Difference between revisions of "MiG-15bis (Germany)"

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{{Specs-Card|code=mig-15bis_nr23_german}}
+
{{About
 +
| about = German jet fighter '''{{PAGENAME}}'''
 +
| usage = other versions
 +
| link = MiG-15 (Family)
 +
}}
 +
{{Specs-Card
 +
|code=mig-15bis_nr23_german
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 +
}}
  
 
== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 +
During the early '50s, a design proposal for an upgraded MiG-15, titled the MiG-15bis (second), was issued. The main upgrade was the new VK-1 engine, offering a lot more thrust. The East German air force would start receiving the upgraded MiG-15bis not long after it entered service with the USSR and proved itself there. The MiG-15bis would serve as the frontline fighter of the NVA, being later supplemented by the MiG-17 and its licensed copy, the [[Lim-5P (Germany)|Lim-5]], before being ultimately replaced by proper 3rd generation fighters such as the MiG-21F in the late '60s and early '70s.
 +
 
 +
Introduced in [[Update 1.39]], the '''{{Specs|name}}''' is a German operated copy of the [[MiG-15bis]] and performs identically to it. Having the powerful VK-1 engine and strong firepower, the MiG-15bis shines with its overall performance against a majority of jets that it faces, though it still requires attention to enemy missiles and strong trigger discipline for the limited ammunition onboard. Alternatively, in full uptiers, it can form the backmarker of the team rather than the tip of the spear, picking off distracted targets and being able to fight back against even some supersonic jets in close-in dogfights.
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''
+
{{Specs-Avia-Flight}}
 +
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 +
[[File:CockpitImage_MiG-15.jpg|thumbnail|right|The MiG-15's instrument panel.]]
 +
 
 +
The MiG-15bis has a great thrust to weight ratio, allowing for amazing acceleration and energy retention. Players will soon discover that the MiG-15bis is able to almost out climb any other jet fighter within their battle rating. Likewise, players would also notice that the rudder locks up at high speeds, soon followed by the ailerons, and elevators . The MiG is also sluggish in low speed combat, especially in terms of roll rate.
 +
 
 +
{| class="wikitable" style="text-align:center" width="70%"
 +
! rowspan="2" | Characteristics
 +
! colspan="2" | Max Speed<br>(km/h at 0 m - sea level)
 +
! rowspan="2" | Max altitude<br>(metres)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(metres/second)
 +
! rowspan="2" | Take-off run<br>(metres)
 +
|-
 +
! AB !! RB !! AB !! RB !! AB !! RB
 +
|-
 +
! Stock
 +
| 1,062 || 1,046 || rowspan="2" | {{Specs|ceiling}} || 21.0 || 22.0 || 41.4 || 39.8 || rowspan="2" | 475
 +
|-
 +
! Upgraded
 +
| 1,087 || 1,076 || 20.4 || 20.7 || 59.7 || 50.0
 +
|-
 +
|}
 +
 
 +
==== Details ====
 +
{| class="wikitable" style="text-align:center" width="50%"
 +
|-
 +
! colspan="6" | Features
 +
|-
 +
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 +
|-
 +
| X || ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center" width="50%"
 +
|-
 +
! colspan="7" | Limits
 +
|-
 +
! rowspan="2" | Wings (km/h)
 +
! rowspan="2" | Gear (km/h)
 +
! colspan="3" | Flaps (km/h)
 +
! colspan="2" | Max Static G
 +
|-
 +
! Combat !! Take-off !! Landing !! + !! -
 +
|-
 +
| 1,269 <!--{{Specs|destruction|body}}--> || {{Specs|destruction|gear}} || N/A || 598 || 450 || ~12 || ~7
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | Optimal velocities (km/h)
 +
|-
 +
! Ailerons !! Rudder !! Elevators !! Radiator
 +
|-
 +
| < 600 || < 700 || < 750 || N/A
 +
|-
 +
|}
 +
 
 +
==== Engine performance ====
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Engine
 +
! colspan="4" | Aircraft mass
 +
|-
 +
! colspan="2" | Engine name || Number
 +
! colspan="2" | Empty mass || colspan="2" | Wing loading (full fuel)
 +
|-
 +
| colspan="2" | Klimov VK-1 || 1
 +
| colspan="2" | 3,648 kg || colspan="2" | 233 kg/m<sup>2</sup>
 +
|-
 +
! colspan="3" | Engine characteristics
 +
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br />Weight
 +
|-
 +
! Weight (each) || colspan="2" | Type
 +
! 8m fuel || 20m fuel || 28m fuel
 +
|-
 +
| 892 kg || colspan="2" | Centrifugal-flow turbojet
 +
| 3,980 kg || 4,478 kg || 4,810 kg || 5,485 kg
 +
|-
 +
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
 +
! colspan="4" | Thrust to weight ratio @ 0 m (100%)
 +
|-
 +
! Condition || 100% || WEP
 +
! 8m fuel || 20m fuel || 28m fuel || MTOW
 +
|-
 +
| ''Stationary'' || 2,450 kgf || N/A
 +
| 0.62 || 0.55 || 0.51 || 0.45
 +
|-
 +
| ''Optimal'' || 2,450 kgf<br />(0 km/h) || N/A
 +
| 0.62 || 0.55 || 0.51 || 0.45
 +
|-
 +
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''
+
{{Specs-Avia-Armour}}
 +
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 +
 
 +
* 10 mm steel armour plates in front of the cockpit and behind the pilot's headrest.
 +
* 6 mm steel armour under the pilot's seat.
 +
* 64 mm bulletproof front windshield.
 +
* Self-sealing fuel tanks behind the pilot and under the jet engine nozzle.
 +
* Jet engine located in the rear of the aircraft, pilot seated in front.
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
=== Offensive armament ===
 
=== Offensive armament ===
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
{{Specs-Avia-Offensive}}
 +
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 +
{{main|N-37D (37 mm)|NR-23 (23 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is armed with:
 +
 
 +
* 1 x 37 mm N-37D cannon, chin-mounted (40 rpg)
 +
* 2 x 23 mm NR-23 cannons, chin-mounted (80 rpg = 160 total)
  
 
=== Suspended armament ===
 
=== Suspended armament ===
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
+
{{Specs-Avia-Suspended}}
 +
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 +
{{main|FAB-100M-43 (100 kg)|S-5K|S-5M|S-21}}
  
=== Defensive armament ===
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
  
== Usage in the battles ==
+
* Without load
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
* 2 x 100 kg FAB-100M-43 bombs (200 kg total)
 +
* 16 x S-5K rockets
 +
* 16 x S-5M rockets
 +
* 2 x S-21 rockets
 +
 
 +
== Usage in battles ==
 +
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
The most common enemies of the MiG-15bis are, of course, the F-86 Sabres, although the Banshee/Panther/Cougar line is also a threat. The MiG's main disadvantage is that its wing is vulnerable to ripping in the rolling turn. The Sabre doesn't have this same issue so don't try to out-roll the Sabre, use your extremely good energy retention to zoom back up to higher altitude and then re-engage in a dive.
 +
 
 +
The MiG's hard-hitting cannons (2 x 23 mm and 1 x 37 mm) are a hard learning curve if the players are untrained in the low velocity cannons. Although the damage output is a large benefit.
 +
 
 +
Turning and fighting in the vertical is the MiG-15bis' strength. Drawing in enemies with bad energy retention allows MiG-15bis players to score an easy kill, finishing them off with the powerful cannons. Early missiles can also be found at this battle rating, so players should always be cautious, checking their 6 frequently.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
 
 +
* Great acceleration
 +
* Superior climb rate
 +
* Powerful armament, combination 37 mm and 23 mm cannons devastate targets
 +
* Low wing loading which results in great manoeuvrability
 +
* Great in vertical manoeuvres
 +
* Good flaps that allow them to be deployed even at high speeds (up to 670 km/h IAS)
 +
* High service ceiling
 +
* Excellent high altitude performance especially against aircraft such as [[F-86 (Family)|Sabres]]
 +
* S-21 rockets with good fuse time (1,000 m) result in a very high chance of head-on winning
 +
* Unguided rockets can be used as flares when uptiered and don't hurt aircraft performance much
  
 
'''Cons:'''
 
'''Cons:'''
*
 
  
== Historical part ==
+
* Low roll rate especially at high speeds
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/index.php?title=Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.''
+
* Control surfaces are highly stiffening at high speeds
 +
* Hard to aim due to low-velocity guns and curved trajectory
 +
* Guns can spark frequently, especially with stock belts
 +
* Low amount of ammo
 +
* No air-to-air missiles
 +
* Long turn times at high speeds
 +
* Poor forward visibility in simulator, as a large canopy frame and the gunsight block the top and bottom
 +
 
 +
== History ==
 +
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
 
 +
{{break}}
 +
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}|expand=true}}
 +
{{Navigation-First-Simple-Line}}
 +
After World War II was over, the leaders of the USSR realized that they were behind the leading states of the world in the sphere of jet aircraft construction, most notably in the full-scale production of turbojet engines. Consequently, a delegation including the designers A. I. Mikoyan and V. Y. Klimov was sent to Great Britain towards the end of 1946. Their negotiations were successful, resulting in the purchase of two of the most advanced turbojet engines at that time: the Rolls-Royce Derwent Mk.V and the Rolls-Royce Nene I/Nene II. The British consented to sell their newest strategic designs easily enough since they believed that the Soviet industrial/technological apparatus could not handle the mass production of sophisticated assemblies. However, very soon that the Rolls-Royce engines were launched into full-scale Soviet production under the designations RD-500 and RD-45.
 +
 
 +
The emergence of the new engines led to the creation of Soviet jet fighters able to compete with the leading models of the world. In 1947, the Mikoyan Design Bureau started the development of a front line fighter with a Nene (RD-45) turbojet engine and an airtight cockpit: the I-310 (""S""). The first S-01 prototype aircraft made its first flight on December 30, 1947, and, after working on the test results, was launched into full-scale production in 1948 under the designation MiG-15. The plane's airframe was an all-metal monoplane configuration with mid-swept wings and empennage. Thus the MiG-15 became the first production swept-wing fighter.
 +
 
 +
The MiG-15 was equipped with an RD-45F single-shaft turbojet engine rated at 2,270 kg of thrust with a double-entry centrifugal compressor. The plane's armament included a 37 mm Nudelman N-37D cannon with 40 rounds and two 23 mm Nudelman-Suranov NS-23KM guns with 160 rounds in total. The cannons were mounted in the forward fuselage on a lowerable carriage. Two 100 kg or 50 kg bombs could be suspended under the wings. To increase its flight range, the aircraft could carry two external fuel tanks with a capacity ranging from 250 to 600 litres.
 +
 
 +
The MiG-15 fighter was notable for its simple and reliable structure, high flight and operating characteristics, and powerful armament. Its maximum speed, rate of climb, ceiling, and flight range were the best among Soviet fighters at the time and superior to many foreign aircraft, as well.
 +
 
 +
The first production MiG-15s with RD-45F engines began to leave the factory floor in early 1949. In 1950, more advanced MiG-15bis fighters replaced them in the factory assembly lines.
 +
{{Navigation-End}}
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=mig-15bis_nr23_german Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Images
 +
<gallery mode="packed-hover" heights="200">
 +
File:MIG-15 BIS In action.png|<small>The German MiG-15bis shooting down a rival [[F-86F-2]] Sabre</small>
 +
</gallery>
 +
 
 +
== See also ==
 +
<!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
== Read also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
* ''links to approximate analogues of other nations and research trees.''
+
* ''links to approximate analogues of other nations and research trees.''-->
''ETC.''
 
  
== Sources ==
+
;Other MiG-15 vehicles
''Paste links to sources and external resources, such as:''
+
 
 +
* [[MiG-15]]
 +
* [[MiG-15bis]]
 +
* [[MiG-15bis ISH]]
 +
* [[J-2]]
 +
 
 +
== External links ==
 +
<!--''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on the Wikipedia;''
+
* ''other literature.''-->
* ''page on aircraft encyclopedia;''
+
 
* ''other literature.''
+
* [https://forum.warthunder.com/index.php?/topic/195781-mikoyan-gurevich-mig-15bis/ Official data sheet - more details about the performance]
 +
 
 +
{{AirManufacturer MiG}}
 +
{{Germany jet aircraft}}

Latest revision as of 05:14, 8 November 2024

Introducing Wiki 3.0
This page is about the German jet fighter MiG-15bis (Germany). For other versions, see MiG-15 (Family).
◊MiG-15bis
mig-15bis_nr23_german.png
GarageImage MiG-15bis (Germany).jpg
ArtImage MiG-15bis (Germany).png
◊MiG-15bis
AB RB SB
8.7 8.3 8.7
Research:120 000 Specs-Card-Exp.png
Purchase:340 000 Specs-Card-Lion.png

Description

During the early '50s, a design proposal for an upgraded MiG-15, titled the MiG-15bis (second), was issued. The main upgrade was the new VK-1 engine, offering a lot more thrust. The East German air force would start receiving the upgraded MiG-15bis not long after it entered service with the USSR and proved itself there. The MiG-15bis would serve as the frontline fighter of the NVA, being later supplemented by the MiG-17 and its licensed copy, the Lim-5, before being ultimately replaced by proper 3rd generation fighters such as the MiG-21F in the late '60s and early '70s.

Introduced in Update 1.39, the ◊MiG-15bis is a German operated copy of the MiG-15bis and performs identically to it. Having the powerful VK-1 engine and strong firepower, the MiG-15bis shines with its overall performance against a majority of jets that it faces, though it still requires attention to enemy missiles and strong trigger discipline for the limited ammunition onboard. Alternatively, in full uptiers, it can form the backmarker of the team rather than the tip of the spear, picking off distracted targets and being able to fight back against even some supersonic jets in close-in dogfights.

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Max speed
at 0 m1 076 km/h
Turn time20 s
Max altitude15 500 m
EngineKlimov VK-1
TypeJet
Cooling systemAir
Take-off weight5 t
The MiG-15's instrument panel.

The MiG-15bis has a great thrust to weight ratio, allowing for amazing acceleration and energy retention. Players will soon discover that the MiG-15bis is able to almost out climb any other jet fighter within their battle rating. Likewise, players would also notice that the rudder locks up at high speeds, soon followed by the ailerons, and elevators . The MiG is also sluggish in low speed combat, especially in terms of roll rate.

Characteristics Max Speed
(km/h at 0 m - sea level)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 1,062 1,046 15500 21.0 22.0 41.4 39.8 475
Upgraded 1,087 1,076 20.4 20.7 59.7 50.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1,269 450 N/A 598 450 ~12 ~7
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 600 < 700 < 750 N/A

Engine performance

Engine Aircraft mass
Engine name Number Empty mass Wing loading (full fuel)
Klimov VK-1 1 3,648 kg 233 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 8m fuel 20m fuel 28m fuel
892 kg Centrifugal-flow turbojet 3,980 kg 4,478 kg 4,810 kg 5,485 kg
Maximum engine thrust @ 0 m (RB / SB) Thrust to weight ratio @ 0 m (100%)
Condition 100% WEP 8m fuel 20m fuel 28m fuel MTOW
Stationary 2,450 kgf N/A 0.62 0.55 0.51 0.45
Optimal 2,450 kgf
(0 km/h)
N/A 0.62 0.55 0.51 0.45

Survivability and armour

Crew1 person
Speed of destruction
Structural0 km/h
Gear450 km/h
  • 10 mm steel armour plates in front of the cockpit and behind the pilot's headrest.
  • 6 mm steel armour under the pilot's seat.
  • 64 mm bulletproof front windshield.
  • Self-sealing fuel tanks behind the pilot and under the jet engine nozzle.
  • Jet engine located in the rear of the aircraft, pilot seated in front.

Modifications and economy

Repair costBasic → Reference
AB2 868 → 4 267 Sl icon.png
RB8 195 → 12 194 Sl icon.png
SB9 351 → 13 914 Sl icon.png
Total cost of modifications101 800 Rp icon.png
162 200 Sl icon.png
Talisman cost2 200 Ge icon.png
Crew training98 000 Sl icon.png
Experts340 000 Sl icon.png
Aces1 800 Ge icon.png
Research Aces780 000 Rp icon.png
Reward for battleAB / RB / SB
120 / 380 / 600 % Sl icon.png
202 / 202 / 202 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
6 800 Rp icon.png
Cost:
11 000 Sl icon.png
390 Ge icon.png
Mods jet compressor.png
Compressor
Research:
6 800 Rp icon.png
Cost:
11 000 Sl icon.png
390 Ge icon.png
Mods booster.png
New boosters
Research:
5 700 Rp icon.png
Cost:
9 100 Sl icon.png
330 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
6 400 Rp icon.png
Cost:
10 000 Sl icon.png
370 Ge icon.png
Mods g suit.png
G-suit
Research:
5 500 Rp icon.png
Cost:
8 800 Sl icon.png
320 Ge icon.png
Mods jet engine.png
Engine
Research:
5 500 Rp icon.png
Cost:
8 800 Sl icon.png
320 Ge icon.png
Mods armor frame.png
Airframe
Research:
5 700 Rp icon.png
Cost:
9 100 Sl icon.png
330 Ge icon.png
Mods jet engine extinguisher.png
EFS
Research:
5 500 Rp icon.png
Cost:
8 800 Sl icon.png
320 Ge icon.png
Mods armor cover.png
Cover
Research:
5 500 Rp icon.png
Cost:
8 800 Sl icon.png
320 Ge icon.png
Mods ammo.png
ns23_belt_pack
Research:
6 800 Rp icon.png
Cost:
11 000 Sl icon.png
390 Ge icon.png
Mod arrow 0.png
Mods weapon.png
ns23_new_gun
Research:
5 700 Rp icon.png
Cost:
9 100 Sl icon.png
330 Ge icon.png
Mods pilon block rocket.png
S-5K
Research:
5 700 Rp icon.png
Cost:
9 100 Sl icon.png
330 Ge icon.png
Mod arrow 0.png
Mods ammo.png
ns37_belt_pack
Research:
6 400 Rp icon.png
Cost:
10 000 Sl icon.png
370 Ge icon.png
Mod arrow 0.png
Mods pilon block rocket.png
S-5M
Research:
6 400 Rp icon.png
Cost:
10 000 Sl icon.png
370 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
BD-2-48
Research:
6 400 Rp icon.png
Cost:
10 000 Sl icon.png
370 Ge icon.png
Mods weapon.png
n37_new_gun
Research:
5 500 Rp icon.png
Cost:
8 800 Sl icon.png
320 Ge icon.png
Mods pilon rocket.png
S-21
Research:
5 500 Rp icon.png
Cost:
8 800 Sl icon.png
320 Ge icon.png

Armaments

Offensive armament

Ammunition40 rounds
Fire rate400 shots/min
Weapon 22 x 23 mm NR-23 cannon
Ammunition160 rounds
Fire rate900 shots/min

The MiG-15bis (Germany) is armed with:

  • 1 x 37 mm N-37D cannon, chin-mounted (40 rpg)
  • 2 x 23 mm NR-23 cannons, chin-mounted (80 rpg = 160 total)

Suspended armament

List of setups (4)
Setup 12 x 100 kg FAB-100M-43 bomb
Setup 216 x S-5K rockets
Setup 316 x S-5M rockets
Setup 42 x S-21 rockets

The MiG-15bis (Germany) can be outfitted with the following ordnance:

  • Without load
  • 2 x 100 kg FAB-100M-43 bombs (200 kg total)
  • 16 x S-5K rockets
  • 16 x S-5M rockets
  • 2 x S-21 rockets

Usage in battles

The most common enemies of the MiG-15bis are, of course, the F-86 Sabres, although the Banshee/Panther/Cougar line is also a threat. The MiG's main disadvantage is that its wing is vulnerable to ripping in the rolling turn. The Sabre doesn't have this same issue so don't try to out-roll the Sabre, use your extremely good energy retention to zoom back up to higher altitude and then re-engage in a dive.

The MiG's hard-hitting cannons (2 x 23 mm and 1 x 37 mm) are a hard learning curve if the players are untrained in the low velocity cannons. Although the damage output is a large benefit.

Turning and fighting in the vertical is the MiG-15bis' strength. Drawing in enemies with bad energy retention allows MiG-15bis players to score an easy kill, finishing them off with the powerful cannons. Early missiles can also be found at this battle rating, so players should always be cautious, checking their 6 frequently.

Pros and cons

Pros:

  • Great acceleration
  • Superior climb rate
  • Powerful armament, combination 37 mm and 23 mm cannons devastate targets
  • Low wing loading which results in great manoeuvrability
  • Great in vertical manoeuvres
  • Good flaps that allow them to be deployed even at high speeds (up to 670 km/h IAS)
  • High service ceiling
  • Excellent high altitude performance especially against aircraft such as Sabres
  • S-21 rockets with good fuse time (1,000 m) result in a very high chance of head-on winning
  • Unguided rockets can be used as flares when uptiered and don't hurt aircraft performance much

Cons:

  • Low roll rate especially at high speeds
  • Control surfaces are highly stiffening at high speeds
  • Hard to aim due to low-velocity guns and curved trajectory
  • Guns can spark frequently, especially with stock belts
  • Low amount of ammo
  • No air-to-air missiles
  • Long turn times at high speeds
  • Poor forward visibility in simulator, as a large canopy frame and the gunsight block the top and bottom

History


Archive of the in-game description

After World War II was over, the leaders of the USSR realized that they were behind the leading states of the world in the sphere of jet aircraft construction, most notably in the full-scale production of turbojet engines. Consequently, a delegation including the designers A. I. Mikoyan and V. Y. Klimov was sent to Great Britain towards the end of 1946. Their negotiations were successful, resulting in the purchase of two of the most advanced turbojet engines at that time: the Rolls-Royce Derwent Mk.V and the Rolls-Royce Nene I/Nene II. The British consented to sell their newest strategic designs easily enough since they believed that the Soviet industrial/technological apparatus could not handle the mass production of sophisticated assemblies. However, very soon that the Rolls-Royce engines were launched into full-scale Soviet production under the designations RD-500 and RD-45.

The emergence of the new engines led to the creation of Soviet jet fighters able to compete with the leading models of the world. In 1947, the Mikoyan Design Bureau started the development of a front line fighter with a Nene (RD-45) turbojet engine and an airtight cockpit: the I-310 (""S""). The first S-01 prototype aircraft made its first flight on December 30, 1947, and, after working on the test results, was launched into full-scale production in 1948 under the designation MiG-15. The plane's airframe was an all-metal monoplane configuration with mid-swept wings and empennage. Thus the MiG-15 became the first production swept-wing fighter.

The MiG-15 was equipped with an RD-45F single-shaft turbojet engine rated at 2,270 kg of thrust with a double-entry centrifugal compressor. The plane's armament included a 37 mm Nudelman N-37D cannon with 40 rounds and two 23 mm Nudelman-Suranov NS-23KM guns with 160 rounds in total. The cannons were mounted in the forward fuselage on a lowerable carriage. Two 100 kg or 50 kg bombs could be suspended under the wings. To increase its flight range, the aircraft could carry two external fuel tanks with a capacity ranging from 250 to 600 litres.

The MiG-15 fighter was notable for its simple and reliable structure, high flight and operating characteristics, and powerful armament. Its maximum speed, rate of climb, ceiling, and flight range were the best among Soviet fighters at the time and superior to many foreign aircraft, as well.

The first production MiG-15s with RD-45F engines began to leave the factory floor in early 1949. In 1950, more advanced MiG-15bis fighters replaced them in the factory assembly lines.


Media

Skins
Images

See also

Other MiG-15 vehicles

External links


Mikoyan-Gurevich Design Bureau (Микоя́н и Гуре́вич Опытное конструкторское бюро)
Fighters  MiG-3-15 · MiG-3-15 (BK) · MiG-3-34
  I-225
Jet fighters  MiG-9 · MiG-9 (l)
  MiG-15 · MiG-15bis · MiG-15bis ISh
  MiG-17
  MiG-19PT
  MiG-21F-13 · MiG-21PFM · MiG-21S (R-13-300) · MiG-21SMT · MiG-21bis
  MiG-23M · MiG-23ML · MiG-23MLD
  MiG-27M · MiG-27K
  MiG-29 · MiG-29SMT
Export/Licensed  ␗MiG-9 · ␗MiG-9 (l)
  ◊MiG-15bis · ◔MiG-15bis · J-2*
  MiG-17AS · ◔MiG-17PF · J-4* · Shenyang F-5*
  ◊MiG-19S · J-6A*
  ◄MiG-21 SPS-K · ◊MiG-21MF · ◔MiG-21MF · ▄MiG-21bis · ◔MiG-21bis-SAU · ◊MiG-21bis-SAU · ◊MiG-21 "Lazur-M" · ▄MiG-21 Bison · J-7II**
  ◊MiG-23BN · ◊MiG-23MF · ◔MiG-23MF · ◊MiG-23MLA
  ◔MiG-29 · ◊MiG-29 · ◄MiG-29G
  *Licensed and domesticated with Chinese designations.
  **Unlicensed, reverse-engineered and domesticated with Chinese designations.
See Also  Shenyang · Chengdu

Germany jet aircraft
Germany flag.png  Luftwaffe
He 162  He 162 A-1 · He 162 A-2
Me 163  Me 163 B · Me 163 B-0
Ho 229  Ho 229 V3
Ar 234  Ar 234 B-2 · Ar 234 C-3
Me 262  Me 262 A-1a · Me 262 A-1a/Jabo · Me 262 A-1a/U1 · Me 262 A-1/U4 · Me 262 A-2a
  Me 262 C-1a · Me 262 C-2b
GDR flag.png  LSK
Fighters  ◊MiG-15bis · ◊Lim-5P · ◊MiG-19S
  ◊MiG-21MF · ◊MiG-21bis-SAU · ◊MiG-21 "Lazur-M"
  ◊MiG-29
Attackers  ◊MiG-23BN · ◊MiG-23MF · ◊MiG-23MLA
  ◊Su-22UM3K · ◊Su-22M4
  ◊IL-28
FRG flag.png  Luftwaffe
F-84  ◄F-84F
F-86  ◄CL-13A Mk 5 · ◄CL-13B Mk.6 · ◄F-86K
F-104  ◄F-104G
F-4  ◄F-4F Early · ◄F-4F · ◄F-4F KWS LV
G.91  ◄G.91 R/3 · ◄G.91 R/4
Tornado  ◄Tornado IDS WTD61 · ◄Tornado IDS MFG · ◄Tornado IDS ASSTA1
Other  Alpha Jet A · ◄Sea Hawk Mk.100
Ex-LSK  ◄MiG-21 SPS-K · ◄MiG-29G · ◄Su-22M4 WTD61
Switzerland flag.png  Swiss Air Force
  ◌Hunter F.58 · FFA P-16