Difference between revisions of "F-86K (Germany)"

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{{Specs-Card|code=f-86k_late_german}}
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{{About
 +
|about = German jet fighter '''{{PAGENAME}}'''
 +
|usage = other versions
 +
|link = F-86 (Family)
 +
}}
 +
{{Specs-Card
 +
|code=f-86k_late_german
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{Break}}
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German jet fighter {{Battle-rating}}. It was introduced in [[Update "Starfighters"]].
 
  
The original F-86D was developed as bomber interceptor and was outfitted with a retractable ventral rocket-rack which housed 24 x 2.75 in (70 mm) [[FFAR Mighty Mouse|Mighty Mouse]] folding-fin aerial rockets. Lacking cannons or air-to-air missiles, the F-86D was limited in role strictly as a bomber hunter. In 1953 the Italians approached North American in an attempt to modify the existing F-86D into a fighter-interceptor, however, the proposed changes proved too costly. This cost overage required scaling back the requirements and from this was produced the F-86K, a fighter-interceptor aircraft which was outfitted with 4 x 20 mm cannons and two AIM-9B Sidewinder missiles. Originally this aircraft was produced for the U.S., however, later the Italian manufacturer Fiat was licensed to also manufacture and produce this version of the fighter.
+
The F-86K Sabre (also known as "Sabre Dog" or "Dog Sabre") is a first-generation American interceptor fighter developed by North American in 1953. The first prototype, YF-86K, took to the skies on July 15, 1954. It was produced in the United States and Italy (at the Fiat factories), with 120 and 221 aircraft manufactured, respectively. Widely exported to NATO member countries as an interceptor, the aircraft was originally intended to be designated as the F-95A. However, the conclusion of the Korean War forced the designers to use the already well-established F-86 designation to secure funding from Congress. Nevertheless, only about 25% of the original F-86 components and assemblies remained in the F-86K. The aircraft underwent significant improvements in terms of armament and electronics, and it received a new engine equipped with an afterburner, which greatly enhanced its flight performance. The West German Luftwaffe would acquire 86 F-86K from the Fiat factories.
  
{{Quote
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Introduced in [[Update "Starfighters"]], the aircraft closely resembles the familiar F-86 Sabre, but the strengths of the original Sabre were further enhanced in the F-86K. The aircraft boasts better speed and altitude capabilities with its afterburning engine, powerful forward armament, high roll rate, and good horizontal maneuverability. However, like its predecessors, the "Sabre Dog" has a mediocre vertical maneuverability and wings that are somewhat susceptible to overloads. With only AIM-9B missiles available, the F-86K"s capability of reaching out towards the enemy is rather limited, but can help out in a pinch than just reliant on the aircraft's guns.
|'''Fun Fact''': The Sabre Dog was initially to be designated F-95, but had its name changed to F-86D instead, in order to make it seem like a variant of the existing Sabre and not an entirely new aircraft. In reality, however, the F-86D was only about 25% similar to the original F-86 and the name change was only done to secure further support for the project.
 
|  War Thunder Dev Blog
 
}}
 
  
 
== General info ==
 
== General info ==
 
=== Flight performance ===
 
=== Flight performance ===
<!--''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''-->
+
{{Specs-Avia-Flight}}
 +
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
  
The F-86K is a good aircraft at its rank, but not the best. The F-86K has very good low-end acceleration due to its afterburner, however, this aircraft is still only a subsonic fighter. Like every other jet, it's bad at manoeuvring at low speeds and it's control surfaces compress at high speeds. However, the F-86K can handle top speed relatively well compared to other aircraft of its rank. If the F-86K can do one thing very well, it excels when going into vertical flight.  
+
The F-86K is a decent aircraft at its BR. Unfortunately it rarely fights at its BR. When uptiered, which is most of the time, it is abysmal, being both slower and less manoeuvrable then the opposition. The F-86K has good low-end acceleration due to its afterburner, however, this aircraft is still only a subsonic fighter. Like every other jet, it's bad at manoeuvring at low speeds and its control surfaces compress at high speeds. However, the F-86K can handle top speed relatively well compared to other aircraft of its rank. If the F-86K can do one thing very well, it excels when going into vertical flight, which is only a factor when playing at its BR or lower, which is extremely rare.
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="70%"
 
! rowspan="2" | Characteristics
 
! rowspan="2" | Characteristics
! colspan="2" | Max Speed<br>(km/h at 0 m - at sea level)
+
! colspan="2" | Max Speed<br>(km/h at 0 m - sea level)
 
! rowspan="2" | Max altitude<br>(metres)
 
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
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|-
 
|-
 
! Upgraded
 
! Upgraded
| ??? || 1,111 || ??.? || 27.0 || ??.? || 56.0
+
| 1,121 || 1,111 || 26.6 || 27.0 || 73.1 || 56.0
 
|-
 
|-
 
|}
 
|}
 
  
 
==== Details ====
 
==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="6" | Features
 
! colspan="6" | Features
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! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 
|-
 
|-
| ✓ || ✓ || ✓ || ✓ || X || ✓   <!-- ✓ -->
+
| ✓ || ✓ || ✓ || ✓ || X || ✓     <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
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{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="7" | Limits
 
! colspan="7" | Limits
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! Combat !! Take-off !! Landing !! + !! -
 
! Combat !! Take-off !! Landing !! + !! -
 
|-
 
|-
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 620 || 620 || 370 || ~8 || ~4
+
| 1,187 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || 593 || 556 || 370 || ~8 || ~4
 
|-
 
|-
 
|}
 
|}
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|-
 
|-
 
|}
 
|}
 
  
 
==== Engine performance ====
 
==== Engine performance ====
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|-
 
|-
 
! colspan="2" | Engine name || Number
 
! colspan="2" | Engine name || Number
! colspan="2" | Empty mass || colspan="3" | Wing loading (full fuel)
+
! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="3" | Wing loading (full fuel)
 
|-
 
|-
 
| colspan="2" | General Electric J47-GE-17B || 1
 
| colspan="2" | General Electric J47-GE-17B || 1
| colspan="2" | 6,430 kg || colspan="3" | 292 kg/m<sup>2</sup>
+
| colspan="2" | 6,532 kg || colspan="3" | 286 kg/m<sup>2</sup>
 
|-
 
|-
 
! colspan="3" | Engine characteristics
 
! colspan="3" | Engine characteristics
! colspan="4" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br />Weight
+
! colspan="4" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br>Weight
 
|-
 
|-
 
! Weight (each) || colspan="2" | Type
 
! Weight (each) || colspan="2" | Type
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|-
 
|-
 
| 1,150 kg || colspan="2" | Afterburning axial-flow turbojet
 
| 1,150 kg || colspan="2" | Afterburning axial-flow turbojet
| 6,952 kg || 7,227 kg || 7,620 kg || 8,248 kg || 9,530 kg
+
| 7,034 kg || 7,313 kg || 7,703 kg || 8,338 kg || 9,530 kg
 
|-
 
|-
 
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
 
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
! colspan="5" | Thrust to weight ratio @ 0 m (100%)
+
! colspan="5" | Thrust to weight ratio @ 0 m (WEP)
 
|-
 
|-
 
! Condition || 100% || WEP
 
! Condition || 100% || WEP
 
! 13m fuel || 20m fuel || 30m fuel || 46m fuel || MTOW
 
! 13m fuel || 20m fuel || 30m fuel || 46m fuel || MTOW
 
|-
 
|-
| ''Stationary'' || 2,294 kgf || 4,467 kgf
+
| ''Stationary'' || 2,294 kgf || 3,158 kgf
| 0.64 || 0.62 || 0.59 || 0.54 || 0.47
+
| 0.45 || 0.43 || 0.41 || 0.38 || 0.33
|-
 
| ''Optimal'' || 2,294 kgf<br />(0 km/h) || 4,467 kgf<br />(0 km/h)
 
| 0.64 || 0.62 || 0.59 || 0.54 || 0.47
 
|-
 
|}
 
 
 
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="7" | MEC elements
 
|-
 
! rowspan="2" | Mixer
 
! rowspan="2" | Pitch
 
! colspan="3" | Radiator
 
! rowspan="2" | Supercharger
 
! rowspan="2" | Turbocharger
 
 
|-
 
|-
! Oil
+
| ''Optimal'' || 2,294 kgf<br>(0 km/h) || 3,861 kgf<br>(1,200 km/h)
! Water
+
| 0.55 || 0.53 || 0.50 || 0.46 || 0.41
! Type
 
|-
 
| Not controllable || rowspan="2" | Not controllable<br>Not auto controlled || rowspan="2" | Not controllable<br>Not auto controlled || rowspan="2" | Not controllable<br>Not auto controlled || rowspan="2" | Separate || rowspan="2" | Not controllable<br>1 gear || rowspan="2" | Not controllable
 
 
|-
 
|-
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.-->
+
{{Specs-Avia-Armour}}
The plane is equipped at the front with a 6.35 mm steel plate protecting the pilot's wrist and up. The cockpit's frontal glass is made of 38mm of bulletproof glass that helps against incoming small caliber rounds. All the while the pilot's seat is made of 12.7mm of steel which protects his back of any incoming small caliber rounds and shrapnel.
+
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 +
The plane is equipped at the front with a 6.35 mm steel plate protecting the pilot's wrist and up. The cockpit's frontal glass is made of 38 mm of bulletproof glass that helps against incoming small calibre rounds. All the while the pilot's seat is made of 12.7 mm of steel which protects his back of any incoming small calibre rounds and shrapnel.
  
===Radars===
+
=== Modifications and economy ===
{{main|AN/APS-21}}
+
{{Specs-Economy}}
The F-86K is equipped with an [[AN/APS-21]] search radar, located in the nose of the aircraft.
 
 
 
{| class="wikitable" style="text-align:center"
 
! colspan="4" | [[AN/APS-21]] - Target Detection Radar
 
|-
 
! {{Annotation|Maximum<br/>Detection<br/>Range|The maximum possible range at which a target can be detected}}
 
! {{Annotation|Guaranteed<br/>Detection<br/>Range|The range, below which, detection of a target is practically guaranteed}}
 
! {{Annotation|Max Azimuth<br/>Scan Angle|How far to each side the radar can scan (widest search mode)}}
 
! {{Annotation|Max Elevation<br/>Scan Angle|How far up and down the radar can scan (widest search mode)}}
 
|-
 
| 45,000 m || 28,000 m || ±85° || ±16°
 
|-
 
|}
 
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
=== Offensive armament ===
 
=== Offensive armament ===
 +
{{Specs-Avia-Offensive}}
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
{{main|M24A1 (20 mm)}}
 
{{main|M24A1 (20 mm)}}
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=== Suspended armament ===
 
=== Suspended armament ===
 +
{{Specs-Avia-Suspended}}
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
{{main|AIM-9B}}
+
{{main|AIM-9B Sidewinder}}
  
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
 
* Without load
 
* Without load
* 2 x AIM-9B missiles
+
* 2 x AIM-9B Sidewinder missiles
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
  
=== Modules ===
+
The F-86K should only be used as a support fighter, due to its sub-par manoeuvrability and relatively low top speed compared to other aircraft at its BR such as the MiG-17 at low speeds and the fact that it is most often up-tiered, in which case it is greatly outclassed. These flight performance issues mean the F-86K will not do well in 1 vs. 1 dogfight scenarios, except perhaps in downtiers when fighting against planes like the [[MiG-15bis]] and [[F-86A-5]] that the F-86K will be able to out-climb or out-run. However, more often than not the F-86K will be flying against F-105s, AV-8s, F-4s, and the like, to which the F-86K is highly vulnerable to and pose nearly no threat as they can either outrun or out-turn the F-86K, or both. As such it is recommended to work with teammates to help divert the enemy attention while dodging any incoming enemy attacks. With the help of allies, try and get the enemies into a vulnerable state that the F-86K can destroy when the opportunity presents itself.
{| class="wikitable"
+
 
! Tier
+
When it comes to bomber hunting, this aircraft has four M24A1s, one of the few things that makes this aircraft somewhat playable. With this armament, head-on attacks are a viable option.  However, do not commit to head-ons, instead fire a burst from maybe .8 km out then pull out. This is to decrease the chances of both planes crashing and increasing the F-86K's chance of surviving. Be advised that early radar-guided missiles can be present and will negate the plane's head-on capability.
! colspan="2" | Flight performance
+
 
! Survivability
+
 
! colspan="2" | Weaponry
+
=== Radars ===
 +
{{main|AN/APS-21}}
 +
The F-86K is equipped with an [[AN/APS-21]] search radar, located in the nose of the aircraft.
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
! colspan="4" | [[AN/APS-21]] - Target Detection Radar
 
|-
 
|-
| I
+
! {{Annotation|Maximum<br/>Detection<br/>Range|The maximum possible range at which a target can be detected}}
|
+
! {{Annotation|Guaranteed<br/>Detection<br/>Range|The range, below which, detection of a target is practically guaranteed}}
|
+
! {{Annotation|Max Azimuth<br/>Scan Angle|How far to each side the radar can scan (widest search mode)}}
|
+
! {{Annotation|Max Elevation<br/>Scan Angle|How far up and down the radar can scan (widest search mode)}}
|
 
|
 
 
|-
 
|-
| II
+
| 45,000 m || 28,000 m || ±85° || ±16°
|
 
|
 
|
 
|
 
|
 
|-
 
| III
 
|
 
|
 
|
 
|
 
|
 
|-
 
| IV
 
|
 
|
 
|
 
|
 
|
 
 
|-
 
|-
 
|}
 
|}
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=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
  
 
'''Pros:'''
 
'''Pros:'''
*
+
 
 +
* Good top speed
 +
* Good roll rate at low/medium speed (<800 km/h)
 +
* Good acceleration with afterburner
 +
* Has a search radar (can only spot bombers or large attackers)
 +
* High velocity 20 mm cannons, highly effective in head-ons and deflection shots
 +
* Possesses payload of two air-to-air missiles AIM-9B Sidewinders
 +
* Brake chute
  
 
'''Cons:'''
 
'''Cons:'''
*
+
 
 +
* Subsonic
 +
* Heavy compared to regular Sabres so less nimble, even with leading slats
 +
* Hard compression at high speed (>900 km/h), especially in the roll axis
 +
* Can easily rip wings with strong input
 +
* Afterburner guzzles a lot of fuel
 +
* Missile lock can be broken with a high-G manoeuvre
 +
* Missiles can be unreliable if the enemy knows how to counter them 
 +
* No bombs or rockets
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
In March 1949, the North American company launched the development of a new jet interceptor, based on the existing F-86 Sabre, as part of a private venture. The new design was the first interceptor developed to be operated by a single crew member and utilized unguided rockets in combination with a complex fire control system, rather than conventional guns, in order to destroy its target. Already by April, the project had received official endorsement from high-ranking military officials and development of a production version began in parallel.
 +
 
 +
While a production contract was signed in October, the first prototype, designated YF-95, conducted its maiden flight in December 1949. In the early '50s, Soviet nuclear testing and the subsequent start of the Korean conflict led to an accelerated development of the YF-95. Despite this, problems during development caused production to be delayed, resulting in the aircraft reaching its first units only in March 1951. During the delay however, the designation of the aircraft changed to F-86D and it received its unofficial nickname "Sabre Dog".
 +
 
 +
In January 1953, North American was approached by an offer from the Italian military to develop a twin-seater version of the F-86D armed with cannons. As the cost and necessary redesign work turned out to be too great, an agreement was made to produce the aircraft in its original design, but with cannon armament and a simplified fire control system instead. This new export version of the Sabre Dog received the new designation of F-86K.
 +
 
 +
Initially, the F-86K was produced exclusively in the U.S., but would later also be manufactured under licence by the Italian Fiat company. The F-86 entered service in 1955 and apart from the West German's Air Force, the F-86K also served with many other operators worldwide including France, Italy, the Netherlands, Norway, Honduras, Venezuela. Around 340 F-86Ks were produced out of over 2,800 Sabre Dogs built in total. Most of the F-86Ks would be decommissioned by the late '60s, while some even went on to serve into the '70s.
 +
 
 +
''- From [[wt:en/news/6176-development-f-86k-sabre-dog-the-grand-tourist-en|Devblog]]''
  
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=f-86k_late_german Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Videos
 +
{{Youtube-gallery|NuacwZrhw3M|'''The Shooting Range #159''' - ''Metal Beasts'' section at 00:35 discusses the F-86K (France).}}
  
 
== See also ==
 
== See also ==
Line 231: Line 215:
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
 
* ''reference to the series of the aircraft;''
+
;Related development
* ''links to approximate analogues of other nations and research trees.''
+
 
 +
* Canadair [[F-86 (Family)|Sabre]] (Sabres manufactured with the designator "CL")
 +
* North American [[F-86 (Family)|F-86A/F]]
 +
* North American [[F-100D|F-100]] Super Sabre
 +
* North American [[FJ-4B|FJ-4]] Fury
 +
 
 +
;Aircraft of comparable role, configuration and era
 +
 
 +
* Grumman [[F9F-8|F9F]] Cougar
 +
* Lavochkin [[La-15]]
 +
* Mikoyan-Gurevich [[MiG-15]]
 +
* Mikoyan-Gurevich [[MiG-17]]
 +
* Hawker [[Hunter F.1|Hunter]]
 +
* Dassault [[Super Mystere B2|Super Mystère]]
 +
* Saab [[J29D|J29]] Tunnan
  
 
== External links ==
 
== External links ==
 
<!-- ''Paste links to sources and external resources, such as:''
 
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the aircraft;''
 
 
* ''other literature.'' -->
 
* ''other literature.'' -->
''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the aircraft;''
 
* ''other literature.''
 
  
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* [[wt:en/news/6176-development-f-86k-sabre-dog-the-grand-tourist-en|[Devblog] F-86K Sabre Dog: The Grand Tourist]]
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* [http://www.joebaugher.com/usaf_fighters/p86_17.html [joebaugher<nowiki>.com]</nowiki> North American F-86K Sabre]
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* [https://forum.warthunder.com/index.php?/topic/453521-f-86k/ Official data sheet - more details about the performance]
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{{AirManufacturer NAA}}
 
{{Germany jet aircraft}}
 
{{Germany jet aircraft}}

Latest revision as of 18:41, 7 April 2024

Introducing Wiki 3.0
This page is about the German jet fighter F-86K (Germany). For other versions, see F-86 (Family).
f-86k_late_german.png
GarageImage F-86K (Germany).jpg
◄F-86K
AB RB SB
9.0 9.0 9.3
Research:190 000 Specs-Card-Exp.png
Purchase:520 000 Specs-Card-Lion.png

Description

The F-86K Sabre (also known as "Sabre Dog" or "Dog Sabre") is a first-generation American interceptor fighter developed by North American in 1953. The first prototype, YF-86K, took to the skies on July 15, 1954. It was produced in the United States and Italy (at the Fiat factories), with 120 and 221 aircraft manufactured, respectively. Widely exported to NATO member countries as an interceptor, the aircraft was originally intended to be designated as the F-95A. However, the conclusion of the Korean War forced the designers to use the already well-established F-86 designation to secure funding from Congress. Nevertheless, only about 25% of the original F-86 components and assemblies remained in the F-86K. The aircraft underwent significant improvements in terms of armament and electronics, and it received a new engine equipped with an afterburner, which greatly enhanced its flight performance. The West German Luftwaffe would acquire 86 F-86K from the Fiat factories.

Introduced in Update "Starfighters", the aircraft closely resembles the familiar F-86 Sabre, but the strengths of the original Sabre were further enhanced in the F-86K. The aircraft boasts better speed and altitude capabilities with its afterburning engine, powerful forward armament, high roll rate, and good horizontal maneuverability. However, like its predecessors, the "Sabre Dog" has a mediocre vertical maneuverability and wings that are somewhat susceptible to overloads. With only AIM-9B missiles available, the F-86K"s capability of reaching out towards the enemy is rather limited, but can help out in a pinch than just reliant on the aircraft's guns.

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Drogue parachute
Reduces braking distance when landing on any runway
Max speed
at 0 m1 111 km/h
Turn time27 s
Max altitude15 500 m
EngineGeneral Electric J47-GE-17B
TypeJet
Cooling systemAir
Take-off weight10 t

The F-86K is a decent aircraft at its BR. Unfortunately it rarely fights at its BR. When uptiered, which is most of the time, it is abysmal, being both slower and less manoeuvrable then the opposition. The F-86K has good low-end acceleration due to its afterburner, however, this aircraft is still only a subsonic fighter. Like every other jet, it's bad at manoeuvring at low speeds and its control surfaces compress at high speeds. However, the F-86K can handle top speed relatively well compared to other aircraft of its rank. If the F-86K can do one thing very well, it excels when going into vertical flight, which is only a factor when playing at its BR or lower, which is extremely rare.

Characteristics Max Speed
(km/h at 0 m - sea level)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 1,103 1,097 15500 27.4 28.3 42.7 37.1 1,000
Upgraded 1,121 1,111 26.6 27.0 73.1 56.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1,187 350 593 556 370 ~8 ~4
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 850 < 600 < 660 N/A

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
General Electric J47-GE-17B 1 6,532 kg 286 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 13m fuel 20m fuel 30m fuel 46m fuel
1,150 kg Afterburning axial-flow turbojet 7,034 kg 7,313 kg 7,703 kg 8,338 kg 9,530 kg
Maximum engine thrust @ 0 m (RB / SB) Thrust to weight ratio @ 0 m (WEP)
Condition 100% WEP 13m fuel 20m fuel 30m fuel 46m fuel MTOW
Stationary 2,294 kgf 3,158 kgf 0.45 0.43 0.41 0.38 0.33
Optimal 2,294 kgf
(0 km/h)
3,861 kgf
(1,200 km/h)
0.55 0.53 0.50 0.46 0.41

Survivability and armour

Crew1 person
Speed of destruction
Structural0 km/h
Gear350 km/h

The plane is equipped at the front with a 6.35 mm steel plate protecting the pilot's wrist and up. The cockpit's frontal glass is made of 38 mm of bulletproof glass that helps against incoming small calibre rounds. All the while the pilot's seat is made of 12.7 mm of steel which protects his back of any incoming small calibre rounds and shrapnel.

Modifications and economy

Repair costBasic → Reference
AB3 389 → 4 544 Sl icon.png
RB9 442 → 12 661 Sl icon.png
SB10 159 → 13 623 Sl icon.png
Total cost of modifications168 000 Rp icon.png
263 000 Sl icon.png
Talisman cost2 600 Ge icon.png
Crew training150 000 Sl icon.png
Experts520 000 Sl icon.png
Aces2 400 Ge icon.png
Research Aces950 000 Rp icon.png
Reward for battleAB / RB / SB
130 / 380 / 600 % Sl icon.png
220 / 220 / 220 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
290 Ge icon.png
Mods jet compressor.png
Compressor
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
290 Ge icon.png
Mods booster.png
New boosters
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
350 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
370 Ge icon.png
Mods jet engine.png
Engine
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
370 Ge icon.png
Mods g suit.png
G-suit
Research:
27 000 Rp icon.png
Cost:
43 000 Sl icon.png
720 Ge icon.png
Mods armor frame.png
Airframe
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
350 Ge icon.png
Mods armor cover.png
Cover
Research:
27 000 Rp icon.png
Cost:
43 000 Sl icon.png
720 Ge icon.png
Mods ammo.png
t_160_belt_pack
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
290 Ge icon.png
Mod arrow 1.png
Mods air to air missile.png
AIM-9B
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
350 Ge icon.png
Mods weapon.png
t_160_new_gun
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
370 Ge icon.png

Armaments

Offensive armament

Weapon 14 x 20 mm M24A1 cannon
Ammunition528 rounds
Fire rate750 shots/min
Main article: M24A1 (20 mm)

The F-86K (Germany) is armed with:

  • 4 x 20 mm M24A1 cannons, nose-mounted (132 rpg = 528 total)

Suspended armament

List of setups (1)
Setup 12 x AIM-9B Sidewinder air-to-air missiles
Main article: AIM-9B Sidewinder

The F-86K (Germany) can be outfitted with the following ordnance:

  • Without load
  • 2 x AIM-9B Sidewinder missiles

Usage in battles

The F-86K should only be used as a support fighter, due to its sub-par manoeuvrability and relatively low top speed compared to other aircraft at its BR such as the MiG-17 at low speeds and the fact that it is most often up-tiered, in which case it is greatly outclassed. These flight performance issues mean the F-86K will not do well in 1 vs. 1 dogfight scenarios, except perhaps in downtiers when fighting against planes like the MiG-15bis and F-86A-5 that the F-86K will be able to out-climb or out-run. However, more often than not the F-86K will be flying against F-105s, AV-8s, F-4s, and the like, to which the F-86K is highly vulnerable to and pose nearly no threat as they can either outrun or out-turn the F-86K, or both. As such it is recommended to work with teammates to help divert the enemy attention while dodging any incoming enemy attacks. With the help of allies, try and get the enemies into a vulnerable state that the F-86K can destroy when the opportunity presents itself.

When it comes to bomber hunting, this aircraft has four M24A1s, one of the few things that makes this aircraft somewhat playable. With this armament, head-on attacks are a viable option. However, do not commit to head-ons, instead fire a burst from maybe .8 km out then pull out. This is to decrease the chances of both planes crashing and increasing the F-86K's chance of surviving. Be advised that early radar-guided missiles can be present and will negate the plane's head-on capability.


Radars

Main article: AN/APS-21

The F-86K is equipped with an AN/APS-21 search radar, located in the nose of the aircraft.

AN/APS-21 - Target Detection Radar
Maximum
Detection
Range
Guaranteed
Detection
Range
Max Azimuth
Scan Angle
Max Elevation
Scan Angle
45,000 m 28,000 m ±85° ±16°

Pros and cons

Pros:

  • Good top speed
  • Good roll rate at low/medium speed (<800 km/h)
  • Good acceleration with afterburner
  • Has a search radar (can only spot bombers or large attackers)
  • High velocity 20 mm cannons, highly effective in head-ons and deflection shots
  • Possesses payload of two air-to-air missiles AIM-9B Sidewinders
  • Brake chute

Cons:

  • Subsonic
  • Heavy compared to regular Sabres so less nimble, even with leading slats
  • Hard compression at high speed (>900 km/h), especially in the roll axis
  • Can easily rip wings with strong input
  • Afterburner guzzles a lot of fuel
  • Missile lock can be broken with a high-G manoeuvre
  • Missiles can be unreliable if the enemy knows how to counter them
  • No bombs or rockets

History

In March 1949, the North American company launched the development of a new jet interceptor, based on the existing F-86 Sabre, as part of a private venture. The new design was the first interceptor developed to be operated by a single crew member and utilized unguided rockets in combination with a complex fire control system, rather than conventional guns, in order to destroy its target. Already by April, the project had received official endorsement from high-ranking military officials and development of a production version began in parallel.

While a production contract was signed in October, the first prototype, designated YF-95, conducted its maiden flight in December 1949. In the early '50s, Soviet nuclear testing and the subsequent start of the Korean conflict led to an accelerated development of the YF-95. Despite this, problems during development caused production to be delayed, resulting in the aircraft reaching its first units only in March 1951. During the delay however, the designation of the aircraft changed to F-86D and it received its unofficial nickname "Sabre Dog".

In January 1953, North American was approached by an offer from the Italian military to develop a twin-seater version of the F-86D armed with cannons. As the cost and necessary redesign work turned out to be too great, an agreement was made to produce the aircraft in its original design, but with cannon armament and a simplified fire control system instead. This new export version of the Sabre Dog received the new designation of F-86K.

Initially, the F-86K was produced exclusively in the U.S., but would later also be manufactured under licence by the Italian Fiat company. The F-86 entered service in 1955 and apart from the West German's Air Force, the F-86K also served with many other operators worldwide including France, Italy, the Netherlands, Norway, Honduras, Venezuela. Around 340 F-86Ks were produced out of over 2,800 Sabre Dogs built in total. Most of the F-86Ks would be decommissioned by the late '60s, while some even went on to serve into the '70s.

- From Devblog

Media

Skins
Videos

See also

Related development
  • Canadair Sabre (Sabres manufactured with the designator "CL")
  • North American F-86A/F
  • North American F-100 Super Sabre
  • North American FJ-4 Fury
Aircraft of comparable role, configuration and era

External links


North American Aviation
Fighters 
P-51A  P-51 · P-51A
P-51C  P-51C-10
P-51D  P-51D-5 · P-51D-10 · P-51D-20-NA · P-51D-30
P-51H  P-51H-5-NA
Twin-engine fighters  F-82E
Jet fighters  F-86A-5 · F-86F-2 · F-86F-25 · F-86F-35 · F-100D
Strike aircraft  A-36 · PBJ-1H · PBJ-1J
  FJ-4B · FJ-4B VMF-232
Bombers  B-25J-1 · B-25J-20
Export/Licence  ▂B-25J-30 · ␗B-25J-30
  ▄Mustang Mk IA · F-6C-10-NA · ␗P-51C-11-NT · ␗P-51D-20 · J26 David · J26 · P-51D-20-NA · ␗P-51K
  F-86F-30 ▅ · ␗F-86F-30 · F-86F-40 ▅ · F-86F-40 JASDF▅ · ␗F-86F-40
  ◄F-86K · ▄F-86K (Italy) · ▄F-86K (France)
  ␗F-100A · ▄F-100D · ␗F-100F
Captured  ▅P-51C-11-NT
  Canadair Limited license-built the F-86 as the CL-13 for use in Canada and export to Europe.
  Fiat license-built the F-86K for the Italian Air Force though another 120 NAA built F-86Ks were also sold to the Italians.
See Also  Mitsubishi Heavy Industries · Canadair Limited · Fiat Aviation

Germany jet aircraft
Germany flag.png  Luftwaffe
He 162  He 162 A-1 · He 162 A-2
Me 163  Me 163 B · Me 163 B-0
Ho 229  Ho 229 V3
Ar 234  Ar 234 B-2 · Ar 234 C-3
Me 262  Me 262 A-1a · Me 262 A-1a/Jabo · Me 262 A-1a/U1 · Me 262 A-1/U4 · Me 262 A-2a
  Me 262 C-1a · Me 262 C-2b
GDR flag.png  LSK
Fighters  ◊MiG-15bis · ◊Lim-5P · ◊MiG-19S
  ◊MiG-21MF · ◊MiG-21bis-SAU · ◊MiG-21 "Lazur-M"
  ◊MiG-29
Attackers  ◊MiG-23BN · ◊MiG-23MF · ◊MiG-23MLA
  ◊Su-22UM3K · ◊Su-22M4
  ◊IL-28
FRG flag.png  Luftwaffe
F-84  ◄F-84F
F-86  ◄CL-13A Mk 5 · ◄CL-13B Mk.6 · ◄F-86K
F-104  ◄F-104G
F-4  ◄F-4F Early · ◄F-4F · ◄F-4F KWS LV
G.91  ◄G.91 R/3 · ◄G.91 R/4
Tornado  ◄Tornado IDS WTD61 · ◄Tornado IDS MFG · ◄Tornado IDS ASSTA1
Other  Alpha Jet A · ◄Sea Hawk Mk.100
Ex-LSK  ◄MiG-21 SPS-K · ◄MiG-29G · ◄Su-22M4 WTD61
Switzerland flag.png  Swiss Air Force
  ◌Hunter F.58 · FFA P-16