Difference between pages "J-10A" and "Profile icons"

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(Flight performance: I added: Stock flight characteristics; Some engine information (some others are missing that I don't know how to collect in the game); and I also added pros and cons;)
 
(Redirected page to wiki3:awards/profile icons)
 
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{{Specs-Card
+
#redirect [[wiki3:awards/profile_icons]]
|code=j_10a
 
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 
}}
 
 
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
The '''{{Specs|name}}'''(歼-10A型歼击机), officially the K/AJJ10A, known by its nickname '''"Vigorous Dragon 猛龙"''' or by its NATO codename ''"Firebird"'', is the new generation single-seater multirole fighter for PLAAF since 2006 as the replacement of previous fleets of J-6 to J-8I series. Foreseeing the limitations of 2nd generation interceptors in the aerial combats of 1980s, engineers of Chengdu Aircraft Corporation has been working on a new generation jet fighter with some designs deemed innovative to Mainland China in 1960s all the way to 1978; although this program dubbed "J-9" bit the dust, one of its designs, J-9-VI series, which were known by their iconic canard design, were retained for further development in near future. By 1982, Song Wencong (宋文骢) brought in the J-9-VI aerodynamic model and impressed the officials during the hearing for the development of new interceptor; after the aerodynamic issues and further refinement on the J-9-VI design, the new aircraft would soon be named Project No. 10 (十号工程) and commence in 1986. This also brought in a major issue for the program: extremely high percentage of new components with very low compatibility to any previous interceptors, especially the digital FBW control which wasn't even been introduced to Mainland China at all; after addressing on the manufacturing difficulties and programmed for any possibility of scenarios for the FBW system, the J-10 rolled of the production line in 1997 and soared to the skies on March 23rd, 1998. With flight tests conducted successfully without any crashes and further refinements made to the design, J-10 delivered its lead-in series to PLAAF on March 2003 was certified for commission in 2004; by 2006, the new fighter was officially introduced in the year's national defense white paper.
 
 
 
It was introduced in [[Update "Dance of Dragons"]] as the end-on-the-line fighter for Chinese tech tree, J-10A brought in many much-appreciated features as an all-in-one multirole fighter which was lacking for the tech-tree; now featuring a Su-27 equivalent of BVR AAMs and selections of guided air-to-ground munitions which was once only available on JH-7A, J-10A can become a very formidable foe in battle with excellent maneuverability and impressive payload for its size.
 
 
 
== General info ==
 
=== Flight performance ===
 
{{Specs-Avia-Flight}}
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 
 
 
{| class="wikitable" style="text-align:center" width="70%"
 
! rowspan="2" | Characteristics
 
! colspan="2" | Max speed<br>(km/h at _,___ m)
 
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(metres/second)
 
! rowspan="2" | Take-off run<br>(metres)
 
|-
 
! AB !! RB !! AB !! RB !! AB !! RB
 
|-
 
! Stock
 
| 2058 || 2006 || rowspan="2" | {{Specs|ceiling}} || 20.9 || 21.3 || 227.1 || 215.5 || rowspan="2" | 850
 
|-
 
! Upgraded
 
| ___ || ___ || __._ || __._ || __._ || __._
 
|-
 
|}
 
 
 
==== Details ====
 
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
! colspan="6" | Features
 
|-
 
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 
|-
 
| _ || _ || _ || _ || _ || _    <!-- ✓ -->
 
|-
 
|}
 
 
 
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
! colspan="7" | Limits
 
|-
 
! rowspan="2" | Wings (km/h)
 
! rowspan="2" | Gear (km/h)
 
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
|-
 
! Combat !! Take-off !! Landing !! + !! -
 
|-
 
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || ___ || ___ || ___ || ~__ || ~__
 
|-
 
|}
 
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="4" | Optimal velocities (km/h)
 
|-
 
! Ailerons !! Rudder !! Elevators !! Radiator
 
|-
 
| < ___ || < ___ || < ___ || -
 
|-
 
|}
 
 
 
==== Engine performance ====
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="3" | Engine
 
! colspan="4" | Aircraft mass
 
|-
 
! colspan="2" | Engine name || Number
 
! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="2" | Wing loading (full fuel)
 
|-
 
| colspan="2" | Saturn AL-31FN || 1
 
| colspan="2" | _,___ kg || colspan="2" | ___ kg/m<sup>2</sup>
 
|-
 
! colspan="3" | Engine characteristics
 
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | {{Annotation|Max Gross<br>Weight|Mass of the fully equipped aircraft with heaviest weapons load}}
 
|-
 
! Weight (each) || colspan="2" | Type
 
! _m fuel || __m fuel || __m fuel
 
|-
 
| 1,520 kg || colspan="2" |
 
{| class="wikitable"
 
| colspan="2" |Afterburning low-bypass turbofan
 
|}
 
| _,___ kg || _,___ kg || _,___ kg || _,___ kg
 
|-
 
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
 
! colspan="4" | Thrust to weight ratio @ 0 m (___%/WEP)
 
|-
 
! Condition || 100% || ___%/WEP
 
! _m fuel || __m fuel || __m fuel || MGW
 
|-
 
| ''Stationary'' || ___ kgf || ___ kgf
 
| _.__ || _.__ || _.__ || _.__
 
|-
 
| ''Optimal'' || ___ kgf<br>(_ km/h) || ___ kgf<br>(_ km/h)
 
| _.__ || _.__ || _.__ || _.__
 
|-
 
|}
 
 
 
=== Survivability and armour ===
 
{{Specs-Avia-Armour}}
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
 
 
 
=== Modifications and economy ===
 
{{Specs-Economy}}
 
 
 
== Armaments ==
 
{{Specs-Avia-Armaments}}
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="5" | [[Ballistic Computer]]
 
|-
 
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs) !! EEGS
 
|-
 
| {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}
 
|-
 
|}
 
=== Offensive armament ===
 
{{Specs-Avia-Offensive}}
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
{{main|Type 23-3 (23 mm)}}
 
 
 
The '''''{{PAGENAME}}''''' is armed with:
 
 
 
* 1 x 23 mm Type 23-3 cannon, belly-mounted (200 rpg)
 
* 72 x large calibre countermeasures
 
 
 
=== Suspended armament ===
 
{{Specs-Avia-Suspended}}
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
 
 
 
{{Navigation-Start|Default weapon presets}}
 
{{Navigation-First-Simple-Line}}
 
 
 
* 2 x 800 l drop tanks
 
* 2 x PL-5EII missiles + 2 x PL-12 missiles
 
* 6 x PL-5EII missiles
 
* 6 x PL-8 missiles
 
* 6 x PL-12 missiles
 
* 28 x Type 90-1 rockets
 
* 16 x Type 130-2 rockets
 
* 11 x 250 kg 250-3 bombs (2,750 kg total)
 
* 5 x 500 kg 500-3 bombs (2,500 kg total)
 
* 11 x 250 kg 250-4 bombs (2,750 kg total)
 
* 5 x 500 kg 500-4 bombs (2,500 kg total)
 
* 2 x 260 kg GB250 bombs (520 kg total)
 
* 2 x 570 kg GB500 bombs (1,140 kg total)
 
* 2 x 290 kg LS-6 250 bombs (580 kg total)
 
* 2 x 630 kg LS-6 500 bombs (1,260 kg total)
 
{{Navigation-End}}
 
 
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
 
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
 
 
'''Pros:'''
 
 
 
* Good maneuverability even stock
 
* The PL-5EII has an IRCCM with reasonable efficiency (especially in the rear aspect)
 
* The PL-8 has a good turn rate and speed
 
* has access to the PL-12, a Fox 3 that can carry a good amount of these missiles
 
* The radar is efficient, it locks targets easily
 
* Although it is primarily air superiority, it can do some CAS
 
 
 
*
 
 
 
'''Cons:'''
 
 
 
* Its acceleration is considerably low, especially
 
* The PL-8 does not have IRCCM and on the other hand the PL-5EII does not have an exceptional turn rate for the BR.
 
* CAS is limited, it can only carry 2 air-to-ground guided weapons per payload.
 
 
 
*
 
 
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
 
 
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 
 
 
== See also ==
 
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
 
 
== External links ==
 
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''other literature.'' -->
 
 
 
* [[wt:en/news/9059-development-j-10a-the-firebird-en|[Devblog] J-10A: The Firebird]]
 
 
 
{{AirManufacturer Chengdu}}
 
{{China jet aircraft}}
 

Latest revision as of 20:31, 28 August 2025

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