Difference between revisions of "Pallier's D.510"
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− | {{Specs-Card|code=d_510}} | + | {{About |
+ | | about = French fighter '''{{PAGENAME}}''' | ||
+ | | usage = the other version | ||
+ | | link = D.510C | ||
+ | }} | ||
+ | {{Specs-Card | ||
+ | |code=d_510 | ||
+ | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}} | ||
+ | |cockpit=cockpit_d_510.jpg | ||
+ | }} | ||
== Description == | == Description == | ||
− | ''In the description, the first part | + | <!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> |
+ | '''{{Specs|name}}''' is a premium rank {{Specs|rank}} French fighter {{Battle-rating}}. It was introduced in [[Update 1.73 "Vive la France"]] and was part of the [[wt:en/news/5225-special-french-vehicles-as-christmas-presents-en|2017 "Christmas presents"]] giveaway. It is also the starting premium vehicle of french air tech tree | ||
+ | |||
+ | The plane is modelled after one used by French pilot Gabriel Pallier. The Dewoitine D.510 is an open cockpit monoplane equipped with one Hispano-Suiza H.S.404 cannon and two MAC 1934 7.5 mm machine guns. The aircraft has no specific defects, but no notable advantages either. Its engine is extremely prone to catching fire (especially when hit by weapons of 12.7 mm calibre) | ||
== General info == | == General info == | ||
− | === Flight | + | === Flight performance === |
− | ''Describe how the aircraft behaves in the air. | + | {{Specs-Avia-Flight}} |
+ | <!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --> | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" width="70%" | ||
+ | ! rowspan="2" | Characteristics | ||
+ | ! colspan="2" | Max Speed<br>(km/h at 3,200 m) | ||
+ | ! rowspan="2" | Max altitude<br>(metres) | ||
+ | ! colspan="2" | Turn time<br>(seconds) | ||
+ | ! colspan="2" | Rate of climb<br>(metres/second) | ||
+ | ! rowspan="2" | Take-off run<br>(metres) | ||
+ | |- | ||
+ | ! AB !! RB !! AB !! RB !! AB !! RB | ||
+ | |- | ||
+ | ! Stock | ||
+ | | 380 || 373 || rowspan="2" | {{Specs|ceiling}} || 13.2 || 14.2 || 15.7 || 15.7 || rowspan="2" | 150 | ||
+ | |- | ||
+ | ! Upgraded | ||
+ | | 407 || 394 || 12.8 || 13.0 || 23.8 || 19.2 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ==== Details ==== | ||
+ | {| class="wikitable" style="text-align:center" width="50%" | ||
+ | |- | ||
+ | ! colspan="5" | Features | ||
+ | |- | ||
+ | ! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear | ||
+ | |- | ||
+ | | X || X || X || X || X <!-- ✓ --> | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" width="50%" | ||
+ | |- | ||
+ | ! colspan="7" | Limits | ||
+ | |- | ||
+ | ! rowspan="2" | Wings (km/h) | ||
+ | ! rowspan="2" | Gear (km/h) | ||
+ | ! colspan="3" | Flaps (km/h) | ||
+ | ! colspan="2" | Max Static G | ||
+ | |- | ||
+ | ! Combat !! Take-off !! Landing !! + !! - | ||
+ | |- | ||
+ | | 576 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || - || - || - || ~14 || ~8 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="4" | Optimal velocities (km/h) | ||
+ | |- | ||
+ | ! Ailerons !! Rudder !! Elevators !! Radiator | ||
+ | |- | ||
+ | | < 320 || < 330 || < 360 || > 280 | ||
+ | |- | ||
+ | |} | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.'' | + | {{Specs-Avia-Armour}} |
+ | <!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --> | ||
+ | |||
+ | Pallier's D.510 has a 3 mm steel plate in front of the pilot. The fuel tanks are not self-sealing. There is one located underneath the pilot's feet, and one in each inner wing. | ||
+ | |||
+ | === Modifications and economy === | ||
+ | {{Specs-Economy}} | ||
+ | |||
+ | == Armaments == | ||
+ | {{Specs-Avia-Armaments}} | ||
+ | === Offensive armament === | ||
+ | {{Specs-Avia-Offensive}} | ||
+ | <!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --> | ||
+ | {{main|Hispano 404 (20 mm)|MAC 1934 (7.5 mm)}} | ||
+ | |||
+ | '''''{{PAGENAME}}''''' is armed with: | ||
+ | |||
+ | * 1 x 20 mm Hispano 404 cannon, nose-mounted (60 rpg) | ||
+ | * 2 x 7.5 mm MAC 1934 machine guns, wing-mounted (300 rpg = 600 total) | ||
+ | |||
+ | The two machine guns are arranged with one mounted on the underside of each wing. Each are armed with the same amount of ammunition, which means that all guns will fire with each other until empty. The 20 mm Hispano 404 cannon is mounted in the nose and fires out of the propeller hub. | ||
+ | |||
+ | '''Belts''' | ||
+ | |||
+ | '''For the machine guns:''' | ||
+ | |||
+ | Default(T/B/B/B/I/AP): Not that bad, but not that great, it can be used as multirole if you don't have the modification. I you have the multirole one, use that instead | ||
+ | |||
+ | Multirole(T/AP/AP/I/I): It's really good in ground RB where you don't know if you will fight against planes or ground vehicles. | ||
+ | |||
+ | With indicator(I-T): It's your main weapon against planes, and it does the job well. | ||
+ | |||
+ | Without indicator(AP/AP/I): It's okay against ground targets , but it's not a big problem because the cannon does most of the job anyways. | ||
+ | |||
+ | '''For the cannon:''' | ||
+ | |||
+ | Default(HEI/HEI/P/T): It's really good for a starting ammo but I recommend switching to something else if you can. | ||
+ | |||
+ | Multirole(HEI/SAP-I/AP/T): It does it's job as a multirole ammunition really great, it is a go to choice in ground RB. | ||
+ | |||
+ | Against ground targets(AP/AP/AP/HEI/I): It's great against ground targets, it pens most enemies that you ecounter in that rank with its 27mm pen from 100m , at an angle of 30. | ||
+ | |||
+ | With indicator(AP/HEI/T): It's like a multirole but without SAP-I, does it's job in ground RB and against planes too. | ||
− | + | Without indicator(HEI/HEI/SAP-I/AP): It's brutal against bomber and other lightly armed targets, I recommend using that belt. | |
− | |||
− | ' | ||
− | == | + | == Usage in battles == |
− | ''Describe the aircraft | + | <!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> |
+ | The extremely limited 20 mm ammo supply should be guarded carefully and used only for heavier and larger targets where the destructive power of the HEF shells can make quick work of enemies. Most other fighters of the period will fall quickly enough to the 7.5 mm MAC rounds. | ||
− | + | Like most other low-tier fighters, the D.510 is exceptionally agile, able to turn well inside aircraft even a single BR higher. Combined with the powerful 20 mm Hispano cannon, the D.510 can be a serious threat to aircraft well above its normal rank. | |
− | |||
− | == | + | === Manual Engine Control === |
− | + | {| class="wikitable" style="text-align:center" | |
+ | |- | ||
+ | ! colspan="7" | MEC elements | ||
+ | |- | ||
+ | ! rowspan="2" | Mixer | ||
+ | ! rowspan="2" | Pitch | ||
+ | ! colspan="3" | Radiator | ||
+ | ! rowspan="2" | Supercharger | ||
+ | ! rowspan="2" | Turbocharger | ||
+ | |- | ||
+ | ! Oil !! Water !! Type | ||
+ | |- | ||
+ | | Controllable || Not controllable<br>Not auto controlled || Not controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Combined || Not controllable<br>1 gear || Not controllable | ||
+ | |- | ||
+ | |} | ||
=== Pros and cons === | === Pros and cons === | ||
− | '' | + | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> |
'''Pros:''' | '''Pros:''' | ||
− | * | + | |
+ | * 20 mm cannon is devastating for fragile planes at low BR | ||
+ | * Nose-centred guns are easy to aim in Simulator | ||
+ | * Pretty agile, can sometimes turnfight biplanes | ||
+ | * Considerably fast for a vehicle in its tier | ||
+ | * Great over-the-nose visibility, allowing easy aiming in a Simulator dogfight | ||
+ | * Easy to control at low speeds, meaning forgiving landing characteristics for Realistic/Simulator | ||
+ | * Open cockpit allows player to hear outside sounds easily, which is beneficial in noticing nearby enemies | ||
+ | * Excellent for dogfighting | ||
+ | * Fixed landing gear makes landings easier | ||
+ | * Has WEP, unlike the D.501, which can last for almost forever with MEC | ||
'''Cons:''' | '''Cons:''' | ||
− | |||
− | == | + | * Low cannon ammo count of only 60 rounds is very unfriendly to pilots with poor aim |
− | ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too | + | * Weak armour. No rear protection at all for the pilot. Open cockpit is also vulnerable to pilot sniping |
+ | * Thanks to the previous 2 points, not very beginner-friendly | ||
+ | * No flaps, limiting its turning potential | ||
+ | * Fixed landing gear creates more drag | ||
+ | |||
+ | == History == | ||
+ | ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' | ||
== Media == | == Media == | ||
− | '' | + | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> |
+ | |||
+ | ;Skins | ||
+ | |||
+ | * [https://live.warthunder.com/feed/camouflages/?vehicle=d_510 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | ||
+ | |||
+ | ;Images | ||
+ | <gallery mode="packed-hover" heights="200"> | ||
+ | File:First battle d 510.jpg|<small>Pallier's D.510 First Battle graphic</small> | ||
+ | </gallery> | ||
+ | |||
+ | == See also == | ||
+ | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
− | |||
− | |||
* ''reference to the series of the aircraft;'' | * ''reference to the series of the aircraft;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
− | |||
− | == | + | == External links == |
− | ''Paste links to sources and external resources, such as:'' | + | <!-- ''Paste links to sources and external resources, such as:'' |
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
− | * '' | + | * ''other literature.'' --> |
− | + | ||
− | * | + | * [https://forum.warthunder.com/index.php?/topic/385912-dewoitine-d510/ Official data sheet - more details about the performance] |
+ | |||
+ | {{AirManufacturer Dewoitine}} | ||
+ | {{France fighters}} | ||
+ | {{France premium aircraft}} |
Latest revision as of 22:21, 14 November 2023
This page is about the French fighter Pallier's D.510. For the other version, see D.510C. |
Contents
Description
Pallier's D.510 is a premium rank I French fighter with a battle rating of 1.7 (AB) and 1.3 (RB/SB). It was introduced in Update 1.73 "Vive la France" and was part of the 2017 "Christmas presents" giveaway. It is also the starting premium vehicle of french air tech tree
The plane is modelled after one used by French pilot Gabriel Pallier. The Dewoitine D.510 is an open cockpit monoplane equipped with one Hispano-Suiza H.S.404 cannon and two MAC 1934 7.5 mm machine guns. The aircraft has no specific defects, but no notable advantages either. Its engine is extremely prone to catching fire (especially when hit by weapons of 12.7 mm calibre)
General info
Flight performance
Characteristics | Max Speed (km/h at 3,200 m) |
Max altitude (metres) |
Turn time (seconds) |
Rate of climb (metres/second) |
Take-off run (metres) | |||
---|---|---|---|---|---|---|---|---|
AB | RB | AB | RB | AB | RB | |||
Stock | 380 | 373 | 9000 | 13.2 | 14.2 | 15.7 | 15.7 | 150 |
Upgraded | 407 | 394 | 12.8 | 13.0 | 23.8 | 19.2 |
Details
Features | ||||
---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear |
X | X | X | X | X |
Limits | ||||||
---|---|---|---|---|---|---|
Wings (km/h) | Gear (km/h) | Flaps (km/h) | Max Static G | |||
Combat | Take-off | Landing | + | - | ||
576 | 577 | - | - | - | ~14 | ~8 |
Optimal velocities (km/h) | |||
---|---|---|---|
Ailerons | Rudder | Elevators | Radiator |
< 320 | < 330 | < 360 | > 280 |
Survivability and armour
Pallier's D.510 has a 3 mm steel plate in front of the pilot. The fuel tanks are not self-sealing. There is one located underneath the pilot's feet, and one in each inner wing.
Modifications and economy
Armaments
Offensive armament
Pallier's D.510 is armed with:
- 1 x 20 mm Hispano 404 cannon, nose-mounted (60 rpg)
- 2 x 7.5 mm MAC 1934 machine guns, wing-mounted (300 rpg = 600 total)
The two machine guns are arranged with one mounted on the underside of each wing. Each are armed with the same amount of ammunition, which means that all guns will fire with each other until empty. The 20 mm Hispano 404 cannon is mounted in the nose and fires out of the propeller hub.
Belts
For the machine guns:
Default(T/B/B/B/I/AP): Not that bad, but not that great, it can be used as multirole if you don't have the modification. I you have the multirole one, use that instead
Multirole(T/AP/AP/I/I): It's really good in ground RB where you don't know if you will fight against planes or ground vehicles.
With indicator(I-T): It's your main weapon against planes, and it does the job well.
Without indicator(AP/AP/I): It's okay against ground targets , but it's not a big problem because the cannon does most of the job anyways.
For the cannon:
Default(HEI/HEI/P/T): It's really good for a starting ammo but I recommend switching to something else if you can.
Multirole(HEI/SAP-I/AP/T): It does it's job as a multirole ammunition really great, it is a go to choice in ground RB.
Against ground targets(AP/AP/AP/HEI/I): It's great against ground targets, it pens most enemies that you ecounter in that rank with its 27mm pen from 100m , at an angle of 30.
With indicator(AP/HEI/T): It's like a multirole but without SAP-I, does it's job in ground RB and against planes too.
Without indicator(HEI/HEI/SAP-I/AP): It's brutal against bomber and other lightly armed targets, I recommend using that belt.
Usage in battles
The extremely limited 20 mm ammo supply should be guarded carefully and used only for heavier and larger targets where the destructive power of the HEF shells can make quick work of enemies. Most other fighters of the period will fall quickly enough to the 7.5 mm MAC rounds.
Like most other low-tier fighters, the D.510 is exceptionally agile, able to turn well inside aircraft even a single BR higher. Combined with the powerful 20 mm Hispano cannon, the D.510 can be a serious threat to aircraft well above its normal rank.
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Controllable | Not controllable Not auto controlled |
Not controllable Not auto controlled |
Controllable Not auto controlled |
Combined | Not controllable 1 gear |
Not controllable |
Pros and cons
Pros:
- 20 mm cannon is devastating for fragile planes at low BR
- Nose-centred guns are easy to aim in Simulator
- Pretty agile, can sometimes turnfight biplanes
- Considerably fast for a vehicle in its tier
- Great over-the-nose visibility, allowing easy aiming in a Simulator dogfight
- Easy to control at low speeds, meaning forgiving landing characteristics for Realistic/Simulator
- Open cockpit allows player to hear outside sounds easily, which is beneficial in noticing nearby enemies
- Excellent for dogfighting
- Fixed landing gear makes landings easier
- Has WEP, unlike the D.501, which can last for almost forever with MEC
Cons:
- Low cannon ammo count of only 60 rounds is very unfriendly to pilots with poor aim
- Weak armour. No rear protection at all for the pilot. Open cockpit is also vulnerable to pilot sniping
- Thanks to the previous 2 points, not very beginner-friendly
- No flaps, limiting its turning potential
- Fixed landing gear creates more drag
History
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Skins
- Images
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
External links
Dewoitine (SNCAM/SNCASE) | |
---|---|
Fighters | |
D.37 | D.371 · D.371 H.S.9 · D.373 |
D.500 | D.500 · D.501 · Pallier's D.510 |
D.520 | D.520 · ▄D.520 · ▄D.521 |
Export | ␗D.510C |
France fighters | |
---|---|
Dewoitine | D.371 · D.371 H.S.9 · D.373 · D.500 · D.501 · Pallier's D.510 · D.520 |
Morane-Saulnier | M.S.405C1 · M.S.406C1 · M.S.410 |
Arsenal | V.G.33C-1 |
Bloch | M.B.152C1 · M.B.157 |
Caudron | C.R.714 |
Sud-Ouest | S.O.8000 Narval |
American | H-75A-1 · H-75A-4 · ▄P-39Q-25 · ▄P-40F-5 Lafayette · ▄P-47D-22-RE · ▄P-63C-5 · F-6C-10-NA |
▄F6F-5 · ▄F6F-5N · F4U-7 · ▄F8F-1B | |
Other countries | ▄Seafire LF Mk.III · ▄Yak-3 · Challe's ▄Yak-9T · NC.900 |
Belgium | ▄Gladiator Mk I · ▄Spitfire FR Mk XIVe |
Netherlands | ◘Sea Fury FB 51 |
France premium aircraft | |
---|---|
Fighters | D.371 H.S.9 · Pallier's D.510 · ▄P-39Q-25 · ▄P-40F-5 Lafayette · ▄P-47D-22-RE · F-6C-10-NA |
M.B.152C1 · ▄Yak-3 · Challe's ▄Yak-9T · NC.900 · S.O.8000 Narval | |
Jet fighters | ◘Sea Hawk Mk.50 · Milan · Mirage F1C-200 |
Strike aircraft | ▄AD-4NA · F-84F IAF |
Bombers | Late 298D · ▄PBY-5A Late |
Jet bombers | Vautour IIA IDF/AF · S.O.4050 Vautour IIN |