Difference between pages "MiG-21bis (Sweden)" and "MiG-21MF (Italy)"

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(Pros and cons: Unified with MiG-21bis)
 
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}}
 
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{{Specs-Card
 
{{Specs-Card
|code=mig_21_bis_finland
+
|code=mig-21_mf_hungary
 
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 
}}
 
}}
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== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
In 1963, after rejecting a deal of MiG-19s in search for a new frontline fighter, Finland became the first country outside the Warsaw Pact to purchase the MiG-21, starting with [[MiG-21F-13]]s and building their long and prosperous relationship in purchasing Soviet aircraft. Their long service of the Fishbed would culminate in 1977, when Finland acquired 26 examples of the [[MiG-21bis]] airframe, specifically the Fishbed-N variant with the Polyot-OI guidance system instead of the Lazur system. These aircraft would remain in Finnish service until 1998, when they were replaced by the F/A-18C Hornet after the end of the Cold War.
+
Similar to the stories of the "[[F-104G (Germany)|Widowmaker]]" in the West due to its high accident rate, the Eastern Bloc had its own equivalent. The MiG-21 in Hungarian service was one of the most deadly aircraft to its own pilots ever in Hungarian history. Hungary received hundreds of MiG-21s throughout the years, which ended up in 72 total airframe losses and 32 pilot fatalities due to accidents resulting from various problems. Faulty engines in Hungarian MiG-21 batches, improper training, and lack of maintenance on the older models, all resulted in the infamous reputation of the MiG-21 as a widowmaker in the Hungarian Air Force. One of these widowmakers was the MiG-21MF variant, of which Hungary acquired 50 between 1971 and 1974 before being supplemented by the more advanced [[MiG-21bis-SAU (Italy)|MiG-21bis]] just three years later. The MiG-21s saw very long service with Hungary even after the fall of the USSR, with the last MiG-21MFs being retired in 1996.
  
The '''{{Specs|name}}''' (NATO Code: Fishbed-N) was introduced in [[Update "Fire and Ice"]]. This aircraft is completely identical to the [[MiG-21bis]] found in the Soviet tech tree, and as such, plays exactly the same. The only differences are cosmetic, such as the camouflage and the names used on its missiles (i.e it has the export [[R-60MK]] instead of the [[R-60M]], which is the exact same missile with a different name). The same tips and cautions should be exercised when flying this aircraft; chief of which being the incredible AoA/instantaneous turn and engine acceleration power to utilize, while being cautious of the weak energy retention and subpar missiles compared to many of your adversaries at this battle rating.
+
The '''{{Specs|name}}''' (NATO Code: Fishbed-J) was introduced in [[Update "Alpha Strike"]] in the Hungarian sub-tree of the Italian tech tree. Like the other third-generation MiG-21 airframes, this one features a built-in [[GSh-23-2 (23 mm)|GSh-23]] cannon under the fuselage instead of an external Gsh-23L gunpod, meaning it does not have to sacrifice the cannon to take the SPS-141 countermeasures pod. In addition to that improvement, the MiG-21MF has a potent arsenal of weaponry for its battle rating, namely the [[R-60]] air-to-air missile. Combined with its incredible high speed manoeuvrability and overall gameplay loop, the MiG-21MF is a very potent fighter aircraft for its tier. Do be wary, however, that while the MiG-21MF is indeed lighter than its Soviet counterpart, the [[MiG-21SMT]], the SMT has a far better engine, which allows it to win longer dogfights easier assuming both planes start on equal footing. All in all, the MiG-21MF provides acceptable air support and welcomed choice variety to the pilots of the Italian tech tree around this battle rating.
  
 
== General info ==
 
== General info ==
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{{Specs-Avia-Flight}}
 
{{Specs-Avia-Flight}}
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
The MiG-21bis has absolutely phenomenal acceleration and high-speed performance making it one of the highest-performing aircraft in the game. Firstly, the aircraft is quite fast, being able to reach 1,365 km/h IAS on the deck (at low altitudes) before its wings rip - this means that it is usually capable of outrunning most enemies at its rank, such as Phantoms and the Mirage, with the exception of the F-104 Starfighters which can outrun the MiG-21bis by a small margin. Secondly, the aircraft has the fastest overall acceleration of any aircraft in the game, meaning that it can reach its top speed quickly. However, like all other MiG-21s, the MiG-21bis cannot turn well and tends to bleed speed at an alarming rate during turns. Extended dogfights should therefore be avoided, as the MiG-21bis will often end up on the losing side.
+
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 
 
The MiG-21bis has a strong set of control surfaces including an all-moving tail, which keeps the aircraft responsive up to high speeds (>1,300 km/h). However, be aware that the aircraft has two limiting structural factors: the wings' rip speed and structural G limit. Wings will rip at 1,365 km/h IAS, a speed the plane can reach relatively quickly given its phenomenal acceleration. The structural limit of 13G means stronger turns should thus be avoided as there is a risk that they will rip the aircraft's wings.
 
  
 
{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
 
! rowspan="2" | Characteristics
 
! rowspan="2" | Characteristics
! colspan="2" | Max Speed<br>(km/h at 13,000 m)
+
! colspan="2" | Max speed<br>(km/h at _,___ m)
 
! rowspan="2" | Max altitude<br>(metres)
 
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
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|-
 
|-
 
! Stock
 
! Stock
| 2,177 || 2,142 || rowspan="2" | {{Specs|ceiling}} || 37.8 || 38.8 || 191.0 || 179.8 || rowspan="2" | 750
+
| ___ || ___ || rowspan="2" | {{Specs|ceiling}} || __._ || __._ || __._ || __._ || rowspan="2" | ___
 
|-
 
|-
 
! Upgraded
 
! Upgraded
| 2,305 || 2,240 || 36.4 || 37.0 || 262.7 || 225.0
+
| ___ || ___ || __._ || __._ || __._ || __._
 
|-
 
|-
 
|}
 
|}
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! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 
|-
 
|-
| X || || || || X || ✓    <!-- ✓ -->
+
| _ || _ || _ || _ || _ || _    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
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! Combat !! Take-off !! Landing !! + !! -
 
! Combat !! Take-off !! Landing !! + !! -
 
|-
 
|-
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || 500 || 450 || ~12 || ~6
+
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || ___ || ___ || ___ || ~__ || ~__
 
|-
 
|-
 
|}
 
|}
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! Ailerons !! Rudder !! Elevators !! Radiator
 
! Ailerons !! Rudder !! Elevators !! Radiator
 
|-
 
|-
| < 650 || < 600 || < 950 || N/A
+
| < ___ || < ___ || < ___ || -
 
|-
 
|-
 
|}
 
|}
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|-
 
|-
 
! colspan="3" | Engine
 
! colspan="3" | Engine
! colspan="5" | Aircraft mass
+
! colspan="4" | Aircraft mass
 
|-
 
|-
 
! colspan="2" | Engine name || Number
 
! colspan="2" | Engine name || Number
! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="3" | Wing loading (full fuel)
+
! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="2" | Wing loading (full fuel)
 
|-
 
|-
| colspan="2" | Tumansky R-25-300 || 1
+
| colspan="2" | _____ || _
| colspan="2" | 6,132 kg || colspan="3" | 371 kg/m<sup>2</sup>
+
| colspan="2" | _,___ kg || colspan="2" | ___ kg/m<sup>2</sup>
 
|-
 
|-
 
! colspan="3" | Engine characteristics
 
! colspan="3" | Engine characteristics
! colspan="4" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br>Weight
+
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | {{Annotation|Max Gross<br>Weight|Mass of the fully equipped aircraft with heaviest weapons load}}
 
|-
 
|-
 
! Weight (each) || colspan="2" | Type
 
! Weight (each) || colspan="2" | Type
! 10m fuel || 20m fuel || 30m fuel || 34m fuel
+
! _m fuel || __m fuel || __m fuel
 
|-
 
|-
| 1,140 kg || colspan="2" | Afterburning axial-flow turbojet
+
| ___ kg || colspan="2" | ___
| 6,852 kg || 7,532 kg || 8,232 kg || 8,532 kg || 10,000 kg
+
| _,___ kg || _,___ kg || _,___ kg || _,___ kg
 
|-
 
|-
 
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
 
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
! colspan="5" | Thrust to weight ratio @ 0 m (WEP)
+
! colspan="4" | Thrust to weight ratio @ 0 m (___%/WEP)
 
|-
 
|-
! Condition || 100% || WEP
+
! Condition || 100% || ___%/WEP
! 10m fuel || 20m fuel || 30m fuel || 34m fuel || MTOW
+
! _m fuel || __m fuel || __m fuel || MGW
 
|-
 
|-
| ''Stationary'' || 4,040 kgf || 7,344 kgf
+
| ''Stationary'' || ___ kgf || ___ kgf
| 1.07 || 0.98 || 0.89 || 0.86 || 0.73
+
| _.__ || _.__ || _.__ || _.__
 
|-
 
|-
| ''Optimal'' || 4,040 kgf<br>(0 km/h) || 9,068 kgf<br>(1,200 km/h)
+
| ''Optimal'' || ___ kgf<br>(_ km/h) || ___ kgf<br>(_ km/h)
| 1.32 || 1.20 || 1.10 || 1.06 || 0.91
+
| _.__ || _.__ || _.__ || _.__
 
|-
 
|-
 
|}
 
|}
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{{Specs-Avia-Armour}}
 
{{Specs-Avia-Armour}}
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
+
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
* 60 mm bulletproof glass - armoured windscreen
 
* 10 mm steel - bulkhead behind pilot
 
* Engine and fuel tanks take up most of the fuselage area behind the cockpit
 
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | [[Ballistic Computer]]
+
! colspan="5" | [[Ballistic Computer]]
 
|-
 
|-
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs)
+
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs) !! EEGS
 
|-
 
|-
| {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}
+
| {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}}
 
|-
 
|-
 
|}
 
|}
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The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 1 x 23 mm GSh-23L cannon, belly-mounted (250 rpg)
+
* 1 x 23 mm GSh-23L cannon, belly-mounted (200 rpg)
* 64 x countermeasures
 
  
 
=== Suspended armament ===
 
=== Suspended armament ===
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|-
 
|-
 
! !! width="9%" | 1 !! width="9%" | 2 !! width="9%" | 3 !! width="9%" | 4 !! width="9%" | 5
 
! !! width="9%" | 1 !! width="9%" | 2 !! width="9%" | 3 !! width="9%" | 4 !! width="9%" | 5
| rowspan="7" width="30%" | <div class="ttx-image">[[File:Hardpoints_MiG-21bis.png]]</div>
+
| rowspan="9" width="30%" | <div class="ttx-image">[[File:Hardpoints_MiG-21bis.png]]</div>
 +
|-
 +
! [[OFAB-250sv (250 kg)|250 kg OFAB-250sv]] bombs
 +
| 1 || 1 || || 1 || 1
 
|-
 
|-
 
! [[S-5K]] rockets
 
! [[S-5K]] rockets
 
| 16 || 16, 32 || || 16, 32 || 16
 
| 16 || 16, 32 || || 16, 32 || 16
 +
|-
 +
! [[S-24]] rockets
 +
| 1 || 1 || || 1 || 1
 
|-
 
|-
 
! [[R-3R]] missiles
 
! [[R-3R]] missiles
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| 1 || 1 || || 1 || 1
 
| 1 || 1 || || 1 || 1
 
|-
 
|-
! [[R-13M1]] missiles
+
! [[R-60]] missiles
 
| 1 || 1 || || 1 || 1
 
| 1 || 1 || || 1 || 1
 
|-
 
|-
! [[R-60MK]] missiles
+
! Countermeasures
| 1, 2 || 1 || || 1 || 1, 2
+
| || || 64 || ||
 
|-
 
|-
! 820 l drop tanks
+
! 490 l drop tanks
| || || 1 || ||
+
| 1 || || 1 || || 1
 
|-
 
|-
 
|}
 
|}
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{{Navigation-Start|Default weapon presets}}
 
{{Navigation-Start|Default weapon presets}}
 
{{Navigation-First-Simple-Line}}
 
{{Navigation-First-Simple-Line}}
* 1 x 820 l drop tank
+
 
* 1 x 820 l drop tank + 2 x R-60MK missiles
+
* 3 x 490 l drop tanks
* 1 x 820 l drop tank + 2 x R-3S missiles
+
* 2 x 490 l drop tanks + 64 x countermeasures + 2 x R-3S missiles
 +
* 2 x 490 l drop tanks + 64 x countermeasures + 2 x R-3R missiles
 +
* 4 x R-3S missiles
 
* 4 x R-3R missiles
 
* 4 x R-3R missiles
* 4 x R-13M1 missiles
+
* 4 x R-60 missiles
* 4 x R-60MK missiles
+
* 4 x S-24 rockets
* 6 x R-60MK missiles
+
* 64 x S-5K rockets
* 64 x S-5K rockets (4 x 16-rocket pods)
+
* 64 x S-5K rockets
* 64 x S-5K rockets (2 x 32-rocket pods)
+
* 4 x 250 kg OFAB-250sv bombs (1,000 kg total)
 +
* 64 x countermeasures
 
{{Navigation-End}}
 
{{Navigation-End}}
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
+
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
The MiG-21bis is fairly manoeuvrable at high speeds and since it accelerates quickly and climbs extremely well, it works well as an interceptor (take off, reach around 1,000 km/h, burst climb at a 20-25 degree angle up to 6,000 or 7,000 m and fire on anything that can be sighted) but this method has some risks.
 
 
 
First, the MiG-21bis is prone being hit by a SARH (Semi-Active Radar-Homing) missile such as the AIM-7F or R-24R that can easily shoot the MiG-21bis down since the plane becomes a brick at higher altitudes. And sometimes, even if the MiG-21bis succeeds in its interception objective, some enemies will fly in a different path, so they'll easily sneak up behind the MiG-21bis and take it down with missiles if it is high and slow enough.
 
 
 
The second way to play this plane is to fly at lower altitudes (below 2,000 m) and engage any targets that are encountered, the risk here is that the MiG-21bis is left vulnerable to high-flying enemies that, again, can easily sneak up and take the MiG-21bis down, so pay attention to the surroundings and avoid getting an IR missile shot up into the engine.
 
 
 
The third, and probably safest, way to play the MiG-21bis is to flank around the main fighting area. Side-climb up to around 4-5 kilometres in the air, making sure to avoid the frequented flight paths so the MiG-21bis does not appear on their radar (additionally, turn off the MiG-21bis' radar during this climb so that the enemies' radar-warning receiver does not pick up the MiG-21's radar as well). Idle around the sides until the main body of the enemy team is spotted and then begin turning towards the battlefield to begin engaging targets. As the MiG-21bis returns, keep an eye for any enemy planes that have a similar idea of flanking around. This scenario usually compose of only one enemy fighter climbing up, which a skilled MiG-21bis pilot can begin engaging in their favour if they have a height advantage. However, if two fighters appears, it is best to break off and move towards the vicinity of allies to help engage.
 
 
 
A more risky but rewarding playstyle is to use 2 x R-13M-1 and 4 x R-60MK, or 4 x R-13M-1, and take advantage of MiG-21's 225 m/s climb rate, which in theory, is superior to even the Phantom FG.1 and FGR.2. Radars on most jets can scan ~15 degrees above the horizontal, and by climbing at Mach 0.90-0.95, it is possible to "fly above the radar" and remain undetected at BVR ranges. At high altitudes, the R-13 can be launched at 3 km in a chase and even farther in a dive against lower targets. Although the MiG-21 has a substantial advantage in transonic manoeuvrability, the MiG-21's delta wings cause significant energy bleed in turns as mentioned above. Making high-speed diving attacks is certainly a valid tactic, and fighting from high altitude downwards makes situational awareness easier as most enemies will be at lower altitudes rather than in all directions. This playstyle is most suitable for principled Phantom pilots who are accustomed to maintaining a high energy state.
 
 
 
'''Enemies worth noting:'''
 
 
 
* [[F-4 Phantom II (Family)|F-4 Phantoms]], particularly those with PD radars: these should be the MiG-21bis' priority targets, F-4s are well-known for being extremely versatile and dangerous. These planes accelerate quickly and wield dangerous AIM-7 SARH missiles that can shut down the MiG-21's climbing efforts. While the F-4E variant can be relatively easily countered with chaff to interfere the radar, the ones with PD radars like the F-4J and F-4S can easily track and destroy the MiG-21, requiring notching to break off the radar lock. These planes also have a large number of countermeasures, so the MiG-21's effort to attack them with IR missiles can be easily thwarted. At closer ranges, the fight is more even, as the F-4's Sidewinder missiles can be diverted with countermeasures (though beware if it is a F-4 equipped with the all-aspect AIM-9L Sidewinder missile) However, the dogfight can still be tough if the F-4 has the right pilot playing to its strengths, so be wary and don't assume the MiG-21 has control of the dogfight until the MiG-21's nose is pointed right at the target's six o' clock.
 
* [[F-14A Early]]: The F-14 can be a very dangerous opponent as it has access to the AIM-54 Phoenix and the AIM-7F Sparrow missiles. Multiple F-14s will be able to effectively shut down higher altitudes at the start of the game by launching AIM-54 missiles. Thankfully, the MiG-21 Bis is fitted with a RWR to alert you of any potential incoming treats. Whenever you notice a possible incoming SARH missile at high altitude, the best thing to do is to immediately start to notch the enemy radar (Going 90 degrees in relation to the enemy radar) and release chaff. In a dogfight, the F-14 will gain the upper hand in just a few turns due to the poor energy retention of the MIG-21. However the MiG-21 will have the better turn radius in the first 1-2 turns if the fight starts at high speed.
 
* The [[F-16_(Family)|F-16A]] and [[MiG-29]]: Hopefully, the MiG-21bis does not encounter either of these due to the BR differences, but in the case that it does, both of these planes feature advanced radar and highly dangerous SARH missiles. (AIM-7F and R-27ER respectively) However these can still be countered by notching the enemy radar. Both of these planes will have the advantage in a dogfight, the MiG-29 will be able to out-turn you at most speeds while the F-16 is much more agile at lower speed and can easily put you into an energy trap.
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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'''Pros:'''
 
'''Pros:'''
  
* Impressive climb rate of 225 m/s, making this plane the second-best top-rank climber behind the [[F-104S]] and above the Phantom FGR.2 and FG.1
+
* Great acceleration and top speed
* Huge thrust to weight ratio and increased flight performance compared to earlier [[MiG-21 (Family)|MiG-21]]s thanks to an improved engine
+
* Extremely manoeuvrable
* Can wield six potent all-aspect R-60M air-to-air missiles
+
* 4 x R-60 missiles are extremely effective at this BR, 30G max overload and adequate IR tracking
* Has access to flares that are fired downwards, which means that missiles can be more easily evaded
 
* Excels against both aerial and ground targets
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Bleeds excessive amounts of energy during turns, making it very tricky to retain energy in dogfights
+
* Low ammo count for the 23 mm cannon
* Pretty bad low speed manoeuvrability
+
* R-60 missiles are prone to chasing flares
* Vicious rudder lock at speeds above 700 km/h, can be frustrating when trying to get guns on target
 
* Doesn't respond well to wing damage - if a wingtip is lost, landing this plane will be very difficult, and if a wing is lost, the plane should be considered as lost
 
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
By the late 1960s, the Soviet high command sought to increase the effectiveness of the MiG-21 jet fighter, especially at lower altitudes, while at the same time knowing that this could only be achieved by developing a more powerful engine for it. As a result, in 1971, the order to develop what would essentially become the MiG-21bis was issued by the Soviet high command.
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
 
 
As both the power plant manufacturer - Tumansky - as well as the MiG aircraft design bureau were already working on improvements, this order only officially recognized their work, and as a result, by 1972 the MiG-21bis was ready.
 
 
 
Unlike preceding variants, the MiG-21bis managed to strike a balance between performance and endurance. Additionally, the aircraft was fitted with an improved radar and a systems monitor, which made maintenance substantially easier. Furthermore, the maximum number of missiles the aircraft could carry was increased to six while it also received the option to carry the new R-13M air-to-air missile with increased range, higher G-loading and better seeker tracking over the preceding R-3S. Very manoeuvrable R-60 missiles can be carried as well.
 
 
 
The first MiG-21bis was constructed in 1972 and was adopted into service in the same year. Well over 2,200 units of the MiG-21bis would be manufactured, including licence-built versions. The MiG-21bis was one of the most widely produced variants of the aircraft and saw widespread use with numerous operators around the globe. In fact, some modernized modifications are still in combat use today.
 
  
 
== Media ==
 
== Media ==
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;Skins
 
;Skins
  
* [https://live.warthunder.com/feed/camouflages/?vehicle=mig_21_bis_finland Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
+
* [https://live.warthunder.com/feed/camouflages/?vehicle=mig-21_mf_hungary Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
== See also ==
 
== See also ==
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* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
  
* ''reference to the series of the aircraft;''
+
;Related development
* ''links to approximate analogues of other nations and research trees.''
+
 
 +
* [[MiG-21 (Family)]]
  
 
== External links ==
 
== External links ==
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* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.'' -->
 
* ''other literature.'' -->
''Paste links to sources and external resources, such as:''
 
  
* ''topic on the official game forum;''
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* [[wt:en/news/8767-development-the-hungarian-aircraft-line-is-coming-to-the-italian-tree-en|[Devblog] The Hungarian Aircraft Line is Coming to the Italian Tree!]]
* ''other literature.''
 
  
 
{{AirManufacturer MiG}}
 
{{AirManufacturer MiG}}
{{Sweden jet aircraft}}
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{{Italy jet aircraft}}

Revision as of 00:36, 15 October 2024

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This page is about the jet fighter MiG-21MF (Italy). For other versions, see MiG-21 (Family).
◔MiG-21MF
mig-21_mf_hungary.png
GarageImage MiG-21MF (Italy).jpg
◔MiG-21MF

Description

Similar to the stories of the "Widowmaker" in the West due to its high accident rate, the Eastern Bloc had its own equivalent. The MiG-21 in Hungarian service was one of the most deadly aircraft to its own pilots ever in Hungarian history. Hungary received hundreds of MiG-21s throughout the years, which ended up in 72 total airframe losses and 32 pilot fatalities due to accidents resulting from various problems. Faulty engines in Hungarian MiG-21 batches, improper training, and lack of maintenance on the older models, all resulted in the infamous reputation of the MiG-21 as a widowmaker in the Hungarian Air Force. One of these widowmakers was the MiG-21MF variant, of which Hungary acquired 50 between 1971 and 1974 before being supplemented by the more advanced MiG-21bis just three years later. The MiG-21s saw very long service with Hungary even after the fall of the USSR, with the last MiG-21MFs being retired in 1996.

The ◔MiG-21MF (NATO Code: Fishbed-J) was introduced in Update "Alpha Strike" in the Hungarian sub-tree of the Italian tech tree. Like the other third-generation MiG-21 airframes, this one features a built-in GSh-23 cannon under the fuselage instead of an external Gsh-23L gunpod, meaning it does not have to sacrifice the cannon to take the SPS-141 countermeasures pod. In addition to that improvement, the MiG-21MF has a potent arsenal of weaponry for its battle rating, namely the R-60 air-to-air missile. Combined with its incredible high speed manoeuvrability and overall gameplay loop, the MiG-21MF is a very potent fighter aircraft for its tier. Do be wary, however, that while the MiG-21MF is indeed lighter than its Soviet counterpart, the MiG-21SMT, the SMT has a far better engine, which allows it to win longer dogfights easier assuming both planes start on equal footing. All in all, the MiG-21MF provides acceptable air support and welcomed choice variety to the pilots of the Italian tech tree around this battle rating.

General info

Flight performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics Max speed
(km/h at _,___ m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock ___ ___ __._ __._ __._ __._ ___
Upgraded ___ ___ __._ __._ __._ __._

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
_ _ _ _ _ _
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
___ ___ ___ ~__ ~__
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< ___ < ___ < ___ -

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
_____ _ _,___ kg ___ kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Gross
Weight
Weight (each) Type _m fuel __m fuel __m fuel
___ kg ___ _,___ kg _,___ kg _,___ kg _,___ kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (___%/WEP)
Condition 100% ___%/WEP _m fuel __m fuel __m fuel MGW
Stationary ___ kgf ___ kgf _.__ _.__ _.__ _.__
Optimal ___ kgf
(_ km/h)
___ kgf
(_ km/h)
_.__ _.__ _.__ _.__

Survivability and armour

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Modifications and economy

Armaments

Ballistic Computer
CCIP (Guns) CCIP (Rockets) CCIP (Bombs) CCRP (Bombs) EEGS
Icon GreenCheckmark.png Icon GreenCheckmark.png Icon RedXCross.png Icon RedXCross.png Icon RedXCross.png

Offensive armament

Main article: GSh-23L (23 mm)

The MiG-21MF (Italy) is armed with:

  • 1 x 23 mm GSh-23L cannon, belly-mounted (200 rpg)

Suspended armament

The MiG-21MF (Italy) can be outfitted with the following ordnance:

1 2 3 4 5
Hardpoints MiG-21bis.png
250 kg OFAB-250sv bombs 1 1 1 1
S-5K rockets 16 16, 32 16, 32 16
S-24 rockets 1 1 1 1
R-3R missiles 1 1 1 1
R-3S missiles 1 1 1 1
R-60 missiles 1 1 1 1
Countermeasures 64
490 l drop tanks 1 1 1
Default weapon presets
  • 3 x 490 l drop tanks
  • 2 x 490 l drop tanks + 64 x countermeasures + 2 x R-3S missiles
  • 2 x 490 l drop tanks + 64 x countermeasures + 2 x R-3R missiles
  • 4 x R-3S missiles
  • 4 x R-3R missiles
  • 4 x R-60 missiles
  • 4 x S-24 rockets
  • 64 x S-5K rockets
  • 64 x S-5K rockets
  • 4 x 250 kg OFAB-250sv bombs (1,000 kg total)
  • 64 x countermeasures

Usage in battles

Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Great acceleration and top speed
  • Extremely manoeuvrable
  • 4 x R-60 missiles are extremely effective at this BR, 30G max overload and adequate IR tracking

Cons:

  • Low ammo count for the 23 mm cannon
  • R-60 missiles are prone to chasing flares

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

Related development

External links


Mikoyan-Gurevich Design Bureau (Микоя́н и Гуре́вич Опытное конструкторское бюро)
Fighters  MiG-3-15 · MiG-3-15 (BK) · MiG-3-34
  I-225
Jet fighters  MiG-9 · MiG-9 (l)
  MiG-15 · MiG-15bis · MiG-15bis ISh
  MiG-17
  MiG-19PT
  MiG-21F-13 · MiG-21PFM · MiG-21S (R-13-300) · MiG-21SMT · MiG-21bis
  MiG-23M · MiG-23ML · MiG-23MLD
  MiG-27M · MiG-27K
  MiG-29 · MiG-29SMT
Export/Licensed  ␗MiG-9 · ␗MiG-9 (l)
  ◊MiG-15bis · ◔MiG-15bis · J-2*
  MiG-17AS · ◔MiG-17PF · J-4* · Shenyang F-5*
  ◊MiG-19S · J-6A*
  ◄MiG-21 SPS-K · ◊MiG-21MF · ◔MiG-21MF · ▄MiG-21bis · ◔MiG-21bis-SAU · ◊MiG-21bis-SAU · ◊MiG-21 "Lazur-M" · ▄MiG-21 Bison · J-7II**
  ◊MiG-23BN · ◊MiG-23MF · ◔MiG-23MF · ◊MiG-23MLA
  ◔MiG-29 · ◊MiG-29 · ◄MiG-29G
  *Licensed and domesticated with Chinese designations.
  **Unlicensed, reverse-engineered and domesticated with Chinese designations.
See Also  Shenyang · Chengdu

Italy jet aircraft
Aerfer  Sagittario 2 · Ariete
Fiat  G.91 pre-serie · G.91 R/1 · G.91 R/4 (Portugal) · G.91 Y · G.91 YS
AMX International  AMX · AMX A-1A (Brazil)
Panavia  Tornado ADV · ▄Tornado IDS · ▄Tornado IDS (1995)
  Foreign:
Vampire  Vampire FB 52A
F-84  ▄F-84F · ▄F-84G-21-RE
F-86  CL-13 Mk.4 · ▄F-86K
F-104  ▄F-104G · F-104S · ▄F-104S TAF (Turkey) · F-104S.ASA
F-16  ▄F-16A ADF
AV-8  ▄AV-8B Plus
Hungary 
Mikoyan-Gurevich  ◔MiG-15bis · ◔MiG-17PF · ◔MiG-21MF · ◔MiG-21bis-SAU · ◔MiG-23MF · ◔MiG-29
Ilyushin  ◔IL-28
Sukhoi  ◔Su-22M3
Saab  ◔JAS39EBS HU C