Difference between revisions of "Leopard (France)"

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== Description ==
 
== Description ==
 
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
 
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
The Chacal-class vessels were the first large destroyers made for the modern French Navy after the First World War. They featured a larger displacement than all of the preceding destroyers, and mounted more firepower to contend with the contemporary navies of the time. The Léopard was the third ship to be launched, out of the 6 ships that were built. She was commissioned into service on the same day as the Lynx, one of her sister ships, and participated in one of the most famous events of the war, Operation Dynamo, the Dunkirk evacuation. She is depicted in-game after she was converted into an escort destroyer, removing her forward boiler room for increased fuel stores - thus she is visually identifiably by her only having two funnels, compared to the three her sisters have.
+
The Chacal-class vessels were the first large destroyers made for the modern French Navy after the First World War. They featured a larger displacement than all of the preceding destroyers, and mounted more firepower to contend with the contemporary navies of the time. The Léopard was the third ship to be launched, out of the 6 ships that were built. She was commissioned into service on the same day as the Lynx, one of her sister ships, and participated in one of the most famous events of the war, Operation Dynamo, the Dunkirk evacuation. She is depicted in-game after she was converted into an escort destroyer, removing her forward boiler room for increased fuel stores - thus she is visually identifiable by her only having two funnels, compared to the three her sisters have.
  
Thanks to this change, the greatest drawback of the Léopard is her very low top speed of 58 km/h (31.3 kn), making her one of the slowest destroyers in the game. In addition, to make room for the improved AA battery, the rear 550 mm torpedo launcher had to be removed, giving her a salvo of only 3 torpedoes. The torpedoes should be saved for close range fights against more dangerous opponents, as the low number of torpedoes make them very inefficient to launch at large distances.
+
The Léopard was introduced in [[Update "La Royale"]]. Thanks to the removal of a boiler room, the greatest drawback of the Léopard is her very low top speed of 58 km/h (31.3 kn), being one of the slowest destroyers in the game. In addition, to make room for the improved AA battery, the rear 550 mm torpedo launcher had to be removed, giving her a salvo of only 3 torpedoes. The torpedoes should be saved for close range fights against more dangerous opponents, as the low number of torpedoes make them very inefficient to launch at large distances. Nevertheless, the Léopard can fulfill multiple roles, such as providing both anti-aircraft cover and heavy fire support for friendly ships. Despite her slow speed, her deadly 130 mm guns outclass many other weapons of her tier. These guns have a shorter effective range than some other guns due to their lower velocity, however, they make up for this with their powerful ammunition.
 
 
Introduced in [[Update "La Royale"]], the Léopard can fulfill multiple roles, such as providing both anti-aircraft cover and heavy fire support for friendly ships. Despite her slow speed, her deadly 130 mm guns outclass many other weapons of her tier. These guns have a shorter effective range than some other guns due to their lower velocity, however, they make up for this with their powerful ammunition.  
 
  
 
== General info ==
 
== General info ==
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{{Specs-Fleet-Mobility}}
 
{{Specs-Fleet-Mobility}}
 
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
 
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
[[File:Léopard (France) X-Ray.png|right|thumb|An X-Ray view of the modules on the Léopard]]
+
The Léopard reaches a top speed of 58 km/h (31.3 kn), making her one of the slowest destroyers in the game; this is the greatest drawback and main limiting factor for the Léopard. This is further worsened by a very slow turn rate, slower than even the [[Besposhchadny]], notorious for being a sluggish destroyer. An exceptional are should be taken to avoid torpedoes and bombs as early as possible, especially until Rudder Replacement modification is unlocked.
  
 
{{NavalMobility
 
{{NavalMobility
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|TurnSpeedStockAB = 37
 
|TurnSpeedStockAB = 37
 
}}
 
}}
 
The Léopard reaches a top speed of 58 km/h (31.3 kn), making her one of the slowest destroyers in the game; this is the greatest drawback and main limiting factor for the Léopard. The one strength she has in the category of mobility is a tight turning circle, which is a common strength shared with all French destroyers, and allows her to more easily dodge torpedoes and change directions.
 
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
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=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
  
 
'''Pros:'''
 
'''Pros:'''
 
+
* Very high calibre ammunition with a large explosive filler in both HE and SAP
*
+
* Low profile makes it more difficult to hit
 +
* Decent anti-air/anti-coastal armament
  
 
'''Cons:'''
 
'''Cons:'''
 
+
* Very low muzzle velocity of the main guns
*
+
* Exceptionally poor mobility compared to the counterparts
 +
* Very large fuel tanks make it prone to fires
  
 
== History ==
 
== History ==
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* ''other literature.''
 
* ''other literature.''
  
 +
{{ShipManufacturer Ateliers et Chantiers de la Loire}}
 
{{France destroyers}}
 
{{France destroyers}}

Latest revision as of 15:20, 1 May 2024

This page is about the destroyer Leopard (France). For other uses, see Leopard (Disambiguation).
Leopard
fr_destroyer_jaguar_class_leopard.png
GarageImage Leopard (France).jpg
Leopard
AB RB SB
3.7 3.7 3.7
Class:
Research:2 900 Specs-Card-Exp.png
Purchase:700 Specs-Card-Lion.png
Show in game

Description

The Chacal-class vessels were the first large destroyers made for the modern French Navy after the First World War. They featured a larger displacement than all of the preceding destroyers, and mounted more firepower to contend with the contemporary navies of the time. The Léopard was the third ship to be launched, out of the 6 ships that were built. She was commissioned into service on the same day as the Lynx, one of her sister ships, and participated in one of the most famous events of the war, Operation Dynamo, the Dunkirk evacuation. She is depicted in-game after she was converted into an escort destroyer, removing her forward boiler room for increased fuel stores - thus she is visually identifiable by her only having two funnels, compared to the three her sisters have.

The Léopard was introduced in Update "La Royale". Thanks to the removal of a boiler room, the greatest drawback of the Léopard is her very low top speed of 58 km/h (31.3 kn), being one of the slowest destroyers in the game. In addition, to make room for the improved AA battery, the rear 550 mm torpedo launcher had to be removed, giving her a salvo of only 3 torpedoes. The torpedoes should be saved for close range fights against more dangerous opponents, as the low number of torpedoes make them very inefficient to launch at large distances. Nevertheless, the Léopard can fulfill multiple roles, such as providing both anti-aircraft cover and heavy fire support for friendly ships. Despite her slow speed, her deadly 130 mm guns outclass many other weapons of her tier. These guns have a shorter effective range than some other guns due to their lower velocity, however, they make up for this with their powerful ammunition.

General info

Survivability and armour

The 10 mm gunshields are one of the only forms of armour on the Léopard
Armourfront / side / back
Main fire tower10 / 10 / 0 mm
Hull16 mm (steel)
Superstructure8 mm (steel)
Number of section7
Displacement3 500 t
Crew246 people

The Léopard, being a large destroyer with a high displacement, has a sizeable crew for her rank, numbering 246 men. As with most destroyers of the rank, she mounts no protection, with the exception being her lightly armoured 130 mm guns and anti-aircraft weapons. The primary protection of the Léopard is her mobility, however, even that can not be relied upon. Her anti-aircraft weaponry is a notable point, as compared to other French vessels, such as her sister ship Chacal and the smaller Bourrasque, she mounts a much improved, and needed, anti-aircraft battery.

The 12.7 mm gunshields on the Léopard

Getting hit in the Léopard usually results in a fire, as her internal modules, such as the boilers and fuel tanks, are close together. However, the magazines of the 130 mm guns are small and hard to hit, and are further protected by being placed below the waterline, making it harder for enemy munitions to penetrate the hull and detonate the ammo.

Mobility

Speedforward / back
AB71 / 31 km/h
RB58 / 25 km/h

The Léopard reaches a top speed of 58 km/h (31.3 kn), making her one of the slowest destroyers in the game; this is the greatest drawback and main limiting factor for the Léopard. This is further worsened by a very slow turn rate, slower than even the Besposhchadny, notorious for being a sluggish destroyer. An exceptional are should be taken to avoid torpedoes and bombs as early as possible, especially until Rudder Replacement modification is unlocked.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock 52 23 ~151.88 ~248.44
Upgraded 71 31 ___ ___
RB/SB Stock ___ ___ ___ ___
Upgraded 58 25 ___ ___

Modifications and economy

Repair costBasic → Reference
AB214 → 278 Sl icon.png
RB333 → 433 Sl icon.png
Total cost of modifications3 000 Rp icon.png
900 Sl icon.png
Talisman cost190 Ge icon.png
Crew training200 Sl icon.png
Experts1 000 Sl icon.png
Aces20 Ge icon.png
Research Aces96 000 Rp icon.png
Reward for battleAB / RB / SB
30 / 60 / 100 % Sl icon.png
100 / 100 / 100 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
120 Rp icon.png
Cost:
35 Sl icon.png
45 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
135 Rp icon.png
Cost:
40 Sl icon.png
50 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
150 Rp icon.png
Cost:
45 Sl icon.png
60 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
195 Rp icon.png
Cost:
60 Sl icon.png
75 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
120 Rp icon.png
Cost:
35 Sl icon.png
45 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
135 Rp icon.png
Cost:
40 Sl icon.png
50 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
135 Rp icon.png
Cost:
40 Sl icon.png
50 Ge icon.png
Mods ship venting.png
Ventilation
Research:
150 Rp icon.png
Cost:
45 Sl icon.png
60 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
150 Rp icon.png
Cost:
45 Sl icon.png
60 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
195 Rp icon.png
Cost:
60 Sl icon.png
75 Ge icon.png
Mods ship ammo wetting.png
Ammo Wetting
Research:
195 Rp icon.png
Cost:
60 Sl icon.png
75 Ge icon.png
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Research:
120 Rp icon.png
Cost:
35 Sl icon.png
45 Ge icon.png
Mods tank ammo.png
130 mm M1923 SAP
Research:
120 Rp icon.png
Cost:
35 Sl icon.png
45 Ge icon.png
Mods ammo.png
40mm_qf_mkxv_he_ammo_pack
Research:
120 Rp icon.png
Cost:
35 Sl icon.png
45 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
135 Rp icon.png
Cost:
40 Sl icon.png
50 Ge icon.png
Mods ammo.png
40mm_qf_mkxv_ap_ammo_pack
Research:
135 Rp icon.png
Cost:
40 Sl icon.png
50 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
150 Rp icon.png
Cost:
45 Sl icon.png
60 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
150 Rp icon.png
Cost:
45 Sl icon.png
60 Ge icon.png
Mods torpedo.png
Torpedo Mode
Research:
195 Rp icon.png
Cost:
60 Sl icon.png
75 Ge icon.png
Mods ship mortar.png
Bomb mortar
Research:
195 Rp icon.png
Cost:
60 Sl icon.png
75 Ge icon.png

As with all vessels, Tool Set and Fire Protection System should be researched first. Like other French destroyers, research of the SAPBC rounds is recommended, as this greatly increases her firepower, followed by the mobility modifications. If you find yourself doing fine with the standard HE rounds, the mobility upgrades are a great alternative, as this gives her a desperately needed increase in mobility.

Armament

Primary armament

4 х Turret130 mm/40 model 1919 gun
Ammunition110 rounds
Vertical guidance-10° / 30°

The primary armament of the Léopard consists of 4 x 130 mm Mle.19 naval guns, two each mounted at the bow and stern of the vessel. These guns have a low rate of fire compared to most other ships of the Léopards tier, however, these guns have extremely deadly ammunition.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
OEA Mle 1932 HE 37 37 37 37 37 37
OPFA Mle 1923 SAPBC 61 54 43 34 27 25
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
OEA Mle 1932 HE 725 34.83 0 0.1 3.96 79° 80° 81°
OPFA Mle 1923 SAPBC 725 32.05 0.035 5 1.98 48° 63° 71°

Secondary armament

3 х Turret40 mm 2pdr QF Mk.IIc automatic cannon
Ammunition2240 rounds
Belt capacity56 rounds
Fire rate200 shots/min

Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.

  • Universal: HEF · AP-T · HEF · AP-T
  • 40 mm HE: HEF · HEF · HEF · AP-T
  • 40 mm AP: AP-T · AP-T · AP-T · HEF

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
HEF 3 3 3 3 3 3
AP-T 60 57 48 39 32 26
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HEF 701 0.82 0 0.1 71 79° 80° 81°
AP-T 701 0.91 - - - 47° 60° 65°

Anti-aircraft armament

3 х Turret20 mm/70 Oerlikon Mk.II autocannon
Ammunition1800 rounds
Belt capacity60 rounds
Fire rate450 shots/min

An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.

Additional armament

Setup 13 x 550 mm model 1923DT torpedo
Setup 26 x Mk.VII depth charge
Setup 33 x 550 mm model 1923DT torpedo
6 x Mk.VII depth charge

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Pros:

  • Very high calibre ammunition with a large explosive filler in both HE and SAP
  • Low profile makes it more difficult to hit
  • Decent anti-air/anti-coastal armament

Cons:

  • Very low muzzle velocity of the main guns
  • Exceptionally poor mobility compared to the counterparts
  • Very large fuel tanks make it prone to fires

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Ateliers et Chantiers de la Loire (ACL)
Motor Torpedo Boats 
VTB-8-class  VTB-8 · VTB-9
VTB-11-class  VTB-11 · VTB-13 · VTB-14
Destroyers 
Jaguar-class  Leopard
Battleships 
Bretagne-class  Lorraine
See also  Loire Aviation

France destroyers
Bourrasque-class  Bourrasque · Tornade
Chacal-class  Chacal · Leopard · Panthere
Aigle-class  Aigle · Vautour · Milan
Vauquelin-class  Vauquelin
Le Fantasque-class  Le Malin · Le Triomphant
Mogador-class  Mogador
Hunt-class  La Combattante
Trophies  Germany
Desaix-class¹  Kleber
Type 1936  Marceau
  Italy
Chateaurenault-class²  Guichen
  Modified: ¹Type 1934A-class destroyers · ²Capitani Romani-class cruisers