Difference between revisions of "A7M1 (NK9H)"
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| + | {{Specs-Card|code=a7m1}} | ||
{{About | {{About | ||
| about = Japanese premium fighter '''{{PAGENAME}}''' | | about = Japanese premium fighter '''{{PAGENAME}}''' | ||
| usage = the regular version | | usage = the regular version | ||
| link = A7M2 | | link = A7M2 | ||
| − | |||
| − | |||
| − | |||
| − | |||
}} | }} | ||
== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
| − | The ''' | + | [[File:GarageImage_A7M1_NK9H.jpg|420px|thumb|left]] |
| + | {{break}} | ||
| + | The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Japanese fighter {{Battle-rating}}. It was introduced in [[Update 1.53 "Firestorm"]]. | ||
| − | + | The A7M1 Reppu is the prototype version of the A7M2 in the tech tree fitted with a NK9H engine. In game this fighter is a jack of all trades - excellent energy retention, amazing turn rate, and acceptable speed. These traits make the Reppu an excellent weapon for players who enjoy being the tip of the spear. | |
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== General info == | == General info == | ||
| − | === Flight | + | === Flight Performance === |
| − | + | ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' | |
| − | |||
| − | {| class="wikitable" style="text-align:center" | + | {| class="wikitable" style="text-align:center" |
| − | ! | + | |- |
| + | ! colspan="8" | Characteristics | ||
| + | |- | ||
| + | ! colspan="8" | ''Stock'' | ||
| + | |- | ||
! colspan="2" | Max Speed<br>(km/h at 6,900 m) | ! colspan="2" | Max Speed<br>(km/h at 6,900 m) | ||
| − | ! rowspan="2" | Max altitude<br>( | + | ! rowspan="2" | Max altitude<br>(meters) |
! colspan="2" | Turn time<br>(seconds) | ! colspan="2" | Turn time<br>(seconds) | ||
| − | ! colspan="2" | Rate of climb<br>( | + | ! colspan="2" | Rate of climb<br>(meters/second) |
| − | ! rowspan="2" | Take-off run<br>( | + | ! rowspan="2" | Take-off run<br>(meters) |
| + | |- | ||
| + | ! AB | ||
| + | ! RB | ||
| + | ! AB | ||
| + | ! RB | ||
| + | ! AB | ||
| + | ! RB | ||
| + | |- | ||
| + | | 594 || 578 || {{Specs|ceiling}} || 15.7 || 16.2 || 13.6 || 13.6 || 250 | ||
| + | |- | ||
| + | ! colspan="8" | ''Upgraded'' | ||
|- | |- | ||
| − | ! | + | ! colspan="2" | Max Speed<br>(km/h at 6,900 m) |
| + | ! rowspan="2" | Max altitude<br>(meters) | ||
| + | ! colspan="2" | Turn time<br>(seconds) | ||
| + | ! colspan="2" | Rate of climb<br>(meters/second) | ||
| + | ! rowspan="2" | Take-off run<br>(meters) | ||
|- | |- | ||
| − | ! | + | ! AB |
| − | + | ! RB | |
| + | ! AB | ||
| + | ! RB | ||
| + | ! AB | ||
| + | ! RB | ||
|- | |- | ||
| − | + | | 639 || 617 || {{Specs|ceiling}} || 14.8 || 15.0 || 21 || 16.9 || 250 | |
| − | | | ||
|- | |- | ||
|} | |} | ||
==== Details ==== | ==== Details ==== | ||
| − | {| class="wikitable" style="text-align:center | + | {| class="wikitable" style="text-align:center" |
|- | |- | ||
! colspan="5" | Features | ! colspan="5" | Features | ||
|- | |- | ||
| − | ! Combat flaps | + | ! Combat flaps |
| + | ! Take-off flaps | ||
| + | ! Landing flaps | ||
| + | ! Air brakes | ||
| + | ! Arrestor gear | ||
|- | |- | ||
| ✓ || ✓ || ✓ || X || ✓ <!-- ✓ --> | | ✓ || ✓ || ✓ || X || ✓ <!-- ✓ --> | ||
| Line 53: | Line 73: | ||
|} | |} | ||
| − | {| class="wikitable" style="text-align:center | + | {| class="wikitable" style="text-align:center" |
|- | |- | ||
| − | ! colspan=" | + | ! colspan="5" | Limits |
|- | |- | ||
| − | ! rowspan="2" | | + | ! rowspan="2" | Wing-break speed<br>(km/h) |
| − | ! rowspan="2" | Gear (km/h) | + | ! rowspan="2" | Gear limit<br>(km/h) |
| − | ! | + | ! rowspan="2" | Combat flaps<br>(km/h) |
! colspan="2" | Max Static G | ! colspan="2" | Max Static G | ||
|- | |- | ||
| − | + | ! + | |
| + | ! - | ||
|- | |- | ||
| − | | {{Specs|destruction| | + | | {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 510 || ~12 || ~10 |
|- | |- | ||
|} | |} | ||
| − | + | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
| − | ! colspan="4" | Optimal velocities | + | ! colspan="4" | Optimal velocities |
|- | |- | ||
| − | ! Ailerons | + | ! Ailerons<br>(km/h) |
| + | ! Rudder<br>(km/h) | ||
| + | ! Elevators<br>(km/h) | ||
| + | ! Radiator<br>(km/h) | ||
|- | |- | ||
| < 400 || < 380 || < 380 || > 317 | | < 400 || < 380 || < 380 || > 317 | ||
| Line 101: | Line 125: | ||
=== Survivability and armour === | === Survivability and armour === | ||
| − | |||
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --> | <!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --> | ||
| − | * 13 mm steel plate behind seat, | + | * 13 mm steel plate behind seat, tilted 13° |
| − | * 70 mm bulletproof glass forward of seat, | + | * 70 mm bulletproof glass forward of seat, tilted 24° |
* Self-sealing fuel tanks | * Self-sealing fuel tanks | ||
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== Armaments == | == Armaments == | ||
| − | |||
=== Offensive armament === | === Offensive armament === | ||
| − | |||
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --> | <!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --> | ||
| − | {{main|Type 99 Model 2 (20 mm)|Type 3 (13.2 mm)}} | + | {{main|Type 99 Model 2 navy (20 mm)|Type 3 navy (13.2 mm)}} |
The '''''{{PAGENAME}}''''' is armed with: | The '''''{{PAGENAME}}''''' is armed with: | ||
| − | * 2 x 20 mm Type 99 Model 2 cannons, wing-mounted (200 rpg = 400 total) | + | * 2 x 20 mm Type 99 Model 2 navy cannons, wing-mounted (200 rpg = 400 total) |
| − | * 2 x 13.2 mm Type 3 machine guns, wing-mounted (300 rpg = 600 total) | + | * 2 x 13.2 mm Type 3 navy machine guns, wing-mounted (300 rpg = 600 total) |
| − | |||
=== Suspended armament === | === Suspended armament === | ||
| − | |||
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --> | <!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --> | ||
{{main|Navy Type 97 Number 6 (60 kg)}} | {{main|Navy Type 97 Number 6 (60 kg)}} | ||
| Line 135: | Line 151: | ||
== Usage in battles == | == Usage in battles == | ||
| − | + | ''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | |
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=== Manual Engine Control === | === Manual Engine Control === | ||
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! rowspan="2" | Turbocharger | ! rowspan="2" | Turbocharger | ||
|- | |- | ||
| − | ! Oil !! | + | ! Oil |
| + | ! Water | ||
| + | ! Type | ||
| + | |- | ||
| + | | Controllable || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Separate || rowspan="2" | Controllable<br>2 gears || rowspan="2" | Not controllable | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | === Modules === | ||
| + | {| class="wikitable" | ||
| + | ! colspan="1" | Tier | ||
| + | ! colspan="2" | Flight performance | ||
| + | ! colspan="1" | Survivability | ||
| + | ! colspan="2" | Weaponry | ||
| + | |- | ||
| + | | I | ||
| + | | Fuselage repair | ||
| + | | Radiator | ||
| + | | | ||
| + | | Offensive 13 mm | ||
| + | | | ||
| + | |- | ||
| + | | II | ||
| + | | | ||
| + | | Compressor | ||
| + | | Airframe | ||
| + | | New 13 mm MGs | ||
| + | | 9 in (mod30) | ||
| + | |- | ||
| + | | III | ||
| + | | Wings repair | ||
| + | | Engine | ||
| + | | | ||
| + | | Offensive 20 mm | ||
| + | | | ||
| + | |- | ||
| + | | IV | ||
| + | | | ||
| + | | Engine injection | ||
| + | | Cover | ||
| + | | New 20 mm cannons | ||
| + | | | ||
|- | |- | ||
| − | | | + | ! colspan="6" |This is a premium vehicle: all modifications are unlocked on purchase |
|- | |- | ||
|} | |} | ||
=== Pros and cons === | === Pros and cons === | ||
| − | <!-- | + | <!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".--> |
'''Pros:''' | '''Pros:''' | ||
| − | + | ||
| − | * | + | * Excellent energy retention |
| − | * | + | * Exceptional maneuverability below 500km/h IAS |
| − | + | * Great armaments | |
| − | |||
| − | |||
| − | |||
| − | * | ||
'''Cons:''' | '''Cons:''' | ||
| − | * | + | |
| − | * | + | * Engine tends to overheat |
| − | * | + | * Slow compared to allied fighters |
| − | + | * Elevator lock up above 500+ km/h IAS | |
| − | + | * Slow roll rate | |
== History == | == History == | ||
| − | + | ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).'' | |
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== Media == | == Media == | ||
| − | + | ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' | |
| − | + | == See also == | |
| − | + | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | |
| − | |||
| − | |||
| − | |||
* ''reference to the series of the aircraft;'' | * ''reference to the series of the aircraft;'' | ||
| − | * ''links to approximate analogues of other nations and research trees.'' | + | * ''links to approximate analogues of other nations and research trees.'' |
| − | + | == External links == | |
| − | + | ''Paste links to sources and external resources, such as:'' | |
| − | |||
| − | |||
| − | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
| − | * ''other literature.'' | + | * ''encyclopedia page on the aircraft;'' |
| − | + | * ''other literature.'' | |
| − | |||
{{AirManufacturer Mitsubishi}} | {{AirManufacturer Mitsubishi}} | ||
{{Japan fighters}} | {{Japan fighters}} | ||
{{Japan premium aircraft}} | {{Japan premium aircraft}} | ||
Revision as of 03:55, 16 August 2020
Contents
| This page is about the Japanese premium fighter A7M1 (NK9H). For the regular version, see A7M2. |
Description
The A7M1 Reppu (NK9H) is a premium rank Japanese fighter
with a battle rating of (AB), (RB), and (SB). It was introduced in Update 1.53 "Firestorm".
The A7M1 Reppu is the prototype version of the A7M2 in the tech tree fitted with a NK9H engine. In game this fighter is a jack of all trades - excellent energy retention, amazing turn rate, and acceptable speed. These traits make the Reppu an excellent weapon for players who enjoy being the tip of the spear.
General info
Flight Performance
Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.
| Characteristics | |||||||
|---|---|---|---|---|---|---|---|
| Stock | |||||||
| Max Speed (km/h at 6,900 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
| AB | RB | AB | RB | AB | RB | ||
| 594 | 578 | 15.7 | 16.2 | 13.6 | 13.6 | 250 | |
| Upgraded | |||||||
| Max Speed (km/h at 6,900 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
| AB | RB | AB | RB | AB | RB | ||
| 639 | 617 | 14.8 | 15.0 | 21 | 16.9 | 250 | |
Details
| Features | ||||
|---|---|---|---|---|
| Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear |
| ✓ | ✓ | ✓ | X | ✓ |
| Limits | ||||
|---|---|---|---|---|
| Wing-break speed (km/h) |
Gear limit (km/h) |
Combat flaps (km/h) |
Max Static G | |
| + | - | |||
| 510 | ~12 | ~10 | ||
| Optimal velocities | |||
|---|---|---|---|
| Ailerons (km/h) |
Rudder (km/h) |
Elevators (km/h) |
Radiator (km/h) |
| < 400 | < 380 | < 380 | > 317 |
| Compressor (RB/SB) | ||
|---|---|---|
| Setting 1 | ||
| Optimal altitude | 100% Engine power | WEP Engine power |
| 2,000 m | 1,875 hp | 2,089 hp |
| Setting 2 | ||
| Optimal altitude | 100% Engine power | WEP Engine power |
| 6,000 m | 1,675 hp | 1,866 hp |
Survivability and armour
- 13 mm steel plate behind seat, tilted 13°
- 70 mm bulletproof glass forward of seat, tilted 24°
- Self-sealing fuel tanks
Armaments
Offensive armament
The A7M1 (NK9H) is armed with:
- 2 x 20 mm Type 99 Model 2 navy cannons, wing-mounted (200 rpg = 400 total)
- 2 x 13.2 mm Type 3 navy machine guns, wing-mounted (300 rpg = 600 total)
Suspended armament
The A7M1 (NK9H) can be outfitted with the following ordnance:
- Without load
- 2 x 60 kg Navy Type 97 Number 6 bombs (120 kg total)
Usage in battles
Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Manual Engine Control
| MEC elements | ||||||
|---|---|---|---|---|---|---|
| Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
| Oil | Water | Type | ||||
| Controllable | Controllable Not auto controlled |
Controllable Not auto controlled |
Controllable Not auto controlled |
Separate | Controllable 2 gears |
Not controllable |
Modules
| Tier | Flight performance | Survivability | Weaponry | ||
|---|---|---|---|---|---|
| I | Fuselage repair | Radiator | Offensive 13 mm | ||
| II | Compressor | Airframe | New 13 mm MGs | 9 in (mod30) | |
| III | Wings repair | Engine | Offensive 20 mm | ||
| IV | Engine injection | Cover | New 20 mm cannons | ||
| This is a premium vehicle: all modifications are unlocked on purchase | |||||
Pros and cons
Pros:
- Excellent energy retention
- Exceptional maneuverability below 500km/h IAS
- Great armaments
Cons:
- Engine tends to overheat
- Slow compared to allied fighters
- Elevator lock up above 500+ km/h IAS
- Slow roll rate
History
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the aircraft;
- other literature.
| Mitsubishi Company (三菱商会) | |
|---|---|
| Fighters | A5M4 · Hagiri's A5M4 |
| A6M2 mod. 11 · A6M2 · A6M3 · A6M3 mod. 22 · A6M3 mod. 22Ko · A6M5 · A6M5 Ko · A6M5 otsu · A6M5 Hei · A6M6c | |
| A7M1 (NK9H) · A7M2 | |
| J2M2 · J2M3 · J2M4 Kai · J2M5 · J2M5 (30 mm) | |
| Hydroplanes | F1M2 |
| Interceptors | Ki-83 · Ki-109 |
| Bombers | G4M1 |
| Ki-21-Ia · Ki-21-I hei · Ki-67-I Ko · Ki-67-I otsu | |
| Jet Fighters | Ki-200 |
| Captured | ▃A6M2 · ␗A6M2 |
| See also | Mitsubishi Heavy Industries, Ltd. (Post-War) |
| Japan fighters | |
|---|---|
| Navy | |
| Carrier-based fighter | |
| A5M | A5M4 · Hagiri's A5M4 |
| A6M | A6M2 mod. 11 · A6M2 · A6M3 · A6M3 mod. 22 · A6M3 mod. 22Ko · A6M5 · A6M5 Ko · A6M5 otsu · A6M5 Hei · A6M6c |
| A7He | A7He1* |
| A7M | A7M1 (NK9H) · A7M2 |
| Land-based Fighter | |
| J2M | J2M2 · J2M3 · J2M4 Kai · J2M5 · J2M5 (30 mm) |
| J6K | J6K1 |
| J7W | J7W1 |
| N1K-J | N1K1-Ja · N1K2-J · N1K2-Ja |
| Fighter seaplane | |
| N1K | N1K1 |
| A6M-N | A6M2-N |
| Army | |
| Ki-10 | Ki-10-I · Ki-10-I C · Ki-10-II · Ki-10-II C |
| Ki-27 | Ki-27 otsu · Ki-27 otsu Tachiarai |
| Ki-43 | Ki-43-I · Ki-43-II · Ki-43-III otsu |
| Ki-44 | Ki-44-I · Ki-44-I 34 · Ki-44-II otsu · Ki-44-II hei |
| Ki-61 | Ki-61-I ko · Ki-61-I otsu · Ki-61-I hei · Tada's Ki-61-I hei · Ki-61-I tei · Ki-61-II Otsu Kai |
| Ki-84 | Ki-84 ko · Ki-84 otsu · Ki-84 hei |
| Ki-87 | Ki-87 |
| Ki-94 | Ki-94-II |
| Ki-100 | Ki-100 · Ki-100-II |
| Other countries | ▅F4U-1A · ▅P-51C-11-NT · ▅Bf 109 E-7 · ▅Fw 190 A-5 |
| *Imported designation of the He 112 (A6M was in development - A7M would take A7 designation after the cancelation of the A7He) | |
| Japan premium aircraft | |
|---|---|
| Fighters | Hagiri's A5M4 · A7He1 · Ki-27 otsu Tachiarai |
| Ki-44-II otsu · ▅Bf 109 E-7 · ▅F4U-1A · Ki-100-II · Ki-44-I 34 | |
| ▅Fw 190 A-5 · A7M1 (NK9H) · Tada's Ki-61-I hei · ▅P-51C-11-NT | |
| J2M4 Kai · A6M5 Ko · A6M6c · J2M5 · Ki-87 · J6K1 | |
| Twin-engine fighters | Ki-96 |
| Jet fighters | F-86F-40 JASDF▅ · T-2 Early · F-4EJ ADTW |
| Strike aircraft | ▄AV-8S |
| Bombers | Ki-21-I hei · Ki-48-II otsu · H8K3 · B7A2 (Homare 23) · ▅B-17E |


