Difference between revisions of "S.O.4050 Vautour IIA"

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{{Specs-Card
 +
|code=so_4050_vautour_2a
 +
|cockpit=226783/640279
 +
}}
 
{{About
 
{{About
 
| about = French jet bomber '''{{PAGENAME}}'''
 
| about = French jet bomber '''{{PAGENAME}}'''
 +
| and
 
| usage = other versions
 
| usage = other versions
| link = Vautour (Family)
+
| link-1 = Vautour IIA IDF/AF (France)
}}
+
| link-2 = S.O.4050 Vautour IIB
{{Specs-Card
 
|code=so_4050_vautour_2a
 
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 
|cockpit=cockpit_so_4050_vautour_2a.jpg
 
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
+
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
The S.O.4050 Vautour II was a French project with the intention of creating a capable multirole twin-engined aircraft that could be used as a frontline bomber, close air support, or as an all-weather interceptor. With different variants developed, each one to fulfil a separate task, the '''Vautour IIA''' was the one designed for the CAS role, and the first one to be developed. The Vautour IIA was built between 1956 and 1959 and with a single crewmember, the pilot. Being the first variant of the Vautour II, some things needed improvements, like the SNECMA ATAR 101E3 engines, that were improved to the E5 version in the other variants, with access to more thrust and WEP.
+
[[File:GarageImage_S.O.4050VautourIIA.jpg ‎|420px|thumb|left|The '''{{PAGENAME}}''' in the garage]]
 +
{{break}}
 +
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} French jet bomber {{Battle-rating}}. This aircraft was introduced in [[Update 1.73 "Vive la France"]].  
  
It was introduced in [[Update 1.73 "Vive la France"]]. The '''{{Specs|name}}''' is a very fast ground attack aircraft; it works very well as a bomber, being fast and relatively agile for a subsonic bomber. It uses the SNECMA ATAR 101E3 engine, which does not have access to WEP like the engines on the other Vautour II variants. However, it is still very fast, and has enough payload to destroy a full base and a half in air realistic battles. For ground battles, it lacks any kind of ballistics computer, and the mediocre agility makes harder dropping bombs at moving targets, so, using the SNEB type 23 rockets while also carrying a small amount of bombs in the bomb bay is recommended.
+
The SO.4050 Vautour IIA is the fastest accelerating, climbing and diving plane in the entire game. The acceleration of the aircraft is ridiculous, coupled with the insane climb rate and diving capabilities makes the SO.4050 IIA a very powerful aircraft.
  
 
== General info ==
 
== General info ==
=== Flight performance ===
+
=== Flight Performance ===
{{Specs-Avia-Flight}}
+
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
+
{| class="wikitable" style="text-align:center"
The S.O.4050 Vautour IIA is the fastest accelerating, climbing and diving subsonic plane in the entire game. The acceleration of the aircraft is ridiculous, coupled with the insane climb rate and diving capabilities makes the S.O.4050 IIA a very powerful aircraft.
+
|-
 
+
! colspan="8" | Characteristics
{| class="wikitable" style="text-align:center" width="70%"
+
|-
! rowspan="2" | Characteristics
+
! colspan="8" | ''Stock''
! colspan="2" | Max Speed<br>(km/h at 0 m - sea level)
+
|-
! rowspan="2" | Max altitude<br>(metres)
+
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
 +
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(metres/second)
+
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" | Take-off run<br>(metres)
+
! rowspan="2" |Take-off run<br>(meters)
 
|-
 
|-
! AB !! RB !! AB !! RB !! AB !! RB
+
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 
|-
 
|-
! Stock
+
| ? || ? || ?,000 || ??.? || ??.? || ??.? || ??.? || ???
| 1,093 || 1,091 || rowspan="2" | {{Specs|ceiling}} || 32.6 || 33.2 || 43.0 || 41.1 || rowspan="2" | 900
 
 
|-
 
|-
! Upgraded
+
! colspan="8" | ''Upgraded''
| 1,106 || 1,100 || 31.4 || 32.0 || 62.7 || 52.0
+
|-
 +
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
 +
! rowspan="2" |Max altitude (meters)
 +
! colspan="2" | Turn time (seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run (meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| ? || ? || ?,000 || ??.? || ??.? || ?.? || ?.? || ?
 
|-
 
|-
 
|}
 
|}
  
==== Details ====
+
====Details====
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="6" | Features
+
! colspan="5" | Features
 
|-
 
|-
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
+
! Combat flap
 +
! Take-off flap
 +
! Landing flap
 +
! Air brakes
 +
! Arrestor gear
 
|-
 
|-
| || || || || X || ✓     <!-- ✓ -->
+
| X || X || X || X || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="7" | Limits
+
! colspan="5" | Limits
 
|-
 
|-
! rowspan="2" | Wings (km/h)
+
! rowspan="2" | Wing-break speed<br>(km/h)
! rowspan="2" | Gear (km/h)
+
! rowspan="2" | Gear limit<br>(km/h)
! colspan="3" | Flaps (km/h)
+
! rowspan="2" | Combat flap<br> (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! Combat !! Take-off !! Landing !! + !! -
+
! +
 +
! -
 
|-
 
|-
| 1,166 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || 584 || 564 || 463 || ~7 || ~3
+
| ??? || ??? || ??? || ~?? || ~?
 
|-
 
|-
 
|}
 
|}
Line 68: Line 95:
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities (km/h)
+
! colspan="4" | Optimal velocities
 
|-
 
|-
! Ailerons !! Rudder !! Elevators !! Radiator
+
! Ailerons<br>(km/h)
 +
! Rudder<br>(km/h)
 +
! Elevators<br>(km/h)
 +
! Radiator<br>(km/h)
 
|-
 
|-
| < 480 || < 620 || < 590 || N/A
+
| < ??? || < ??? || < ??? || > ???
 
|-
 
|-
 
|}
 
|}
  
==== Engine performance ====
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="3" | Engine
+
! colspan="3" | Compressor (RB/SB)
! colspan="4" | Aircraft mass
 
|-
 
! colspan="2" | Engine name || Number
 
! colspan="2" | Empty mass || colspan="2" | Wing loading (full fuel)
 
 
|-
 
|-
| colspan="2" | SNECMA Atar 101E3 ||  2
+
! colspan="3" | Setting 1
| colspan="2" | 11,000 kg || colspan="2" | 316 kg/m<sup>2</sup>
 
 
|-
 
|-
! colspan="3" | Engine characteristics
+
! Optimal altitude
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br />Weight
+
! 100% Engine power
 +
! WEP Engine power
 
|-
 
|-
! Weight (each) || colspan="2" | Type
+
| ?,??? m || ??? hp || ?,??? hp
! 8m fuel || 20m fuel || 27m fuel
 
 
|-
 
|-
| 950 kg || colspan="2" | Axial-flow turbojet
+
<!--! colspan="3" | Setting 2
| 11,974 kg || 13,388 kg || 14,213 kg || 21,000 kg
 
 
|-
 
|-
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
+
! Optimal altitude
! colspan="4" | Thrust to weight ratio @ 0 m (100%)
+
! 100% Engine power
 +
! WEP Engine power
 
|-
 
|-
! Condition || 100% || WEP
+
| ?,??? m || ?,??? hp || ?,??? hp
! 8m fuel || 20m fuel || 27m fuel || MTOW
 
 
|-
 
|-
| ''Stationary'' || 3,293 kgf || N/A
+
! colspan="3" | Setting 3
| 0.55 || 0.49 || 0.46 || 0.31
 
 
|-
 
|-
| ''Optimal'' || 3,595 kgf<br />(1,100 km/h) || N/A
+
! Optimal altitude
| 0.60 || 0.54 || 0.51 || 0.34
+
! 100% Engine power
 +
! WEP Engine power
 
|-
 
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|- -->
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
{{Specs-Avia-Armour}}
+
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
  
 
* 50 mm Bulletproof glass in front of pilot.
 
* 50 mm Bulletproof glass in front of pilot.
 
* 13.5 mm Steel plate behind the pilot's head.
 
* 13.5 mm Steel plate behind the pilot's head.
* 6 + 13.5 mm Steel plate in front of cockpit.
+
* 6 + 13.5 mm Steel plate in nose.
* 3 mm Steel shell surrounding the cockpit in the fuselage. ''Does not extend to cockpit front''.
+
* 3 mm Steel shell surrounding the cockpit in the fuselage.
 
* 2 mm Steel plate behind the fuel cells.
 
* 2 mm Steel plate behind the fuel cells.
 
* 2 mm Steel plate in the tail.
 
* 2 mm Steel plate in the tail.
 
=== Modifications and economy ===
 
{{Specs-Economy}}
 
  
 
== Armaments ==
 
== Armaments ==
{{Specs-Avia-Armaments}}
 
 
=== Offensive armament ===
 
=== Offensive armament ===
{{Specs-Avia-Offensive}}
+
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
+
{{main|DEFA 541 (30 mm)}}
{{main|DEFA 551 (30 mm)}}
 
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 4 x 30 mm DEFA 551 cannons, nose-mounted (100 rpg = 400 total)
+
* 4 x 30 mm DEFA 551 cannon (100 RPG = 400 total)
  
The four machine guns are arranged in bundles of two mounted in the nose of the fuselage. Each is armed with the same amount of ammunition, which means that all guns will fire together until empty.
+
The four machine guns are arranged in bundles of two mounted in the belly portion of the fuselage. Each is armed with the same amount of ammunition, which means that all guns will fire with each other until empty.
  
 
=== Suspended armament ===
 
=== Suspended armament ===
{{Specs-Avia-Suspended}}
+
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets, and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
+
{{main|:Category:Suspended armaments|l1=Suspended armaments}}
  
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordianance:
  
{| class="wikitable" style="text-align:center" width="100%"
+
* 10 x 250 lb AN-M57 bombs
 +
* 10 x 500 lb AN-M64A1 bombs
 +
* 10 x 750 lb M117 cone 45 bombs
 +
* 6 x 1,000 lb AN-M65A1 Fin M129 bombs
 +
* 24 x T10 121 rockets
 +
* 24 x T10 151 rockets
 +
* 76 x SNEB type 23 rockets
 +
* 24 x T10 140 rockets + 6 x 250 lb AN-M57 bombs
 +
* 24 x T10 140 rockets + 6 x 500 lb AN-M64A1 bombs
 +
* 24 x T10 140 rockets + 6 x 750 lb M117 cone 90 bombs
 +
* 24 x T10 140 rockets + 2 x 1,000 lb AN-M65A1 Fin M129 bombs
 +
* 24 x T10 151 rockets + 6 x 250 lb AN-M57 bombs
 +
* 24 x T10 151 rockets + 6 x 500 lb AN-M64A1 bombs
 +
* 24 x T10 151 rockets + 6 x 750 lb M117 cone 45 bombs
 +
* 24 x T10 151 rockets + 2 x 1,000 lb AN-M65A1 Fin M129 bombs
 +
* 76 x SNEB type 23 rockets + 6 x 250 lb AN-M57 bombs
 +
* 76 x SNEB type 23 rockets + 6 x 500 lb AN-M64A1 bombs
 +
* 76 x SNEB type 23 rockets + 6 x 750 lb M117 cone 90 bombs
 +
* 76 x SNEB type 23 rockets + 2 x 1,000 lb AN-M65A1 Fin M129 bombs
 +
<!--
 +
=== Defensive armament ===
 +
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 +
-->
 +
 
 +
== Usage in the battles ==
 +
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
The SO.4050 Vautour IIA should be used like the Hunter, but more aggressively. Always load 8 minutes of fuel, use the bomber spawn to spawn at 3000 meters, rush to a base, drop your bombs then rush to the enemy airfield to catch enemies off-guard. Besides catching enemies off-guard, the Vautour IIA can cause the enemy team to panic by rushing - when enemy players see a Vautour going faster than 1000 kph and they're a lot slower - they tend to panic, causing them to scatter around to find space in order to gain speed which could possibly ruin teamwork.
 +
Do '''NOT''' turn. The Vautour is very bad at turning and rolling, it should be used as an exclusive boom and zoomer - like the Hunter. Gain speed, engage, zoom up, loop around, dive, rinse and repeat. The Vautour has excellent energy retention characteristics.
 +
 
 +
Top tier jets such as the CL-13, MiG-15bis, MiG-17 etc should be your main concern. They turn and roll better than the SO.4050 does. While you can outrun the MiG-15s at sea level, you cannot run away from the MiG-17 and the CL-13 as their top speeds are higher (MiG-17: 1,121 kph, CL-13: 1,114 kph). Despite that fact, the Vautour outclasses them in climb rate, energy retention and acceleration. The Me 163 and G.91 are also no match for the plane's speed.
 +
 
 +
===Manual Engine Control===
 +
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! !! width="9%" | 1 !! width="9%" | 2 !! width="9%" | 3 !! width="9%" | 4 !! width="9%" | 5
+
! colspan="7" | MEC elements
| rowspan="9" width="30%" | <div class="ttx-image">[[File:Hardpoints_{{PAGENAME}}.png]]</div>
 
 
|-
 
|-
! [[AN-M57 (250 lb)|250 lb AN-M57]] bombs
+
! rowspan="2" |Mixer
| 1 || 1 || 6 || 1 || 1
+
! rowspan="2" |Pitch
 +
! colspan="3" |Radiator
 +
! rowspan="2" |Supercharger
 +
! rowspan="2" |Turbocharger
 
|-
 
|-
! [[AN-M64A1 (500 lb)|500 lb AN-M64A1]] bombs
+
! Oil
| 1 || 1 || 6 || 1 || 1
+
! Water
 +
! Type
 
|-
 
|-
! [[M117 cone 45 (750 lb)|750 lb M117 cone 45]] bombs
+
| Not controllable || Controllable<br>Automatic pitch || Controllable || Not controllable || Combined || Controllable || Not controllable
| 1 || 1 || 6 || 1 || 1
 
 
|-
 
|-
! [[AN-M65A1 Fin M129 (1,000 lb)|1,000 lb AN-M65A1 Fin M129]] bombs
+
|}
| 1 || 1 || 2 || 1 || 1
+
 
 +
===Modules===
 +
{| class="wikitable"
 +
! Tier
 +
! Flight performance
 +
! Survivability
 +
! Weaponry
 
|-
 
|-
! [[SNEB type 23]] rockets
+
| I
| 19 || 19 || || 19 || 19
+
|  
 +
|  
 +
|  
 
|-
 
|-
! [[T10 140]] rockets
+
| II
| 6 || 6 || || 6 || 6
+
|  
 +
|  
 +
|  
 
|-
 
|-
! [[T10 151]] rockets
+
| III
| 6 || 6 || || 6 || 6
+
|  
 +
|  
 +
|  
 
|-
 
|-
| colspan="6" | Maximum permissible weight imbalance: 1,000 kg
+
| IV
 +
|
 +
|
 +
|  
 
|-
 
|-
 
|}
 
|}
 
{{Navigation-Start|Default weapon presets}}
 
{{Navigation-First-Simple-Line}}
 
* 10 x 250 lb AN-M57 bombs (2,500 lb total)
 
* 76 x SNEB type 23 rockets
 
* 24 x T10 140 rockets
 
* 24 x T10 151 rockets
 
* 10 x 500 lb AN-M64A1 bombs (5,000 lb total)
 
* 10 x 750 lb M117 cone 45 bombs (7,500 lb total)
 
* 6 x 1,000 lb AN-M65A1 Fin M129 bombs (6,000 lb total)
 
{{Navigation-End}}
 
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
The S.O.4050 Vautour IIA should be used like the [[Hunter F.1|Hunter]], but more aggressively. Always load 8 minutes of fuel, use the bomber spawn to spawn at 3,000 meters, rush to a base, drop your bombs then rush to the enemy airfield to catch enemies off-guard. Besides catching enemies off-guard, the Vautour IIA can cause the enemy team to panic by rushing - when enemy players see a Vautour going faster than 1,000 km/h and they're a lot slower - they tend to panic, causing them to scatter around to find space in order to gain speed which could possibly ruin teamwork.
 
Do '''NOT''' turn. The Vautour is very bad at turning and rolling, it should be used as an exclusive boom and zoomer - like the Hunter. Gain speed, engage, zoom up, loop around, dive, rinse and repeat. The Vautour has excellent energy retention characteristics.
 
 
In a downtier, jets such as the [[CL-13A Mk 5|CL-13]], [[MiG-15bis]], [[MiG-17]] etc should be your main concern. They turn and roll better than the SO.4050 does. While you can outrun the MiG-15s at sea level, you cannot run away from the MiG-17 and the CL-13 as their top speeds are higher (MiG-17: 1,121 km/h, CL-13: 1,114 km/h). Despite that fact, the Vautour outclasses them in climb rate, energy retention and acceleration. The [[Me 163 B]] and [[G.91 R/1|G.91]] are also no match for the plane's speed.
 
 
However, with the advent of air-to-air missiles, the Vautour's lack of manoeuvrability becomes a crucial weakspot. The maximum overload of +6G is often insufficient to evade missiles, especially when attempting to do so at high speed. As such, the Vautour is an incredibly easy for even an [[AIM-9B Sidewinder|AIM-9B]] Sidewinder. In addition, the introduction of powerful, high-climbing jets like the [[AV-8C]] and [[Harrier GR.1]], mean that it is now impossible to exploit the Vautour's climb rate to your advantage. These factors coincide to make the Vautour hard to play when uptiered, and as such, a more passive playstyle is recommended. When uptiered, you can either attempt to rush and force head-ons with enemy players, or you can wait for the enemy team to engage friendly fighters before bombing the bases.
 
 
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
  
 
'''Pros:'''
 
'''Pros:'''
  
* Decent payload options, enough to destroy all 3 minibases (4 x 750 on the first base, 3 x 750 on the other two).
+
* Huge payload options.
 
* Insane acceleration.
 
* Insane acceleration.
* High top speed, outruns many aircraft at its battle rating.
+
* Very high top speed, outruns most aircraft at it's battle rating (except the CL-13A and Mig-17 when they reach their top speed).
* Climbs exceptionally well without ordnance.
+
* Climbs exceptionally well without ordnance (best climb rate in the game).
 +
* Best guns in the game (DEFA 551 is better than the ADEN in RoF and muzzle velocity).
 
* Energy retention is great.
 
* Energy retention is great.
* Bomber spawn (3,000 - 3,500 meters).
+
* Has airbrakes(which you WILL need them to avoid compressing in a dive).
 +
* Bomber spawn (3000 - 3500 meters).
 
* Extremely versatile (can be used in a variety of roles).
 
* Extremely versatile (can be used in a variety of roles).
* Armoured cockpit, easier to survive head-on engagements.
+
* Insane durability, can heavily withstand fire from enemy aircraft and survive collisions.  
  
 
'''Cons:'''
 
'''Cons:'''
  
* Ammo consumption is too high to engage multiple targets.
+
* Ammo consumption is too high to make going after enemy fighters a viable strategy.
 
* Compresses at high speed (similar to that of the MiG-15s' and MiG-17's infamous compression).
 
* Compresses at high speed (similar to that of the MiG-15s' and MiG-17's infamous compression).
 
* No bomb sight unlike the earlier [[S.O.4050 Vautour IIB]].
 
* No bomb sight unlike the earlier [[S.O.4050 Vautour IIB]].
 
* Massive penalties in flight performance when carrying ordnance.
 
* Massive penalties in flight performance when carrying ordnance.
* Bad manoeuvrability, making it hard to dodge missiles.
+
* Bad maneuverability.
* Roll rate is unimpressive.
+
* Roll rate is also unimpressive.
* Fragile engines; a hit to an engine will massively decrease top speed.
+
* Fragile engines; a hit to an engine will make you easy prey for enemy fighters.
 
* Relies heavily on team support.
 
* Relies heavily on team support.
 
* Massive target.
 
* Massive target.
* Wings tend to rip with payload on the wings above 850 km/h, or when pulling high-G manoeuvres.
+
* Wings tend to rip with payload on the wings above 850kph
  
 
== History ==
 
== History ==
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
 
 
In total 140 of the versatile and powerful Vautour aircraft were built by France between 1956 and 1959. The Vautour II-A was the ground attack variant; the II-B the bomber; and the II-N an all-weather interceptor. The first two variants saw greater service with the Israelis, whereas the interceptor was used by the French. All variants were still in use into the 1970s.
 
 
 
The II-N prototype, with two crew, had made its first flight in October, 1952, followed by the single-seat II-A in December, 1953. After nine prototypes, the French made an initial order for 440 aircraft, including 300 II-As. However, only 30 of the II-A would be completed, with the first entering service in 1956. In 1960, all II-A and the 40 II-B (the two-seater bomber model) that had been produced were taken out of French service and sold to Israel.
 
  
 
== Media ==
 
== Media ==
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
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''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
  
;Skins
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== Read also ==
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''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
  
* [https://live.warthunder.com/feed/camouflages/?vehicle=so_4050_vautour_2a Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 
 
;Videos
 
{{Youtube-gallery|tJV3cnPb76Q|'''The S.O.4050 Vautour IIA Bomber''' - ''Orangefan''|UXaIKX58Rd4|'''The Shooting Range #70''' - ''Metal Beasts'' section at 00:32 discusses the S.O.4050 Vautour IIA.|gZT5tIo4wsE|'''{{PAGENAME}} - Ready For Abusing''' - ''Napalmratte''|val2qd1RsNY|'''The Shooting Range #69''' - ''Pages of History'' section at 05:10 discusses the S.O.4050 Vautour IIA.}}
 
 
== See also ==
 
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
* ''links to approximate analogues of other nations and research trees.'' -->
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* ''links to approximate analogues of other nations and research trees.''
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<!--''ETC.''-->
  
* [[Yak-28B]]
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== Sources ==
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''Paste links to sources and external resources, such as:''
  
== External links ==
 
<!-- ''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''other literature.'' -->
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* ''page on aircraft encyclopedia;''
 
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* ''other literature.''
* [[wt:en/news/5200-vehicles-in-game-so-4050-iia-vautour-circling-the-prey-en|[Vehicles in game] SO.4050 IIA Vautour - Circling The Prey]]
 
* [[wikipedia:Sud_Aviation_Vautour|[Wikipedia] Sud Aviation Vautour]]
 
* [http://www.airvectors.net/avmir4.html <nowiki>[Air Vectors]</nowiki> The Sud Ouest Vautour II & Dassault Mirage IV]
 
* [https://forum.warthunder.com/index.php?/topic/385706-sud-aviation-so4050-vautour-iia/ Official data sheet - more details about the performance]
 
 
 
{{AirManufacturer SNCA SO}}
 
{{France jet aircraft}}
 

Revision as of 03:23, 8 July 2019

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S.O.4050 Vautour IIA
so_4050_vautour_2a.png
S.O.4050 Vautour IIA
This page is about the French jet bomber S.O.4050 Vautour IIA. For other versions, see Vautour IIA IDF/AF (France) and S.O.4050 Vautour IIB.

Description

The S.O.4050 Vautour IIA in the garage


The S.O.4050 Vautour IIA is a Rank French jet bomber with a battle rating of (AB), (RB), and (SB). This aircraft was introduced in Update 1.73 "Vive la France".

The SO.4050 Vautour IIA is the fastest accelerating, climbing and diving plane in the entire game. The acceleration of the aircraft is ridiculous, coupled with the insane climb rate and diving capabilities makes the SO.4050 IIA a very powerful aircraft.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at ?,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
 ?  ?  ?,000  ??.?  ??.?  ??.?  ??.?  ???
Upgraded
Max Speed
(km/h at ?,000 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
 ?  ?  ?,000  ??.?  ??.?  ?.?  ?.?  ?

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X X X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
 ???  ???  ??? ~?? ~?
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< ??? < ??? < ??? > ???
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
 ?,??? m  ??? hp  ?,??? hp

Survivability and armour

  • 50 mm Bulletproof glass in front of pilot.
  • 13.5 mm Steel plate behind the pilot's head.
  • 6 + 13.5 mm Steel plate in nose.
  • 3 mm Steel shell surrounding the cockpit in the fuselage.
  • 2 mm Steel plate behind the fuel cells.
  • 2 mm Steel plate in the tail.

Armaments

Offensive armament

Main article: DEFA 541 (30 mm)

The S.O.4050 Vautour IIA is armed with:

  • 4 x 30 mm DEFA 551 cannon (100 RPG = 400 total)

The four machine guns are arranged in bundles of two mounted in the belly portion of the fuselage. Each is armed with the same amount of ammunition, which means that all guns will fire with each other until empty.

Suspended armament

Main article: Suspended armaments

The S.O.4050 Vautour IIA can be outfitted with the following ordianance:

  • 10 x 250 lb AN-M57 bombs
  • 10 x 500 lb AN-M64A1 bombs
  • 10 x 750 lb M117 cone 45 bombs
  • 6 x 1,000 lb AN-M65A1 Fin M129 bombs
  • 24 x T10 121 rockets
  • 24 x T10 151 rockets
  • 76 x SNEB type 23 rockets
  • 24 x T10 140 rockets + 6 x 250 lb AN-M57 bombs
  • 24 x T10 140 rockets + 6 x 500 lb AN-M64A1 bombs
  • 24 x T10 140 rockets + 6 x 750 lb M117 cone 90 bombs
  • 24 x T10 140 rockets + 2 x 1,000 lb AN-M65A1 Fin M129 bombs
  • 24 x T10 151 rockets + 6 x 250 lb AN-M57 bombs
  • 24 x T10 151 rockets + 6 x 500 lb AN-M64A1 bombs
  • 24 x T10 151 rockets + 6 x 750 lb M117 cone 45 bombs
  • 24 x T10 151 rockets + 2 x 1,000 lb AN-M65A1 Fin M129 bombs
  • 76 x SNEB type 23 rockets + 6 x 250 lb AN-M57 bombs
  • 76 x SNEB type 23 rockets + 6 x 500 lb AN-M64A1 bombs
  • 76 x SNEB type 23 rockets + 6 x 750 lb M117 cone 90 bombs
  • 76 x SNEB type 23 rockets + 2 x 1,000 lb AN-M65A1 Fin M129 bombs

Usage in the battles

The SO.4050 Vautour IIA should be used like the Hunter, but more aggressively. Always load 8 minutes of fuel, use the bomber spawn to spawn at 3000 meters, rush to a base, drop your bombs then rush to the enemy airfield to catch enemies off-guard. Besides catching enemies off-guard, the Vautour IIA can cause the enemy team to panic by rushing - when enemy players see a Vautour going faster than 1000 kph and they're a lot slower - they tend to panic, causing them to scatter around to find space in order to gain speed which could possibly ruin teamwork. Do NOT turn. The Vautour is very bad at turning and rolling, it should be used as an exclusive boom and zoomer - like the Hunter. Gain speed, engage, zoom up, loop around, dive, rinse and repeat. The Vautour has excellent energy retention characteristics.

Top tier jets such as the CL-13, MiG-15bis, MiG-17 etc should be your main concern. They turn and roll better than the SO.4050 does. While you can outrun the MiG-15s at sea level, you cannot run away from the MiG-17 and the CL-13 as their top speeds are higher (MiG-17: 1,121 kph, CL-13: 1,114 kph). Despite that fact, the Vautour outclasses them in climb rate, energy retention and acceleration. The Me 163 and G.91 are also no match for the plane's speed.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Automatic pitch
Controllable Not controllable Combined Controllable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I
II
III
IV

Pros and cons

Pros:

  • Huge payload options.
  • Insane acceleration.
  • Very high top speed, outruns most aircraft at it's battle rating (except the CL-13A and Mig-17 when they reach their top speed).
  • Climbs exceptionally well without ordnance (best climb rate in the game).
  • Best guns in the game (DEFA 551 is better than the ADEN in RoF and muzzle velocity).
  • Energy retention is great.
  • Has airbrakes(which you WILL need them to avoid compressing in a dive).
  • Bomber spawn (3000 - 3500 meters).
  • Extremely versatile (can be used in a variety of roles).
  • Insane durability, can heavily withstand fire from enemy aircraft and survive collisions.

Cons:

  • Ammo consumption is too high to make going after enemy fighters a viable strategy.
  • Compresses at high speed (similar to that of the MiG-15s' and MiG-17's infamous compression).
  • No bomb sight unlike the earlier S.O.4050 Vautour IIB.
  • Massive penalties in flight performance when carrying ordnance.
  • Bad maneuverability.
  • Roll rate is also unimpressive.
  • Fragile engines; a hit to an engine will make you easy prey for enemy fighters.
  • Relies heavily on team support.
  • Massive target.
  • Wings tend to rip with payload on the wings above 850kph

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.