Difference between revisions of "Pz.II C TD"

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(Ammo racks: Copied image, table and notes from Pz.II C)
(Description)
 
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{{About
 +
| about = German light tank '''{{PAGENAME}}'''
 +
| usage = other versions
 +
| link = Pz.II (Family)
 +
}}
 
{{Specs-Card
 
{{Specs-Card
 
|code=germ_pzkpfw_II_ausf_C_td
 
|code=germ_pzkpfw_II_ausf_C_td
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
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|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} German light tank {{Battle-rating}}. It was introduced during [[Update "Winged Lions"]] as a reward for [[wt:en/news/7498-esport-play4peace-tournaments-en|watching streams on Twitch.tv]].
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The '''Pz.Kpfw.II Ausf. C''' was the third production modification of the Pz.Kpfw.II tank. After the end of the Spanish Civil War, it became clear that the armour of early Pz.Kpfw.II models did not meet modern requirements and could be easily penetrated by field anti-tank artillery. Consequently, development began on an improved version of the vehicle. Its hull and turret armour were strengthened to 14.5 and 20 mm respectively, while the gun mantlet received a shield with extensions at the top and bottom, which protected the mantlet from shrapnel and bullets. The thickness of the viewports was also increased, a single-piece hatch replaced the double-hinged one on the turret roof, and a new TZF4/38 sight was installed. The tank saw action in nearly all theatres of war, including Africa, the USSR, and even some units participated in battles on the Western Front. A total of 364 Pz.Kpfw.II Ausf. C tanks were produced from July 1938 to March 1940.
 +
 
 +
Introduced in [[Update "Winged Lions"]], this special tank was a reward for [[wt:en/news/7498-esport-play4peace-tournaments-en|watching streams on Twitch.tv]] and is no longer obtainable. It is identical to the standard [[Pz.II C]]. The Pz.II C can be a dangerous light tank in the hands of a skilled player. As most enemy tanks in the early ranks are rather weakly armoured, the Pz.II C can unleash a barrage of armour-piercing rounds at an opponent with its L/55 20 mm autocannon, crippling most tanks with a single ammunition clip. The tank also boasts decent mobility and a large crew (for a light tank), but suffers from very weak armour.
  
 
== General info ==
 
== General info ==
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{{Specs-Tank-Armour}}
 
{{Specs-Tank-Armour}}
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''
 
  
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations -->
+
'''Armour type:'''
<!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)
+
 
* Cast homogeneous armour (Turret, Transmission area) -->
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* Rolled homogeneous armour
  
 
{| class="wikitable"
 
{| class="wikitable"
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! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
|-
| Hull || ___ mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' || ___ mm || ___ - ___ mm
+
| Hull || 20 + 14.5 mm (6°) ''Upper plate'' <br> 14.5 mm (74°) ''Upper glacis'' <br> 20 mm (33°) ''Lower glacis'' || 14.5 mm || 14.5 mm (6°) ''Upper plates'' <br> 10 mm (61°) ''Lower glacis'' || 14.5 mm (16°) ''Front glacis'' <br> 15 mm ''Crew compartment'' <br> 14.5 mm ''Rear'' <br> 10 mm (9°) ''Engine access panel'' <br> 5 mm ''Vents''
 
|-
 
|-
| Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm
+
| Turret || 20 + 14.5 mm (cylindrical) ''Turret front'' <br> 14.5 + 14.5 mm (cylindrical) ''Gun mantlet'' || 14.5 mm (21°) || 15 mm (24°) || 10 mm (15°) ''Front'' <br> 10 mm ''Rear''
 
|-
 
|-
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm
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| Cupola || colspan="3" style="text-align:center" | 15 mm (cylindrical) || 10 mm
 
|-
 
|-
 
|}
 
|}
 +
'''Notes:'''
  
'''Notes:''' <!-- Any additional notes which the user needs to be aware of -->
+
* Suspension wheels and torsion bars are 10 mm thick while tracks are 15 mm thick.
<!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. -->
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* Mudguards are 4 mm thick.
 +
* Belly armour is 5 mm thick.
  
 
=== Mobility ===
 
=== Mobility ===
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==== Ammunition ====
 
==== Ammunition ====
 +
 
* '''Default:''' {{Annotation|API-T|Armour-piercing incendiary tracer}}{{-}}{{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}}
 
* '''Default:''' {{Annotation|API-T|Armour-piercing incendiary tracer}}{{-}}{{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}}
 
* '''PzGr.:''' {{Annotation|API-T|Armour-piercing incendiary tracer}}
 
* '''PzGr.:''' {{Annotation|API-T|Armour-piercing incendiary tracer}}
 
* '''PzGr.40:''' {{Annotation|HVAP-T|High-velocity armour-piercing tracer}}
 
* '''PzGr.40:''' {{Annotation|HVAP-T|High-velocity armour-piercing tracer}}
  
{| class="wikitable sortable" style="text-align:center" width="100%"
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{{:KwK30 (20 mm)/Ammunition|HEFI-T*, API-T, HVAP-T}}
! colspan="7" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Belt
 
! colspan="6" | Penetration @ 0° Angle of Attack (mm)
 
|-
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
| Default || 36 || 34 || 26 || 19 || 14 || 10
 
|-
 
| PzGr. || 36 || 34 || 26 || 19 || 14 || 10
 
|-
 
| PzGr.40 || 64 || 63 || 26 || 8 || 3 || 1
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="10" | Belt details
 
|-
 
! rowspan="2" data-sort-type="text" | Belt
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>Mass (kg)
 
! rowspan="2" | Fuse delay<br>(m)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 
! colspan="3" | Ricochet
 
|-
 
! 0% !! 50% !! 100%
 
|-
 
| PzGr. || API-T || 780 || 0.15 || N/A || N/A || N/A || 47° || 60° || 65°
 
|-
 
| PzGr.40 || HVAP-T || 1,050 || 0.1 || N/A || N/A || N/A || 66° || 70° || 72°
 
|-
 
|}
 
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
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|-
 
|-
 
|}
 
|}
'''Note''':
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'''Notes''':
  
 +
* Ammunition is modeled as 18 magazines of 10 rounds.
 +
* Racks disappear after you've fired all magazines in the rack.
 
* Right flank empty: 11&nbsp;''(+7)'' magazines.
 
* Right flank empty: 11&nbsp;''(+7)'' magazines.
  
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'''Pros:'''
 
'''Pros:'''
 +
 
*
 
*
  
 
'''Cons:'''
 
'''Cons:'''
 +
 
*
 
*
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
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{{main|Pz.II C#History|l1=History of the Pz.II C}}
  
 
== Media ==
 
== Media ==
Line 168: Line 148:
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
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* [[wt:en/news/7498-esport-play4peace-tournaments-en|[sSport] "Play4Peace" Tournaments]]
 
* [[wt:en/news/7498-esport-play4peace-tournaments-en|[sSport] "Play4Peace" Tournaments]]
  
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{{Twitch Drops}}
 
{{Germany light tanks}}
 
{{Germany light tanks}}

Latest revision as of 17:36, 17 August 2024

Introducing Wiki 3.0
This page is about the German light tank Pz.II C TD. For other versions, see Pz.II (Family).
Pz.II C TD
germ_pzkpfw_ii_ausf_c_td.png
GarageImage Pz.II C TD.jpg
ArtImage Pz.II C TD.png
Pz.II C TD
AB RB SB
1.3 1.3 1.3
Class:

Description

The Pz.Kpfw.II Ausf. C was the third production modification of the Pz.Kpfw.II tank. After the end of the Spanish Civil War, it became clear that the armour of early Pz.Kpfw.II models did not meet modern requirements and could be easily penetrated by field anti-tank artillery. Consequently, development began on an improved version of the vehicle. Its hull and turret armour were strengthened to 14.5 and 20 mm respectively, while the gun mantlet received a shield with extensions at the top and bottom, which protected the mantlet from shrapnel and bullets. The thickness of the viewports was also increased, a single-piece hatch replaced the double-hinged one on the turret roof, and a new TZF4/38 sight was installed. The tank saw action in nearly all theatres of war, including Africa, the USSR, and even some units participated in battles on the Western Front. A total of 364 Pz.Kpfw.II Ausf. C tanks were produced from July 1938 to March 1940.

Introduced in Update "Winged Lions", this special tank was a reward for watching streams on Twitch.tv and is no longer obtainable. It is identical to the standard Pz.II C. The Pz.II C can be a dangerous light tank in the hands of a skilled player. As most enemy tanks in the early ranks are rather weakly armoured, the Pz.II C can unleash a barrage of armour-piercing rounds at an opponent with its L/55 20 mm autocannon, crippling most tanks with a single ammunition clip. The tank also boasts decent mobility and a large crew (for a light tank), but suffers from very weak armour.

General info

Survivability and armour

Armourfront / side / back
Hull20 / 14 / 14
Turret14 / 14 / 14
Crew3 people
Visibility69 %

Armour type:

  • Rolled homogeneous armour
Armour Front (Slope angle) Sides Rear Roof
Hull 20 + 14.5 mm (6°) Upper plate
14.5 mm (74°) Upper glacis
20 mm (33°) Lower glacis
14.5 mm 14.5 mm (6°) Upper plates
10 mm (61°) Lower glacis
14.5 mm (16°) Front glacis
15 mm Crew compartment
14.5 mm Rear
10 mm (9°) Engine access panel
5 mm Vents
Turret 20 + 14.5 mm (cylindrical) Turret front
14.5 + 14.5 mm (cylindrical) Gun mantlet
14.5 mm (21°) 15 mm (24°) 10 mm (15°) Front
10 mm Rear
Cupola 15 mm (cylindrical) 10 mm

Notes:

  • Suspension wheels and torsion bars are 10 mm thick while tracks are 15 mm thick.
  • Mudguards are 4 mm thick.
  • Belly armour is 5 mm thick.

Mobility

Speedforward / back
AB49 / 10 km/h
RB and SB44 / 9 km/h
Number of gears6 forward
1 back
Weight9.1 t
Engine power
AB267 hp
RB and SB140 hp
Power-to-weight ratio
AB29.3 hp/t
RB and SB15.4 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 49 10 9.1 217 267 23.85 29.34
Realistic 44 9 124 140 13.63 15.38

Modifications and economy

Repair costBasic → Reference
AB105 → 135 Sl icon.png
RB96 → 123 Sl icon.png
SB112 → 144 Sl icon.png
Total cost of modifications2 985 Rp icon.png
905 Sl icon.png
Talisman cost190 Ge icon.png
Crew training200 Sl icon.png
Experts1 000 Sl icon.png
Aces20 Ge icon.png
Research Aces96 000 Rp icon.png
Reward for battleAB / RB / SB
10 / 10 / 20 % Sl icon.png
100 / 100 / 100 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
200 Rp icon.png
Cost:
60 Sl icon.png
60 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
135 Rp icon.png
Cost:
40 Sl icon.png
40 Ge icon.png
Mods new tank break.png
Brake System
Research:
135 Rp icon.png
Cost:
40 Sl icon.png
40 Ge icon.png
Mods new tank filter.png
Filters
Research:
250 Rp icon.png
Cost:
75 Sl icon.png
75 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
240 Rp icon.png
Cost:
75 Sl icon.png
70 Ge icon.png
Mods new tank engine.png
Engine
Research:
240 Rp icon.png
Cost:
75 Sl icon.png
70 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
200 Rp icon.png
Cost:
60 Sl icon.png
60 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
135 Rp icon.png
Cost:
40 Sl icon.png
40 Ge icon.png
Mods tank reinforcement ger.png
Crew Replenishment
Research:
250 Rp icon.png
Cost:
75 Sl icon.png
75 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
200 Rp icon.png
Cost:
60 Sl icon.png
60 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
135 Rp icon.png
Cost:
40 Sl icon.png
40 Ge icon.png
Mods tank ammo.png
20mm_kwk_30_AP_ammo_pack
Research:
135 Rp icon.png
Cost:
40 Sl icon.png
40 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
250 Rp icon.png
Cost:
75 Sl icon.png
75 Ge icon.png
Mods art support.png
Artillery Support
Research:
240 Rp icon.png
Cost:
75 Sl icon.png
70 Ge icon.png
Mods tank ammo.png
20mm_kwk_30_APCR_ammo_pack
Research:
240 Rp icon.png
Cost:
75 Sl icon.png
70 Ge icon.png

Armaments

Main armament

Shoulder stabilizer
Reduces the swing of the gun in one plane while moving
Ammunition180 rounds
Belt capacity10 rounds
Reloadbasic crew → aces
7.8 → 6.0 s
Fire rate280 shots/min
Vertical guidance-9° / 20°
Main article: KwK30 (20 mm)
20 mm KwK30 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 180 (10) 280 -9°/+20° ±180° Shoulder 13.3 18.4 22.4 24.8 26.4 7.80 6.90 6.36 6.00
Realistic 8.3 9.8 11.9 13.2 14.0

Ammunition

  • Default: API-T · HEFI-T*
  • PzGr.: API-T
  • PzGr.40: HVAP-T

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
HEFI-T* 5 4 3 2 2 2
API-T 37 34 23 14 9 6
HVAP-T 48 45 31 20 13 8
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HEFI-T* 900 0.12 0.1 0.1 10.2 79° 80° 81°
API-T 800 0.15 - - - 47° 60° 65°
HVAP-T 1,050 0.1 - - - 66° 70° 72°

Ammo racks

Ammo racks of the Pz.II C (identical).
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
Visual
discrepancy
18 11 (+7) (+11) (+17) No

Notes:

  • Ammunition is modeled as 18 magazines of 10 rounds.
  • Racks disappear after you've fired all magazines in the rack.
  • Right flank empty: 11 (+7) magazines.

Machine guns

Ammunition1 800 rounds
Belt capacity150 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate900 shots/min
Main article: MG34 (7.92 mm)
7.92 mm MG34
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 1,800 (150) 900 N/A N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Media

Skins
  • Skins and camouflages for the Pz.II C can be used for the Pz.II C TD.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


Twitch Drop vehicles
Ground vehicles  M5A1 TD · Pz.II C TD · Pz.III J1 TD · Sd.Kfz.234/2 TD · BT-7 TD · Chi-Ha Kai TD · Strv m/39 TD
Aviation  P-40E-1 TD
Fleet  Dark Aggressor TD

Germany light tanks
Pz.II  Pz.II C · Pz.II C (DAK) · Pz.II C TD · Pz.II F · Pz.Sfl.Ic
Sd.Kfz.234  Sd.Kfz.234/1 · Sd.Kfz.234/2 · Sd.Kfz.234/2 TD
Marder  Marder A1- · Marder 1A3 · Begleitpanzer 57 · DF105
SPz PUMA  PUMA · PUMA VJTF
Wheeled  Sd.Kfz.221 (s.Pz.B.41) · Class 3 (P) · Radkampfwagen 90 · Boxer MGS
Other  Ru 251 · SPz 12-3 LGS
Argentina  TAM · TAM 2C · TAM 2IP · JaPz.K A2
Czechoslovakia  Pz.35(t) · Pz.38(t) A · Pz.38(t) F · Pz.38(t) n.A. · Sd.Kfz. 140/1
France  Pz.Sp.Wg.P204(f) KwK
Lithuania  Vilkas
USA  leKPz M41
USSR  SPz BMP-1