330 Ge icon.png
Mods pilon rocket.png
Matra T10 151
Research:
8 400 Rp icon.png
Cost:
13 000 Sl icon.png
330 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
LBC-25
Research:
8 400 Rp icon.png
Cost:
13 000 Sl icon.png
330 Ge icon.png
Mods pilon block rocket.png
Matra SNEB
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
700 Ge icon.png

Armaments

Offensive armament

Main article: DEFA 551 (30 mm)

The S.O.4050 Vautour IIA is armed with:

  • 4 x 30 mm DEFA 551 cannons, nose-mounted (100 rpg = 400 total)

The four machine guns are arranged in bundles of two mounted in the nose of the fuselage. Each is armed with the same amount of ammunition, which means that all guns will fire together until empty.

Suspended armament

The S.O.4050 Vautour IIA can be outfitted with the following ordnance:

1 2 3 4 5
Hardpoints S.O.4050 Vautour IIA.png
250 lb AN-M57 bombs 1 1 6 1 1
500 lb AN-M64A1 bombs 1 1 6 1 1
750 lb M117 cone 45 bombs 1 1 6 1 1
1,000 lb AN-M65A1 Fin M129 bombs 1 1 2 1 1
SNEB type 23 rockets 19 19 19 19
T10 140 rockets 6 6 6 6
T10 151 rockets 6 6 6 6
Maximum permissible weight imbalance: 1,000 kg
Default weapon presets
  • 10 x 250 lb AN-M57 bombs (2,500 lb total)
  • 76 x SNEB type 23 rockets
  • 24 x T10 140 rockets
  • 24 x T10 151 rockets
  • 10 x 500 lb AN-M64A1 bombs (5,000 lb total)
  • 10 x 750 lb M117 cone 45 bombs (7,500 lb total)
  • 6 x 1,000 lb AN-M65A1 Fin M129 bombs (6,000 lb total)

Usage in battles

The S.O.4050 Vautour IIA should be used like the Hunter, but more aggressively. Always load 8 minutes of fuel, use the bomber spawn to spawn at 3,000 meters, rush to a base, drop your bombs then rush to the enemy airfield to catch enemies off-guard. Besides catching enemies off-guard, the Vautour IIA can cause the enemy team to panic by rushing - when enemy players see a Vautour going faster than 1,000 km/h and they're a lot slower - they tend to panic, causing them to scatter around to find space in order to gain speed which could possibly ruin teamwork. Do NOT turn. The Vautour is very bad at turning and rolling, it should be used as an exclusive boom and zoomer - like the Hunter. Gain speed, engage, zoom up, loop around, dive, rinse and repeat. The Vautour has excellent energy retention characteristics.

In a downtier, jets such as the CL-13, MiG-15bis, MiG-17 etc should be your main concern. They turn and roll better than the SO.4050 does. While you can outrun the MiG-15s at sea level, you cannot run away from the MiG-17 and the CL-13 as their top speeds are higher (MiG-17: 1,121 km/h, CL-13: 1,114 km/h). Despite that fact, the Vautour outclasses them in climb rate, energy retention and acceleration. The Me 163 B and G.91 are also no match for the plane's speed.

However, with the advent of air-to-air missiles, the Vautour's lack of manoeuvrability becomes a crucial weakspot. The maximum overload of +6G is often insufficient to evade missiles, especially when attempting to do so at high speed. As such, the Vautour is an incredibly easy for even an AIM-9B Sidewinder. In addition, the introduction of powerful, high-climbing jets like the AV-8C and Harrier GR.1, mean that it is now impossible to exploit the Vautour's climb rate to your advantage. These factors coincide to make the Vautour hard to play when uptiered, and as such, a more passive playstyle is recommended. When uptiered, you can either attempt to rush and force head-ons with enemy players, or you can wait for the enemy team to engage friendly fighters before bombing the bases.

Pros and cons

Pros:

  • Decent payload options, enough to destroy all 3 minibases (4 x 750 on the first base, 3 x 750 on the other two).
  • Insane acceleration.
  • High top speed, outruns many aircraft at its battle rating.
  • Climbs exceptionally well without ordnance.
  • Energy retention is great.
  • Bomber spawn (3,000 - 3,500 meters).
  • Extremely versatile (can be used in a variety of roles).
  • Armoured cockpit, easier to survive head-on engagements.

Cons:

  • Ammo consumption is too high to engage multiple targets.
  • Compresses at high speed (similar to that of the MiG-15s' and MiG-17's infamous compression).
  • No bomb sight unlike the earlier S.O.4050 Vautour IIB.
  • Massive penalties in flight performance when carrying ordnance.
  • Bad manoeuvrability, making it hard to dodge missiles.
  • Roll rate is unimpressive.
  • Fragile engines; a hit to an engine will massively decrease top speed.
  • Relies heavily on team support.
  • Massive target.
  • Wings tend to rip with payload on the wings above 850 km/h, or when pulling high-G manoeuvres.

History

In total 140 of the versatile and powerful Vautour aircraft were built by France between 1956 and 1959. The Vautour II-A was the ground attack variant; the II-B the bomber; and the II-N an all-weather interceptor. The first two variants saw greater service with the Israelis, whereas the interceptor was used by the French. All variants were still in use into the 1970s.

The II-N prototype, with two crew, had made its first flight in October, 1952, followed by the single-seat II-A in December, 1953. After nine prototypes, the French made an initial order for 440 aircraft, including 300 II-As. However, only 30 of the II-A would be completed, with the first entering service in 1956. In 1960, all II-A and the 40 II-B (the two-seater bomber model) that had been produced were taken out of French service and sold to Israel.

Media

Skins
Videos

See also

External links


SNCA SO (Société nationale des constructions aéronautiques du sud-ouest)
Fighters  S.O.8000 Narval
Jet Fighters  S.O.4050 Vautour IIN (late)
Jet Bombers  S.O.4050 Vautour IIA · S.O.4050 Vautour IIB · S.O.4050 Vautour IIN
Export  Vautour IIA IDF/AF · Vautour IIA · Vautour IIN

France jet aircraft
Fighters  M.D.450B Ouragan · M.D.450B Barougan · M.D.452 IIA · M.D.452 IIC · Mystere IVA · Super Mystere B2
  ▄F-86K · ▄F-100D · ▄F-8E(FN)
  Mirage IIIC · Mirage IIIE · Milan · Mirage 5F · Mirage 2000C-S4 · Mirage 2000C-S5 · Mirage 2000-5F · Mirage 4000
  Mirage F1C · Mirage F1C-200 · Mirage F1CT
Strike aircraft  ▄F-84F · F-84F IAF · ▄F-84G-26-RE
  Etendard IVM · Super Etendard · Alpha Jet E
  Jaguar A · Jaguar E · Mirage 2000D-R1 · Mirage 2000D-RMV
Bombers  S.O.4050 Vautour IIA · Vautour IIA IDF/AF · S.O.4050 Vautour IIB · S.O.4050 Vautour IIN · S.O.4050 Vautour IIN (late)
Belgium  ▄Meteor F Mk.8 · ▄Mirage 5BA · ▄F-104G · ▄F-16A · ▄F-16AM
Netherlands  ◘Sea Hawk Mk.50 · ◘Hunter F.6