Difference between revisions of "File:GarageImage ZBD04A.jpg"
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Revision as of 18:41, 13 March 2024
GarageImage_Type_90B_Fuji.jpg
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| current | 18:41, 13 March 2024 | 1,920 × 1,080 (601 KB) | U13682523 (talk | contribs) | GarageImage_Type_90B_Fuji.jpg |
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| JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=0 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=0 sunDir:p3=0.595958, -0.536524, 0.597475 moonDir:p3=0.689377, -0.40599, 0.599943 cloudsPos:p2=1443.46, 2102.67 version{ game_version:t="2.35.0.19" gui_version:t="2.35.0.19" build_date:t="Mar 13 2024" build_time:t="16:40:08" build_number:i=17991 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="Radeon RX 580 Series" cur_time:i=1710352530 video_vendor_info:t="Radeon RX 580 Series, ver: (23.19.05.01-231017a-397033C-AMD-Software-Adrenalin-Edition), 8192 MB GDDR5 (268 GB/s), 797 MHz / 2100 MHz, GPUs: 1" t_after_start:t="372.23" } camera{ pos:p3=8.95581, 50.2621, -645.284 dir:p3=0.682551, -0.45399, 0.572728 itm:m=[[0.642788, 0, -0.766045] [0.347777, 0.891007, 0.291819] [0.682551, -0.45399, 0.572728] [8.95581, 50.2621, -645.284]] type:i=9 } location{ hangar:b=yes scene:t="levels/hangar_field.bin" missionFile:t="gameData/scenes/hangar_field_mission.blk" environment:t="14.5" weather:t="clear" gmtTime:r=14.5 localTime:r=14.5 sunDir:p3=0.595958, -0.536524, 0.597475 } skies{ level{
ground{
average_ground_albedo:r=0.1
min_ground_offset:r=27
ground_color:p3=1, 1, 1
}
clouds_settings{
maximum_averaging_ratio:r=0.75
quality:i=2
target_quality:i=2
competitive_advantage:b=yes
fastEvolution:b=no
}
}
sky{
mie2_thickness:p2=500, 500
mie2_altitude:p2=0.0123, 0.0123
mie2_scale:p2=19, 19
mie_height:p2=1.2, 1.2
mie_scale:p2=1.95857, 1.95857
mie_absorption_scale:p2=1, 1
mie_scattering_color:p3=1, 1, 1
mie_absorption_color:p3=1, 1, 1
mie_assymetry:p2=0.849975, 0.849975
mie_back_assymetry:p2=0.2, 0.2
mie_forward_weight:r=0.5
planet_scale:r=1
atmosphere_scale:r=0.75
rayleigh_scale:p2=0.89466, 0.89466
rayleigh_alt_scale:p2=1, 1
rayleigh_color:p3=1, 1, 1
solar_irradiance_scale:p3=1, 1, 1
multiple_scattering_factor:r=1
ozone_alt_dist:r=1
ozone_max_alt:r=1
ozone_scale:p2=1, 1
sun_brightness:r=1
haze_strength:r=1
haze_min_angle:r=0
haze_peak_hour_offset:r=0
moon_brightness:r=1
moon_color:p3=1, 1, 1
}
strata_clouds{
amount:p2=0.840239, 0.840239
altitude:p2=8, 8
}
clouds_weather_gen{
"layers[0].coverage":p2=0.434757, 0.434757
"layers[0].freq":p2=3, 3
"layers[0].seed":p2=1101.8, 1101.8
"layers[1].coverage":p2=0.414575, 0.414575
"layers[1].freq":p2=6, 6
"layers[1].seed":p2=327, 327
epicness:r=0.99
cumulonimbusCoverage:p2=0, 0
cumulonimbusSeed:p2=0, 0
worldSize:r=65536
}
clouds_form{
"layers[0].startAt":p2=1.68571, 1.68571
"layers[0].thickness":p2=8, 8
"layers[0].density":p2=0.967437, 0.967437
"layers[0].clouds_type":p2=0.5, 0.5
"layers[0].clouds_type_variance":p2=1, 1
"layers[1].startAt":p2=6.5487, 6.5487
"layers[1].thickness":p2=3.6006, 3.6006
"layers[1].density":p2=1.3085, 1.3085
"layers[1].clouds_type":p2=0.278685, 0.278685
"layers[1].clouds_type_variance":p2=0.5, 0.5
extinction:p2=1.12001, 1.12001
turbulenceStrength:p2=0.671429, 0.671429
shapeNoiseScale:i=7
cumulonimbusShapeScale:i=5
turbulenceFreq:i=3
}
clouds_rendering{
forward_eccentricity:r=0.85
back_eccentricity:r=0.16
forward_eccentricity_weight:r=0.5
erosion_noise_size:r=62.8
ambient_desaturation:r=0.5
ms_contribution:r=0.7
ms_attenuation:r=0.3
ms_ecc_attenuation:r=0.3
erosionWindSpeed:r=50
}
} postfx{ colorgrading:t="none" reinard:i=0 L_inv_white:r=0.3 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.15 flare_ghosts:r=0.5 whiteTemp:r=6218.26 } player{ pos:p3=13.9, 45.9864, -640.3 dir:p3=-0.20791, 0.00335628, -0.978142 tm:m=[[-0.20791, 0.00335628, -0.978142] [0.000283425, 0.999994, 0.00337101] [0.978148, 0.000423638, -0.20791] [13.9, 45.9864, -640.3]] vel:p3=0, 0, 0 full_name:t="ZBD04A" model_name:t="zbd_04a" file_name:t="tankModels/cn_zbd_04a" blk:t="gameData/units/tankModels/cn_zbd_04a.blk" model_pos:p3=13.9, 45, -640.3 current_unit_name:t="cn_zbd_04a" loaded_unit_name:t="cn_zbd_04a" loaded_skin:t="" } network{ hid:t="d0c75b" } config_blk{ doShowDriversOutdated:b=yes releaseChannel:t="" renderer3:t="auto" rdseed:i=27311 graphicsQuality:t="custom" language:t="English" use_release_candidate:b=no forcedLauncher:i=0 use_gamepad_cursor_control:b=no use_eac:b=yes lastTimeSetWin64:i=1650272582 use_gamepad_interface:b=no hangarBlk:t="garageimage_tank.blk" oculus{
edgeScale:r=0.95
magnetometerEnabled:b=no
predictionEnabled:b=no
zeroParallaxDist:r=3
k2:r=0.666
k1:r=0.5
maxSeparation:r=0.0005
fovMul:r=1.2
}
launcher{
startup_with_windows:b=no
hide_to_tray_option:b=no
bg_update:b=no
bg_tray:b=yes
}
graphics{
enableSuspensionAnimation:b=yes
backgroundScale:r=2
clipmapScale:r=1.5
cloudsQuality:i=0
contactShadowsQuality:i=2
physicsQuality:i=5
tireTracksQuality:i=3
waterRefractionEnabledFor:i=2
lenseFlares:b=yes
displacementQuality:i=2
dirtSubDiv:i=2
grassRadiusMul:r=1.35
rendinstDistMul:r=1.8
waterReflectionTexDiv:i=4
advancedShore:b=yes
anisotropy:i=16
foamQuality:t="ultrahigh"
fxDensityMul:r=1
foliageReprojection:b=yes
texquality:t="high"
panoramaResolution:i=3072
ssaa:r=4
shadowQuality:t="ultrahigh"
landquality:i=4
lastClipSize:i=8192
skyQuality:i=1
waterQuality:t="ultrahigh"
giQuality:t="high"
riGpuObjects:b=yes
mirrorQuality:i=8
fxTarget:t="ultrahigh"
compatibilityShadowQuality:t="low"
waterEffectsQuality:t="high"
}
render{
fxReflection:b=yes
ssrQuality:i=2
staticShadowsOnEffects:b=yes
waterReflection:b=yes
haze:b=yes
ssaoQuality:i=2
rendinstGlobalShadows:b=yes
grass:b=yes
softFx:b=yes
shadows:b=yes
selfReflection:b=yes
}
download{
peer_exchange:b=yes
dnl_limit:b=no
dnl_speed_rate:i=1000
upl_speed_rate:i=1000
seeding_on:b=no
upl_limit:b=no
DHT:b=yes
UTP2:b=no
}
directx{
maxaa:i=0
enableHdr:b=no
}
yunetwork{
webStatusLocalhostOnly:b=yes
curCircuit:t="production"
webStatusPort:i=23456
enableWebStatus:b=no
}
debug{
enableNvHighlights:t="auto"
screenshotAsJpeg:b=yes
512mboughttobeenoughforanybody:b=yes
enableFMCommands:b=yes
}
sound{
speakerMode:t="stereo"
fmod_sound_enable:b=yes
}
video{
resolution:t="1920 x 1080"
compatibilityMode:b=no
postfx_antialiasing:t="low_taa"
windowed:b=no
mode:t="fullscreen"
vsync:b=no
adaptive_vsync:b=no
alpha_to_coverage:b=yes
vrMode:b=yes
driver:t="auto"
instancing:t="auto"
fonts:t="small"
dlssQuality:i=-1
latency:i=0
perfMetrics:i=1
latencyFlash:b=no
dlssSharpness:i=0
temporalResolutionScale:r=1
vrStreamerMode:b=no
vreye:t="left"
xessQuality:i=-1
monitor:t="auto"
}
gameplay{
enableVR:b=no
}
} |
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