Difference between pages "BTD-1" and "Tu-2S-44 (China)"

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{{About
 +
| about = Chinese bomber '''{{PAGENAME}}'''
 +
| usage = other versions
 +
| link = Tu-2 (Family)
 +
}}
 
{{Specs-Card
 
{{Specs-Card
|code=btd-1
+
|code=tu-2_postwar_china
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}
+
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
|cockpit=cockpit_btd-1.jpg
 
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} American naval bomber {{Battle-rating}}. It was introduced in [[Update 1.33]].
+
The '''{{Specs|name}}''' (known as 杜/图-2轰炸机 in PLAAF) represented the Tu-2S-44 delivered to PLAAF in 1950. These aircraft were delivered during the Korean War to boost PLAAF's capability for bombing runs as they were in dire for more bombers against future operations against Nationalist forces by coastal China; these bombers was first used in bombing runs against the United Nations Command in Korean War, destroying surveillance infrastructures of US Army in North Korea, then they served as the major contributor to the victories against Nationalist-occupied islands in Zhejiang and later used during riot-suppression operations in Southwestern China with some loses against insurgent's M2HB. These aircraft were eventually replaced by new aircraft in 1977.
  
The BTD-1 is a single engine dive bomber and torpedo bomber and can carry a very wide array of explosive ordnance. This plane can be used effectively against both ground and naval targets. The "Destroyer" can reload on either an aircraft carrier or an airfield. It can also be utilized as a bomber hunter, using the air spawn (on non-carrier maps) and its twin 20 mm cannons to shred stray bombers.
+
Introduced in [[Update 1.91 "Night Vision"]]. along with the Chinese air tech-tree, sharing most of the performance and payload to its Soviet counterpart; not only it has devastating payload for a frontline bomber, it also has sufficient forward-facing 20 mm autocannon and 12.7 mm self-defense HMG in case of incoming enemy aircraft. Although it is not designed to have dogfights with enemy aircraft, if used carefully against careless targets or unprotected ground targets, Tu-2 will still shine at its tier and possibly turning the table for teammates.
  
 
== General info ==
 
== General info ==
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{{Specs-Avia-Flight}}
 
{{Specs-Avia-Flight}}
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 +
Built for speed in a level flight, the Chinese Tu-2S-44 performs reasonably well at low altitude (below 4000 m). The plane can reach its top speed of 547 km/h relatively quickly in a shallow dive, and even capable of reaching 720 km/h in a steep dive. At an altitude above 4000 m, the Tu-2 engine's WEP will stop working, resulting into deteriorating flight performance, as such, it is best used the plane in its intended role; as a fast bomber or even dive bomber when needed.
  
A torpedo-bomber easily recognized by its square-shaped fuselage, the BTD-1 "Destroyer" is a heavily armed single-seat propeller-driven aircraft designed to destroy naval and ground targets. The BTD-1 can, however, be stretched to various different playstyles, even being capable of destroying aerial targets thanks to a pair of 20 mm AN/M2 cannons. With carrier capabilities and a bomber spawn, the BTD-1 can effectively work on most maps and conditions. Although sluggish at higher speeds, the plane performs favourably at higher altitudes. This altitude advantage is quickly lost, however, due to a great loss of energy while turning. When used in ground and air battles, the BTD-1 excels at delivering a large payload to a target with pinpoint accuracy. Along with great survivability and premium-boosters, it's a great vehicle for new players looking to learn how to use both bombs and torpedoes on a single-engine bomber. The flight performance in a dive becomes unstable at higher speeds, resulting in excessive oscillations that make it difficult to maintain a steady dive line.
+
Due to its high wing and dual tail design, the Tu-2 will often struggle to maintains its energy when its nose were leveled, and that an extra lift will often gets in the way while the plane tries to roll and turn, thus significantly hampers its maneuverability. Though, at lower speed of around 300 - 450 km/h, the Tu-2 can be handled with relative ease, which will help you into lining up your 20 mm autocannons on ground targets.
 
 
 
{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
 
! rowspan="2" | Characteristics
 
! rowspan="2" | Characteristics
! colspan="2" | Max Speed<br>(km/h at 4,907 m)
+
! colspan="2" | Max Speed<br>(km/h at 7,300 m)
 
! rowspan="2" | Max altitude<br>(metres)
 
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
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|-
 
|-
 
! Stock
 
! Stock
| 534 || 519 || rowspan="2" | {{Specs|ceiling}} || 28.2 || 29.4 || 7.2 || 7.0 || rowspan="2" | 307
+
| 522 || 504 || rowspan="2" | {{Specs|ceiling}} || 32.0 || 32.7 || 4.3 || 4.3 || rowspan="2" | 326
 
|-
 
|-
 
! Upgraded
 
! Upgraded
| 571 || 553 || 25.9 || 27.0 || 11.4 || 9.1
+
| 574 || 547 || 29.8 || 30.8 || 13.2 || 8.1
 
|-
 
|-
 
|}
 
|}
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! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
 
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
 
|-
 
|-
| ✓ || ✓ || ✓ || ||     <!-- ✓ -->
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| ✓ || ✓ || ✓ || X || X     <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
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! Combat !! Take-off !! Landing !! + !! -
 
! Combat !! Take-off !! Landing !! + !! -
 
|-
 
|-
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 365 || 347 || 253 || ~8 || ~5
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| 900 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || 437 || 380 || 310 || ~8 || ~4
 
|-
 
|-
 
|}
 
|}
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! Ailerons !! Rudder !! Elevators !! Radiator
 
! Ailerons !! Rudder !! Elevators !! Radiator
 
|-
 
|-
| < 380 || < 370 || < 390 || > 420
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| < 360 || < 360 || < 440 || > 302
 
|-
 
|-
 
|}
 
|}
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<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
  
* 9.5 mm steel - bulkhead in front of cockpit
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* 15 mm Steel - Pilot's seat
* 9.5 mm steel - behind pilot
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* 15 mm Steel - Between pilot and front dorsal gunner
* 40 mm bulletproof glass - armoured windscreen
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* 6 mm Steel - On the front dorsal gunner's left hand side
* Self-sealing fuel tanks (2 in central fuselage, 1 in each wing)
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* 15 mm Steel - In front of the front dorsal gunner
 
+
* 8 mm Steel - In front of the front dorsal gunner
[[File:BTD armour.png|thumb|Armour plates found inside the BTD-1]]
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* 12 mm Steel - In front of the rear dorsal gunner
The BTD is well known for its bulky fuselage and decent protection. Along with some 9.5 mm plates, the cockpit is outfitted with a 40 mm bulletproof glass plate, giving the pilot decent protection against incoming fire from the front. The wings and fuselage are quite durable, usually tanking the most critical damage before breaking apart. What tends to bring the BTD-1 back to earth are the control surfaces, which either break internally or externally when fired at. The control surfaces of the tail-section being especially vulnerable to damage, which results in the complete abandonment of the BTD-1 if destroyed.
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* 15 mm Steel - In front of the rear dorsal gunner
 +
* 8 mm Steel - Below the ventral gunner
 +
* 12 mm Steel - In the tail
 +
* Self-sealing fuel tanks (5 in each wing, 2 in the fuselage)
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
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{{Specs-Avia-Offensive}}
 
{{Specs-Avia-Offensive}}
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
{{main|AN/M2 (20 mm)}}
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{{main|ShVAK (20 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 2 x 20 mm AN/M2 cannons, wing-mounted (200 rpg = 400 total)
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* 2 x 20 mm ShVAK cannons, wing-mounted (150 rpg = 300 total)
  
The BTD-1 boasts two heavy-calibre cannons, capable of swiftly destroying ground and aerial targets. With a penetration of ~30 mm, the shells fired tend to destroy most tanks from above, as well as light pillboxes found in air-battles. Being quite slow in fire-rate, the cannons last quite a long time due to the 200 rounds per gun. This, along with great velocity, makes it easy to destroy targets further out than normal. The AN/M2 cannon is overall reliable, and works with any engagement, as long as they connect with the target.
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The Tu-2's powerful offensive armament of two 20 mm ShVAK cannons sets it apart from other bombers , most of which lack any offensive armament at all. Although not having amazing penetration the cannons are still useful against AI ground target in air battles, and some of the more lightly armoured vehicles in ground battles. The cannons also allow you to use your air spawn to engage enemy bombers, and can even be used again enemy fighters at opportune moments. The cannons mounting at the base of the wings means that convergence is not too bad of a problem, and the amount of ammo is fairly decent as well.
  
 
=== Suspended armament ===
 
=== Suspended armament ===
 
{{Specs-Avia-Suspended}}
 
{{Specs-Avia-Suspended}}
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
{{main|AN-M64A1 (500 lb)|AN-M65A1 (1,000 lb)|AN-Mk 1 (1,600 lb)|Mk.13-6 Case (2,216 lb)|Type A Mark I mine}}
 
  
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 +
 +
{| class="wikitable" style="text-align:center" width="100%"
 +
|-
 +
! !! width="15%" | 1 !! width="15%" | 2 !! width="15%" | 3
 +
| rowspan="8" width="30%" | <div class="ttx-image">[[File:Hardpoints_Tu-2.png]]</div>
 +
|-
 +
! [[FAB-100M-43 (100 kg)|100 kg FAB-100M-43]] bombs
 +
| || 9 ||
 +
|-
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! [[FAB-250M-44 (250 kg)|250 kg FAB-250M-44]] bombs
 +
| 1 || 2, 4 || 1
 +
|-
 +
! [[BRAB-250 (250 kg)|250 kg BRAB-250]] bombs
 +
| 1 || 2, 4 || 1
 +
|-
 +
! [[FAB-500M-44 (500 kg)|500 kg FAB-500M-44]] bombs
 +
| 1 || 1 || 1
 +
|-
 +
! [[BRAB-500 (500 kg)|500 kg BRAB-500]] bombs
 +
| 1 || 1 || 1
 +
|-
 +
! [[FAB-1000M-44 (1,000 kg)|1,000 kg FAB-1000M-44]] bombs
 +
| 1 || 1 || 1
 +
|-
 +
! [[BRAB-1000 (1,000 kg)|1,000 kg BRAB-1000]] bombs
 +
| 1 || 1 || 1
 +
|-
 +
|}
 +
 +
{{Navigation-Start|Default weapon presets}}
 +
{{Navigation-First-Simple-Line}}
  
 
* Without load
 
* Without load
* 2 x 500 lb AN-M64A1 bombs (1,000 lb total)
+
* 9 x 100 kg FAB-100M-43 bombs (900 kg total)
* 2 x 1,000 lb AN-M65A1 bombs (2,000 lb total)
+
* 4 x 250 kg FAB-250M-44 bombs (1,000 kg total)
* 2 x Type A Mark I mines
+
* 6 x 250 kg FAB-250M-44 bombs (1,500 kg total)
* 1 x 1,600 lb AN-Mk 1 bomb (1,600 lb total)
+
* 6 x 250 kg BRAB-250 bombs (1,500 kg total)
* 2 x 2,216 lb Mk.13-6 Case torpedoes
+
* 1 x 500 kg FAB-500M-44 bomb (500 kg total)
 +
* 2 x 500 kg FAB-500M-44 bombs (1,000 kg total)
 +
* 3 x 500 kg FAB-500M-44 bombs (1,500 kg total)
 +
* 3 x 500 kg BRAB-500 bombs (1,500 kg total)
 +
* 1 x 1,000 kg FAB-1000M-44 bomb (1,000 kg total)
 +
* 2 x 1,000 kg FAB-1000M-44 bombs (2,000 kg total)
 +
* 3 x 1,000 kg FAB-1000M-44 bombs (3,000 kg total)
 +
* 3 x 1,000 kg BRAB-1000 bombs (3,000 kg total)
 +
{{Navigation-End}}
 +
 
 +
The ␗Tu-2S-44 has the same bombload options as its counterpart in the Soviet tech tree, the [[Tu-2S-44]]. At 2,000 kg the maximum bomb load is fairly good for a light bomber, but nothing special compared to most bombers around this BR. If you are trying to kill ground targets then the 4 x 500 kg bombs loadout gives the best balance of lethality and number of bombs. Bombs can be dropped individually, making the load very effective.
 +
 
 +
=== Defensive armament ===
 +
{{Specs-Avia-Defensive}}
 +
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
 +
{{main|Berezin UB (12.7 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is defended by:
 +
 
 +
* 1 x 12.7 mm Berezin UB machine gun, front dorsal turret (190 rpg)
 +
* 1 x 12.7 mm Berezin UB machine gun, rear dorsal turret (250 rpg)
 +
* 1 x 12.7 mm Berezin UB machine gun, rear ventral turret (350 rpg)
 +
 
 +
The defensive armament of the Tu-2S-44 is among the worst it this battle rating, consisting only of three 12.7 mm machine guns. In addition the front dorsal turret and ventral turret have fairly narrow firing arcs; and none of the guns have a particularly impressive ammo pool. They can be useful in some situations, but you should generally not rely on the defensive guns for your survival.
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
'''Bomber interception'''
 
 
By selecting the bomber spawn, the BTD-1 gets the same starting altitude of around 3,500 m. This ensures that the BTD-1 can efficiently intercept bombers if the pilot wishes to do so. By releasing the starting payload and climbing, the BTD-1 can achieve similar or higher altitudes than most planes at its BR, making it a dangerous foe to fight against. On top of this, the BTD-1 has great manoeuvrability at height, which helps it get on top of most enemies it faces. Despite these upsides, it's still important to remember the weight of this plane. Any fighter with an energy advantage will make easy work of a BTD-1 due to the weak power output it offers.
 
 
'''Dive bombing'''
 
  
Using the BTD-1 for its intended purposes makes the plane shine. Although quite sluggish with bombs loaded, the large payload of up 2,000 lb of bombs or two naval mines is very effective, giving the pilot options to attack most naval, or ground based targets with guaranteed success. The recommended procedure for dive-bombing can be simplified to pointing your plane straight downwards at a target after flying above it. This can be, for example, a destroyer or an enemy base. At this stage, the BTD-1 has no problem unleashing its payload and getting out of trouble. If extra time is needed to adjust the planes heading, the large air-brakes can be deployed, slowing the plane enough to safely dive as far down as the player wishes.
+
Once spawned (~3,500 m), locate what ground targets to engage. It is suggested to engage the targets farthest from the enemy's airfield in order to avoid detection. Attack pillboxes (light or heavy, it doesn't matter with 500 kg bombs) as these don't move. Only engage the AI tanks if there are no pillboxes, and if engaging the tanks, judge the speed of the tank column, and release the bombs, making sure to lead where the tanks will be as the bombs fall, not where they are in that moment.
  
'''Torpedo bombing'''
+
When bombing anything, note that the center of the reticle should be aimed below the target by about a centimetre (looking at the screen). This will allow the bombs maximum precision. Remember to open the bomb bay doors before attempting to drop the bombs. Once the payload has dropped, begin attacking artillery and AAA guns with the 20 mm cannons. Fire in short bursts to conserve ammo, as the more of these light targets are destroyed, the better. Never attack light pillboxes with the frontal cannons! The ammo spent attempting to destroy these (~200 rounds) isn't worth it! Always attack lighter targets, or if the situation presents itself, enemy aircraft. Once the bombs and cannon ammo are exhausted, then high-tail it back to the airfield. Fully upgraded, the Tu-2S can maintain ~450 km/h on the deck, no problem. Be careful upon landing, as the plane tends to stall at ~175 km/h. Rearm, and repeat!
  
On certain occasions, the BTD-1 has the opportunity to destroy naval vessels. If this be Naval battles or Air battles, the overall destructiveness of a torpedo stays the same. The BTD-1 can equip two 1,927 lb torpedoes, capable of being dropped at almost 400 km/h. These torpedoes are enough to sink a destroyer each, or a single carrier. Even though this role requires patience and a lot of flanking to avoid ship AA defences, it remains a fun and unique way to deal damage to enemy ships. Most pilots will find enjoyment in having a single-engine plane capable of taking two torpedoes. Just remember to stay aware of enemy fire, since the heavy torpedoes and low altitude make it almost impossible to dodge enemy shells.
+
'''Specific enemies worth noting'''
  
'''Close air support'''
+
'''Late War Props ([[Spitfire F Mk 24]], [[Fw 190 D-13]], [[F8F-1B]], etc.):'''
  
The BTD-1 is heavily used as a support plane in ground battles, where the payload becomes even deadlier than before. Thanks to strong air-brakes and a center-mounted payload, the plane can accurately bomb most vehicles below it, resulting in 1-2 guaranteed kills if done professionally. Although dive-bombing is more precise, the BTD-1 can engage targets like any low-altitude frontline bomber. If a pilot gets comfortable with the drop-speed of the payload, the tanks below will have a much harder time avoiding incoming bombs. This, however, requires training but usually leads to better results thanks to the faster engagement speed.
+
These are constant opponents at the battle rating, so they should never be ignored. If possible, run back to base and don't commit to a head-on with props, as they have a little more time to aim their shots and steady their plane. Rely mostly on the defensive turrets if needed.
  
'''Enemies worth noting:'''
+
'''Player-Controlled Flak ([[Kugelblitz]], [[Crusader AA Mk II]], etc.):'''
  
[[ZSD63]]: Though it is hard to identify specific SPAA vehicles on the ground (especially when they are shooting tracers at the plane), if a ZSD63 is identified, avoid it at all costs and '''do not''' attempt head-ons with it, ever. It can easily snap a wing off by causally putting a short burst in the {{PAGENAME}}'s flight path. Don't even get close to it unless it is occupied with another friendly or if the {{PAGENAME}} is equipped with a bomb that it can use. Some identifying features of the ZSD63 is its rather boxy and tall hull with a geometric turret sitting at the back, slightly similar to a Wirbelwind's. The firing manner is also distinctive: the sound and green tracers are very rapid, much like a buzz saw, but then it will remain silent for half a minute reloading. Note that an experienced ZSD player will hold its fire or shoot in single salvos with long halts between, making it look like it's reloading. Armour-piercing belt is recommended since their high penetration can tear through the ZSD's armour with ease and knock out its crews.
+
These are the bane of bombers (especially medium-sized ones such as the Tu-2S-44). When the tracers fly, don't risk a dive. Circle around or find some unsuspecting flanker that is outside the cover of these AAA guns. If you are feeling lucky, there is the possibility to use the bomb sight while diving on an alerted SPAA to take them out to make the tasks of your fellow aviators easier.
  
 
=== Manual Engine Control ===
 
=== Manual Engine Control ===
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! Oil !! Water !! Type
 
! Oil !! Water !! Type
 
|-
 
|-
| Controllable || Controllable<br>Auto control available || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Controllable<br>2 gears || Not controllable
+
| Controllable || Controllable<br>Not auto controlled || Controllable<br>Auto control available || Controllable<br>Auto control available || Separate || Controllable<br>2 gears || Not controllable
 
|-
 
|-
 
|}
 
|}
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'''Pros:'''
 
'''Pros:'''
  
* Good flight performance
+
* Generally fast and relatively agile at low-to-medium altitude
** Fast for a carrier-based bomber
+
* High wing rip speed (over 700 km/h), allowing it to perform dive bombing with ease
** Decent energy retention
+
* Large payload size and option to choose from
** Very effective airbrakes and easy to land
+
* Has two offensive 20 mm autocannons to attack ground targets and other aircrafts
** High acceleration in a dive
+
* Tough airframe allows the plane to take a considerable damage before going down
** Airframe can withstand high speed dive
+
* Pressurized gas system allows the plane to endure a lot of fire damage
** All payloads (except torpedoes) are carried internally, thus eliminating parasitic drag
+
* Great all-round visibility for a bomber/attacker, even has a downward window in the nose, allowing you to scan target area
* Great armament
 
** Two 20 mm AN/M2 cannons pack enough punch to destroy any enemy it faces
 
** Great choice of additional armament with 500, 1,000, and 1,600 lb bombs
 
** Can carry two torpedoes
 
** Can carry two naval mines, each with a higher explosive mass than a 2,000 lb bomb
 
* Gets an airspawn and can perform a bomber hunting role
 
  
 
'''Cons:'''
 
'''Cons:'''
 
+
* Very poor energy retention, any quick maneuver will bleeds a lot of airspeed away
* Less responsive handling at low altitudes
+
* Terrible roll rate, especially at higher speeds
* Bombs and torpedoes limit the plane's manoeuvrability
+
* High stall speed (175 km/h, more of a pain when taking off/landing)
* Cannot use WEP at an altitude higher than 3,000 m
+
* Performance starts to degrade with altitude
* No defensive armament
+
* Only one pilot who is unprotected by armour from the front, head-ons are not advised
* No bomb sight
+
* Relatively small defensive armament with restrictive coverage
* Compresses heavily at high speeds
+
* While gunsight is well above the cockpit, it is still obstructed by the sight itself, limiting downward visibility in a lead
* Negative G manoeuvres cause elevator to lose effectiveness for a couple seconds, can cause crashes if performed at ground level
 
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
The US Navy ordered two prototypes from Douglas Aircraft Company for a two seat dive bomber in June of 1941. The dive bomber was intended to replace the Douglas [[SBD-3|SBD Dauntless]] and Curtiss [[SB2C-4|SB2C Helldiver]]. The project was designated as the XSB2D-1. The design was a single-engine dive bomber with an inverted gull wing. It was armed with two wing-mounted 20 mm cannons, two remote-controlled turrets - each with two .50 cal machine guns - and up to 4,200 lbs of bombs in the bomb bay and on wing-mounted pylons.
+
{{main|Tu-2S-44#History|l1=History of the Tu-2S-44}}
 +
 
 +
The Tupolev Tu-2 has already proved its capability against German forces and contributed a lot for the Eastern Front; while the WWII has ended, Tu-2 waited for another chance to shine, this time on the hands of PLAAF who were in need for a frontline bomber to handle Nationalist forces on coastal islands.
 +
 
 +
The PLAAF got their hands on 29 Tu-2 in 1950, they were first seen during the battle of Taehwa-do Island (大和島/대화도) off-coast of northeastern Yellow Sea; this island, with just around 5 km² in size was in fact a forward intelligence base for the United Nation forces with radars and 1,200 personnels on it. It was planned that PVAF would assault the island, supporting the landing forces in November; earlier in the month, Tu-2s bombed the island with 95% accuracy over the targets; but on the 30th November, due to the lack of escorting jet fighters, these 9 Tu-2 were only accompanied by 16 [[La-11 (China)|La-11]] and they have to face 30 [[F-86 Sabre (Family)|F-86 Sabres]] from USAF, this caused the distraction of bombers and 4 Tu-2 were loss during the battle.
 +
 
 +
While they saw some losses during the Korean War, in January 1955, Tu-2 along with IL-10, were saw during the very first tri-service landing operation of PLA- the battle of Yijiangshan Island (一江山岛) off the coast of Zhejiang, forcing the Nationalist forces to retreat from Dachen Island (大陈岛) and marking the total loss of Zhejiang, leaving only Matsu and Kinmen of Fujian the remaining Nationalist-controlled area off-coast of Mainland China. Tu-2 were then saw in riot-suppression operations at southwestern China on the Tibetan Plateau, soon PLAAF realized that Tu-2 was not enough to handle the CIA-supplied rebels with M2HBs via air-drop and eventually have to deploy [[Tu-4 (China)|Tu-4]] as a gunship, replacing Tu-2 for supporting the PLAGF with those 10 x 23 mm autocannons on-board.<ref>http://mil.news.sina.com.cn/p/2008-12-11/0810534238.html</ref>
  
The prototype first flew on 8 April, 1943. The performance was significantly better than the Helldiver, and it could carry nearly twice the payload. The Navy ordered 358, but changed the requirements to a single pilot dive bomber / torpedo bomber with no defensive turrets before any were made. Douglas removed the turrets and second crewman from the XSB2D-1, added more armour and fuel, and redesignated the design as the [[BTD-1|BTD-1 Destroyer]]. The ability to carry torpedoes on the wing racks was added. The BTD-1 first flew in March of 1944. In June of 1944, the first BTD-1's left the factory. The BTD-1 entered service too late to see combat in World War 2, as only 28 BTD-1's had been completed by August 1945, when Japan surrendered. The order was cancelled, and that was the end of the BTD-1's service.
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These Tu-2 were eventually decommissioned in 1982 and marked the end of propeller-driven frontline bombers in PLAAF service.
  
 
== Media ==
 
== Media ==
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;Skins
 
;Skins
  
* [https://live.warthunder.com/feed/camouflages/?vehicle=btd-1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
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* [https://live.warthunder.com/feed/camouflages/?vehicle=tu-2_postwar_china Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
;Images
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== See also ==
<gallery mode="packed-hover" heights="150">
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
Image:BTD1aboveclouds.jpg
 
</gallery>
 
 
 
;Videos
 
{{Youtube-gallery|cs-bbEEHebo|'''BTD-1 Destroyer - Plane Review''' - ''Napalmratte''|AfIWWH3dYjs|'''BTD DESTROYER''' - ''Phlydaily''}}
 
  
== See also ==
 
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
* ''links to approximate analogues of other nations and research trees.'' -->
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* ''links to approximate analogues of other nations and research trees.''
 
 
* [[SB2C-4]]: another US dive-bomber of the same tier
 
* [[SB2C-5 (France)]]: a French analogue to the BTD-1
 
* [[:Category:Torpedo bombers]]: other aircraft in the US tech tree that can carry torpedoes
 
  
 
== External links ==
 
== External links ==
''Paste links to sources and external resources, such as:''
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<!-- ''Paste links to sources and external resources, such as:''
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* ''topic on the official game forum;''
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* ''other literature.'' -->
  
* ''topic on the official game forum;''
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=== References ===
* ''other literature.''
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<references />
  
{{AirManufacturer Douglas}}
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{{AirManufacturer Tupolev}}
{{USA bombers}}
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{{China bombers}}
{{USA premium aircraft}}
 

Latest revision as of 14:37, 21 December 2023

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Use Wiki 3.0
This page is about the Chinese bomber Tu-2S-44 (China). For other versions, see Tu-2 (Family).
␗Tu-2S-44
tu-2_postwar_china.png
GarageImage Tu-2S-44 (China).jpg
␗Tu-2S-44

Description

The ␗Tu-2S-44 (known as 杜/图-2轰炸机 in PLAAF) represented the Tu-2S-44 delivered to PLAAF in 1950. These aircraft were delivered during the Korean War to boost PLAAF's capability for bombing runs as they were in dire for more bombers against future operations against Nationalist forces by coastal China; these bombers was first used in bombing runs against the United Nations Command in Korean War, destroying surveillance infrastructures of US Army in North Korea, then they served as the major contributor to the victories against Nationalist-occupied islands in Zhejiang and later used during riot-suppression operations in Southwestern China with some loses against insurgent's M2HB. These aircraft were eventually replaced by new aircraft in 1977.

Introduced in Update 1.91 "Night Vision". along with the Chinese air tech-tree, sharing most of the performance and payload to its Soviet counterpart; not only it has devastating payload for a frontline bomber, it also has sufficient forward-facing 20 mm autocannon and 12.7 mm self-defense HMG in case of incoming enemy aircraft. Although it is not designed to have dogfights with enemy aircraft, if used carefully against careless targets or unprotected ground targets, Tu-2 will still shine at its tier and possibly turning the table for teammates.

General info

Flight performance

Built for speed in a level flight, the Chinese Tu-2S-44 performs reasonably well at low altitude (below 4000 m). The plane can reach its top speed of 547 km/h relatively quickly in a shallow dive, and even capable of reaching 720 km/h in a steep dive. At an altitude above 4000 m, the Tu-2 engine's WEP will stop working, resulting into deteriorating flight performance, as such, it is best used the plane in its intended role; as a fast bomber or even dive bomber when needed.

Due to its high wing and dual tail design, the Tu-2 will often struggle to maintains its energy when its nose were leveled, and that an extra lift will often gets in the way while the plane tries to roll and turn, thus significantly hampers its maneuverability. Though, at lower speed of around 300 - 450 km/h, the Tu-2 can be handled with relative ease, which will help you into lining up your 20 mm autocannons on ground targets.

Characteristics Max Speed
(km/h at 7,300 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 522 504 32.0 32.7 4.3 4.3 326
Upgraded 574 547 29.8 30.8 13.2 8.1

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
900 437 380 310 ~8 ~4
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 360 < 360 < 440 > 302

Survivability and armour

  • 15 mm Steel - Pilot's seat
  • 15 mm Steel - Between pilot and front dorsal gunner
  • 6 mm Steel - On the front dorsal gunner's left hand side
  • 15 mm Steel - In front of the front dorsal gunner
  • 8 mm Steel - In front of the front dorsal gunner
  • 12 mm Steel - In front of the rear dorsal gunner
  • 15 mm Steel - In front of the rear dorsal gunner
  • 8 mm Steel - Below the ventral gunner
  • 12 mm Steel - In the tail
  • Self-sealing fuel tanks (5 in each wing, 2 in the fuselage)

Modifications and economy

Armaments

Offensive armament

Main article: ShVAK (20 mm)

The Tu-2S-44 (China) is armed with:

  • 2 x 20 mm ShVAK cannons, wing-mounted (150 rpg = 300 total)

The Tu-2's powerful offensive armament of two 20 mm ShVAK cannons sets it apart from other bombers , most of which lack any offensive armament at all. Although not having amazing penetration the cannons are still useful against AI ground target in air battles, and some of the more lightly armoured vehicles in ground battles. The cannons also allow you to use your air spawn to engage enemy bombers, and can even be used again enemy fighters at opportune moments. The cannons mounting at the base of the wings means that convergence is not too bad of a problem, and the amount of ammo is fairly decent as well.

Suspended armament

The Tu-2S-44 (China) can be outfitted with the following ordnance:

1 2 3
Hardpoints Tu-2.png
100 kg FAB-100M-43 bombs 9
250 kg FAB-250M-44 bombs 1 2, 4 1
250 kg BRAB-250 bombs 1 2, 4 1
500 kg FAB-500M-44 bombs 1 1 1
500 kg BRAB-500 bombs 1 1 1
1,000 kg FAB-1000M-44 bombs 1 1 1
1,000 kg BRAB-1000 bombs 1 1 1
Default weapon presets
  • Without load
  • 9 x 100 kg FAB-100M-43 bombs (900 kg total)
  • 4 x 250 kg FAB-250M-44 bombs (1,000 kg total)
  • 6 x 250 kg FAB-250M-44 bombs (1,500 kg total)
  • 6 x 250 kg BRAB-250 bombs (1,500 kg total)
  • 1 x 500 kg FAB-500M-44 bomb (500 kg total)
  • 2 x 500 kg FAB-500M-44 bombs (1,000 kg total)
  • 3 x 500 kg FAB-500M-44 bombs (1,500 kg total)
  • 3 x 500 kg BRAB-500 bombs (1,500 kg total)
  • 1 x 1,000 kg FAB-1000M-44 bomb (1,000 kg total)
  • 2 x 1,000 kg FAB-1000M-44 bombs (2,000 kg total)
  • 3 x 1,000 kg FAB-1000M-44 bombs (3,000 kg total)
  • 3 x 1,000 kg BRAB-1000 bombs (3,000 kg total)

The ␗Tu-2S-44 has the same bombload options as its counterpart in the Soviet tech tree, the Tu-2S-44. At 2,000 kg the maximum bomb load is fairly good for a light bomber, but nothing special compared to most bombers around this BR. If you are trying to kill ground targets then the 4 x 500 kg bombs loadout gives the best balance of lethality and number of bombs. Bombs can be dropped individually, making the load very effective.

Defensive armament

Main article: Berezin UB (12.7 mm)

The Tu-2S-44 (China) is defended by:

  • 1 x 12.7 mm Berezin UB machine gun, front dorsal turret (190 rpg)
  • 1 x 12.7 mm Berezin UB machine gun, rear dorsal turret (250 rpg)
  • 1 x 12.7 mm Berezin UB machine gun, rear ventral turret (350 rpg)

The defensive armament of the Tu-2S-44 is among the worst it this battle rating, consisting only of three 12.7 mm machine guns. In addition the front dorsal turret and ventral turret have fairly narrow firing arcs; and none of the guns have a particularly impressive ammo pool. They can be useful in some situations, but you should generally not rely on the defensive guns for your survival.

Usage in battles

Once spawned (~3,500 m), locate what ground targets to engage. It is suggested to engage the targets farthest from the enemy's airfield in order to avoid detection. Attack pillboxes (light or heavy, it doesn't matter with 500 kg bombs) as these don't move. Only engage the AI tanks if there are no pillboxes, and if engaging the tanks, judge the speed of the tank column, and release the bombs, making sure to lead where the tanks will be as the bombs fall, not where they are in that moment.

When bombing anything, note that the center of the reticle should be aimed below the target by about a centimetre (looking at the screen). This will allow the bombs maximum precision. Remember to open the bomb bay doors before attempting to drop the bombs. Once the payload has dropped, begin attacking artillery and AAA guns with the 20 mm cannons. Fire in short bursts to conserve ammo, as the more of these light targets are destroyed, the better. Never attack light pillboxes with the frontal cannons! The ammo spent attempting to destroy these (~200 rounds) isn't worth it! Always attack lighter targets, or if the situation presents itself, enemy aircraft. Once the bombs and cannon ammo are exhausted, then high-tail it back to the airfield. Fully upgraded, the Tu-2S can maintain ~450 km/h on the deck, no problem. Be careful upon landing, as the plane tends to stall at ~175 km/h. Rearm, and repeat!

Specific enemies worth noting

Late War Props (Spitfire F Mk 24, Fw 190 D-13, F8F-1B, etc.):

These are constant opponents at the battle rating, so they should never be ignored. If possible, run back to base and don't commit to a head-on with props, as they have a little more time to aim their shots and steady their plane. Rely mostly on the defensive turrets if needed.

Player-Controlled Flak (Kugelblitz, Crusader AA Mk II, etc.):

These are the bane of bombers (especially medium-sized ones such as the Tu-2S-44). When the tracers fly, don't risk a dive. Circle around or find some unsuspecting flanker that is outside the cover of these AAA guns. If you are feeling lucky, there is the possibility to use the bomb sight while diving on an alerted SPAA to take them out to make the tasks of your fellow aviators easier.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Controllable
Auto control available
Controllable
Auto control available
Separate Controllable
2 gears
Not controllable

Pros and cons

Pros:

  • Generally fast and relatively agile at low-to-medium altitude
  • High wing rip speed (over 700 km/h), allowing it to perform dive bombing with ease
  • Large payload size and option to choose from
  • Has two offensive 20 mm autocannons to attack ground targets and other aircrafts
  • Tough airframe allows the plane to take a considerable damage before going down
  • Pressurized gas system allows the plane to endure a lot of fire damage
  • Great all-round visibility for a bomber/attacker, even has a downward window in the nose, allowing you to scan target area

Cons:

  • Very poor energy retention, any quick maneuver will bleeds a lot of airspeed away
  • Terrible roll rate, especially at higher speeds
  • High stall speed (175 km/h, more of a pain when taking off/landing)
  • Performance starts to degrade with altitude
  • Only one pilot who is unprotected by armour from the front, head-ons are not advised
  • Relatively small defensive armament with restrictive coverage
  • While gunsight is well above the cockpit, it is still obstructed by the sight itself, limiting downward visibility in a lead

History

The Tupolev Tu-2 has already proved its capability against German forces and contributed a lot for the Eastern Front; while the WWII has ended, Tu-2 waited for another chance to shine, this time on the hands of PLAAF who were in need for a frontline bomber to handle Nationalist forces on coastal islands.

The PLAAF got their hands on 29 Tu-2 in 1950, they were first seen during the battle of Taehwa-do Island (大和島/대화도) off-coast of northeastern Yellow Sea; this island, with just around 5 km² in size was in fact a forward intelligence base for the United Nation forces with radars and 1,200 personnels on it. It was planned that PVAF would assault the island, supporting the landing forces in November; earlier in the month, Tu-2s bombed the island with 95% accuracy over the targets; but on the 30th November, due to the lack of escorting jet fighters, these 9 Tu-2 were only accompanied by 16 La-11 and they have to face 30 F-86 Sabres from USAF, this caused the distraction of bombers and 4 Tu-2 were loss during the battle.

While they saw some losses during the Korean War, in January 1955, Tu-2 along with IL-10, were saw during the very first tri-service landing operation of PLA- the battle of Yijiangshan Island (一江山岛) off the coast of Zhejiang, forcing the Nationalist forces to retreat from Dachen Island (大陈岛) and marking the total loss of Zhejiang, leaving only Matsu and Kinmen of Fujian the remaining Nationalist-controlled area off-coast of Mainland China. Tu-2 were then saw in riot-suppression operations at southwestern China on the Tibetan Plateau, soon PLAAF realized that Tu-2 was not enough to handle the CIA-supplied rebels with M2HBs via air-drop and eventually have to deploy Tu-4 as a gunship, replacing Tu-2 for supporting the PLAGF with those 10 x 23 mm autocannons on-board.[1]

These Tu-2 were eventually decommissioned in 1982 and marked the end of propeller-driven frontline bombers in PLAAF service.

Media

Skins

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

References


Tupolev Design Bureau (Ту́полев Опытное конструкторское бюро)
Bombers  TB-3M-17-32 · SB 2M-100 · SB 2M-103 MV-3 · SB 2M-103 · SB 2M-103U · SB 2M-103U MV-3 · SB 2M-105
  Tu-2 · Tu-2S · Tu-2S-44 · Tu-2S-59 · Tu-4
Arkhangelsky Bomber  Ar-2*
Strike Aircraft  Tu-1
Jet Bomber  Tu-14T
Export  ␗SB 2M-103U · ␗Tu-2S-44 · ␗Tu-4
  ◔Tu-2S-59
  * While Andrei Tupolev was imprisoned, Alexander Arkhangelsky, second in command at Tupolev OKB was able to append his name to the final production series of the SB bomber.

China bombers
American  Martin 139WC*(␗B-10B) · ␗A-29 · ␗B-25J-30 · ␗PB4Y-2
German  ␗Hs 123 A-1
Soviet  ␗SB 2M-103U · ␗DB-3A · ␗Tu-2S-44 · ␗Tu-4
Japanese  ␗P1Y1 mod. 11
  *Export Name