Difference between revisions of "Su-25BM"

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{{About
 +
| about = gift Soviet strike aircraft '''{{PAGENAME}}'''
 +
| usage = other versions
 +
| link = Su-25 (Family)
 +
}}
 
{{Specs-Card
 
{{Specs-Card
 
|code=su_25_558arz
 
|code=su_25_558arz
 
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
|market=id50232_su_25bm_ussr
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} Soviet strike aircraft {{Battle-rating}}. It was introduced during [[Update "La Royale"]] as a reward for the [[wt:en/news/8384-event-summer-extreme-en|2023 Summer Extreme]] event.
+
The '''{{Specs|name}}'''* (unified NATO codename: Frogfoot) is the Belarusian modification of the [[Su-25]] performed by the JSC "558 Aircraft Repair Plant" (Авиационный ремонтный завод; ARZ) in Baranovichi, Belarus for the Kazakh Air Defense Forces, mainly focusing on the modernization of the cockpit with modern avionics and new ECM equipment for the modern battlefield. According to the news in 2016, Kazakhstan sought Belarus for upgrades to their remaining fleet of Su-25. The aircraft were sent to the 558 ARZ for upgrades, trialled in mid-2017, and returned for service in Kazakhstan in 2018.
 +
 
 +
Introduced during [[Update "La Royale"]] as a reward for the [[wt:en/news/8384-event-summer-extreme-en|2023 Summer Extreme]] event, the Su-25BM featured new avionics in the cockpit with a new HUD and MFDs replacing most analogue gauges, as well as new PS-25 weapons control system for new weaponry like the infamous R-73 (AA-11 Archer) AAM and all previous air-to-ground ordnance ranging from GP bombs up to TV-guided bombs and laser-guided AGMs, enhancing the overall combat capabilities of the otherwise obsolete Frogfoots.
 +
 
 +
<small>*Note: the code BM was first used by target-drone tow plane (Buksirovshchik Misheney); but it is likely the abbreviation of Belarus Modernizirovannyi</small> <small>(Belarusian Modernization) in this case.</small>
  
 
== General info ==
 
== General info ==
Line 12: Line 22:
 
{{Specs-Avia-Flight}}
 
{{Specs-Avia-Flight}}
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
+
For long-time players of the Su-25(K), the overall flight performance is very similar; for new players, do not underestimate the airframe of such an attacker. The R-95SH engine can quickly push the jet up to 960 km/h before structural failure in level flights even at high payload. Once players have used up all their A2G ordnances or brought only AAMs, the straight wing also allows the Su-25BM to turn with some heavy jets at its rank. However, due to the nature of being a subsonic attacker at top tier, enemy jets tend not to have dogfights especially with a Frogfoot even though it is a heavy target. Be sure not to be the first to enter the battlefield as there is a high likelihood for multiple enemies seeking out the relatively easy prey that is the Su-25BM.
  
 
{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
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|-
 
|-
 
! Upgraded
 
! Upgraded
| ___ || ___ || __._ || __._ || __._ || __._
+
| 989 || 979 || 26.6 || 27.0 || 94.6 || 80.0
 
|-
 
|-
 
|}
 
|}
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! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="2" | Wing loading (full fuel)
 
! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="2" | Wing loading (full fuel)
 
|-
 
|-
| colspan="2" | _____ || _
+
| colspan="2" |UMPO R-95SH
| colspan="2" | _,___ kg || colspan="2" | ___ kg/m<sup>2</sup>
+
| 2
 +
| colspan="2" | _,___ kg || colspan="2" | 584 kg/m<sup>2</sup>
 
|-
 
|-
 
! colspan="3" | Engine characteristics
 
! colspan="3" | Engine characteristics
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! _m fuel || __m fuel || __m fuel
 
! _m fuel || __m fuel || __m fuel
 
|-
 
|-
| ___ kg || colspan="2" | ___
+
| 990 kg || colspan="2" | Jet
 
| _,___ kg || _,___ kg || _,___ kg || _,___ kg
 
| _,___ kg || _,___ kg || _,___ kg || _,___ kg
 
|-
 
|-
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! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs) !! Lead indicator
 
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs) !! Lead indicator
 
|-
 
|-
| {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}
+
| {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}
 
|-
 
|-
 
|}
 
|}
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{{Specs-Avia-Suspended}}
 
{{Specs-Avia-Suspended}}
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 +
 +
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 +
 +
{| class="wikitable" style="text-align:center" width="100%"
 +
|-
 +
! !! width="4%" | 1 !! width="4%" | 2 !! width="4%" | 3 !! width="4%" | 4 !! width="4%" | 5 !! width="4%" | 6 !! width="4%" | 7 !! width="4%" | 8 !! width="4%" | 9 !! width="4%" | 10
 +
| rowspan="25" width="30%" | <div class="ttx-image">[[File:Hardpoints_Su-25.png]]</div>
 +
|-
 +
! [[GSh-23L (23 mm)|23 mm GSh-23L]] cannons (250 rpg)
 +
| || || || 1 || 1 || 1 || 1 || || ||
 +
|-
 +
! [[OFAB-100 (100 kg)|100 kg OFAB-100]] bombs
 +
| || 4 || 4 || 4 || 4 || 4 || 4 || 4 || 4 ||
 +
|-
 +
! [[OFAB-250sv (250 kg)|250 kg OFAB-250sv]] bombs
 +
| || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 ||
 +
|-
 +
! [[OFAB-250Sh (250 kg)|250 kg OFAB-250Sh]] bombs
 +
| || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 ||
 +
|-
 +
! [[FAB-500M-62 (500 kg)|500 kg FAB-500M-62]] bombs
 +
| || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 ||
 +
|-
 +
! [[FAB-500Sh (500 kg)|500 kg FAB-500Sh]] bombs
 +
| || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 ||
 +
|-
 +
! [[KAB-500Kr-E (500 kg)|500 kg KAB-500Kr-E]] bombs
 +
| || || || 1 || 1 || 1 || 1 || || ||
 +
|-
 +
! [[ZB-500 incendiary]] bombs
 +
| || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 ||
 +
|-
 +
! [[S-5K]] rockets
 +
| || 32 || 32 || 32 || 32 || 32 || 32 || 32 || 32 ||
 +
|-
 +
! [[S-8KO]] rockets
 +
| || 20 || 20 || 20 || 20 || 20 || 20 || 20 || 20 ||
 +
|-
 +
! [[S-13OF]] rockets
 +
| || 5 || 5 || 5 || 5 || 5 || 5 || 5 || 5 ||
 +
|-
 +
! [[S-24B]] rockets
 +
| || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 ||
 +
|-
 +
! [[S-25O]] rockets
 +
| || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 ||
 +
|-
 +
! [[S-25OF]] rockets
 +
| || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 ||
 +
|-
 +
! [[S-25OFM]] rockets
 +
| || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 ||
 +
|-
 +
! [[Kh-25]] missiles
 +
| || || 1 || 1 || || || 1 || 1 || ||
 +
|-
 +
! [[Kh-25ML]] missiles
 +
| || || 1 || 1 || || || 1 || 1 || ||
 +
|-
 +
! [[Kh-29L]] missiles
 +
| || || || || 1 || 1 || || || ||
 +
|-
 +
! [[Kh-29TE]] missiles
 +
| || || || || 1 || 1 || || || ||
 +
|-
 +
! [[R-60MK]] missiles
 +
| 1 || || || || || || || || || 1
 +
|-
 +
! [[R-73]] missiles
 +
| || 1 || || || || || || || 1 ||
 +
|-
 +
! [[S-25L]] missiles
 +
| || || 1 || 1 || || || 1 || 1 || ||
 +
|-
 +
! 820 l drop tanks
 +
| || || 1 || || 1 || 1 || || 1 || ||
 +
|-
 +
| colspan="11" | Maximum permissible loadout weight: 4,400 kg<br>Maximum permissible wing load: 2,200 kg<br>Maximum permissible weight imbalance: 1,500 kg
 +
|-
 +
|}
 +
 
{{Navigation-Start|Default weapon presets}}
 
{{Navigation-Start|Default weapon presets}}
 
{{Navigation-First-Simple-Line}}
 
{{Navigation-First-Simple-Line}}
  
* 2 x 800 l drop tanks
+
* 4 x 820 l drop tanks
 
* 2 x R-60MK missiles
 
* 2 x R-60MK missiles
 
* 2 x R-73 missiles
 
* 2 x R-73 missiles
Line 150: Line 242:
 
* 8 x 500 kg FAB-500M-62 bombs (4,000 kg total)
 
* 8 x 500 kg FAB-500M-62 bombs (4,000 kg total)
 
* 8 x 500 kg FAB-500Sh bombs (4,000 kg total)
 
* 8 x 500 kg FAB-500Sh bombs (4,000 kg total)
* 4 x 500 kg KAB-500Kr bombs (1,000 kg total)
+
* 4 x 500 kg KAB-500Kr-E bombs (2,000 kg total)
 
* 8 x ZB-500 incendiary bombs
 
* 8 x ZB-500 incendiary bombs
 
* 256 x S-5K rockets
 
* 256 x S-5K rockets
Line 160: Line 252:
 
* 4 x Kh-25ML missiles
 
* 4 x Kh-25ML missiles
 
* 2 x Kh-29L missiles
 
* 2 x Kh-29L missiles
* 2 x Kh-29T missiles
+
* 2 x Kh-29TE missiles
 
* 4 x 23 mm GSh-23L cannons (250 rpg = 1,000 total)
 
* 4 x 23 mm GSh-23L cannons (250 rpg = 1,000 total)
 
{{Navigation-End}}
 
{{Navigation-End}}
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== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
The Su-25BM is very effective at its ground attack role, having an extremely wide variety of bombs, rockets and missiles. This particular Su-25 variant has a powerful Ballistic Computer, higher amount of bombs, and the ability to mount 256 S-5K rockets. Durable and powerful, it can defend itself more reliably with the R-73 missiles, which are advanced air-to-air missiles that turn the Su-25BM into a threat for enemy aircraft that try to engage it. However, this plane will have to fly with advanced fighters and ground attack aircraft around, usually facing SARH or ARH missiles, so the pilot must avoid any kind of air-to-air combat and only use its R-73 in self-defense when a fighter is either going or about to engage.
+
Being essentially a modernized Su-25K, players will get used to this aircraft's performance very easily if they own other Frogfoots. With upgraded weaponry in both aerial combat and ground attack, the Su-25BM can be quite a versatile jet.
 +
 
 +
==== Air - Heavy but Packs a Punch ====
 +
One thing players will soon notice is the identical airframe to preceding Su-25 variants. Not only does it retain the same engine from these jets, but the airframe is equally as heavy. 256 countermeasures is more than enough to evade missiles, but at such a slow speed, extra launches of countermeasures may be necessary. Using an attack aircraft as a fighter is never a good idea, and this especially applies to the Su-25BM. If any enemies come close, the all-aspect R-73 is enough to destroy or at least deter them. When enemies aren't present, attacking ground targets and bases is a viable option, as the guns are powerful enough to destroy MBTs with precise hits using the ballistic computer.
 +
 
 +
==== Ground - The Overwatcher ====
 +
In addition to the original ground attack armament retained from preceding Su-25 variants, the BM is also provided with safer standoff weapons such as the KAB-500Kr or Kh-29T. Prioritizing the elimination of enemy SPAAs at a distance, players can then use unguided bombs and rockets to finish off remaining ground targets. R-73s are usually sufficient to eliminate any enemy air opposition.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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* Mounts R-73 missiles, which are extremely effective
 
* Mounts R-73 missiles, which are extremely effective
 
* Capable of equipping a large amount of air-to-ground armament
 
* Capable of equipping a large amount of air-to-ground armament
* Powerful chin-mounted 30 mm cannon
+
* Powerful chin-mounted GSh-30-2 autocannon
 +
* Access to more advanced, fire and forget standoff A2G armaments
 +
* Could take additional hits thanks to the well-protected airframe
 +
* Integrated avionics for better awareness in SB battles
  
 
'''Cons:'''
 
'''Cons:'''
  
 
* Has a relatively low top speed, capable of ripping its own wings in level flight
 
* Has a relatively low top speed, capable of ripping its own wings in level flight
* Low amount of ammo for the 30 mm cannon
+
* Low ammo count for the 30 mm cannon
 +
* Low manoeuvrability due to the weight and obsolete engine
 +
* Inferior SPO-15 RWR with worse situational awareness to radar sources
 +
* R-60MK is rather ineffective due to no flare resistance.
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
After the dissolution of the Soviet Union in 1991, there was an abundance of ex-Soviet strategic weapons (ICBMs, MIRVs, nuclear weapons, and strategic bombers) scattered throughout the ex-socialist republics. One of them was Kazakhstan, which had already quit the Union by October 1990. They returned the 40 Tu-95MS (13 MS-16 and 27 MS-6 respectively; where 7 of them were dismantled in Kazakhstan due to poor condition) of the 79th Heavy Bomber Aviation Division which was stationed at Dolon Airbase to Russia in 1992, as well as 370 tactical missiles with nuclear warheads; this in turn became a deal between Kazakhstan and Russia that some of the units from the Turkmenistan Military District would be returned to Kazakhstan in 1995, as well as new units including 12 Su-25 and 2 Su-25UB. These 14 aircraft were assigned to the (602nd) Chimkent Air Base as part of the composition of the newly-born Kazakh ADF.
 +
 
 +
Due to the aging and already obsolete airframe for future battlefield, there was news that Kazakhstan Aviation Industry and Belarusian JSC "558 Aircraft Repair Plant" planned for upgrades for the 12 Kazakh Su-25 in June 2016 where these jets would sent to Baranovichi, Belarus for the upgrades.<ref>https://airrecognition.com/index.php/news/defense-aviation-news/global-news-2016/june/2733-kazakhstan-plans-to-upgrade-its-fleet-of-su-25-combat-aircraft.html</ref> The upgrades included (based on the details of Bulgarian upgrades):<ref>https://www.key.aero/article/depth-look-bulgarias-modernised-frogfoot-fleet</ref>
 +
 
 +
* SOI-25 integrated flight display systems with ILS-31ZhK HUD and two MFI-10 MFDs
 +
* New SNS navigation systems compatible with GPS/GLONASS
 +
* New digital computer
 +
* PS-25 weapon system for more advanced missiles and better engage altitude
 +
* Satellite-M2 jammer system
 +
* SVR-2T and Tester-U3-2 FDR
 +
 
 +
These new jets was first tested in mid-2017 in Belarus and first batches of the upgraded jets were return to the Kazakh ADF by early 2018<ref>https://defence-blog.com/kazakhstan-receives-refurbed-su-25-ground-attack-aircraft/</ref>; all of them are likely to be operational at present; these jets also became the foundation of Su-25K upgrades of Eastern Bloc countries.
 +
 
 +
The default livery in-game represents 02 of the 602nd Airbase stationed at Chimkent, while the purchasable/unlockable livery represents No.32 of 116th Guards Assault Air Base and the event-limited livery represents White 246 of 22th ShtAB, Bulgarian Air Force.
  
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=su_25_558arz Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Videos
 +
{{Youtube-gallery|DSEfQPcz7pw|'''The Shooting Range #370''' - ''Metal Beasts'' section at 00:28 discusses the {{PAGENAME}}.|jBm6zmFL7Os|'''SU-25 BM Vehicle Overview''' - ''Bob Dickinson''}}
  
 
== See also ==
 
== See also ==
Line 194: Line 317:
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
  
* ''reference to the series of the aircraft;''
+
;Related development
* ''links to approximate analogues of other nations and research trees.''
+
 
 +
* [[Su-25 (Family)]]
  
 
== External links ==
 
== External links ==
Line 203: Line 326:
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.'' -->
 
* ''other literature.'' -->
''Paste links to sources and external resources, such as:''
 
  
* ''topic on the official game forum;''
+
* [[wt:en/news/8387-development-su-25bm-558-arz-strike-jet-aircraft-en|[Devblog] Su-25BM 558 ARZ strike jet aircraft]]
* ''other literature.''
 
  
 +
{{AirManufacturer Sukhoi}}
 
{{USSR jet aircraft}}
 
{{USSR jet aircraft}}
 +
<references />

Latest revision as of 12:40, 16 March 2024

This page is about the gift Soviet strike aircraft Su-25BM. For other versions, see Su-25 (Family).
Su-25BM
su_25_558arz.png
GarageImage Su-25BM.jpg
Su-25BM
AB RB SB
11.3 11.3 11.7
Show in game
MARKET

Description

The Su-25BM 558 ARZ* (unified NATO codename: Frogfoot) is the Belarusian modification of the Su-25 performed by the JSC "558 Aircraft Repair Plant" (Авиационный ремонтный завод; ARZ) in Baranovichi, Belarus for the Kazakh Air Defense Forces, mainly focusing on the modernization of the cockpit with modern avionics and new ECM equipment for the modern battlefield. According to the news in 2016, Kazakhstan sought Belarus for upgrades to their remaining fleet of Su-25. The aircraft were sent to the 558 ARZ for upgrades, trialled in mid-2017, and returned for service in Kazakhstan in 2018.

Introduced during Update "La Royale" as a reward for the 2023 Summer Extreme event, the Su-25BM featured new avionics in the cockpit with a new HUD and MFDs replacing most analogue gauges, as well as new PS-25 weapons control system for new weaponry like the infamous R-73 (AA-11 Archer) AAM and all previous air-to-ground ordnance ranging from GP bombs up to TV-guided bombs and laser-guided AGMs, enhancing the overall combat capabilities of the otherwise obsolete Frogfoots.

*Note: the code BM was first used by target-drone tow plane (Buksirovshchik Misheney); but it is likely the abbreviation of Belarus Modernizirovannyi (Belarusian Modernization) in this case.

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Drogue parachute
Reduces braking distance when landing on any runway
Max speed
at 1 000 m979 km/h
Turn time27 s
Max altitude11 000 m
Engine2 х UMPO R-95SH
TypeJet
Cooling systemAir
Take-off weight18 t

For long-time players of the Su-25(K), the overall flight performance is very similar; for new players, do not underestimate the airframe of such an attacker. The R-95SH engine can quickly push the jet up to 960 km/h before structural failure in level flights even at high payload. Once players have used up all their A2G ordnances or brought only AAMs, the straight wing also allows the Su-25BM to turn with some heavy jets at its rank. However, due to the nature of being a subsonic attacker at top tier, enemy jets tend not to have dogfights especially with a Frogfoot even though it is a heavy target. Be sure not to be the first to enter the battlefield as there is a high likelihood for multiple enemies seeking out the relatively easy prey that is the Su-25BM.

Characteristics Max speed
(km/h at 1,000 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 969 962 11000 27.4 28.1 67.2 63.0 850
Upgraded 989 979 26.6 27.0 94.6 80.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1,100 420 900 - 420 ~7 ~3
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 500 < 600 < 700 -

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
UMPO R-95SH 2 _,___ kg 584 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Gross
Weight
Weight (each) Type _m fuel __m fuel __m fuel
990 kg Jet _,___ kg _,___ kg _,___ kg _,___ kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (___%/WEP)
Condition 100% ___%/WEP _m fuel __m fuel __m fuel MGW
Stationary ___ kgf ___ kgf _.__ _.__ _.__ _.__
Optimal ___ kgf
(_ km/h)
___ kgf
(_ km/h)
_.__ _.__ _.__ _.__

Survivability and armour

Flares/Chaff
Aircraft countermeasures to distract IR and radar-guided missiles and also AA radar
Crew1 person
Speed of destruction
Structural0 km/h
Gear420 km/h

The Su-25BM's airframe is strong, able to take hits on critical parts of the aircraft and still make it back to base. The Su-25BM has plenty of armour around the cockpit and inside the fuselage, with bulletproof glass being the main protection of the pilot.

256 countermeasures allow the aircraft to avoid IR and radar-guided missiles with ease. This, and the fact that the engines lack any type of afterburner/WEP, makes it hard for enemy missiles to follow the Su-25BM reliably. Only the more advanced missiles are able to get a good lock on the Su-25BM, and even then, manoeuvring after dropping 2 or 4 flares will be more than enough to avoid most of them.

Fuel tanks are self-sealing, which means that in case of any fuel tank fire, the fuel tank will be able to stop the fire most of the time. In case a fire happens inside the engine and not on a fuel tank, the Su-25BM also has EFS as a modification. This modification is capable of extinguishing any fire that's inside an engine, leaving the affected engine inoperable, but saving the airframe from further fire damage.

Modifications and economy

Repair costBasic → Reference
AB3 340 → 4 893 Sl icon.png
RB8 135 → 11 917 Sl icon.png
SB10 778 → 15 789 Sl icon.png
Total cost of modifications309 600 Rp icon.png
480 000 Sl icon.png
Talisman cost3 100 Ge icon.png
Crew training310 000 Sl icon.png
Experts1 080 000 Sl icon.png
Aces3 400 Ge icon.png
Research Aces1 280 000 Rp icon.png
Reward for battleAB / RB / SB
80 / 330 / 600 % Sl icon.png
250 / 250 / 250 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods jet compressor.png
Compressor
Research:
8 800 Rp icon.png
Cost:
14 000 Sl icon.png
380 Ge icon.png
Mods booster.png
New boosters
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
520 Ge icon.png
Mods jet engine.png
Engine
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
610 Ge icon.png
Mods aerodinamic fuse.png
Fuselage repair
Research:
8 800 Rp icon.png
Cost:
14 000 Sl icon.png
380 Ge icon.png
Mods armor frame.png
Airframe
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
520 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
560 Ge icon.png
Mods armor cover.png
Cover
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
610 Ge icon.png
Mods heli false thermal targets.png
Flares/Chaff
Research:
8 800 Rp icon.png
Cost:
14 000 Sl icon.png
380 Ge icon.png
Mods ammo.png
GSh-30-2_belt_pack
Research:
8 800 Rp icon.png
Cost:
14 000 Sl icon.png
380 Ge icon.png
Mod arrow 0.png
Mods napalm fire bomb.png
ZB-500
Research:
8 800 Rp icon.png
Cost:
14 000 Sl icon.png
380 Ge icon.png
Mods pilon block rocket.png
S-8KO
Research:
8 800 Rp icon.png
Cost:
14 000 Sl icon.png
380 Ge icon.png
Mod arrow 0.png
Mods agm missile.png
Kh-25
Research:
8 800 Rp icon.png
Cost:
14 000 Sl icon.png
380 Ge icon.png
Mod arrow 0.png
Mods weapon.png
GSh-30-2_new_gun
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
520 Ge icon.png
Mods pilon bomb.png
FAB-250
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
520 Ge icon.png
Mod arrow 0.png
Mods pilon rocket.png
S-24
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
520 Ge icon.png
Mod arrow 0.png
Kh-29L
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
520 Ge icon.png
Mod arrow 0.png
Mods g suit.png
G-suit
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
560 Ge icon.png
Mods gunpods.png
Gun pod SPPU-22-01
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
560 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
FAB-500
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
560 Ge icon.png
Mod arrow 0.png
Mods pilon rocket.png
S-25
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
560 Ge icon.png
Mod arrow 0.png
Kh-29TE
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
560 Ge icon.png
Mods jet engine extinguisher.png
EFS
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
610 Ge icon.png
Mods ammo.png
ns23_belt_pack
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
610 Ge icon.png
Mods optical guided bomb.png
KAB-500Kr
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
610 Ge icon.png
Mods pilon block rocket large.png
B-13L
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
610 Ge icon.png
Mods air to air missile.png
R-73
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
610 Ge icon.png

Armaments

Ballistic Computer
CCIP (Guns) CCIP (Rockets) CCIP (Bombs) CCRP (Bombs) Lead indicator
Icon GreenCheckmark.png Icon GreenCheckmark.png Icon GreenCheckmark.png Icon GreenCheckmark.png Icon RedXCross.png

Offensive armament

Main article: GSh-30-2 (30 mm)

The Su-25BM is armed with:

  • 1 x 30 mm GSh-30-2 cannon, chin-mounted (250 rpg)
  • 256 x countermeasures

Suspended armament

The Su-25BM can be outfitted with the following ordnance:

1 2 3 4 5 6 7 8 9 10
Hardpoints Su-25.png
23 mm GSh-23L cannons (250 rpg) 1 1 1 1
100 kg OFAB-100 bombs 4 4 4 4 4 4 4 4
250 kg OFAB-250sv bombs 1 1 1 1 1 1 1 1
250 kg OFAB-250Sh bombs 1 1 1 1 1 1 1 1
500 kg FAB-500M-62 bombs 1 1 1 1 1 1 1 1
500 kg FAB-500Sh bombs 1 1 1 1 1 1 1 1
500 kg KAB-500Kr-E bombs 1 1 1 1
ZB-500 incendiary bombs 1 1 1 1 1 1 1 1
S-5K rockets 32 32 32 32 32 32 32 32
S-8KO rockets 20 20 20 20 20 20 20 20
S-13OF rockets 5 5 5 5 5 5 5 5
S-24B rockets 1 1 1 1 1 1 1 1
S-25O rockets 1 1 1 1 1 1 1 1
S-25OF rockets 1 1 1 1 1 1 1 1
S-25OFM rockets 1 1 1 1 1 1 1 1
Kh-25 missiles 1 1 1 1
Kh-25ML missiles 1 1 1 1
Kh-29L missiles 1 1
Kh-29TE missiles 1 1
R-60MK missiles 1 1
R-73 missiles 1 1
S-25L missiles 1 1 1 1
820 l drop tanks 1 1 1 1
Maximum permissible loadout weight: 4,400 kg
Maximum permissible wing load: 2,200 kg
Maximum permissible weight imbalance: 1,500 kg
Default weapon presets
  • 4 x 820 l drop tanks
  • 2 x R-60MK missiles
  • 2 x R-73 missiles
  • 32 x 100 kg OFAB-100 bombs (3,200 kg total)
  • 8 x 250 kg OFAB-250sv bombs (2,000 kg total)
  • 8 x 250 kg OFAB-250Sh bombs (2,000 kg total)
  • 8 x 500 kg FAB-500M-62 bombs (4,000 kg total)
  • 8 x 500 kg FAB-500Sh bombs (4,000 kg total)
  • 4 x 500 kg KAB-500Kr-E bombs (2,000 kg total)
  • 8 x ZB-500 incendiary bombs
  • 256 x S-5K rockets
  • 160 x S-8KO rockets
  • 40 x S-13OF rockets
  • 8 x S-24B rockets
  • 8 x S-25O rockets
  • 4 x S-25L missiles
  • 4 x Kh-25ML missiles
  • 2 x Kh-29L missiles
  • 2 x Kh-29TE missiles
  • 4 x 23 mm GSh-23L cannons (250 rpg = 1,000 total)

Usage in battles

Being essentially a modernized Su-25K, players will get used to this aircraft's performance very easily if they own other Frogfoots. With upgraded weaponry in both aerial combat and ground attack, the Su-25BM can be quite a versatile jet.

Air - Heavy but Packs a Punch

One thing players will soon notice is the identical airframe to preceding Su-25 variants. Not only does it retain the same engine from these jets, but the airframe is equally as heavy. 256 countermeasures is more than enough to evade missiles, but at such a slow speed, extra launches of countermeasures may be necessary. Using an attack aircraft as a fighter is never a good idea, and this especially applies to the Su-25BM. If any enemies come close, the all-aspect R-73 is enough to destroy or at least deter them. When enemies aren't present, attacking ground targets and bases is a viable option, as the guns are powerful enough to destroy MBTs with precise hits using the ballistic computer.

Ground - The Overwatcher

In addition to the original ground attack armament retained from preceding Su-25 variants, the BM is also provided with safer standoff weapons such as the KAB-500Kr or Kh-29T. Prioritizing the elimination of enemy SPAAs at a distance, players can then use unguided bombs and rockets to finish off remaining ground targets. R-73s are usually sufficient to eliminate any enemy air opposition.

Pros and cons

Pros:

  • Mounts R-73 missiles, which are extremely effective
  • Capable of equipping a large amount of air-to-ground armament
  • Powerful chin-mounted GSh-30-2 autocannon
  • Access to more advanced, fire and forget standoff A2G armaments
  • Could take additional hits thanks to the well-protected airframe
  • Integrated avionics for better awareness in SB battles

Cons:

  • Has a relatively low top speed, capable of ripping its own wings in level flight
  • Low ammo count for the 30 mm cannon
  • Low manoeuvrability due to the weight and obsolete engine
  • Inferior SPO-15 RWR with worse situational awareness to radar sources
  • R-60MK is rather ineffective due to no flare resistance.

History

After the dissolution of the Soviet Union in 1991, there was an abundance of ex-Soviet strategic weapons (ICBMs, MIRVs, nuclear weapons, and strategic bombers) scattered throughout the ex-socialist republics. One of them was Kazakhstan, which had already quit the Union by October 1990. They returned the 40 Tu-95MS (13 MS-16 and 27 MS-6 respectively; where 7 of them were dismantled in Kazakhstan due to poor condition) of the 79th Heavy Bomber Aviation Division which was stationed at Dolon Airbase to Russia in 1992, as well as 370 tactical missiles with nuclear warheads; this in turn became a deal between Kazakhstan and Russia that some of the units from the Turkmenistan Military District would be returned to Kazakhstan in 1995, as well as new units including 12 Su-25 and 2 Su-25UB. These 14 aircraft were assigned to the (602nd) Chimkent Air Base as part of the composition of the newly-born Kazakh ADF.

Due to the aging and already obsolete airframe for future battlefield, there was news that Kazakhstan Aviation Industry and Belarusian JSC "558 Aircraft Repair Plant" planned for upgrades for the 12 Kazakh Su-25 in June 2016 where these jets would sent to Baranovichi, Belarus for the upgrades.[1] The upgrades included (based on the details of Bulgarian upgrades):[2]

  • SOI-25 integrated flight display systems with ILS-31ZhK HUD and two MFI-10 MFDs
  • New SNS navigation systems compatible with GPS/GLONASS
  • New digital computer
  • PS-25 weapon system for more advanced missiles and better engage altitude
  • Satellite-M2 jammer system
  • SVR-2T and Tester-U3-2 FDR

These new jets was first tested in mid-2017 in Belarus and first batches of the upgraded jets were return to the Kazakh ADF by early 2018[3]; all of them are likely to be operational at present; these jets also became the foundation of Su-25K upgrades of Eastern Bloc countries.

The default livery in-game represents 02 of the 602nd Airbase stationed at Chimkent, while the purchasable/unlockable livery represents No.32 of 116th Guards Assault Air Base and the event-limited livery represents White 246 of 22th ShtAB, Bulgarian Air Force.

Media

Skins
Videos

See also

Related development

External links


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