Difference between revisions of "Saetta P-494"

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(Description: Added Garage Image)
(description, general info, usage in battles)
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{{Break}}
 
{{Break}}
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian motor torpedo gun boat {{Battle-rating}}. It was introduced in [[Update "Starfighters"]].
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian motor torpedo gun boat {{Battle-rating}}. It was introduced in [[Update "Starfighters"]]. As of [[Update "Starfighters"]], it is the only naval vessel in the game to be equipped with guided weapons.
  
 
== General info ==
 
== General info ==
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<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
 
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''
 
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''
 +
 +
The only armour on this vehicle surrounds the two 40 mm main cannons, which can be useful for keeping the guns operational when coming under fire. However, the rest of the vehicle has no armour protection.
 +
 +
The Saetta can survive a number of hits when dealing with gunboats, but higher-calibre cannons such as those on destroyers will have no trouble sinking it.
 +
 +
The hull of this vessel is made up of 8 mm of steel, and the superstructure is made up of 4 mm of steel.
  
 
=== Mobility ===
 
=== Mobility ===
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{{NavalMobility}}
 
{{NavalMobility}}
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The Saetta has the highest top speed of any tier 2 italian boat. With such speed, it is often able to reach desirable locations on the map before the enemy is able to.
  
 
== Armament ==
 
== Armament ==
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<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
 
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
 
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
 
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
 +
 +
The guided missile is the Saetta's most unique feature. This missile can be used to attack ships quite effectively (usually it can destroy smaller vessel in one hit), and is also very capable of destroying enemy aircraft, thanks to its proximity fuse. When using the missile, remember that the launcher cannot point directly forwards, and that the enemy must be near the sides or rear of the vessel before a firing solution is achieved.  Also keep in mind that the missile is not very fast, and that it takes a considerable amount of time to reach the target.
 +
 +
As for the main cannons, the Saetta's 40 mm Bofors are great for dealing with smaller boats. They can be used to sink destroyers, but it will usually take a considerable length of time to do so.  The Saetta is equipped with a radar, and has a lead indicator for use in an anti-air role.  The lead indicator, when used with the vehicle's 40 mm cannons, makes dealing with aircraft a breeze.
 +
 +
This vessel has quite a high top speed, and is often able to reach favourable positions on the map before the enemy. This speed can also be used to help the vessel outflank the enemy and take them by surprise.
 +
 +
Since the Saetta is unable to survive more than a few hits from an enemy destroyer, it is recommended to stay away from their firing lines, and to keep to cover if possible.  Certainly, it is almost never a good idea to engage an enemy destroyer at ranges above one or two kilometres.
  
 
=== Modules ===
 
=== Modules ===
 
{| class="wikitable"
 
{| class="wikitable"
 
! Tier
 
! Tier
! colspan="2" | Seakeeping
+
! Seakeeping
 
! colspan="2" | Unsinkability
 
! colspan="2" | Unsinkability
 
! colspan="2" | Firepower
 
! colspan="2" | Firepower
 
|-
 
|-
 
| I
 
| I
|
+
|Dry-Docking
|
+
|Tool Set
|
 
 
|
 
|
 
|
 
|
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|-
 
|-
 
| II
 
| II
|
+
|Rudder Replacement
|
+
|Fire Protection System
|
+
|Smokescreen
|
+
|40 mm HE-PFF
|
 
 
|
 
|
 
|-
 
|-
 
| III
 
| III
 +
|Propeller Replacement
 
|
 
|
 
|
 
|
|
+
|Primary Armament Targeting
|
+
|Rocket Launcher
|
 
|
 
 
|-
 
|-
 
| IV
 
| IV
 +
|Engine Maintenance
 +
|New Pumps
 
|
 
|
|
+
|Artillery Support
|
 
|
 
|
 
 
|
 
|
 
|-
 
|-
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'''Pros:'''
 
'''Pros:'''
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* Equipped with guided missiles
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* High speed
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* Radar with lead indicator
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*
 
*
  
 
'''Cons:'''
 
'''Cons:'''
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* Lightly armoured
 +
* Unsuited for fighting destroyers
 +
* Unable to use torpedoes
 +
 
*
 
*
  
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* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
* ''reference to the series of the ship;''
 
* ''reference to the series of the ship;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
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* ''other literature.'' -->
 
* ''other literature.'' -->
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the ship;''
 
* ''encyclopedia page on the ship;''

Revision as of 01:29, 25 June 2020

Introducing Wiki 3.0
Saetta P-494
it_p494_saetta.png
Saetta P-494
Research:280 000 Specs-Card-Exp.png
Purchase:780 000 Specs-Card-Lion.png

Description

GarageImage Saetta P-494.jpg


The MC 590, Saetta P-494 is a rank V Italian motor torpedo gun boat with a battle rating of 4.7 (AB/RB/SB). It was introduced in Update "Starfighters". As of Update "Starfighters", it is the only naval vessel in the game to be equipped with guided weapons.

General info

Survivability and armour

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

The only armour on this vehicle surrounds the two 40 mm main cannons, which can be useful for keeping the guns operational when coming under fire. However, the rest of the vehicle has no armour protection.

The Saetta can survive a number of hits when dealing with gunboats, but higher-calibre cannons such as those on destroyers will have no trouble sinking it.

The hull of this vessel is made up of 8 mm of steel, and the superstructure is made up of 4 mm of steel.

Mobility

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 99 39
RB/SB Stock ___ ___
Upgraded 74 29

The Saetta has the highest top speed of any tier 2 italian boat. With such speed, it is often able to reach desirable locations on the map before the enemy is able to.

Armament

Primary armament

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Special armament

Main article: Nettuno

Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat. If there are no special armaments, remove this section.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

The guided missile is the Saetta's most unique feature. This missile can be used to attack ships quite effectively (usually it can destroy smaller vessel in one hit), and is also very capable of destroying enemy aircraft, thanks to its proximity fuse. When using the missile, remember that the launcher cannot point directly forwards, and that the enemy must be near the sides or rear of the vessel before a firing solution is achieved. Also keep in mind that the missile is not very fast, and that it takes a considerable amount of time to reach the target.

As for the main cannons, the Saetta's 40 mm Bofors are great for dealing with smaller boats. They can be used to sink destroyers, but it will usually take a considerable length of time to do so. The Saetta is equipped with a radar, and has a lead indicator for use in an anti-air role. The lead indicator, when used with the vehicle's 40 mm cannons, makes dealing with aircraft a breeze.

This vessel has quite a high top speed, and is often able to reach favourable positions on the map before the enemy. This speed can also be used to help the vessel outflank the enemy and take them by surprise.

Since the Saetta is unable to survive more than a few hits from an enemy destroyer, it is recommended to stay away from their firing lines, and to keep to cover if possible. Certainly, it is almost never a good idea to engage an enemy destroyer at ranges above one or two kilometres.

Modules

Tier Seakeeping Unsinkability Firepower
I Dry-Docking Tool Set
II Rudder Replacement Fire Protection System Smokescreen 40 mm HE-PFF
III Propeller Replacement Primary Armament Targeting Rocket Launcher
IV Engine Maintenance New Pumps Artillery Support

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

  • Equipped with guided missiles
  • High speed
  • Radar with lead indicator

Cons:

  • Lightly armoured
  • Unsuited for fighting destroyers
  • Unable to use torpedoes

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the ship;
  • other literature.


Italy boats
Motor torpedo boats  MC-490 · Freccia P-493 · MAS 555 · MAS 561 · MAS 569
  MS-15 · MS-53 · MS-472 · Stefano Turr · VAS 201 · GIS 811 · MS 444 · MC 485
Motor gun boats  MAS 441 · MS-473 · MV-611 · Alano · Sparviero
Motor torpedo gun boats  Saetta P-494
Gunboats  Albatros · Alcione