Difference between revisions of "SUB-I-II"
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{{Specs-Card | {{Specs-Card | ||
|code=jp_sub_i_ii_20mm | |code=jp_sub_i_ii_20mm | ||
− | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}} | + | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}} |
}} | }} | ||
== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
− | The '''{{Specs|name}}''' | + | The '''{{Specs|name}}''' was a prototype for the Type 73 APC meant to replace the smaller [[Type 60 ATM|Type 60 APC]]. Going through multiple prototypes, this particular version was tested with a [[Rh202 (20 mm)]] as a self-defense and anti-air cannon, though this armament would not see use in the final version. |
+ | |||
+ | It was introduced in [[Update "Apex Predators"]]. The SUB-I-II provides an excellent fire rate with the possibility of an APDS belt in an amphibious yet squishy APC hull only offering up to 20 mm of armour. As such, if positioned correctly against a suitable target, the {{PAGENAME}} can utilize the APDS autocannon to shred their opponent apart. | ||
== General info == | == General info == | ||
Line 12: | Line 14: | ||
{{Specs-Tank-Armour}} | {{Specs-Tank-Armour}} | ||
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | ||
− | + | The SUB-I-II has no notable armour. It is dangerous to stand in the open without cover, as the SPAA can be penetrated by any tank or plane. The turret is open topped which can allow for weapons of any type to damage the gunner. The survivability of this SPAA is very low if any enemy has a direct line of sight on it. | |
− | '''Armour type:''' | + | '''Armour type:''' |
− | + | ||
− | * Cast homogeneous armour ( | + | * Aluminium alloy 5083 (hull, gun mount) |
+ | * Cast homogeneous armour (cupola) | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 22: | Line 25: | ||
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ||
|- | |- | ||
− | | Hull || | + | | Hull || 20 mm (52°) ''Upper glacis'' <br> 20 mm (24-60°) ''Lower glacis'' || 12.7+5 mm ''Top'' <br> 12.7 mm ''Bottom'' || 20 mm (7°) || 10 mm <br> 5 mm ''Engine vents'' |
|- | |- | ||
− | | Turret || | + | | Turret || 20 mm (conical) || 20 mm (conical) || 20 mm |
+ | ! | ||
|- | |- | ||
− | | Cupola || | + | | Cupola || 10 mm (spherical) ''Base'' <br> 15 mm (spherical) ''Dome'' || 10 mm (spherical) ''Base'' <br> 15 mm (spherical) ''Dome'' || 10 mm (spherical) ''Base'' <br> 15 mm (spherical) ''Dome'' || 15 mm |
|- | |- | ||
|} | |} | ||
+ | '''Notes:''' | ||
− | + | * Suspension wheels and torsion bars are 10 mm thick, while tracks are 15 mm thick. | |
− | + | * Belly armour is 10 mm thick. | |
=== Mobility === | === Mobility === | ||
{{Specs-Tank-Mobility}} | {{Specs-Tank-Mobility}} | ||
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | ||
− | + | The SUB-I-II has a modest top reverse speed in RB of -12 km/h so bear that in mind when choosing a good spot to shoot from. | |
− | {{tankMobility}} | + | {{tankMobility|abMinHp=497|rbMinHp=310}} |
=== Modifications and economy === | === Modifications and economy === | ||
Line 49: | Line 54: | ||
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> | <!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> | ||
{{main|Rh202 (20 mm)}} | {{main|Rh202 (20 mm)}} | ||
− | |||
− | |||
{| class="wikitable" style="text-align:center" width="100%" | {| class="wikitable" style="text-align:center" width="100%" | ||
Line 61: | Line 64: | ||
|- | |- | ||
! ''Arcade'' | ! ''Arcade'' | ||
− | | rowspan="2" | 800 (100) || rowspan="2" | 800 || rowspan="2" | -10°/+80° || rowspan="2" | ±180° || rowspan="2" | | + | | rowspan="2" | 800 (100) || rowspan="2" | 800 || rowspan="2" | -10°/+80° || rowspan="2" | ±180° || rowspan="2" | - || 52.8 || 73.1 || 88.8 || 98.2 || 104.5 || rowspan="2" | 10.40 || rowspan="2" | 9.20 || rowspan="2" | 8.48 || rowspan="2" | 8.00 |
|- | |- | ||
! ''Realistic'' | ! ''Realistic'' | ||
− | | | + | | 35.7 || 42.0 || 51.0 || 56.4 || 60.0 |
|- | |- | ||
|} | |} | ||
Line 99: | Line 102: | ||
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> | <!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> | ||
{{main|M1919A4 (7.62 mm)}} | {{main|M1919A4 (7.62 mm)}} | ||
− | |||
− | |||
{| class="wikitable" style="text-align:center" width="50%" | {| class="wikitable" style="text-align:center" width="50%" | ||
Line 108: | Line 109: | ||
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal | ! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal | ||
|- | |- | ||
− | | || | + | | Hull || 1,000 (250) || 500 || ±10° || ±10° |
|- | |- | ||
|} | |} | ||
Line 114: | Line 115: | ||
== Usage in battles == | == Usage in battles == | ||
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | ||
− | + | When hunting for planes, the SUB-I-II should always have some sort of cover to hide behind in case a plane retaliates. When shooting, you should also be mindful of the gun overheating and use all of the rounds in the belt as the SUB-I-II has only 800 rounds at most. If possible, try to remain near a friendly capture point to restock on ammo belts when they run out because the main cannon can shoot at 800 rpm. | |
=== Pros and cons === | === Pros and cons === | ||
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | ||
− | |||
'''Pros:''' | '''Pros:''' | ||
− | * | + | * High rate of fire |
+ | * Can destroy most light vehicles and some medium vehicles through weak spots | ||
+ | * Excellent main weapon traverse angles for an APC | ||
+ | * Dual feed system can allow for quick switching of belts if ammunition is not fully expended | ||
+ | * Hull machine gun can be used to destroy unarmored targets, spot enemy vehicles, or knock down foliage | ||
+ | * Low profile hull | ||
+ | * Amphibious | ||
'''Cons:''' | '''Cons:''' | ||
− | * | + | * Low survivability |
+ | * Open turret with exposed gunner | ||
+ | * Low ammo count | ||
+ | * Difficulty in damaging heavily armored targets | ||
+ | * Slow speed in water | ||
+ | * Engine turbine is loud and can give away the vehicle's position | ||
== History == | == History == | ||
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | <!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | ||
− | + | [[wt:en/news/7997-development-sub-i-ii-speed-and-bite-en|'''Devblog''']] | |
+ | |||
+ | Based on the influence of the Vietnam War as well as on the experiences from using the American M113 APC, the Japanese military concluded several drawbacks on their Type 60 APC. Namely, it was deemed that the vehicle had slightly poor mobility, lacked amphibious capabilities and had no NBC protection systems in place. As a result, in 1964 various Japanese companies, including Mitsubishi, began work on addressing some of these drawbacks by conducting tests with experimental platforms. By 1967, the Defense Agency laid out the requirements for a new APC design and contacted several companies to produce different parts of the vehicle. | ||
+ | |||
+ | Furthermore, four prototype versions were ordered for testing from Mitsubishi and Komatsu. Both companies had to produce a version with steel armor plating as well as one made from aluminum. While Mitsubishi’s aluminum-based prototype would in the end be selected as the most suitable design and would thus form the basis for the subsequent production version of the Type 73 APC, it was also selected to conduct different tests. | ||
+ | |||
+ | Namely, during testing, the SUB-I-II prototype, as it was known, also had a Rheinmetall 20mm turret mounted on its roof to test the feasibility of evolving the Type 73 from a pure APC into an IFV design. However, due to various technical issues and an increased cost, it was decided not to pursue this design choice further. As a result, the Type 73 would end up remaining a pure APC design, without substantial armament fitted to it. | ||
== Media == | == Media == | ||
Line 144: | Line 161: | ||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' --> | * ''links to approximate analogues of other nations and research trees.'' --> | ||
− | + | Vehicles of similar configuration | |
+ | |||
+ | * [[AMX-10P]] | ||
+ | * [[Marder A1-]] | ||
+ | * [[XM800T]] | ||
+ | |||
+ | Vehicles with similar weapon systems | ||
+ | |||
+ | * [[R3 T20 FA-HS]] | ||
+ | * [[U-SH 204 GK]] | ||
+ | * [[Wiesel 1A4]] | ||
+ | * [[Ystervark]] | ||
+ | * [[Type 87 RCV (P)]] | ||
− | * | + | Vehicles derived from the Type 73 chassis |
− | * | + | |
+ | * [[Type 75 MLRS]] | ||
+ | * [[Type 75 SPH]] | ||
== External links == | == External links == | ||
Line 156: | Line 187: | ||
* [[wt:en/news/7997-development-sub-i-ii-speed-and-bite-en|[Devblog] SUB-I-II: Speed and Bite]] | * [[wt:en/news/7997-development-sub-i-ii-speed-and-bite-en|[Devblog] SUB-I-II: Speed and Bite]] | ||
+ | {{Manufacturer MHI}} | ||
{{Japan anti-aircraft vehicles}} | {{Japan anti-aircraft vehicles}} |
Latest revision as of 01:05, 26 June 2024
Contents
Description
The Mitsubishi SUB-I-II was a prototype for the Type 73 APC meant to replace the smaller Type 60 APC. Going through multiple prototypes, this particular version was tested with a Rh202 (20 mm) as a self-defense and anti-air cannon, though this armament would not see use in the final version.
It was introduced in Update "Apex Predators". The SUB-I-II provides an excellent fire rate with the possibility of an APDS belt in an amphibious yet squishy APC hull only offering up to 20 mm of armour. As such, if positioned correctly against a suitable target, the SUB-I-II can utilize the APDS autocannon to shred their opponent apart.
General info
Survivability and armour
The SUB-I-II has no notable armour. It is dangerous to stand in the open without cover, as the SPAA can be penetrated by any tank or plane. The turret is open topped which can allow for weapons of any type to damage the gunner. The survivability of this SPAA is very low if any enemy has a direct line of sight on it.
Armour type:
- Aluminium alloy 5083 (hull, gun mount)
- Cast homogeneous armour (cupola)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 20 mm (52°) Upper glacis 20 mm (24-60°) Lower glacis |
12.7+5 mm Top 12.7 mm Bottom |
20 mm (7°) | 10 mm 5 mm Engine vents |
Turret | 20 mm (conical) | 20 mm (conical) | 20 mm | |
Cupola | 10 mm (spherical) Base 15 mm (spherical) Dome |
10 mm (spherical) Base 15 mm (spherical) Dome |
10 mm (spherical) Base 15 mm (spherical) Dome |
15 mm |
Notes:
- Suspension wheels and torsion bars are 10 mm thick, while tracks are 15 mm thick.
- Belly armour is 10 mm thick.
Mobility
The SUB-I-II has a modest top reverse speed in RB of -12 km/h so bear that in mind when choosing a good spot to shoot from.
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 65 | 17 | 13.5 | 497 | 668 | 36.81 | 49.48 |
Realistic | 60 | 15 | 310 | 350 | 22.96 | 25.93 |
Modifications and economy
Armaments
Main armament
20 mm Rh202 | Turret rotation speed (°/s) | Reloading rate (seconds) | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity (Belt) | Fire rate | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 800 (100) | 800 | -10°/+80° | ±180° | - | 52.8 | 73.1 | 88.8 | 98.2 | 104.5 | 10.40 | 9.20 | 8.48 | 8.00 |
Realistic | 35.7 | 42.0 | 51.0 | 56.4 | 60.0 |
Ammunition
- Default: HVAP-T · HEFI-T
- DM51A1: HEFI-T · HEFI-T · HEFI-T · HVAP-T
- DM43: HVAP-T · HVAP-T · HVAP-T · HEFI-T
- DM63: APDS · APDS · APDS · HEFI-T
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Penetration @ 0° Angle of Attack (mm) | ||||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
HVAP-T | 57 | 52 | 37 | 24 | 15 | 10 | |
HEFI-T | 7 | 6 | 5 | 3 | 2 | 2 | |
APDS | 66 | 61 | 45 | 31 | 21 | 14 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | ||||||
0% | 50% | 100% | ||||||||||
HVAP-T | 1,100 | 0.11 | - | - | - | 66° | 70° | 72° | ||||
HEFI-T | 1,100 | 0.13 | 0.1 | 0.1 | 11.05 | 79° | 80° | 81° | ||||
APDS | 1,150 | 0.13 | - | - | - | 75° | 78° | 80° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
8 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Machine guns
7.62 mm M1919A4 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Hull | 1,000 (250) | 500 | ±10° | ±10° |
Usage in battles
When hunting for planes, the SUB-I-II should always have some sort of cover to hide behind in case a plane retaliates. When shooting, you should also be mindful of the gun overheating and use all of the rounds in the belt as the SUB-I-II has only 800 rounds at most. If possible, try to remain near a friendly capture point to restock on ammo belts when they run out because the main cannon can shoot at 800 rpm.
Pros and cons
Pros:
- High rate of fire
- Can destroy most light vehicles and some medium vehicles through weak spots
- Excellent main weapon traverse angles for an APC
- Dual feed system can allow for quick switching of belts if ammunition is not fully expended
- Hull machine gun can be used to destroy unarmored targets, spot enemy vehicles, or knock down foliage
- Low profile hull
- Amphibious
Cons:
- Low survivability
- Open turret with exposed gunner
- Low ammo count
- Difficulty in damaging heavily armored targets
- Slow speed in water
- Engine turbine is loud and can give away the vehicle's position
History
Based on the influence of the Vietnam War as well as on the experiences from using the American M113 APC, the Japanese military concluded several drawbacks on their Type 60 APC. Namely, it was deemed that the vehicle had slightly poor mobility, lacked amphibious capabilities and had no NBC protection systems in place. As a result, in 1964 various Japanese companies, including Mitsubishi, began work on addressing some of these drawbacks by conducting tests with experimental platforms. By 1967, the Defense Agency laid out the requirements for a new APC design and contacted several companies to produce different parts of the vehicle.
Furthermore, four prototype versions were ordered for testing from Mitsubishi and Komatsu. Both companies had to produce a version with steel armor plating as well as one made from aluminum. While Mitsubishi’s aluminum-based prototype would in the end be selected as the most suitable design and would thus form the basis for the subsequent production version of the Type 73 APC, it was also selected to conduct different tests.
Namely, during testing, the SUB-I-II prototype, as it was known, also had a Rheinmetall 20mm turret mounted on its roof to test the feasibility of evolving the Type 73 from a pure APC into an IFV design. However, due to various technical issues and an increased cost, it was decided not to pursue this design choice further. As a result, the Type 73 would end up remaining a pure APC design, without substantial armament fitted to it.
Media
- Skins
See also
Vehicles of similar configuration
Vehicles with similar weapon systems
Vehicles derived from the Type 73 chassis
External links
Japan anti-aircraft vehicles | |
---|---|
Ke-Ni Derivatives | Ta-Se · So-Ki |
Wheeled | Type 94 |
Tracked | SUB-I-II |
Radar SPAAG | Type 87 |
Missile SPAA | Type 93 · Type 81 (C) |
USA | ▅M16 MGMC · ▅M19A1 · ▅M42 |