Difference between revisions of "Awards"

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|[[File:Award-accordingtointelligence.png]]||'''According to Intelligence'''<br>Reward for destroying an enemy vehicle marked by an ally.
 
|[[File:Award-accordingtointelligence.png]]||'''According to Intelligence'''<br>Reward for destroying an enemy vehicle marked by an ally.
 
|- *
 
|- *
|[[File:Award-adamant.png]]||'''Adamant '''<br>Take some hits, stay alive*.<br> ''*Awarded for receiving non-critical damage .''
+
|[[File:Award-adamant.png]]||'''Adamant '''<br>Take some hits, stay alive.<br> ''The player's ground vehicle must receive more than 9 non-critical hits without being destroyed to receive the award.''
 
|-
 
|-
 
|[[File:Award-antimech.png]]||'''Antimech'''<br>Destroyed the most AI ground units. If several players have equal number of destroyed targets, the award is given to the one with bigger score. Can't be more than 17 ground units. Multiplier: RB (x2), SB (x3).
 
|[[File:Award-antimech.png]]||'''Antimech'''<br>Destroyed the most AI ground units. If several players have equal number of destroyed targets, the award is given to the one with bigger score. Can't be more than 17 ground units. Multiplier: RB (x2), SB (x3).
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|[[File:Award-bomberhunter.png]]||'''Bomber Hunter'''<br>Destroyed at least 5 bombers or assault planes.
 
|[[File:Award-bomberhunter.png]]||'''Bomber Hunter'''<br>Destroyed at least 5 bombers or assault planes.
 
|-
 
|-
|[[File:Award-bomberrescuer.png]]||'''Bomber Rescuer'''<br> Defended* a friendly bomber. <br> ''*Destroy an enemy player that recently dealt critical damage to a friendly bomber.''
+
|[[File:Award-bomberrescuer.png]]||'''Bomber Rescuer'''<br> Defended* a friendly bomber. <br> ''*Destroy an enemy player that recently dealt critical damage to a friendly bomber.''
 
|-
 
|-
 
|[[File:Award-bombersnightmare.png]]||'''Bombers' Nightmare'''<br>Destroyed at least 10 bombers or assault planes. Multiplier: RB (x2), SB (x3).
 
|[[File:Award-bombersnightmare.png]]||'''Bombers' Nightmare'''<br>Destroyed at least 10 bombers or assault planes. Multiplier: RB (x2), SB (x3).
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|-
 
|-
 
|[[File:Award-onhand.png]]||'''On Hand''' <br>Having the most assists in destroying enemy vehicles. If several players have equal number of assists, the award is given to the one with bigger score. Can't be more than 7 assists. No Multiplier. {{Notice|Scout assists are not taken into account, only destruction assists are counted towards the award.}}
 
|[[File:Award-onhand.png]]||'''On Hand''' <br>Having the most assists in destroying enemy vehicles. If several players have equal number of assists, the award is given to the one with bigger score. Can't be more than 7 assists. No Multiplier. {{Notice|Scout assists are not taken into account, only destruction assists are counted towards the award.}}
 +
|-
 +
|[[File:Award-peacefulatom.png]]||'''Peaceful atom''' <br>Shot down a nuclear weapon carrier.
 
|-
 
|-
 
|[[File:Award-punisher.png]]||'''Punisher''' <br>Destroyed the most vehicles of one rank higher. Can't be fewer than 5 vehicles. No Multiplier.
 
|[[File:Award-punisher.png]]||'''Punisher''' <br>Destroyed the most vehicles of one rank higher. Can't be fewer than 5 vehicles. No Multiplier.
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|-
 
|-
 
|[[File:Award-SafeAndSound-Fighter.png]]||'''Safe and Sound: Fighter''' <br>Reward for preserving a fighter plane at the end of an aerial battle in Ground AB.
 
|[[File:Award-SafeAndSound-Fighter.png]]||'''Safe and Sound: Fighter''' <br>Reward for preserving a fighter plane at the end of an aerial battle in Ground AB.
 +
|-
 +
|
 +
|'''Safe and Sound: Helicopter'''
 +
Reward for preserving a helicopter at the end of an aerial battle in Ground AB.
 
|-
 
|-
 
|[[File:Award-skillmatters.png]]||'''Skill matters''' <br>Destroyed a vehicle 2-5 BR ranks higher.
 
|[[File:Award-skillmatters.png]]||'''Skill matters''' <br>Destroyed a vehicle 2-5 BR ranks higher.
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|[[File:Award-tsunami.png]]||'''Tsunami''' <br>Destroyed the most AI water units. Can't be fewer than 18 AI units. Multiplier: RB (x2), SB (x3).
 
|[[File:Award-tsunami.png]]||'''Tsunami''' <br>Destroyed the most AI water units. Can't be fewer than 18 AI units. Multiplier: RB (x2), SB (x3).
 
|-
 
|-
|[[File:Award-WaterTroopsRescuer.png]]||'''Water Troops Rescuer''' <br>Defended friendly water troops.
+
|[[File:Award-WaterTroopsRescuer.png]]||'''Ship Rescuer''' <br>Defended friendly water troops.
 
|-
 
|-
 
|[[File:Award-wingbreaker.png]]||'''Wing Breaker''' <br>Destroyed the most air targets in tank battles (at least 5 enemy aircraft have been shot down whilst driving ground vehicles). No multiplier.
 
|[[File:Award-wingbreaker.png]]||'''Wing Breaker''' <br>Destroyed the most air targets in tank battles (at least 5 enemy aircraft have been shot down whilst driving ground vehicles). No multiplier.
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|[[File:Award-ShadowStrikeStreak.png]]||'''Shadow strike streak: ×X!''' <br>Reward for destroying an enemy vehicle without getting yourself hit X times in a row.
 
|[[File:Award-ShadowStrikeStreak.png]]||'''Shadow strike streak: ×X!''' <br>Reward for destroying an enemy vehicle without getting yourself hit X times in a row.
 
|-
 
|-
|[[File:Award-professional.png]]||'''Professional: xN''' <br>Reward for destroying 5 vehicles in a single match. Each kill after the 5th, rewards the player with another Professional Award (i.e. 7 kills would reward the player with 3 Professional Awards.)
+
|[[File:Award-professional.png]]||'''Professional: xN''' <br>Reward for destroying 5 vehicles in a single life. Each kill after the 5th, rewards the player with another Professional Award (i.e. 7 kills without dying would reward the player with 3 Professional Awards.)
 
|-
 
|-
 
|[[File:Award-oneshot.png]]||'''Without a miss'''<br>
 
|[[File:Award-oneshot.png]]||'''Without a miss'''<br>

Revision as of 15:37, 27 January 2024

Introducing Wiki 3.0

Match awards are like mini-achievements, resetting at the end of each game and can be earned anew in the next match. Each one of these will provide a silver lions Sl icon.png reward after the match end.

Some awards are needed to complete Daily missions or to win wagers.

Streaks are earned for continuous, successive acts during a match. The player is rewarded for his ongoing efforts with silver lions Sl icon.png.

Match Awards

In alphabetical order.

Award-accordingtointelligence.png According to Intelligence
Reward for destroying an enemy vehicle marked by an ally.
Award-adamant.png Adamant
Take some hits, stay alive.
The player's ground vehicle must receive more than 9 non-critical hits without being destroyed to receive the award.
Award-antimech.png Antimech
Destroyed the most AI ground units. If several players have equal number of destroyed targets, the award is given to the one with bigger score. Can't be more than 17 ground units. Multiplier: RB (x2), SB (x3).
Award-avenger.png Avenger
Destroy an enemy who has destroyed your teammate's vehicle.
Award-balancer.png Balancer
Destroyed the most vehicles of one rank higher. If several players have equal number of destroyed targets, the award is given to the one with bigger score. Can't be more than 4 vehicles. No multiplier.
Award-BaseDefender.png Base defender
Reward for interrupting of base capturing by destruction of an enemy unit.
Award-bomberhunter.png Bomber Hunter
Destroyed at least 5 bombers or assault planes.
Award-bomberrescuer.png Bomber Rescuer
Defended* a friendly bomber.
*Destroy an enemy player that recently dealt critical damage to a friendly bomber.
Award-bombersnightmare.png Bombers' Nightmare
Destroyed at least 10 bombers or assault planes. Multiplier: RB (x2), SB (x3).
Award-bulletproof.png Bulletproof
Didn't lose any vehicle and destroyed more targets than all other players who didn't lose any vehicle. If several players have equal number of destroyed targets, the award is given to the one with bigger score. Can't be more than 4 targets destroyed. No multiplier.
Award-doomsday.png Doomsday!
Made a nuclear strike and ended the mission with a victory.
Award-eyeforeye.png Eye for Eye
Destroy an enemy who has destroyed your vehicle.
Award-fighterhunter.png Fighter Hunter
Destroyed at least 5 fighter planes.
Award-fighterrescuer.png Fighter Rescuer
Defended* a friendly fighter.
*Destroy an enemy player that recently dealt critical damage to a friendly fighter.
Award-fightersnightmare.png Fighters' Nightmare
Destroyed at least 10 fighter planes. Multiplier: RB (x2), SB (x3).
Award-unguided.png Fire Arrows
Destroyed an enemy plane with rockets.
Award-firefighter.png Firefighter
Reward for extinguishing a fire on an allied vehicle.
Award-firststrike.png First strike!
Delivered a first strike.
Award-finalblow.png Final blow!
Delivered the final blow*.
Award-godmode.png God Mode!
Destroyed a vehicle 5 or more BR ranks higher.
Award-groundforcerescuer.png Ground Force Rescuer
Defended friendly ground/water troops.
Award-heavymetalfury.png Heavy Metal Fury
Destroyed the most ground vehicles of other players. If several players have equal number of destroyed targets, the award is given to the one with bigger score. Can't be more than 11 ground vehicles. Multiplier: RB (x2), SB (x2).
Award-heavymetalhero.png Heavy Metal Hero
Destroyed the most ground vehicles of other players (not fewer than 12 enemy ground vehicles). Multiplier: RB (x2), SB (x2).
Award-HelpWithRepairing.png Help with Repairing
Reward for helping an ally with vehicle repairing.
Award-heroofthesky.png Hero of the Sky
Destroyed the most aircraft in Air Battles (not fewer than 12 enemy aircraft). Multiplier: RB (x2), SB (x3).
Award-intelligence.png Intelligence
Ally destroyed an enemy vehicle marked by you.
Award-missionmaker.png Mission Maker
Delivered both "First strike" and "Final blow".
Award-onhand.png On Hand
Having the most assists in destroying enemy vehicles. If several players have equal number of assists, the award is given to the one with bigger score. Can't be more than 7 assists. No Multiplier.
Msg-info.png Scout assists are not taken into account, only destruction assists are counted towards the award.
Award-peacefulatom.png Peaceful atom
Shot down a nuclear weapon carrier.
Award-punisher.png Punisher
Destroyed the most vehicles of one rank higher. Can't be fewer than 5 vehicles. No Multiplier.
Award-rankdoesnotmatter.png Rank does not matter
Destroyed a vehicle 1-2 BR ranks higher.
Award-roguewave.png Rogue Wave
Destroyed the most AI ship units. If several players have equal number of destroyed targets, the award is given to the one with the biggest score. Can't be more than 17 AI units. Multiplier: RB (x2), SB (x3).
Award-SafeAndSound-Bomber.png Safe and Sound: Bomber
Reward for preserving a bomber plane at the end of an aerial battle in Ground AB.
Award-SafeAndSound-Attacker.png Safe and Sound: Attacker
Reward for preserving an attacker plane at the end of an aerial battle in Ground AB.
Award-SafeAndSound-Fighter.png Safe and Sound: Fighter
Reward for preserving a fighter plane at the end of an aerial battle in Ground AB.
Safe and Sound: Helicopter

Reward for preserving a helicopter at the end of an aerial battle in Ground AB.

Award-skillmatters.png Skill matters
Destroyed a vehicle 2-5 BR ranks higher.
Award-sniper.png Sniper
Destroy an enemy vehicle from a long distance.
Award-softlanding.png Soft Landing
Landed a critically damaged aircraft.
Award-supportingfire.png Supporting Fire
The award for assist to a squadmate in destroying an enemy unit.
Award-surprise.png Surprise!
Destroyed an enemy plane with bombs.
Award-survivor.png Survivor
Hasn't lost a single vehicle (whether aircraft, tank or ship) whilst destroying more enemy vehicles than any other players of both teams (should be at least 5 enemies destroyed). No multiplier.
Award-tankrescuer.png Tank Rescuer
Defended* friendly ground unit.
*Destroy an enemy player that recently dealt critical damage to a friendly ground unit.
NO IMAGE Tanks Hunter
Destroyed at least 5 tanks or tank destroyers.
NO IMAGE Tanks' Nightmare
Destroyed at least 10 tanks or tank destroyers.
Award-teamwork.png Teamwork
The award for destroying enemy vehicles by any member of a squad. It is given to all members of the squad who were near the squadmate that destroyed an enemy unit. The distance between squad members shouldn't be greater than 1000 m for two aircraft, or 3000 m for an aircraft and a tank, and not greater than 100 m for squad members on tanks.
Award-terror of the ocean.png Terror of the Ocean
Destroyed the most ships in Naval Battles. Can't be more than 11 ships. Multiplier: RB (x2), SB (x3).
Award-terror of the sea.png Terror of the Sea
Destroyed the most ships in Naval Battles. Can't be fewer than 12 ships. Multiplier: RB (x2), SB (x3).
Award-terrorofthesky.png Terror of the Sky
Destroyed the most aircraft in Air Battles. If several players have equal number of destroyed targets, the award is given to the one with bigger score. Can't be more than 11 aircraft. Multiplier: RB (x2), SB (x3).
Award-thebestsquad.png The Best Squad
It is given to the squad that earned more squad streaks during the match than the other teams.
Award-thelastmanstanding.png The last man standing!
The last player remaining in the mission.
Award-thunderer.png Thunderer
Destroyed more AI ground targets than any other player in the mission. The number of destroyed ground targets must be at least 18 or more than any other player in both teams (Ships and any other naval targets will not be taken into account). Can't be fewer than 18 AI targets. Multiplier: RB (x2), SB (x3).
Award-tsunami.png Tsunami
Destroyed the most AI water units. Can't be fewer than 18 AI units. Multiplier: RB (x2), SB (x3).
Award-WaterTroopsRescuer.png Ship Rescuer
Defended friendly water troops.
Award-wingbreaker.png Wing Breaker
Destroyed the most air targets in tank battles (at least 5 enemy aircraft have been shot down whilst driving ground vehicles). No multiplier.
Award-wingman.png Wingman
Having the most assists in destroying enemy vehicles (8 or more). If several players have equal number of assists, the award is given to the one with bigger score. Can't be fewer than 8 assists. Multiplier: RB (x2), SB (x3).

Streaks

Can be obtained several times per match.

Award-DoubleStrike.png Double strike!
Destroyed vehicles of 2 players in a row.
Award-TripleStrike.png Triple strike!
Destroyed vehicles of 3 players in a row.
Award-MultiStrike.png Multi strike ×X!
Destroyed vehicles of 4 players or more in a row.
Award-GroundTripleStrike.png Triple strike! (ground)
Destroyed 3 ground units in a row.
Award-GroundMultiStrike.png Multi strike ×X! (ground)
Destroyed 4 ground units or more in a row.
Award-WaterDoubleStrike.png Double strike! (naval)
Wrecked 2 ships in a row.
Award-WaterTripleStrike.png Triple strike! (naval)
Wrecked 3 ships in a row.
Award-WaterMultiStrike.png Multi strike ×X! (naval)
Wrecked 4 ships or more in a row.
Award-AssistsStreak.png Assist streak: ×X!
Assisted allies in destroying enemy vehicles X times in a row.
Award-BaseCapturerStreak.png Base capturer streak: ×X!
Reward for capturing base X times in a row.
Award-ShadowStrikeStreak.png Shadow strike streak: ×X!
Reward for destroying an enemy vehicle without getting yourself hit X times in a row.
Award-professional.png Professional: xN
Reward for destroying 5 vehicles in a single life. Each kill after the 5th, rewards the player with another Professional Award (i.e. 7 kills without dying would reward the player with 3 Professional Awards.)
Award-oneshot.png Without a miss

Reward for destroying of three or more enemies, in which all your shells hit the enemy. Destroying the enemy with one hit is not required, just don't miss. A series of three kills will bring one reward, of four kills two, and so on. Reward is given only when playing on ground vehicles, and score is affected by all shots made by the player and the destruction of enemies by artillery (artillery misses do not count).
Reward: 200 Sl icon.png for the first three kills, and then +200 Sl icon.png for each additional ×1 to the series over three.