Difference between revisions of "Type 94"

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(Armaments: + Modules: + Ammunition)
(Updated page template)
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== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
{{break}}
+
{{Break}}
The '''{{specs|name}}''' is a Rank {{specs|rank}} Japanese self-propelled anti-aircraft vehicle {{Battle-rating|1}}. It was introduced in [[Update_1.65_"Way_of_the_Samurai"|Update 1.65 "Way of the Samurai"]] along with the rest of the Japanese Ground Forces Tree.
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Japanese self-propelled anti-aircraft vehicle {{Battle-rating}}. It was introduced in [[Update 1.65 "Way of the Samurai"]] along with the initial Japanese Ground Forces tree.
  
As with any truck AA, this vehicle is fragile and should not be taken near the frontline, even though it is potent as a frontline automatic antitank gun.
+
As with any truck AA, this vehicle is fragile and should not be taken near the frontline, even though it is potent as a frontline automatic anti-tank gun.
  
 
As a truck chassis, with only 3 crew members, this vehicle has no survivability. Only one thing may save this truck in some situations: cabin's back is 15 mm thick, this can block MG fire. The vehicle has six wheels and a good HP ratio, very fast on road but bad off road; overall with a good reverse speed. Overall, the Type 94 is a gun platform. With 20 bullets, 45 mm of max penetration, a good traverse speed and reload rate, this gun will shred planes and light targets alike. Plus, the same gun is mounted on the two next Japanese SPAAs, offering a good introduction to this main weapon.
 
As a truck chassis, with only 3 crew members, this vehicle has no survivability. Only one thing may save this truck in some situations: cabin's back is 15 mm thick, this can block MG fire. The vehicle has six wheels and a good HP ratio, very fast on road but bad off road; overall with a good reverse speed. Overall, the Type 94 is a gun platform. With 20 bullets, 45 mm of max penetration, a good traverse speed and reload rate, this gun will shred planes and light targets alike. Plus, the same gun is mounted on the two next Japanese SPAAs, offering a good introduction to this main weapon.
Line 13: Line 13:
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
+
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
 
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
 
 
'''Armour type:'''
 
'''Armour type:'''
  
Line 38: Line 36:
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
{{tankMobility|abMinHp= 97|rbMinHp= 60}}
+
{{tankMobility|abMinHp=97|rbMinHp=60}}
  
 
== Armaments ==
 
== Armaments ==
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
+
=== Main armament ===
 +
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|Type 98 (20 mm)}}
 
{{main|Type 98 (20 mm)}}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="100%"
|-
 
! colspan="6" | [[Type 98 (20 mm)|20 mm Type 98]]
 
|-
 
! colspan="2" rowspan="1" style="width:5em" |Capacity (Belt capacity)
 
! rowspan="1" | Fire rate <br> (shots/minute)
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
! rowspan="1" | Stabilizer
 
|-
 
| colspan="2" | 400 (20) || 300 || -9°/+82° || ±180° || N/A
 
|-
 
! colspan="6" | Turret rotation speed (°/s)
 
 
|-
 
|-
! style="width:4em" |Mode
+
! colspan="6" | [[Type 98 (20 mm)|20 mm Type 98]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
! style="width:4em" |Stock
 
! style="width:4em" |Upgraded
 
! style="width:4em" |Prior + Full crew
 
! style="width:4em" |Prior + Expert qualif.
 
! style="width:4em" |Prior + Ace qualif.
 
 
|-
 
|-
| ''Arcade'' || 30.82 || 42.66 || 51.8 || 57.3 || 60.94
+
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer
 +
! Stock !! Upgraded !! Full !! Expert !! Aced
 +
! Stock !! Full !! Expert !! Aced
 
|-
 
|-
| ''Realistic'' || 20.8 || 24.5 || 29.8 || 32.9 || 35.0
+
! ''Arcade''
 +
| rowspan="2" | 400 (20) || rowspan="2" | 300 || rowspan="2" | -9°/+82° || rowspan="2" | ±180° || rowspan="2" | N/A || 30.82 || 42.66 || 51.80 || 57.30 || 60.94 || rowspan="2" | 3.90 || rowspan="2" | 3.45 || rowspan="2" | 3.18 || rowspan="2" | 3.00
 
|-
 
|-
! colspan="4" | Reloading rate (seconds)
+
! ''Realistic''
|-
+
| 20.82 || 24.50 || 29.75 || 32.90 || 35.00
! colspan="1" style="width:4em" |Stock
 
! colspan="1" style="width:4em" |Prior + Full crew
 
! colspan="1" style="width:4em" |Prior + Expert qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
|-
 
| 3.9 || 3.4 || 3.18 || 3.0
 
 
|-
 
|-
 
|}
 
|}
  
=== Ammunition ===
+
==== Ammunition ====
 +
* '''Default:''' {{Annotation|API-T|Armour-piercing incendiary tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}
 +
* '''Type 100 AP-T:''' {{Annotation|API-T|Armour-piercing incendiary tracer}}
 +
* '''Type 100 HE-T:''' {{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
{| class="wikitable sortable" style="text-align:center" width="100%"
! colspan="8" | Penetration statistics
+
! colspan="7" | Penetration statistics
 
|-
 
|-
! rowspan="2" data-sort-type="text" | Ammunition
+
! rowspan="2" data-sort-type="text" | Belts
! rowspan="2" class="unsortable" | Type of <br /> warhead
+
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
+
|-
 +
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
|-
! 10m
+
| Default || 48 || 45 || 35 || 26 || 19 || 14
! 100m
 
! 500m
 
! 1000m
 
! 1500m
 
! 2000m
 
 
|-
 
|-
| Type 100 HE-T || HEFI-T || 2 || 2 || 2 || 2 || 2 || 2  
+
| Type 100 HE-T || 2 || 2 || 2 || 2 || 2 || 2
 
|-
 
|-
| Type 100 AP-T || API-T || 48 || 45 || 35 || 26 || 19 || 14  
+
| Type 100 AP-T || 48 || 45 || 35 || 26 || 19 || 14
 
|-
 
|-
 
|}
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
{| class="wikitable sortable" style="text-align:center" width="100%"
! colspan="11" | Shell details
+
! colspan="10" | Belt details
 
|-
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" data-sort-type="text" | Ammunition
! rowspan="2" class="unsortable" | Type of <br /> warhead
+
! rowspan="2" | Type of<br>warhead
! rowspan="2" |Velocity <br /> in m/s
+
! rowspan="2" | Velocity<br>(m/s)
! rowspan="2" |Projectile<br />Mass in kg
+
! rowspan="2" | Projectile<br>Mass (kg)
! rowspan="2" | ''Fuse delay''
+
! rowspan="2" | Fuse delay<br>(m)
''in m:''
+
! rowspan="2" | Fuse sensitivity<br>(mm)
! rowspan="2" | ''Fuse sensitivity''
+
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
''in mm:''
+
! colspan="3" | Ricochet
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 
! colspan="3" | ''Ricochet:''
 
 
|-
 
|-
! 0%
+
! 0% !! 50% !! 100%
! 50%
 
! 100%
 
 
|-
 
|-
| Type 100 HE-T || HEFI-T || 950 || 0.13 || 0.3 || 0.1 || 6 || +0° || 79° || 80° || 81°  
+
| Type 100 HE-T || HEFI-T || 950 || 0.133 || 0.3 || 0.1 || 6 || 79° || 80° || 81°
 
|-
 
|-
| Type 100 AP-T || API-T || 928 || 0.16 || N/A || N/A || N/A || || 47° || 60° || 65°
+
| Type 100 AP-T || API-T || 928 || 0.155 || N/A || N/A || N/A || 47° || 60° || 65°
 
|-
 
|-
 
|}
 
|}
  
=== [[Ammo racks|Ammo racks]] ===
+
==== [[Ammo racks]] ====
[[File:Ammoracks_{{PAGENAME}}.png|x250px|right|thumbnail|[[Ammo racks|Ammo racks]] of the Type 94.]]
+
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
{| class="wikitable sortable" style="text-align:center"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! class="wikitable unsortable" |Full<br /> ammo
+
! Full<br>ammo
! class="wikitable unsortable" |1st<br /> rack empty
+
! 1st<br>rack empty
! class="wikitable unsortable" |Visual<br /> discrepancy
+
! Visual<br>discrepancy
 
|-
 
|-
|| '''20''' || 20 || style="text-align:left" | Yes  
+
| '''20''' || 1&nbsp;''(+19)'' || style="text-align:left" | Yes
 
|-
 
|-
 
|}
 
|}
  
== Usage in the battles ==
+
== Usage in battles ==
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
'''AA role''':
 
'''AA role''':
  
Shooting at aircraft, you can make use of it's maneuverability to evade enemy bombs or bullets. This is not a spectacular AA since it's fire density is not so great, requiring every shot to be pinpoint on target to hit. Bring 5-6 full HE belts to take this role in case there is planes coming your way. Any good SPAA tactic works fine with the Type 94.
+
Shooting at aircraft, you can make use of its manoeuvrability to evade enemy bombs or bullets. This is not a spectacular AA since its fire density is not so great, requiring every shot to be pinpoint on target to hit. Bring 5-6 full HE belts to take this role in case there is planes coming your way. Any good SPAA tactic works fine with the Type 94.
  
 
'''Light brawler''':
 
'''Light brawler''':
  
 
Any aggressive player will be able to take this truck into a close quarter fight, even if it's not its recommended usage. Its fast speed and gun turning rate allows for intense action and multi-target engagement. In close quarter engagement, come in a reverse position in order to have the best gun arc and always anticipate an escape route. At this BR, 45 mm of penetration is more than enough to incapacitate most enemy tanks. But beware of its limited ammo count and always engage your target with a fully loaded magazine. It is recommended to spray the gunner first and then taking your time to snipe every other crew member. Whenever an artillery strike is coming your way, be it friendly or enemy, do not stand there for too long since a single shell can wreck this truck. One last warning: never engage heavy targets, instead: ''flee''.
 
Any aggressive player will be able to take this truck into a close quarter fight, even if it's not its recommended usage. Its fast speed and gun turning rate allows for intense action and multi-target engagement. In close quarter engagement, come in a reverse position in order to have the best gun arc and always anticipate an escape route. At this BR, 45 mm of penetration is more than enough to incapacitate most enemy tanks. But beware of its limited ammo count and always engage your target with a fully loaded magazine. It is recommended to spray the gunner first and then taking your time to snipe every other crew member. Whenever an artillery strike is coming your way, be it friendly or enemy, do not stand there for too long since a single shell can wreck this truck. One last warning: never engage heavy targets, instead: ''flee''.
===Modules===
+
 
 +
=== Modules ===
 
{| class="wikitable"
 
{| class="wikitable"
!Tier
+
! Tier
! colspan="2" |Mobility
+
! colspan="2" | Mobility
!Protection
+
! Protection
! colspan="3" |Firepower
+
! colspan="2" | Firepower
 
|-
 
|-
|I
+
| I
|Tracks||
+
| Tires
|Parts
+
|
|Horizontal Drive
+
| Parts
|Type 100 HE-T
+
| Horizontal Drive
 +
| Type 100 HE-T
 
|-
 
|-
|II
+
| II
|Suspension||Brake System
+
| Suspension
|FPE
+
| Brake System
|Adjustment of Fire
+
| FPE
|Type 100 AP-T
+
| Adjustment of Fire
 +
| Type 100 AP-T
 
|-
 
|-
|III
+
| III
|Filters||
+
| Filters
|Crew Replenishment
+
|
|Elevation Mechanism
+
| Crew Replenishment
 +
| Elevation Mechanism
 
|
 
|
 
|-
 
|-
|IV
+
| IV
|Transmission||Engine
+
| Transmission
 +
| Engine
 
|
 
|
|Artillery Support
+
| Artillery Support
 
|
 
|
 
|-
 
|-
 
|}
 
|}
 +
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 +
 
 
'''Pros:'''
 
'''Pros:'''
  
Line 186: Line 166:
 
* Reasonably good penetration can be achieved with the 20mm's AP-T shells (45 mm)
 
* Reasonably good penetration can be achieved with the 20mm's AP-T shells (45 mm)
 
* Truck platform gives good movement on road
 
* Truck platform gives good movement on road
* Non HE shells will have hard time killing this, as the lack of armor, walls and components make it hard to actually hit anything that will sprawl and cause damage, meaning direct hits to the crew are necessary in order to take it out.
+
* Non HE shells will have hard time killing this, as the lack of armour, walls and components make it hard to actually hit anything that will sprawl and cause damage, meaning direct hits to the crew are necessary in order to take it out.
 
* Cabin's back is 15 mm thick, which can block MG fire (if shot from the front, only the driver will die)
 
* Cabin's back is 15 mm thick, which can block MG fire (if shot from the front, only the driver will die)
 
* Very light: easy to tow
 
* Very light: easy to tow
Line 197: Line 177:
 
* 20 mm rate of fire is low
 
* 20 mm rate of fire is low
 
* Kamikaze airplanes can kill this vehicle ''very'' easily
 
* Kamikaze airplanes can kill this vehicle ''very'' easily
* Absolutely zero armor makes other vehicles able to destroy it by just spraying it with regular machine gun fire and killing the crewmen.
+
* Absolutely zero armour makes other vehicles able to destroy it by just spraying it with regular machine gun fire and killing the crewmen.
 
* Can be killed by tank ramming
 
* Can be killed by tank ramming
 
* Commander is standing near the gunner, which makes it very exposed to MG fire
 
* Commander is standing near the gunner, which makes it very exposed to MG fire
Line 218: Line 198:
  
 
== Media ==
 
== Media ==
[https://live.warthunder.com/feed/camouflages/?vehicleCountry=japan&vehicleType=tank&vehicleClass=spaa&vehicle=jp_type_94 '''Skins''' and '''camouflages''' for the Type-94 from live.warthunder.com.]
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
+
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=japan&vehicleType=tank&vehicleClass=spaa&vehicle=jp_type_94 '''Skins''' and '''camouflages''' for the Type-94 from live.warthunder.com.]
== Read also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
  
 +
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
  
''ETC.''
+
== External links ==
 
 
== Sources ==
 
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 +
* ''encyclopedia page on the tank;''
 
* ''other literature.''
 
* ''other literature.''
  
 
{{Japan anti-aircraft vehicles}}
 
{{Japan anti-aircraft vehicles}}

Revision as of 14:40, 19 May 2020

Introducing Wiki 3.0
Type 94
jp_type_94.png
Type 94
AB RB SB
1.3 1.3 1.3
Class:
Research:2 900 Specs-Card-Exp.png
Purchase:700 Specs-Card-Lion.png

Description

GarageImage Type 94.jpg


The Isuzu Type 94 is a rank I Japanese self-propelled anti-aircraft vehicle with a battle rating of 1.3 (AB/RB/SB). It was introduced in Update 1.65 "Way of the Samurai" along with the initial Japanese Ground Forces tree.

As with any truck AA, this vehicle is fragile and should not be taken near the frontline, even though it is potent as a frontline automatic anti-tank gun.

As a truck chassis, with only 3 crew members, this vehicle has no survivability. Only one thing may save this truck in some situations: cabin's back is 15 mm thick, this can block MG fire. The vehicle has six wheels and a good HP ratio, very fast on road but bad off road; overall with a good reverse speed. Overall, the Type 94 is a gun platform. With 20 bullets, 45 mm of max penetration, a good traverse speed and reload rate, this gun will shred planes and light targets alike. Plus, the same gun is mounted on the two next Japanese SPAAs, offering a good introduction to this main weapon.

General info

Survivability and armour

Armour type:

  • Structural steel
  • Wood
Armour Front Sides Rear Roof
Driver's cabin 1 mm 15 mm 15 + 5 mm N/A
Truck bed N/A N/A N/A 15 mm

Notes:

  • Wheels provide 2 mm thickness each.
  • Gunner is extremely exposed, with the only meaningful armour being below the crew member.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 65 19 3.9 97 130 24.87 33.33
Realistic 60 18 60 68 15.38 17.44

Armaments

Main armament

Main article: Type 98 (20 mm)
20 mm Type 98 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 400 (20) 300 -9°/+82° ±180° N/A 30.82 42.66 51.80 57.30 60.94 3.90 3.45 3.18 3.00
Realistic 20.82 24.50 29.75 32.90 35.00

Ammunition

  • Default: API-T · HEFI-T · HEFI-T
  • Type 100 AP-T: API-T
  • Type 100 HE-T: HEFI-T
Penetration statistics
Belts Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Default 48 45 35 26 19 14
Type 100 HE-T 2 2 2 2 2 2
Type 100 AP-T 48 45 35 26 19 14
Belt details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Type 100 HE-T HEFI-T 950 0.133 0.3 0.1 6 79° 80° 81°
Type 100 AP-T API-T 928 0.155 N/A N/A N/A 47° 60° 65°

Ammo racks

Ammo racks of the Type 94
Full
ammo
1st
rack empty
Visual
discrepancy
20 (+19) Yes

Usage in battles

AA role:

Shooting at aircraft, you can make use of its manoeuvrability to evade enemy bombs or bullets. This is not a spectacular AA since its fire density is not so great, requiring every shot to be pinpoint on target to hit. Bring 5-6 full HE belts to take this role in case there is planes coming your way. Any good SPAA tactic works fine with the Type 94.

Light brawler:

Any aggressive player will be able to take this truck into a close quarter fight, even if it's not its recommended usage. Its fast speed and gun turning rate allows for intense action and multi-target engagement. In close quarter engagement, come in a reverse position in order to have the best gun arc and always anticipate an escape route. At this BR, 45 mm of penetration is more than enough to incapacitate most enemy tanks. But beware of its limited ammo count and always engage your target with a fully loaded magazine. It is recommended to spray the gunner first and then taking your time to snipe every other crew member. Whenever an artillery strike is coming your way, be it friendly or enemy, do not stand there for too long since a single shell can wreck this truck. One last warning: never engage heavy targets, instead: flee.

Modules

Tier Mobility Protection Firepower
I Tires Parts Horizontal Drive Type 100 HE-T
II Suspension Brake System FPE Adjustment of Fire Type 100 AP-T
III Filters Crew Replenishment Elevation Mechanism
IV Transmission Engine Artillery Support

Pros and cons

Pros:

  • Rapid fire 20 mm cannon on truck bed
  • 360° gun rotation and fast turret traverse
  • Reasonably good penetration can be achieved with the 20mm's AP-T shells (45 mm)
  • Truck platform gives good movement on road
  • Non HE shells will have hard time killing this, as the lack of armour, walls and components make it hard to actually hit anything that will sprawl and cause damage, meaning direct hits to the crew are necessary in order to take it out.
  • Cabin's back is 15 mm thick, which can block MG fire (if shot from the front, only the driver will die)
  • Very light: easy to tow
  • Good ammo capacity
  • Fast reload speed
  • -9° of gun depression and 82° of elevation

Cons:

  • 20 mm rate of fire is low
  • Kamikaze airplanes can kill this vehicle very easily
  • Absolutely zero armour makes other vehicles able to destroy it by just spraying it with regular machine gun fire and killing the crewmen.
  • Can be killed by tank ramming
  • Commander is standing near the gunner, which makes it very exposed to MG fire
  • Can't shoot directly forward, needs to face ground targets side on

History

The Isuzu Type 94 truck is a Japanese designed truck which was specifically built for military use. Intended to replace civilian designs, it was originally developed in 1933 as part of an Imperial Japanese Army program to sponsor independent motor companies. Unlike its civilian predecessors, these trucks were designed from the outset to be used on rough terrain.

Isuzu's prototype of a 6x4 truck, known in-house as the Isuzu TU10, was first shown to the army in July of 1933. Not only did it have excellent off-road capabilities thanks to its high ground clearance, but it was also very easy to maintain and reliable in use. Originally the type was fitted with an upright 6 cylinder watercooled engine almost identical to that used on the Isuzu Type 93 six-wheeled civilian passenger car, but adapted for military use. It was capable of producing 43 hp at 1500 rpm or a maximum of 68 hp at 2800 rpm: this version was known as the Type 94 Ko. Later on in 1939 the DA40, a 6 cylinder diesel engine, was developed for this truck with similar power output but a lower fuel consumption: this version was known as the Type 94 Otsu.

Army trials of the TU10 prototype started in July of 1933, consisting of six different tests in diverse terrains and weather conditions, spread out between July of 1933 and July of 1934. Following the completion of these tests, the type was officially adopted for use by the Imperial Japanese Army as the Type 94. Standardised sets of plans were drawn up by the Army Engineering Headquarters, and full scale production of the Type 94 started in 1937.

The standard Type 94 truck was designed to be operated by a single driver, and could carry either up to 12 passengers - two in the cab, 10 in the cargo bay - or up to 1300 kg of cargo. Over the course of its production, numerous variants were designed, including the TX40 gasoline-powered civilian 4x4 truck, the Type 97 military 4x4 truck based on the civilian TX40; the TX50 diesel-powered version of the TX40, the TX80 and TU80 with an improved axle strength to increase its maximum payload, as well as various other and specialised variants.

Among these many variants was the Type 98 20 mm Machine Cannon Carrier Truck, which was a Type 98 20 mm AA machine cannon mounted on the back of a truck as a means to provide AA cover for the IJA's tank divisions. In practice, not solely the Isuzu Type 94 was used, but also equivalent trucks built by Nissan and Toyota.

The Type 98 20 mm AA machine cannon was a Japanese derived variant of the Hotchkiss M1929 13.2 mm machine gun, which had first been developed in 1929 by the French manufacturer Hotchkiss & Cie. Examples of the M1929 were purchased by Japan in the early 1930s, who first started license-building it as the Type 93 machine gun. Experience with the Type 93 and its derived variant, the Type 96 25 mm AT/AA gun, eventually led to a 20 mm variant which was standardised in 1938. This weapon became the most widely spread Japanese light AA gun of the Second World War, with approximately 2,500 built. A variant of the Type 98, the Type 4, was introduced in 1944, consisting of two Type 98 guns on a twinned mount. An approximate 500 Type 4 guns were built between 1944 and 1945.

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Japan anti-aircraft vehicles
Ke-Ni Derivatives  Ta-Se · So-Ki
Wheeled  Type 94
Tracked  SUB-I-II
Radar SPAAG  Type 87
Missile SPAA  Type 93 · Type 81 (C)
USA  ▅M16 MGMC · ▅M19A1 · ▅M42