Difference between revisions of "Do 17 Z-2"

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(Created page with "{{Specs-Card|code=do_17z_2}} == Description == ''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as wel...")
 
(Specs-Card ArtImage added.)
 
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{{Specs-Card|code=do_17z_2}}
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{{About
 +
| about = German bomber '''{{PAGENAME}}'''
 +
| usage = other versions
 +
| link = Do 17 (Family)
 +
}}
 +
{{Specs-Card
 +
|code=do_17z_2
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 +
}}
  
 
== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 +
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German bomber {{Battle-rating}}. It was introduced in [[Update 1.53 "Firestorm"]]. The Do 17 Z-2 can carry more bombs than its predecessor, the [[Do 17 E-1]], and has more defensive armament. However, it retains the offensive 7.92 mm machine gun protruding from the cockpit found on the E-1.
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''
+
{{Specs-Avia-Flight}}
 +
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 +
 
 +
{| class="wikitable" style="text-align:center" width="70%"
 +
! rowspan="2" | Characteristics
 +
! colspan="2" | Max Speed<br>(km/h at 5,000 m)
 +
! rowspan="2" | Max altitude<br>(metres)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(metres/second)
 +
! rowspan="2" | Take-off run<br>(metres)
 +
|-
 +
! AB !! RB !! AB !! RB !! AB !! RB
 +
|-
 +
! Stock
 +
| 383 || 370 || rowspan="2" | {{Specs|ceiling}} || 35.6 || 37.2 || 6.6 || 6.6 || rowspan="2" | 450
 +
|-
 +
! Upgraded
 +
| 435 || 407 || 32.5 || 34.0 || 15.9 || 10.2
 +
|-
 +
|}
 +
 
 +
==== Details ====
 +
{| class="wikitable" style="text-align:center" width="50%"
 +
|-
 +
! colspan="5" | Features
 +
|-
 +
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
 +
|-
 +
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center" width="50%"
 +
|-
 +
! colspan="7" | Limits
 +
|-
 +
! rowspan="2" | Wings (km/h)
 +
! rowspan="2" | Gear (km/h)
 +
! colspan="3" | Flaps (km/h)
 +
! colspan="2" | Max Static G
 +
|-
 +
! Combat !! Take-off !! Landing !! + !! -
 +
|-
 +
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 480 || 454 || 300 || ~5 || ~2
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | Optimal velocities (km/h)
 +
|-
 +
! Ailerons !! Rudder !! Elevators !! Radiator
 +
|-
 +
| < 290 || < 300 || < 300 || > 308
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Compressor (RB/SB)
 +
|-
 +
! colspan="3" | Setting 1
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| 1,600 m || 815 hp || 1,118 hp
 +
|-
 +
! colspan="3" | Setting 2
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| 4,300 m || 780 hp || 1,070 hp
 +
|-
 +
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''
+
{{Specs-Avia-Armour}}
 +
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 +
 
 +
* 8.5 mm steel - pilot's chair
 +
* 8.5 mm steel - bulkhead aft of cockpit
 +
* 6 mm steel - below belly gunner
 +
* 6 mm steel - around top gunner
 +
* Self-sealing fuel tanks (1 close to each wingroot)
  
== Weaponry ==
+
=== Modifications and economy ===
=== Offensive weaponry ===
+
{{Specs-Economy}}
''Describe the offensive weaponry of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
 
  
=== Suspended weaponry ===
+
== Armaments ==
''Describe the aircraft's suspended weapons: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
+
{{Specs-Avia-Armaments}}
 +
=== Offensive armament ===
 +
{{Specs-Avia-Offensive}}
 +
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 +
{{main|MG 15 (7.92 mm)}}
  
=== Defensive weaponry ===
+
The '''''{{PAGENAME}}''''' is armed with:
''Defensive weaponry with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
  
== Usage in the battles ==
+
* 1 x 7.92 mm MG 15 machine gun, nose-mounted (375 rpg)
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
 
 +
=== Suspended armament ===
 +
{{Specs-Avia-Suspended}}
 +
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 +
{{main|SC50JA (50 kg)|SC250JA (250 kg)|Flam C 250 incendiary}}
 +
 
 +
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 +
 
 +
* 20 x 50 kg SC50JA bombs (1,000 kg total)
 +
* 2 x 250 kg SC250JA bombs (500 kg total)
 +
* 1 x 250 kg SC250JA bomb + 10 x 50 kg SC50JA bombs (750 kg total)
 +
* 2 x Flam C 250 incendiary bombs
 +
 
 +
=== Defensive armament ===
 +
{{Specs-Avia-Defensive}}
 +
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
 +
{{main|MG 15 (7.92 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is defended by:
 +
 
 +
* 1 x 7.92 mm MG 15 machine gun, dorsal turret (750 rpg)
 +
* 1 x 7.92 mm MG 15 machine gun, nose turret (375 rpg)
 +
* 1 x 7.92 mm MG 15 machine gun, ventral turret (375 rpg)
 +
* 1 x 7.92 mm MG 15 machine gun, 4 x cockpit-side turrets (375 rpg)
 +
 
 +
== Usage in battles ==
 +
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
This bomber, while not having enough payload for a base and being helpless against most fighters, makes an excellent ground attacker. Take out the convoys consisting of light tanks and unarmoured vehicles, gaining a ticket advantage for your team. It is recommended to stay at altitude until you are over the convoy you want to take out, then dive down, drop your bombs, and return to your airfield with the speed gained in the dive. After landing and rearming, try to sneak your way past the remaining fighters of the enemy team and destroy the ground targets left with your bombs and offensive armament.
 +
 
 +
=== Manual Engine Control ===
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | MEC elements
 +
|-
 +
! rowspan="2" | Mixer
 +
! rowspan="2" | Pitch
 +
! colspan="3" | Radiator
 +
! rowspan="2" | Supercharger
 +
! rowspan="2" | Turbocharger
 +
|-
 +
! Oil !! Water !! Type
 +
|-
 +
| Not controllable || Controllable<br>Auto control available || Not controllable<br>Not auto controlled || Not controllable<br>Not auto controlled || Separate || Controllable<br>2 gears || Not controllable
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
 
 +
* Does not frequently meet cannon or HMG armed fighters
 +
* Strong payload compared to other bombers in its rank
 +
* Has a very short takeoff run
 +
* Is one of the few German bombers with a machine gun armament
 +
* Has great manoeuvrability, compared to other bombers of its rank
 +
* Has amazing defensive armament
  
 
'''Cons:'''
 
'''Cons:'''
*
 
  
== Historical part ==
+
* Big target
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/index.php?title=Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.''
+
* Like most German bombers of its rank, lacks defence against any fighter
 +
* Cannot fly with only one engine; it will be able to maintain speed and altitude only for a short time
 +
 
 +
== History ==
 +
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
  
 
== Media ==
 
== Media ==
''Прекрасным дополнением к статье станут видеогайды, а также скриншоты из игры и фотографии.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
;Skins
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=do_17z_2 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
== Read also ==
+
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
''ETC.''
 
  
== Sources ==
+
== External links ==
''Paste links to sources and external resources, such as:''
+
<!--''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on the Wikipedia;''
+
* ''other literature.''-->
* ''page on aircraft encyclopedia;''
+
 
* ''other literature.''
+
* [https://forum.warthunder.com/index.php?/topic/266234-dornier-do-17-z-2/ Official data sheet - more details about the performance]
 +
 
 +
{{AirManufacturer Dornier}}
 +
{{Germany bombers}}

Latest revision as of 18:23, 31 March 2024

This page is about the German bomber Do 17 Z-2. For other versions, see Do 17 (Family).
do_17z_2.png
GarageImage Do 17 Z-2.jpg
ArtImage Do 17 Z-2.png
Do 17 Z-2
Research:2 000 Specs-Card-Exp.png
Purchase:2 100 Specs-Card-Lion.png
Show in game

Description

The Do 17 Z-2 is a rank I German bomber with a battle rating of 1.7 (AB/RB/SB). It was introduced in Update 1.53 "Firestorm". The Do 17 Z-2 can carry more bombs than its predecessor, the Do 17 E-1, and has more defensive armament. However, it retains the offensive 7.92 mm machine gun protruding from the cockpit found on the E-1.

General info

Flight performance

Max speed
at 5 000 m407 km/h
Turn time34 s
Max altitude8 500 m
Engine2 х BMW Bramo 323P
TypeRadial
Cooling systemAir
Take-off weight9 t
Characteristics Max Speed
(km/h at 5,000 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 383 370 8500 35.6 37.2 6.6 6.6 450
Upgraded 435 407 32.5 34.0 15.9 10.2

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
620 350 480 454 300 ~5 ~2
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 290 < 300 < 300 > 308
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
1,600 m 815 hp 1,118 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
4,300 m 780 hp 1,070 hp

Survivability and armour

Crew4 people
Speed of destruction
Structural620 km/h
Gear350 km/h
  • 8.5 mm steel - pilot's chair
  • 8.5 mm steel - bulkhead aft of cockpit
  • 6 mm steel - below belly gunner
  • 6 mm steel - around top gunner
  • Self-sealing fuel tanks (1 close to each wingroot)

Modifications and economy

Repair costBasic → Reference
AB231 → 291 Sl icon.png
RB340 → 428 Sl icon.png
SB482 → 607 Sl icon.png
Total cost of modifications4 430 Rp icon.png
2 670 Sl icon.png
Talisman cost300 Ge icon.png
Crew training600 Sl icon.png
Experts2 100 Sl icon.png
Aces45 Ge icon.png
Research Aces110 000 Rp icon.png
Reward for battleAB / RB / SB
20 / 40 / 80 % Sl icon.png
100 / 100 / 100 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
220 Rp icon.png
Cost:
135 Sl icon.png
45 Ge icon.png
Mods radiator.png
Radiator
Research:
220 Rp icon.png
Cost:
135 Sl icon.png
45 Ge icon.png
Mods compressor.png
Compressor
Research:
250 Rp icon.png
Cost:
150 Sl icon.png
55 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
370 Rp icon.png
Cost:
220 Sl icon.png
80 Ge icon.png
Mods new engine.png
Engine
Research:
370 Rp icon.png
Cost:
220 Sl icon.png
80 Ge icon.png
Mods metanol.png
Engine injection
Research:
480 Rp icon.png
Cost:
290 Sl icon.png
100 Ge icon.png
Mods armor frame.png
Airframe
Research:
250 Rp icon.png
Cost:
150 Sl icon.png
55 Ge icon.png
Mods armor cover.png
Cover
Research:
480 Rp icon.png
Cost:
290 Sl icon.png
100 Ge icon.png
Mods ammo.png
mg_belt_pack
Research:
220 Rp icon.png
Cost:
135 Sl icon.png
45 Ge icon.png
Mod arrow 1.png
Mods napalm fire bomb.png
Flamm C 250
Research:
220 Rp icon.png
Cost:
135 Sl icon.png
45 Ge icon.png
Mods ammo.png
mg_turret_belt_pack
Research:
250 Rp icon.png
Cost:
150 Sl icon.png
55 Ge icon.png
Mod arrow 1.png
Mods pilon bomb.png
EHVC 500
Research:
250 Rp icon.png
Cost:
150 Sl icon.png
55 Ge icon.png
Mods weapon.png
mg15_new_gun
Research:
370 Rp icon.png
Cost:
220 Sl icon.png
80 Ge icon.png
Mods turret gun.png
mg15_turret_new_gun
Research:
480 Rp icon.png
Cost:
290 Sl icon.png
100 Ge icon.png

Armaments

Offensive armament

Weapon 17.92 mm MG 15 machine gun
Ammunition375 rounds
Fire rate1 000 shots/min
Main article: MG 15 (7.92 mm)

The Do 17 Z-2 is armed with:

  • 1 x 7.92 mm MG 15 machine gun, nose-mounted (375 rpg)

Suspended armament

List of setups (4)
Setup 120 x 50 kg SC50JA bomb
Setup 22 x 250 kg SC250JA bomb
Setup 32 x Flam C 250 incendiary bomb
Setup 410 x 50 kg SC50JA bomb
1 x 250 kg SC250JA bomb

The Do 17 Z-2 can be outfitted with the following ordnance:

  • 20 x 50 kg SC50JA bombs (1,000 kg total)
  • 2 x 250 kg SC250JA bombs (500 kg total)
  • 1 x 250 kg SC250JA bomb + 10 x 50 kg SC50JA bombs (750 kg total)
  • 2 x Flam C 250 incendiary bombs

Defensive armament

Turret7.92 mm MG 15 machine gun
Ammunition750 rounds
Fire rate1000 shots/min
6 х Turret7.92 mm MG 15 machine gun
Ammunition375 rounds
Fire rate1000 shots/min
Main article: MG 15 (7.92 mm)

The Do 17 Z-2 is defended by:

  • 1 x 7.92 mm MG 15 machine gun, dorsal turret (750 rpg)
  • 1 x 7.92 mm MG 15 machine gun, nose turret (375 rpg)
  • 1 x 7.92 mm MG 15 machine gun, ventral turret (375 rpg)
  • 1 x 7.92 mm MG 15 machine gun, 4 x cockpit-side turrets (375 rpg)

Usage in battles

This bomber, while not having enough payload for a base and being helpless against most fighters, makes an excellent ground attacker. Take out the convoys consisting of light tanks and unarmoured vehicles, gaining a ticket advantage for your team. It is recommended to stay at altitude until you are over the convoy you want to take out, then dive down, drop your bombs, and return to your airfield with the speed gained in the dive. After landing and rearming, try to sneak your way past the remaining fighters of the enemy team and destroy the ground targets left with your bombs and offensive armament.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Auto control available
Not controllable
Not auto controlled
Not controllable
Not auto controlled
Separate Controllable
2 gears
Not controllable

Pros and cons

Pros:

  • Does not frequently meet cannon or HMG armed fighters
  • Strong payload compared to other bombers in its rank
  • Has a very short takeoff run
  • Is one of the few German bombers with a machine gun armament
  • Has great manoeuvrability, compared to other bombers of its rank
  • Has amazing defensive armament

Cons:

  • Big target
  • Like most German bombers of its rank, lacks defence against any fighter
  • Cannot fly with only one engine; it will be able to maintain speed and altitude only for a short time

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Dornier Aircraft Corporation (Dornier Flugzeugwerke)
Fighters  Do 17 Z-7
  Do 217 J-1 · Do 217 J-2 · Do 217 N-1 · Do 217 N-2
  Do 335 A-0 · Do 335 A-1 · Do 335 B-2
Bombers  Do 17 E-1 · Do 17 Z-2
  Do 217 E-2 · Do 217 E-4 · Do 217 K-1 · Do 217 M-1
Jet Aircraft  Alpha Jet A**
Helicopters  ◄UH-1D*
  *Licensed
  **Jointly manufactured with Dassault Aviation

Germany bombers
Arado  Ar 196 A-3
Blohm & Voss  BV 138 C-1 · BV 238
Dornier  Do 17 E-1 · Do 17 Z-2 · Do 217 E-2 · Do 217 E-4 · Do 217 K-1 · Do 217 M-1
Focke-Wulf  Fw 189 A-1 · Fw 200 C-1
Henschel  Hs 123 A-1
Heinkel  He 111 H-3 · He 111 H-6 · He 111 H-16 · He 115 C-1 · He 177 A-3 · He 177 A-5
Junkers  Ju 87 B-2 · Ju 87 R-2 · Ju 87 R-2 Libya · Ju 87 D-3 · Ju 87 D-5 · Ju 88 A-1 · Ju 88 A-4 · Ju 188 A-2 · Ju 288 C
Messerschmitt  Me 264
Savoia-Marchetti  ▀S.M.79 serie 1 · ▀S.M.79 B · ▀S.M.79 serie 4 · ▀S.M.79 serie 8
  ▀S.M.79 AS · ▀S.M.79 bis/N · ▀S.M.79 bis/T.M
Trophies  ▀Wellington Mk Ic